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Everything posted by Wasabi987
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85 is not enough but 195 is too much. I believe that these modifications should be available from 145 rank
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Once there was an updated list of prizes. Now everything is already in the suggestion at the top.
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Black hehe I added this suggestion earlier
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I'm glad you like it. When it comes to "Chevy Coupe Hot Rod" it would be good if it was a separate car and not a skin for "Pickup Hot Rod" it would be an additional award for racing contact.
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I foster, especially Vas SW2, which is very hard to destroy the vehicle, and it is also difficult to kill another player. Reducing recoil Vas SW2 is a good idea, up to 15%
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The suggestion of a vehicle that is very important to me.
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1. Why would the puncture of the tires take away fun? In my opinion, it would be more fun. 2. I understand. Punching tires does not have to bring much to the game. It can be, above all, a visual effect, and the effects of a punctured tire can be, for example: -2% Max Speed. For 4 tires it would be -8% Max Speed and gentle skidding.
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1. This mods are available i 4th slot at hot rod, they can be black for example. I don't know why this mods can broke combo witht other mods. 2. AWD is 4x4 acceleration, I wrote RWD it is acceleration for back wheels. Hot Rod is worst then Vegas 4x4 but when u add special mod at 4th slot it become same as Vegas, u can use ONLY ONE mod at the same time. 3. New model need a lot of work. finally they add new engine, better graphic, 5 emoticons and better chat font and thats it. Pickup Hot Rod is expensive because it will be have special mods at 4th slot thanks to which u can adjust your car to yours preferences, if u need fast car u can pick an "acceleration" mod but if u wont carry more u can take an "capacity" mod. To chnge these mod u have to go to car spawn and pay $250 so that changing is not widespread. 4. Is that the contact is for races does not mean it cant have enather rewards. I want to add wooden wepon skins becouse I hate these colorfull wepons which are currently at the game. I realy want skins for hot rod but it needs much more work 5. I wasn't check "Arams Marketplace Gear" if there are skins like that they sholudn't be an reward. 6. I want that new contact add items fromfrom old years, therefore "Brooklyn Circus 8 Panel Hat" and "Pickup Hot Rod" are rewards. 7. I delete " racer uniform" and in your opinion "Brooklin Circus 8 Panel Hat" is a bed idea. I realy want to add more rewards such as "Brooklin Circus 8 Panel Hat" but I have no idea is that make any sens 8. Exactly 113 first places i 1 4th place,I don't think to someone get first place 113 times in a row I did not want to give great demands that it would be fun and not torment. 9. You have right but in my opinion should be at shoulder to do not block road when until waiting for another players. until races u can hit at the npc cars only. this has already been suggested here {LINK -} Only 2 cars? exacly 8 Bishada Rapier, Charge Cisco, Growl, Patriot V20 Jericho, Patriot Vegas, Joker Vegas 4x4, and if other sugestion from the forum will be added it's still Pickup Hot Rod, MX-5 MIATA {LINK - } You wrote that all cars in the game are the samebecouse there is no tunning options. there is no car that is in point of fact the same. by the way tuninng, I want to add this option for "Pickup Hot Rod" as 4th mod slot. You wrote that driving in APB is week, it does not agree with what you wrote here {MAKE APB GREAT.....FOR THE FIRST TIME: A LIST by Triksterism}. I konw that driving in APB is banality especially because the fastest car in game cant ride mre then 100km/h, but I cant do anything , I care about it that u can do somthing else than shooting in APB. It's a bit hard for me to treat your statement objectively but I will try. It be great if the game also came: -Speedometer( it can be hard to add becouse cars cang go faster than 60mils/h) -a little bit more NPC cars ( it make races harder + u can avoid bullet when u respawn at the middle of road untis shootout -Traffic lights should bo much solid (they are not a common obstacle, they should be more difficult to destroy) Regarding about reawrds available at new contact, I will be happy to add them if nobody has anything to 1920-1950 years. That's what I wrote in the old suggestion. In the current I wrote that the races are to take place in the old waterfront and financial districts. This is at the very beginning. You need to read more carefully.
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This is good. However, I think that Light Machine Guns could suffer. You can do so that every tire has (75 Max health) so that LMG will remain useful. Secondary Weapon that have a lot of Hard Damage will also benefit. Tires that are more or more exposed to fire should have (100 Max health).
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[20 October] This suggestion has been remade to suit everyone. I hope that everyone will like it now. I changed the race system a little and wrote it in points to make it easier to read (It will be useful because of my poor English) I also added many more prizes than before and redesigned Hot Rods and special modifications to them to be as balanced as possible with other vehicles. {21 October} I tried to improve the Hot Rod stats and special modifications to make them as balanced as possible. Comparing Patriot Vegas to Dolton Fresno, you can deduce that 50 Max Health of the vehicle is 0.5 m / s, with the help of this information I was able to adjust the special modifications accordingly so that by accident they were not too OP. In my opinion, car racing should be added to APB as a small escape from shooting and increasing diversity. Car racing: 1. A new contact should be added, the rewards of which will apply to the twentieth century, because there are people who like this age like me and APB could provide this and with whom we will earn XP for participation in races. There should be only one race contact that will be on Financial and Waterfront. Same racing contact for Criminals and Enforcer. 2. The race can be started after approaching the starting line and clicking (example - F) then the mission will automatically switch on if the second player joins the finish line, it can not be canceled anymore and the 30 sec countdown will be activated, two more players can join. When the players are already moving from the START place, you will have to wait 10 sec to set up at the Start place so that there is no crowds. (MAX 4 players for one race) 3. I chose a place where there should be a racing contact and a place START, which should be on the sidelines near the contact, so as not to disturb the players who are currently carrying out the mission. 4. The finish line should be in a random place. Financial in the distance from Start about 900-1100 meters, and at Waterfront 1050-1250 because there are fewer corners on the Waterfront 5. When 1 player reaches the finish place, the 30 seconds countdown is made, while other players have to get to the finish line to get rewards. (Contact Racing): Unlock (Contact Racing) by: - Chiro - Mirri Kent Level 2 - 10000XP 1st place - 800XP 1200$ Level 3 - 10500XP 2nd place - 600XP 800$ Level 4 - 11000XP 3rd place - 400XP 400$ Level 5 - 11500XP 4th place - 400XP 400$ Level 6 - 12500XP Level 7 - 13500XP Level 7 - 15000XP Level 8 - 16500XP Level 9 - 18000XP Level 10 -20000XP Rewards: Level 2 -suspenders 50$ Level 3 -Pickup Hot Rod 1slots 280000 $ 1800 JT -Chevy Coupe Hot Rod 1slots 280000 $ 1800 JT -Small performance 500$ improvement (special mod) Level 4 -racing suit 2000$ -racing suit helmet 1000$ -racing suit trousers 1000$ Level 5 -vest tuxedo 250$ -Capacity & 500$ Fast Repair (special mod) Level 6 -Pickup Hot Rod 2slots 330000 $ 2300 JT -Chevy Coupe Hot Rod 2slots 330000 $ 2300 JT Level 7 -New Wheels for Hot Rod Free -coat 500$ -brooklyn circus 8 panel hat 250$ Level 8 -Wooden Skins Weapons 400000 $ 5000 JT -Speed 500$ (special mod) Level 9 -Pickup Hot Rod 3slots 380000 $ 2800 JT -Chevy Coupe Hot Rod 3slots 380000 $ 2800 JT Level 10 -Title (Race champion) -Low Speed 500$ & Cover (special mod) Rewards Description: 1. suspenders You can wear them only when you wear "shirt in pants" instead of a belt. 2. racing suit 3. vest tuxedo 4. New Wheels for Hot Rod Simply skins for wheels for Pickup Hot Rod and Chevy Coupe Hot Rod 5. coat 6. brooklyn circus 8 panel hat 7. Wooden Skins Weapons 8. Hot Rods & special mod Cost: Hot Rod 1slots - 280000 $ 1800 JT ranks 40 Hot Rod 2slots - 335000 $ 2350 JT ranks 60 Hot Rod 3solts - 390000 $ 2900 JT / Armas Marketplace ranks 85 Both Hot Rods were modeled on the Patriot Vegas. The weight in this game is pretty important, but there is no information on the APB DB page about it. The weight is responsible for acceleration and grip, thanks to which the car is harder to push another car. From the information provided by a person familiar with motorization "BrandonBranderson" we know that the weight "Patriot Vegas" is about 1.540 kg on this weight in the statistics I gave weight of designed by me Hot Rods. Pickup Hot Rod Statistics: Vehicle: Max Health: 1150 Max Speed: 23 m/s Max Reverse Speed: 12 m/s Max Repair Time: 20 sec Drive type: RWD Spawn Cost: $100 Cargo Capacity: 5 Seats: 2 Ramming Multiplier: 2.5 Collision Multiplier: 0,8 Weight: 1240 kg Explosion: Max Health Damage: 1,400 Max Stamina Damage: 600 Max Hard Damage: 680 Max Damage Range: 450 cm Range: 750 cm Chevy Coupe Hot Rod Statistics: Vehicle: Max Health: 1250 Max Speed: 22 m/s Max Reverse Speed: 12 m/s Max Repair Time: 20 sec Drive type: RWD Spawn Cost: $100 Cargo Capacity: 5 Seats: 2 Ramming Multiplier: 2.5 Collision Multiplier: 0,8 Weight: 1340 kg Explosion: Max Health Damage: 1,400 Max Stamina Damage: 600 Max Hard Damage: 680 Max Damage Range: 450 cm Range: 750 cm All version of hot rod (slots1,slots2,slots3) will have unlock fourth upgrade slot for special modification only for hot rod. You can only use one of these modifications at a time. Hot Rod modifications: Pickup Hot Rod Chevy Coupe Hot Rod Small performance +0,5 Max Speed 50 Max Health (Max Speed = 23,5 m/s Max Health = 1200 (Max Speed = 22,5 m/s Max Health = 1300 improvement: +1 Cargo Capacity -10% Repair Time Cargo Capacity = 6 Max Repair Time = 18 sec Cargo Capacity = 6 Max Repair Time = 18 sec +100 kg Weight = 1340 kg) Weight = 1440 kg) Capacity & +5 Cargo Capacity (Cargo Capacity = 10 (Cargo Capacity = 10 Fast Repair -30% Repair Time Max Repair Time = 14 sec ) Max Repair Time = 14 sec) Speed: +2 m/s Max Speed (Max Speed = 25 m/s) (Max Speed = 24 m/s) Low Acceleration +1 m/s Max Speed +100 Max Health (Max Speed = 24 m/s Max Health = 1250 (Max Speed = 23 m/s Max Health = 1350) & Cover: +200 kg Weight = 1440 kg) Weight = 1540 kg) color of modification (example - black) I spent a lot of time over this suggestion because it is very important to me and I hope you like it and that soon what will be there will be added to APB. Thank for read this to the end.
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This hat should be in the game :)))))))
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When it comes to the first person camera in the car, i am in favour, but as for the camera of the first person outside the vehicle, I'm not convinced.
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I would really like the races to take place at the old district "Waterfront" and "Finacial". But I do not know how to do it. Maybe an event. Every month for one day races will be organized. It will be enough to sign up for a contact and wait at the designated starting point until the mission starts.
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I am a fan of Hot Rod and I am curious if in the future there will be such a vehicle available in APB. In addition, I think that APB should be a separate mission, or a separate map on which you can race. Many times at Waterfront I saw how players organize races at gas stations :). I think it would be a good idea to introduce races to APB. Cars are an important element of this game and should be developed.
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Sorry for my English. You will have to strain to understand it. In spite of everything, I hope that my post will be taken into account. In my opinion, 2 weapons need improvement 1. Vas SW2 - This is a combination of "Light Machine Guns" and "Assault Rifles". If there is something to everything, it is good for nothing. Here it works a little. You can not destroy any car with this weapon unless it is standing still and it is difficult to kill another player. VAS SW2 has a recoil like in an assault rifle and such as in a light machine gun, which makes it difficult to fire continuously and it is difficult to shoot single shots. I think it should have increased Damage Per Shot - 19.5% -> 19.65% To be able to place the modification "Haevy Barrel 3", which will slightly reduce the recoil. As it is above all a machine gun should have increased Hard Damage - 30.22 -> 31.77 2. Colby M-1922 - I played only Colby M-1922 "Hazardous". I did not play this weapon for a long time because it had serious problems with recoil and did very little damage. I can not say anything about her, but it would be good to pay attention to her because she is not a good weapon. I took information about weapons statistics from the Armas Marketplace.