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  1. i really hope little orbit doesnt listen to all these dumb threads
  2. Again with this? NTEC isn't the gun that needs a nerf
  3. The problem with the ntec is how fast you can accurately shoot at ranges. Both FAR and STAR's bloom recovery makes them practically useless vs an ntec at 50-60m. On top of that the ntec can easially deal with snipers and such up to 75 even 80m. I don't want the ntec to be useless. I want a very slight adjustment to either it's damage dropoff range or it's bloom recovery. the NTEC should outshine in that range as the STAR is much easier to use in CQC
  4. except you need to bring up other weapons because balance takes other weapons into effect. Being an unbalanced weapon would mean it outperforms at ranges other guns should have a niche over, and the NTEC does not. The ATAC is viable as well but it is meant for closer distances. the NTECs strength comes from its ability to adapt to most situations what exactly are you trying to do to the ntect to make it more balanced? Anything you do will make it pretty much useless. It already suffers from extremely high bloom, and its range is poor (Which is why everyone runs the same setup with HS3 and IR3) when compared to other marksmen rifles. At close range its imposible to full auto the weapon and hit anything unless they are right on top of you and not moving. Plus if you're out of marksmen mode the bloom is even worse. The gun is only seen constantly because it works in most situations.
  5. it's only real strength is that it is adaptable. At CQC it'll lose out to SMGs and shotguns, at longer ranges it'll lose out to HVRs and Marksmen rifles. It works well in APB because having a gun that can play most objectives is good.
  6. I'm trying to upgrade a character bound weapon to an account bound one but the weapon I want to upgrade is still showing a full price of 2.7k G1C, any fixes for this?
  7. And Having 40 threat levels hidden (1-10 green, 1-10 bronze, 1-10 silver and 1-10 gold) and then adding a visible filter for threat on district made this a huge problem. Changing it back to threat level ratings that only sit between 1-15 would be enough. The current system is, especially with a useless green rank, is bloated. Little Orbit should seriously consider removing threat segregation and instead consider adding a casual district, a competetive district, and a tutorial district. The tutorial district would be for actual new players who are below a certain rank AND threat level. Once one of those thresholds is broken they go to a higher district. Casual is how the current districts are but without threat segregation. The competetive districts offer higher rewards for winning and maybe include joker tickets as a reward. That way there is more incentive to actually go to the comp district.
  8. It's not a very good gun honestly, it is really weak against most other pointman weapons
  9. I think tutorial districts need to make a comeback
  10. ATAC is kinda a crutch, it's a good gun to rely on because it's easy to use, but it'll get outclassed by a skilled NTEC user in most scenarios
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