Dreadarm
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Everything posted by Dreadarm
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I play this game daily and do not experience any random disconnects...
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And you don't seem to comprehend that I never actually stated any of this... Yet you continue to attack me directly.
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Comprehension and agreement are two entirely separate things. I don't have to agree with you in order to comprehend what you wrote. But you know continuing to attack me directly doesn't really further anything you are saying so it really doesn't matter.
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No, scroll wheel is not programmed into the game. It is button on a mouse just like all the others. It can be assigned in the game to the fire action. But it is not "programmed" into the game. And using a scroll wheel in this fashion equates to a mechanical macro. So are you now saying macro's are ok? hmmm...? And I have not been fighting for nothing. I got quite what I wanted from this conversation.
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See now we get down to the real brass knuckles. I never said using a macro was ok or allowed. I said it doesn't matter, and that it really should not be an issue. As far as Tiggs and the TOS I already acknowledged that I was unaware of the change to the TOS and the original G1's stance on macro's. At one time they were expressly allowed. And, still no. A macro does not effect the game in a way that changes any mechanic programmed into the game. It simply alters the type of input as does a scroll wheel, or any other keybinding plain and simple. Have any more words to throw at me?
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HAHA I was one of the people who got banned for selling shirts... *sigh*. Good times, good times.
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Retiring from APB Reloaded. (The Ban Issue) / Request RTW
Dreadarm replied to LAPDAlonso's topic in Archive
I agree, Don't really need to know Who really, just want to know how many. Statistics would be enough to make me feel like something was actively being done. -
Who exactly is this "we" you keep mentioning, you act like tons of people are against me. Lol... It's funny how you derive those meanings from my statements and quote me, but still failed to show where I made any statements that you quoted. The first one: I said I challenged every argument you made, I never said I won or lost anything. The second: You are taking my response completely out of context and apply a "slippery slope" fallacy to attempt to gain ground on the subject. My response here was only to your claim that a macro is changing the game design. I guess you couldn't possibly have derived any logic from any of my other posts where I actually explained my position clearly since they don't further your attack. The Third: This is not just " My definition". This is the proper definition as it applies to gaming and this conversation. Unlike your definition that you derived and altered straight from a google search. The Forth: Once again you take the point of my statement here and attempt to twist it. The point here is that there is no benefit from using a macro. You then jump on a slippery slope and claim that well fine, if macro's are ok then I guess all cheats and hacks are ok to! I am glad to see you took the time to spell this out for me. I can see now that no matter what I say, to you it translates to "cheating is ok" but you cant actually base any form of argument around my principle claim that macros net no benefit over other forms of rapid fire. You have countless replies, and I have shown evidence and explained myself. You have just sent word after word and given no actual argument as to WHY you think macros are cheating.
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There you go putting words in peoples mouths, Id like you to link where I stated any of this since you are supposedly quoting me.
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Ok I've accepted that you are just not worth my time anymore. I have successfully challenged every single argument you have made, You keep changing your basis for your argument, Then you repeat yourself a lot, you put words in peoples mouths, and you cite information that you ALTER thinking no one will read it so that it appears to fit your agenda. You really are just not worth it anymore. You just keep attacking me personally, and using fallacies to argue your point. You just don't have any ground to stand on. So this will be my last response to you. I will just click the ignore button the next time you reply to one of my threads. If anyone else has something worth contributing to this debate, I am all ears. Lets do it! You have either not read anything that is being discussed, or you are simply attempting to be smart. No one in this entire thread has condoned full Automation.
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Why are you putting words in my mouth? Can you not make your argument without resorting to silly tactics like changing the definition of things you cite, changing your argument, and changing the context of statements?
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Its not the same principle, you are now moving to oranges vs apples again. Smooth aim is a feature in an aim-bot which falls under hack. And maybe I am just not picking up what you are putting down because I am not buying into your argument.
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See, and that is where macro comes in, you are still sending mouse clicks or what ever key push you are using to fire. Its just an expansion of the instruction. There is no net benefit between a macro expansion and individual mouse clicks. here is a good side by side comparison.
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And? you cant bypass the global cap on the fire rate of any gun in the game. I guess my point here is, macro, scroll wheel, or any other form of input, you can't fire a gun faster than its cap rate. So there is no net benefit of using a macro, and therefore it is not harmful.
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The client, server and OP client still see click fire click fire click fire. not click fire fire fire.
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I sincerely disagree with you. You can not alter the game mechanics with a macro. You can abuse it, you can make it more efficient, but at the end of the day there are at-least 3 problems with macro's and simi auto weapons that negate the effects to an almost unusable point. Radical bloom, Bullet randomization, and vertical/horizontal recoil.
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But the entire premise of my argument is that a macro nets you no significant gain over the other methods. Therefore it is harmless.
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Yes... I am a dog with a bone and I'm not ready to bury it yet.
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Ok so for the sake of argument: Macro: Is typically recognized as an expansion of instructions or repetitive actions that are pre-recorded and do not exceed a designed game mechanic. aka "full auto" or "rapid fire" which can already be achieved in the game by basic human input or a scroll wheel. Script: Typically runs on a script engine and requires basic programming knowledge. It allows many advanced functions such as pixel searching and full automation of game play. AKA trigger bots, farming bots etc. It interacts with the game for you autonomously. Hack: Utilized advanced programming knowledge, memory access, and prediction algorithms to significantly alter and manipulate the game play.
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You are arguing features that are only available in a script via a script engine and programming. These features are not available with a macro. You linked a definition for Macro and then ignored its actual definition and stated something different that your own definition stated.
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And here is the problem with your argument, you are arguing oranges while I am arguing apples. Macro's are not Scripts. Please argue apples with apples.
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Why, because someone doesn't bow down and agree with you? Not one person arguing that "Macros are bad mmkay..." have shown ANY metrics, proof, or context where they can show harm in the game. the only person who has even attempted to do that is DoubleDee and she is stuck on "it changes the game mechanics" when it doesn't. All weapons in the game have a GCD or hard cap on fire rates which can be achieved by macro, manual clicking, and scroll wheel. Nothing is being harmed here. Oh wait my bad, one dude did try to argue that 117 ms would make or break him in ttk. As a matter of fact, this entire argument started with Macro's being lumped in with scripts and hacks. And I started off by making a distinction between them. And I still champion the point that Macro's are not the same as scripts, or hacks. And that Macro's in and of themselves are harmless to gameplay for multiple reasons already stated.
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So you cant back your statement or your own examples so you attack someone directly. Nice way to act like an adult. No, they can not be changed. They can be circumvented exploited or abused, but they can not be changed in this way.
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Once again, you are stuck on "changing mechanics" but once again. Macro's do not change any mechanics in the game. See this is redundant. She states the same thing over and over and over. My point was a little deeper than Macro's should be allowed. My point states that Macro's are harmless. AND that there is a clear and concise difference between an Macro, a Script, and a hack.
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No, its not, because in order for it to be no longer needed or useful, it has to be basically a reiteration of the same thing. Hence Redundancy. However in the context of your statement Mute or Null would fit better since you are saying my argument is completely invalid based on your opinion. You cant make a claim that its not needed simply because you disagree. In the case that there was a decision already passed down, or I was arguing something to be made "legal" when it was already legal, that is redundant. see, you conveniently cut out the context to attempt to make it fit your agenda, but in your own source it explains what I just said.