-
Content Count
953 -
Joined
-
Last visited
Everything posted by Motorola
-
clothing, symbols and themes are amazing to sell because no one can undercut your product... you are the creator of it. when people buy it you make 80%? profit of what you set the price to? (correct me if i'm wrong) now mods, equipment, cars... you make way less profit and you make barely any profit because everyone undercuts you or no one buys cars and you cant set just any price on because of the buy price on the npc. you can set your symbols, themes or clothing to almost any price and if its good enough then thats the price people will have to pay to obtain it...
-
some of LO's 'solutions' didn't change things that G1 did wrong. I don't understand why they reduced the range of all Marksman weapons (well i think i do) and why they tried to change improved rifling mod... then reverted the bad change but kept the range of all the marksman weapons instead of also reverting the range nerf of them. their solution to "car gaming" is to reduce the hp of the tank car to the point that they are not really usable anymore. the reason 'car gaming' exists was because g1 reduced the hard damage of all the guns... not because the cars have too much HP. if LO wouldve just raise hard damage of marksman weapons and ALIG, dog ear, dmr variants and even conc grenade... along with adjusting blowtorch's stats then it wouldve been a "solution" to the bad decisions that g1 made. and their shotgun changes make no sense either.... first they made them broken then they just made all of them useless... atleast the CSG works again somewhat... too bad the only gun they got right got hit with the 'trash bin weapon' nerf... the thunder and showstopper were actually great guns and now they are useless.
-
What do you think is killing this game?
Motorola replied to R3ACT3M's topic in General Discussion Archive
its not that good players only group with good players.... thats normal. its that it allows groups of good players to match against groups of bad players (aka bad match making)... now if good players only vsed good players and bad players matched bad players without the matchmaking mixing everyone in regardless of skill and/or being grouped then it would be alot less toxic and unplayable. -
you playing in a 4 man team vs me and 3 silvers isnt my idea of a "nice even 4 vs 4" sorry man im maxed out completely and dont get anything out of sitting there trying to defend for 10 mins straight with 3 new players without the option to call backup. If i were in charge of apb id make it so that if you are in a 4 man team you cant get opped unless there are other 4 man teams on the opposing side. you can /dnd in apb but not while playing missions. it still doesnt block their ability to spam you though
-
Let me play my NA account on EU and let EU accounts play on NA... just open up all the servers and let people from all around the world join whatever server they want. I know this is going to be a thing in the future, just wish it was already a thing since NA server is really dead.
-
I'd like to not get spammed, harassed through /whispers or have to put players on ignore if possible. When I check "No Messages" i can still recieve /whispers... does this work? or what If this is a feature that isnt working yet it would be nice if you could only recieve whispers from players on your friends list and clan list. And while im on this topic... why dont you just replace "Whipser Player" on the scoreboard with "Report Player"? Instead of people reporting people they think are cheating they just press the button and harass them instead. Maybe it would be less toxic if they would just have a button that clearly directs them to the report feature instead of a button that gives them easy access to insult/cry/whine to the opposing team.
-
Mission Impossible Patch Announcement
Motorola replied to Sakebee's topic in General Discussion Archive
they didn't really nerf/address the frustration that people have with 'car-playing' they just changed it in a way thats going to cause similar frustration in a different way now. now players are going to rush players who are caught off-guard in the middle of the street and jump out with smg/shotgun/percs and be harder to counter as their fast cars got hp buff. all they really nerfed was the pioneer/espacio..... it just changes the way players can be on the street now (especially with longer ranged weapons) if they really wanted to change how the car playing is without changing how players are able to play in the streets they should add more cover on the street along with buffing hard damage across all guns. they could also give a special advantage to 'car killer' guns. DMR-AV, ALIG, OSMAW, Conc Nade these weapons should slow down cars that they hit by a big amount. Car killer weapons slowing down cars after each shot/hit would be a direct upgrade and an other option available to counter players. what this change is doing is removing options and counters to abusive play. now people will abuse you on the open street even easier -
Mission Impossible Patch Announcement
Motorola replied to Sakebee's topic in General Discussion Archive
I read it. Just telling them how cancer the game is going to be for the next few weeks till they finally add the cooldown. I play the game enough to already understand how bad its gonna be.... i wouldnt need to "test" it. to me its common sense to add a 60 second timer to car det, why would we need to test this at this point in the game's lifetime? -
Mission Impossible Patch Announcement
Motorola replied to Sakebee's topic in General Discussion Archive
they really need to give car det a cooldown, everyone is just going to be spamming car det now since blowtorch and hbf are nerfed. -
Tell me about your most hated weapon
Motorola replied to R3ACT3M's topic in General Discussion Archive
n-hvr 762 -
10% 1%/100g1c 1,000 g1c for 1 goldbox
-
100 fps is not good enough to track players well especially with all the frame drops.
-
I talk about this alot with my friend.... they need to just make having no green mod as if you have clotting agent 3 and remove the clotting agent line. change kevlar so that its like having clotting 1 and 2 or no clotting the higher you go. so kevlar 1 would be clotting 2, kevlar 2 would be clotting 1 and kevlar 3 would be no clotting.... then remove the movement penalty. leave fragile and flak unchanged. the biggest grind in apb is reaching level 40 as a brand new player so that you can finally equip clotting agent 3.
-
never heard of you either.