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trashpanda

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Everything posted by trashpanda

  1. I agree, facial expressions when in pain or free falling would be really cool, as well as passive ‘general mood’ along with active emotes.
  2. And to add, cars beside Jericho, Bishada, Vegas, Mikro and Pioneer/Espacio and Growl are completely disregarded, and with good cause. I think the game needs a different type of vehicle that people will actually use, instead of more of the same. Other types of cars need a SERIOUS buff, making them worthy of use, even compared to the godly Vegas, which is quite literally what the 90% of the players use.
  3. Cars beside Jericho, Bishada, Vegas, Mikro and Pioneer/Espacio are completely disregarded, and with good cause. I think the game needs a different type of vehicle that people will actually use, instead of more of the same.
  4. I think everything related to vehicles need an overhaul. Currently APB vehicles feel as if their top speed is 50 KM/H and as if they’re gliding on the road instead of actually driving, just as if you’re playing with a toy car on a table. Cars need to handle and accelerate a lot more realistically, and also act very differently on impact. Currently, in crashes, they simply bounce off or slow down, with minimal damage to the hull. (I’m guessing the current engine doesn’t allow many changes to be made, whether it be handling, top speed, or crash aftermath) Cars should behave as if they would in the event of a crash. Even GTA V, has far better vehicle mechanics, regardless of being crapped on compared to GTA IV. I know it’s a HUGE amount of work to re-do it completely, I’m sure UE has more realistic default car crash physics which can be used to improve upon. Anyway, my intention wasn’t to create any conflict or to criticize LO’s work, especially since they haven’t done any on vehicles just yet. Wanted to get my opinion out there. Small adjustments to specific vehicles would be nice, but the whole system needs rework in my opinion. While at it, NPC vehicles also need work. Their behaviour is completely irrational, as they will completely freeze once lightly tapped. They will also not move if there’s an obstacle on the road.
  5. Yes, I notice this as well, it steers to the left constantly.
  6. To be honest that’s most likely how the 50% of the players feel, and what makes APB special is the customization.. So in case that’s the only thing left APB can provide, many players will leave once another game offers that.
  7. That is precisely why we need a completely re-done threat system. With the current mechanics of it, it will merely divide players among more districts and as Penguin said, most likely end up shifting everyone’s threat level up by one.
  8. Yessss daily rewards please! It would definitely help the ones cry P2W shut up since they’d be able to try and see armas weapons aren’t all that special, AND keep a lot of players interested in the game. Big +1
  9. As it is right now, there is a huge skill range difference in gold, between the best and worst gold player. There are tons of players that deserve to be silver and just as many that'd potentially be platinum if such role did exist. I think redistributing gold threat players between silver and platinum threat levels would make the game a lot more enjoyable for players both gold and silver, since it would mean platinum threat would rarely be matched with silvers and only would consist of players that deserve it. Of course, this would all be possible with a total rework of the threat and matchmaking system, which are both in flames right now.
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