As an old player of both FE and APB who hasn't been around for a while due to the blunder that was g1, I'd like to point a few things out. Again... I haven't played in a while, please let me know if I'm out dated. 1: Air guns as a starter ranged weapon feeling like a desperate and cobbled together attempt to survive, fit the world well. The metalic tinking sound that air rifles make was central to that feeling. G1 took the suggestion of "These dont sound gun enough." And ruined the low level feel of the wasteland by simply changing that one sound effect. What steps will LO take to insure any of thier changes don't further disrupt the narrative feel of wasteland survival? 2: Graphics and animations are the two biggest haggling points brought up by reviewers. Changing these along with the engine spells big bucks and big opportunity to again ruin the "feel" or make it truely great. Will these three items (graphics, animations, engine) be the "main focus," "only focus" or not considered at all? If they are a focus, how much change can we expect? 3: While graphics are important to attract many players... people like myself who have 1000+ hours in the game tend to agree that the combat system basically only boils down to "Melee or range with a little mutation on the side." Rifles and pistols and clubs and axes tend to feel the same gameplay wise. While mutation only builds are simply not viable. Will we see an overhaul of the combat/leveling system? 4: I used to dress up as a doctor and fire healing grenades into crowds of PVErs doing citadel. Sadly, for the specs and materials cost, the actual health healed wasn't great. Can we expect better support options like buffing the "Asclepius" or better AOE heals for PVErs? 5: Franklin's Riders. One of the coolest things for me in FE was that you can choose to just not join a faction, but still get quests and reputation ladder climbing from neutral parties. Sadly, there wasnt much in the way of actual reward besides lore (and a neat hat!) for doing these sometimes tedious tasks. Are you planning to look at the faction system?And can we expect fleshed out quests and activities for every aspect of the faction system if so?
I've got to say, seeing someone recognise the potential behind Fallen Earth has me excited. Can't wait to see what y'all do with it.