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claude

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Posts posted by claude


  1. 7 hours ago, ninjarrrr said:

    eu got better players too

    they do? didnt see any of them when they had to suffer on our ping for once? unless you mean slayem and 125hz? i only got to play against them a few times before they started dodging opps against us so...

     

    not a good look, ninjar.

    • Like 1

  2. 1 hour ago, Solamente said:

    alternatively, what about lowering max damage close to 3stk (something like 525-550) and raising the ttk (between .7-.75s)?

     

    id much rather keep the current pump shotgun playstyle and attempt to deal with the issues it causes than delete it altogether

    yeah i mean, it would make the thumper kill slower than pumps, but for no real reason other than "it cant be too similar to the pump shotguns." If we were to keep the same TTK with CSG and JG, but make them both 3stk, and make these changes to the thumper, you'd pretty much be nerfing the thumper only because it would be too similar to the new JG and CSG. 


  3. 1 hour ago, Solamente said:

    my issue with making pump shotguns 3stk is that it makes the entire weapon category play the same - why use a jg/csg (even at potentially .68s) when you can use a thumper with the same range and a lower ttk?

    simple, scale the rof increase and damage reduction for the jg and csg and apply to thumper, and make the thumper 4stk


  4. 21 hours ago, Lign said:

    I showed that vod just to show that we’re playing in prototype district. There were much more broadcasts. Basically, everyone who plays arranged thinks that jg is strong even on live. Buffing its ttk doesn’t make sense due to corner camping or car gameplay. Usually, if you push a corner without knowing that there’s jg sitting behind you barely even hit that guy for half hp before getting two shotted. Also, don’t forget about rng, you have to be so lucky to be able to minttk jg by oca or pmg. Just remember the moments when you faced jg. How often do you kill him before getting a 2nd shot from jg even if he doesn’t two shot you. 

    Which is the entire point of making JG and CSG 3 shot, to increase the attackers ability to hit the shotgunner by forcing the shotgunner to be out of cover even more if they desire to reach the fastest TTK. You could still corner pop with the 3 shot JG, but you will take 33% longer to get the kill, making it much more difficult to play super defensively with it. I agree, the TTK shouldnt be changed at all, but increasing the fire rate and decreasing the damage makes total sense.


  5. 10 hours ago, Lign said:

    We have been playing arranged matches for the whole time while threat segregation is turned off. Basically, 0.68 jg is too much. You get instant two shot without realizing that some peaks you from the corner. Everyone on arranged matches saying if you have a choice between oca and jg, you should choose jg

     

    Removed video.    - Azukii

    most of this vod is just sleeper ntec game play, but yeah. underyling problems with shotguns is that they're too strong as defense weapons, on a game where most missions are defender-sided. Make the CSG and JG 3 shots to kill, increase the fire rate, force the player to be out more. TTK can be increased or remain the same, I dont really think TTK is the underlying issue, it's just the defensive nature of the JG that makes it too good, and this same change should also be applied for the CSG. Once the old pellet reg system is taken out, the CSGs range and reg problem will go away, and the JG will be less effective at range, since landing a few pellets wont be as rewarding as it is currently, where even if you hit 5 or 6 pellets, you're going to do at least 70-80% of the full-pump damage.

     

    one may argue that increasing the RoF of these weapons will just make them too similar to the shredder or nfas, but even if the JG and CSG had the same minimum RoF as the shredder or nfas, it wouldn't matter, because they are both pump shotguns. crutch tax is applied to the shredder and nfas, while the player is forced to shoot perfect pumps to try to achieve the lowest TTK. Currently, the nfas is the fastest-killing CQC weapon in the game, and is almost one of the fastest killing weapons in the game, while the JG (and even the CSG) allow the player to cheese out a defense stage with very little risk.

     

    shredder shouldnt be touched, and the whole meme with strife being able to 1 hit players using fragile is valid, but idk why anyone would pretend to be worried about the viability of fragile when the underlying issue is how important Clotting is to have equipped.

    • Like 2

  6. 1 hour ago, postalgril said:

    well i'll pick them up and drive them then there's no borders for me i can just drive right through, until brexit happens anyway

     

    ..and then plug them in

     

    job done! then i can finally play

    or you can just log in and play, since the servers are up, and have been up for over a month now.

     

    dont wanna play the most populated server with trash ping? yeah that's understandable, sure would be a shame if Jericho players would've had to suffer through something like that for years... oh... wait...

    • Thanks 1

  7. 7 hours ago, MidnightQ said:

    The server is in a transition dont think was a good idea to add heavy event. Plus im ok without the 12 death gun event at least give all players the equal gun set up, this way the high pc overkill advance launcher set up tryhards dont have to keep winning all the time.

    is this how people really feel? 12 Deaths of Xmas gives all players the "equal gun set up," and trust me, there isn't a difference whether it's an ntec or a hohohopgl, the same people are losing either way. nobody likes the snowball events because the trash players cant lead shots and have terrible awareness, while the good players are forced to use a really boring and stale weapon for several minutes, just to easily end up topfragging after farming the same 4/5 people a dozen times, and doing it over and over again. Now that 12 deaths has been removed, there's no reason for us to play. Also, there wasn't an event weapon for this year, which just kills it for me... i really wanted a FAR 3 slot on my new characters.


  8. 13 hours ago, Solamente said:

    we still have the system underneath the hood, it’s just hidden

     

    36 minutes ago, illgot said:

    honestly no threat system will work with our tiny population.  It's sad but I think we are at the point of no return when it comes to player attrition.

    they are removing the threat system with world servers anyway. if you just look at how consoles threat is managed, that's how it will be for us, eventually.


  9. you could've just kept it in rotation, or just take out the snowball launcher event since you decided to add two more variants of it. Unless you're planning on bringing back beacon fight club with a permanent 12 deaths game mode, (which you should totally do btw,) I don't understand the logic behind removing the most fun and replayable event in APB. Not to mention the fact that it gave the fastest money and rewards per hour, making it worth playing even after you max out all the roles/achievements or w/e.

    • Like 6
    • Thanks 3

  10. 10k JT is fine. id argue that a lot of the guns are underpriced. secondaries are like 4500 and some guns like the dogear are only 5k or something. also, why would u want to waste 10k jt on a non-cj3 hvr. waste of time.

     

    stop trying to ruin grinds for other people just cus ur too casual to play fc for like 10 hrs a week and do dailies for an hr a day for approx 3 months, mr "this game is so stale" doesnt wanna grind the content given to him.

    • Like 2

  11. 1 hour ago, AveragePlayer said:

     

    That's like saying "lets just get rid of roles, let the heavy use a sniper. Let the medic use the chain gun, let the healer wear plate and cast fireballs, let the rouge mass heal and bless , and don't forget to let them use holy smite...   You want to be able to play any (and all roles) in any game?  There are reasons that there are roles  in games, to not understand that, well you are too young to be playing APB, if you want to use LTL, then play and Enf.  If you want to ram raid, play a crim.

    COMPLETELY different things. You are playing a classless TPS, where both factions have the same exact loadouts except one has access to a type of weaponry that the other doesn't have, for no reason other than "FaCtIoN IdEnTiTY."

     

    Heavy using a sniper would be unbalanced, it would effectively double the snipers health pool and only lower movement speed.

    Medic using a high DPS weapon while being able to pump heals out isnt balanced, obvious reasons

    Paladins wear plate so that makes zero sense, sure some of their BiS pieces can be cloth but they can wear plate, allowing them to cast fireballs wouldnt make any sense and they'd probably rarely use it (all within classic WoW game logic, since every other MMO is irrelevant and dead anyway)

    Giving a rogue the ability to out-heal other healing classes and buff others without the use of a pally would be broken, and would kill off other classes viability.

     

    Giving crims LTL because Enforcers have LTL wont do shit to the balancing of the game, it will only enable both factions to have access to the same exact weapons. It wont make enforcers obsolete, it wont make crims better, it will literally do nothing bad to the balance of the game.


  12. 1 hour ago, Darkzero3802 said:

    You obv cant tell sarcasm when you see it. I am well aware of the blurred lines between the factions ive been playing since 2011. LTL still brings some identity to enforcers and it shouldnt be given to crims and while were here LO could make things unique again with future content releases splitting the factions up. LTL isnt garbage it just requires skill, something in which most of this community refuses to develop as they just want the easiest way possible to go about playing (hence all the OP gun spam).

    Hard to derive sarcasm from a statement that is commonly made by trash players almost monthly. It seems you aren't being sarcastic, because you bring up the whole "identity" thing, which nobody realistically benefits from or gives a damn about anymore. If "identity" matters so much, crim can have their own scuffed LTL variant with some dumb theme that fits it. The only LTL weapon that isn't trash is the pig, and the only thing good about it is it allows u to play like a defensive surprise, even with a low TTK. All other LTL weapons are awful because they have tremendously higher TTKs, allowing them to be outgunned by pretty much everything that isn't an LTL. 


  13. 4 hours ago, Darkzero3802 said:

    So making each side have everything the other has really makes crims and enfs unique from eachother doesnt it.

    I really hate when people act as if either faction has any real "identity" when the only difference between the two is sirens, paying off bounty, driving into stores, LTL and mugging. The factions are far from unique, and have been for years. How can you take this so seriously and act like it even matters anymore? The only people who play nowadays are players who've been around for nearly a decade, I can't imagine anyone quitting or getting upset because "waah, crims got LTL varients, there's no reason to play enforcer anymore."

     

    Players who hop between crim/enf understand how unnecessarily inconvenient this makes playing APB. If I want to go LTL, I HAVE to disregard player population and character progression on my crim and play enf. People say LTL is trash, and it is, but if it's so garbage, then why do you care if crim has access to it too? do you morons not want to level your role on your crims too? I really don't understand the gatekeeping.

     

    Also, if I wanna play APB without getting bounty every 10 minutes and worrying about an out-of-mission silver HVRing me in a TDM stage, I have to play crim in order to pay it off. Even though Little Orbit said they'd remove the bounty system soon, making the 1 actual useful "crim identity trait" completely useless, but nobody seems to be complaining about this, so it's puzzling as to why people act like they care about lore/roleplaying BS when they clearly don't care?

    • Like 1

  14. 7 minutes ago, a Pair of Socks said:

    I have a job.
    I have other more important shit to do with my life.

    grown men manage to get rank 14 in WoW with full-time job. if you seriously cant do a 12 hr grind in just a week, then u probably shouldn't do the grind, or complain about it to ruin the achievement for others who've already achieved it.

     

     


  15. 24 minutes ago, blockblack said:

    -APB Actually gets an Engine upgrade

     

    yes

     

    25 minutes ago, blockblack said:

    -Adding Motorcycles, Helicopters,Boats to APB

    -Making the river part of the map explore-able after adding boats

    -Adding a new District to the game like a Jungle or so

    -Adding Car Performance Modifications like Engine, Gearbox, Turbo upgrades

    -Adding a 4x4 growl

    -Adding the ability to design Weapon skins

    -Making Competitive mode in the game so that the player can sometimes play missions for EXP without actually going competitive and try-hard...

    no

    • Like 7
    • Thanks 1

  16. 2 hours ago, ScLines said:

    Remember a while back when I posted about loot boxes being harmful? They are harmful after all and this time there is lengthy study and evidence that can't be denied. Especially since this report from the UK just came out.

     

     

    You already said what you are going to do for this game but I still stand by my opinion. Feel free to disagree but I don't think you can really defend these practices too much, especially with children exposed to this. Have the game without the predatory practices or make this game played by adults only. It is that simple.

     

    P.S: Even if you disclosed the odds of loot boxes that doesnt circumvent gambling laws and regulations.

    love how people link yongyeas videos all the time when this topic pops up, but they completely disregard the fact that his videos are about companies who make games for children to gamble on, or companies that sell $60 games with lootboxes. Yong has said time and time again that he believes lootboxes on Free to Play titles are understandable, since the game needs to be monetized somehow. JMBs are hardly predatory, players cannot gain any advantage over other players with JMBs that are otherwise accessible in game, for free. 

    • Like 4
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