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Abduct / Devote

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Posts posted by Abduct / Devote


  1. Always glad to see how active you all are in trying to keep up the contact with us all. 

     

    If I had to suggest a topic for discussion though, it would be "Where do we go from here?" Basically, my meaning is that, what's the direction we should be going, and how. You guys have laid a roadmap down and all, but I still think that'd be a great discussion topic. Might be wording some things wrong because I'm a derp though, so excuse that.

     


  2. 4 hours ago, Triksterism said:

    I would rather have the 'new' mods changed rather than removed. Things weren't all sunshine and rainbows before their introduction either. Pioneers were still used heavily (im looking at you Armas Pio) and arguably harder to deal with.

    > CAR SPAWNER: Disable the ability to spawn if the vehicle is moving with the possibility to counteract this if you use muffler
    > CAR SURFER: Make this an activation blue mod (we'd need another keybind). Ride on top of vehicles for x seconds (10 sounds good) with a x minute cooldown (1-2 seems right)
    > REMOTE DETONATOR: Give it a longer cooldown and/or make it also increase brick's cooldown.
    > BLOW TORCH: Reduced the usage time by half. If used while car surfing or while hanging out of a window, reduce the effectiveness by 25-50%
    > LOW YIELDS: Increase their resupply time by 50-100%. Reduce their number to 2 but if you use flak jacket, they dont get their number reduced (2 instead of 1).
    > RADAR TOWER: Pretty balanced imo. Keep it as is
    > YELLOW MODS: Just make them permanent already
    > BOOM BOX: Make this useful by making it an AoE anti-radar tower / anti-car spawner deployable. Or make it a 'decoy' object (makes random gunfire noises).
    > MED SPRAY / MOBILE COVER / RESUPPLY BOX (both) / EPINEPHRINE INJECTOR / SATCHEL CHARGE: These all feel pretty balanced as-is. Maybe add a despawn timer to deployables

    > VEHICLES: Give different vehicles bonuses/penalties to certain mods.
          Some examples:
                                   Mikro gets a range bonus to radar tower but a penalty to car spawner
                                   Pioneer gets a bonus to fast fix but a reduced effectiveness penalty to steel plating
                                   Kurai gets a bonus to steel plating (mod penalty reduction perhaps) but a penalty to fireproofing


    @Nanometic @mynd @Abduct / Devote @indi @Tobii @Dopefish -- Thoughts?
     
    So, Car spawner changes would be great. Car surfer? I think the problem with the mod is not the mod itself, but what weaponry you can use while on top of said vehicle. Not sure how they'd fix that though, so who knows maybe the mod does need a tweak. 

    Low yields nerfs seem solid, blow torch adjustments as well. I'd really like to see something similar if not the same to these implemented. Remote det... I honestly don't have the experience using it to give a good analysis on it. 

    Radar tower is fine as is I agree, last options were all pretty good too. I really do wish they were perm. I feel like different vehicles getting different bonuses for stuff and penalties would make sense, but some of that is over complicating it. 

  3. 11 hours ago, ShadowXS said:

    Right because people can't care about something one day and stop caring about it another?

     

    I forgot once you care about something once, you're eternally caring about it. My bad.

    Good try quoting me from 2 days ago though, when i did care. And then trying to create a fabricated correlation about me caring today, when I'm over it and no longer care - and have moved on.

     

    Lol, sorry I just found this thread and loved your hypocrisy? You're obviously salty about it, otherwise you wouldn't be so mad in your reply lol. Look at how heated this got you. You're so passive aggressive.


  4. On 6/12/2018 at 11:59 AM, ShadowXS said:

    Indeed. Doesn't matter how frustrated we get, at the end of the day none of that will speed anything up. So patience is key. We just have to wait and hope for the best. That is all we can do. Wait and hope that Little Orbit are working as hard as we imagine they are to get all of these issues solved, all of us who they deem worthy back into the game, and onwards with the future of APB!

    Same LOL

     

    Been playing other games like GTA Online again. I've passed the point of caring now though.

     

    Idk, seems like you care quite a bit to me? 


  5. 18 hours ago, Rumple said:

    Are there people that run this game w/o issue? I can run max settings or minimal settings it doesn't matter I'll still get random stutter/shocking lag even with <20 latency. Or is that running the game 'perfectly' and everyone deals with this nuisance?

    Actually, my game seems to run fine now, haven't had fps issues since coming back. 

    • Like 1

  6. 40 minutes ago, Maverick13 said:

    True. Ego-driven players are cancerous.

    Lol, maybe they're just trolling. Well, while Ford have EcoBoost... APB have EgoBoost (Sorry, it was necessary). But yeah, APB have a majority of players that are ego-driven and we're aware of this. The fun part is. They're easy targets to someone with intentions to shatter their ego. :v

    Nah, player feedback sometimes is better. All of us have something in common to say about how the game is running.

    Unfortunately, no they aren't trolling really. 


  7. 43 minutes ago, CookiePuss said:

    Please, dont change anything. The guns are fine. You just have to be willing to adjust your playstyle to your opp's loadout. I honestly believe this. 

    And no, I never use the Ogre, the Yukon, or the Volcano as I feel they are unnecessary. I also very rarely touch the heavy HVR. 

    All my opinion of course. 

    But this indicates that there is a problem, because you rarely touch the HVR. I've played with the HVR plenty, it's not fine where it is. There's a reason everyone hates seeing one.

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