-
Content Count
948 -
Joined
-
Last visited
Posts posted by Acornie
-
-
3 hours ago, ShawLOL said:So i already downloaded and i was able to start it. At the game menu it is still lagging for me like before.
There's an odd bug Ive noticed that if I do not have steam running the login scene hitches, but smooth if the steam login button is there. Its very odd. Point is anyway that I wouldn't judge overall performance on that menu alone
-
I'm just gonna leave this here:
Uploaded on the original RTW guy's YouTube, without the scratch noises and an interesting guitar rift that's not in the version used for the menu
-
1 hour ago, AlishaAzure said:"Contacting Login Server . . ." part 3, "LIVE" in 2 days.
Did you have issues in #2? Over 500 people came to it and I didn't hear much of anything about login issues
- 1
-
Very glad to see that the schedule panned out in order for this to happen this weekend [I'm really hoping that the work done between now and the last beta will smooth things out performance wise and it will be hunky dory... I know, I know, my expectations are supposed to be tempered, but I can't help it ]
I am curious about if it will be open nonstop for these dates of will it be several hours each day.
Anyway, thanks LO for your work getting this darn thing on it's way to finally be finished
- 2
-
Som one who tries hard, damn, ask some harder questions next time.
-
I think Matt was very clear when he addressed this back in early September in one of the engine updates
QuoteRebuilding the player base:
With the current state of the game in mind, I have been faced with the pretty tough decision of whether to start spending lots of money now on advertising and promoting 1.20 or continuing to wait for the launch of 2.1. That money has been set aside, but timing is everything. I believe we will only get one shot to bring back players and show them the new APB experience. For that reason, I have intentionally held off promoting 1.20 because that would largely be a short term gain and a long term loss as new players enter 1.20 and then bounce for the same reasons we are upgrading everything.
Waiting does have its consequences.
Just know that advertising and promoting this game is not a question of IF.
It's a question of WHEN.
APB 2.1 has a lot of features under the hood that will either address or start to fix the remaining core issues in the game. It has much improved console experiences which at one point during their launch added significant amounts of players, who then left when the performance was so bad. With server cross play, we can bring the entire community together in a much better way. It also has integration with Anzu for in-game ads that will take more pressure off players to spend money. Anzu has also committed to helping us with a large Twitch campaign for awareness at launch.
Hang in there.
I want to end this week's update with a note to those of you who have continued to support us both in words and with purchases.
Thank you. We wouldn't be able to do this without you.
Right now we're in the long winter of waiting for the engine, (from my understanding) it's pretty clear that almost every other plan hinges on 2.1 being live; which was hoped to have happened by now, but as the case often in games development it had setbacks, at this point no one can build hype about the engine nor anything coming after, heck, you people get angry that Matt tried to give an estimate back in April and as soon as that passes you claim 'he promised'. We've been given plenty of nuggets of things happening after the engine; changes to how threat/districts are managed, cross region/server play, phasing, new contacts, new car, advertising to build the playerbase etc etc. But I see, kind of, the irritation of nothing happening atm, but there is still things going on; we're gotten the revamp to the JT store, adding perm weapons, legendaries and most recently customizable armas clothing, there's been weapon balance and been said that there's more to come. The stagnation from the wait has gotten worse than anyone wanted it to get, NA is almost completely abandoned at this point...
Anyway, there's no reason for this mass panic that seems to have happened in the community, the game is still here, [with enough of a playerbase if you are EU or an NA silver/bronze] LO is still trying and the engine is still being worked on. And there's changes coming after the engine. We just have to wait and see. -
-
2 hours ago, Nagletz said:More Weapon Balance...?
It's not a patch, no
-
Hey, since we're talking about the Scoped N-tec, can we talk about how it has zero upsides and only a downside to the normal N-Tec 5? More zoom does not equal more accuracy:
Scoped PR1 vs CR-5 PR2 (for same mods)
Maybe that could be something to take into consideration since there's ongoing weapon balance- 5
-
What, I totally love hearing my car in last gear at high RPM as if it's pushing its limits at 45mph
- 1
-
Still going, huh?
-
I just bothered to give the quote because I think Matt handled throwing out an estimation best as possible; it was not a promise, he started off acknowledging they have not hit dates in the past, letting people know it was an educated guess, this being back in April when there was still lots of work left. "Very disappointed" if it wasn't out by September but Apb has been the game of disappointments since launch.
-
33 minutes ago, AlishaAzure said:"by september, the engine will surely be here, don't worry." Cit. LO
I'm going to go out on a limb here and say I don't think that's an actual quote. Actual quote; Matt: "Someone is asking about September for the engine. It's funny I put out dates in the past and then we for various reasons have not hit those dates. I will be very very disappointed if we don't get this engine update out by September."
- 4
-
4 hours ago, Spy said:The kneepads where priced as $250, my best guess is that it was supposed to be 250JT.
That just means you own them already, everything after unlocking is still there for Apb$
- 1
-
1 minute ago, 404 said:the carbine is also down to 35m from 40m, afaik it all happened at the same time
I was about to come back and edit that after I tracked down the proper patchnotes for it, not sure why it doesn't seem to be in the DB's changes. Maybe I'm just blind, not sure that the change was directly in effect of the IR changes like they're presuming
-
I think @rooq they may be thinking of the -5m that was taken off the OBIR and CR762 at one point, but that didn't affect the Carbine, so
(man I wish I could find that in the https://apbdb.com/changes/ so I know I'm not crazy) -
Which region server and which platform might be useful information to include
-
15 minutes ago, Rico2k said:Why are you playing on bronze district
I'm not. Easy question, next.
-
52 minutes ago, mojical said:When comparing the ACT and RSA, has the lack of HS3 availability on the RSA been taken into account? I think this is one of the reasons why RSA is seldom used currently.
I think the 60m dropoff for ACT and having the RSA easier to hit shots in succession means it was directly taken into account in these balances. It's a shame old G1 overlords ever even put tier 3 mods on secondaries, it just throws balance out of wack
-
Oh this topic is still going eh? Guess I'll add mine
It's after a few tweaks and the AI's help but still, it's close to what I imagined her realistically looking like (I didn't like how the source pic looked so I'm cheating using two different ones)
Second character's AI help was not as close but still interesting- 1
-
The SNR really really needed a buff to go with this [needed] equip time nerf, it can't hit the side of a barn over 10m but you give it a worse equip time than any non-long range secondary? ;/
- 10
- 1
-
I only reply to threads that promote positive vibes... oh wait-
-
6 hours ago, CookiePuss said:I remember when Jericho used to laugh at Han.
Karma is a fuzzy bunny.
And all the while Citadel was all smug with their higher population... so you know I kinda hope karma stops for now
-
Can everyone just like, chill out? You're making the situation worse.
3 hours ago, TheMessiah said:where dafck is the weekly engine news?
Matt is presumably out of town, which always ends up delaying the weekly updates, news or not the work goes on so I'm not really phased.
its 2020 and we still cant play properly with RTX lol
in General Discussion Archive
Posted
Hmm, it's almost like UE3 is flawed and there's a reason all effort is put on UE3.5