yungflyninja Posted November 4, 2019 Posted November 4, 2019 I currently own a ASUS ROG 300hz monitor that isn't currently being sold and my pc is good enough to run the game at the highest fps possible. Thank U scott Quote
Smod Azukii Posted November 4, 2019 Smod Posted November 4, 2019 Hello, This topic has been moved to the Game Suggestions section of our forums. Thank you. - Azukii Quote
Ketog Posted November 5, 2019 Posted November 5, 2019 (edited) 10 hours ago, blky said: I currently own a ASUS ROG 300hz monitor that isn't currently being sold and my pc is good enough to run the game at the highest fps possible. Thank U scott APB Was always capped at 101 before, because going higher would cause physics issues, as physics of APB are tied to the Framerate, it was already very bad, when we did the switch to 101fps to 144 So i belive that the reason the game is capped is more than just framerates. Edited November 5, 2019 by Ketog Quote
yungflyninja Posted November 6, 2019 Author Posted November 6, 2019 On 11/4/2019 at 3:27 PM, Azukii said: Hello, This topic has been moved to the Game Suggestions section of our forums. Thank you. - Azukii thank u 1 Quote
Uhtdred Posted November 18, 2019 Posted November 18, 2019 (edited) On 11/4/2019 at 7:55 PM, blky said: I currently own a ASUS ROG 300hz monitor that isn't currently being sold and my pc is good enough to run the game at the highest fps possible. Thank U scott there's a way to do that actually, I have a 60hz monitor (overclocked to 80hz) and i capped my fps to 122 (i didn't try 144 yet) You have to use CRU (custom resolution utility) in order to create a new FAKE RESOLUTION with 144hz (i only tried 120hz). So i did this: I made a new resolution 1024x768 (the one I use in apb) and I put 120hz instead of 60hz, so now I have 60hz, 80hz and 120hz. APB thinks I own a 120hz monitor when I actually have a 60hz monitor overclocked to 80hz. For example: you have a 60hz monitor, u will make a new fake resolution with 144hz (again, i didn't try 144hz yet) but u will keep playing at 60hz but with 144fps capped. Right now I'm playing with 122fps capped but I'm using a 80hz resolution. Edited November 18, 2019 by Uhtdred Quote
yungflyninja Posted November 22, 2019 Author Posted November 22, 2019 On 11/17/2019 at 4:13 PM, Uhtdred said: there's a way to do that actually, I have a 60hz monitor (overclocked to 80hz) and i capped my fps to 122 (i didn't try 144 yet) You have to use CRU (custom resolution utility) in order to create a new FAKE RESOLUTION with 144hz (i only tried 120hz). So i did this: I made a new resolution 1024x768 (the one I use in apb) and I put 120hz instead of 60hz, so now I have 60hz, 80hz and 120hz. APB thinks I own a 120hz monitor when I actually have a 60hz monitor overclocked to 80hz. For example: you have a 60hz monitor, u will make a new fake resolution with 144hz (again, i didn't try 144hz yet) but u will keep playing at 60hz but with 144fps capped. Right now I'm playing with 122fps capped but I'm using a 80hz resolution. Hello Uhtred, thank you for your interest but my game is capped at the highest fps which is 145 Quote
plainawful Posted December 6, 2019 Posted December 6, 2019 On 11/22/2019 at 2:05 AM, blky said: Hello Uhtred, thank you for your interest but my game is capped at the highest fps which is 145 This, to my understanding in the limitation set in the engine. No way to bypass this. Quote
rSyk Posted December 13, 2019 Posted December 13, 2019 (edited) Any computer able to run APB with more than stable 144fps during gunfights ? (without potato graphics modifications i mean) Moreover, FPS instability would highly degrade your game experience, trust me. The best to do is to keep your FPS capped at a correct framerate depending on your PC specs, so your FPS rate won't do something like 150->90->120->70 which is a pain in the *ss when trying to aim. Edited December 13, 2019 by rSyk Quote
yungflyninja Posted January 2, 2020 Author Posted January 2, 2020 On 12/6/2019 at 6:31 AM, plainawful said: This, to my understanding in the limitation set in the engine. No way to bypass this. Hopefully in the engine upgrade it is uncapped. I saw a pic of matt scott once ingame and his game was at like 160fps Quote
BlatMan Posted January 4, 2020 Posted January 4, 2020 Currently there's a bug that causes your character to slide instead of stopping if the fps is over 120. Quote
yungflyninja Posted January 4, 2020 Author Posted January 4, 2020 3 hours ago, SquirrelFace said: Currently there's a bug that causes your character to slide instead of stopping if the fps is over 120. yeah it gets me killed constantly because my bloom opens up Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.