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vsb

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Posts posted by vsb


  1. 10 hours ago, xHenryman90x said:

    The game will be updated to 64-bit regardless of the cancellation of EU, that's a significant improvement. I don't care about better graphics right now.

    the engine upgrade has never been about graphics anyway, so i'm not sure what your point is

     

    64bit will hopefully fix the rtx crashes and have minor performance improvements but at the end of the day its still "current apb"

     

    the engine upgrade was the best pr/marketing play the game had, apb 2.0 hype is what kept people hooked even after they quit - 1.30 doesn't bring those people back, 1.30 doesn't get summit to do free advertising, 1.30 doesn't allow for the faster updates and expanded content possibilities needed to keep new and returning players engaged

     

     

    • Thanks 1

  2. no matter how overhyped the engine upgrade may have been as a fix-all for apb, that hype is what's kept a lot of people at least partially invested in the game

     

    i think many of those people saw "the engine upgrade is cancelled" and gave up for good on apb, ruining any possibility of a population jumpstart

     

    i have very little hope for apb without a big attention grabber like the engine upgrade, and its not helped when orbit either can't or won't work on simple things like weapon balance while the big background updates happen

     

    on the bright(ish) side apb probably won't shut down until there's 0 players because orbit might lose the license once the game is unplugged, and maybe someday someone will build a spiritual successor on modern code

    • Like 1

  3. in case this is a gameplay problem, the heavy hvr now has a mechanic that links crosshair spread to damage

     

    any tagger mods activating means a confirmed hit, hitmarkers are unreliable, and blood splatter is irrelevant (client side only)

     

    at the end of the day the netcode is shit and the servers only run at ~30fps, its always been fairly common for client side actions to never reach the server

     

     


  4. On 5/20/2022 at 2:46 PM, yourrandomnobody74 said:

    You ever heard of recoil? Accuracy while shooting/bloom and initial accuracy should NEVER be a metric used to balance and differentiate guns. It makes the aiming part irrelevant in this game. 

    Differences between guns should be seen in damage/TTK (balanced around a higher ~1.1s value), range at which drop-off starts, magazine size, reload speed, weapon sound, recoil.

    All of these would still allow the more skilled opponent to win duels, not whoever has better luck in regards to hit registration of the server or bloom.

     

    • Removal of bloom -  would lead to ADS being 100% accurate (or if you wanna gimp players, up until a certain bullet count, somewhat similar to OW's soldier old rifle gameplay for the NTEC for instance)

    i agree that initial spread should not be used to balance weapons, but bloom serves an important purpose in encouraging/enforcing players to use weapons "correctly", without bloom the gunplay is reduced to ttk meta - this is not something that can be fixed with recoil unless you plan on adding horizontal recoil to every weapon, which is simply bloom by another name

     

     

    On 5/20/2022 at 2:46 PM, yourrandomnobody74 said:

    • Balancing mods: Making green mods viable and removing downsides of blue character mods. Removing weapon mods such as Cooling Jacket and Improved Rifling (no gun should get a instant upgrade in form of better range and lower TTK, regardless of bloom factor and inaccuracy). Adjusting Hunting Sight to give lower FoV and not more first bullet accuracy and overall accuracy (all guns should have their first bullet be 100% accurate in ADS, making the game less reliant on mods, they should be sidegrades not upgrades)

    removing downsides from blue mods is just a happy landings buff - car surfer's downside is baked into the mechanic itself, much like cooling jacket, and hard landings is rendered worthless

     

    why do you want to remove weapon mods for perceived "instant upgrades" but also want several character mods to be instant upgrades?

     

    sight mods would be irrelevant in a zero bloom balance, 100m draw distance makes fov changes a negligible preference, only used because red mods would no longer exist

     

     

    On 5/20/2022 at 2:46 PM, yourrandomnobody74 said:

    • Adjusting vehicle handlings (requires new engine upgrade for increasing vehicle speed)

    i dont think vehicle speed needs to be increased with how small the maps are, there are other ways to spoof the feel of faster vehicles

     

     

    On 5/20/2022 at 2:46 PM, yourrandomnobody74 said:

    • Adding movement mechanics akin to Bloodhunt and other movement games

    • Adding headshots if above changes are done.

    bloodhunts movement is wildly out of style for apb, and wouldn't mesh well with apb's maps without massive overhauls - i dont even think bloodhunts movement works well within its own game tbh, a majority of gameplay ive seen has players ignoring all but the top two stories of the map unless they need loot

     

    headshots seem to directly conflict with your desire for a more skill-based high ttk game, and would also need large scale map changes for balance

    • Like 2

  5. 5 minutes ago, BlatMan said:

    Must be broken because I'm not unlocking symbols.

    afaik emotes and symbols are linked to specific contacts, so its possible to miss out if you don't run enough missions before moving on

     

    the old apbdb site has a 'random rewards' tab on each contact that lists out the unlocks

     

     


  6. the in-depth customization is cool and all, but social district isnt where the majority of apb pop sits

     

    its not the customization alone that helps with engagement, its the way apb allows players to constantly flaunt their customization to other players

     

    saints row might dent the player numbers on release but unless there's plans for comparable multiplayer pvp or something like gta online, i dont see a singleplayer game demolishing even the tiny apb pop left


  7. 5 hours ago, ColorBauss said:

    I've long been interested in what I like to call "minimum accurate kill time", which means how fast a gun can kill while maintaining maximum accuracy. For example, how long does an ntec take to kill when:

    - All 6 shots hit

    - Shots are fired at the maximum fire rate that allows the bloom to reset completely

    - And obviously no health regening in between shots

     

    If there's any mathematically inclined people here, I'd like to know these stats on some weapons. Specifically on assault rifles like ntec, far, cobr-a, and rifles like obeya cr. These stats can most likely be figured out by looking at the stats at apbdb, but I just never bothered to do it.

    some weapons dont have linear bloom per shot, instead they operate on a curve that applies different values after each shot and/or sequence of shots - these values are not represented on apbdb afaik, so the only way to calculate a "minimum accurate kill time" would be through manual experimentation ingame


  8. 2 hours ago, VoronSplinterCell said:

    Hello there! As the title says, when i enter the in game auction house marketplace and i try to buy a clothing item, like a buttoned shirt for example,even if i meet the requirements in order to buy that item piece (faction,rank,required gender) the "buy" and "bid" buttons are greyed,can not press them...What could be the cause of this problem? Thanks!

    can you purchase anything else from the marketplace?

     

    you might be trade locked, iirc you receive a system message in chat every time you log in

     

    typically lasts 3 days i think


  9. 11 minutes ago, OmikronOverload said:

    And they also lost a Lawsuit which looks like they are almost going to bankruptcy. (Seeking 60.8 Million in compensation)

    the lawsuit was settled out of court, the only public term was orbit purchasing descent underground outright so there's no info on if additional compensation was included - but descendent claims they accepted a fair offer in order to get the game released faster, even though a court decision seems like it would be in descendent's favor

     

    the settlement announcement article was right on the mattscott page you linked, b- homework

    • Thanks 1

  10. 3 hours ago, Ebola-Chan said:

    Matts actual message (100% real trust me my mom is tiggs)

     

    "So for the past few months weve been working on 1.2 and it seems as it was hard to fix all the code, so we decided to just release the source code of the game and let you guys make an open source game"

    it would almost be worth it just to see orbit sued into oblivion by the actual ip owner(s)


  11. 7 hours ago, VicZsasz said:

    I hope this game goes offline soon, as LittleOrbit apparently fails to manage this game and gets financially fed by cheaters. Even support barely responds to requests.

    theres 300 pop my guy, even if they were all cheaters orbit isnt making money off this game 

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