And Having 40 threat levels hidden (1-10 green, 1-10 bronze, 1-10 silver and 1-10 gold) and then adding a visible filter for threat on district made this a huge problem. Changing it back to threat level ratings that only sit between 1-15 would be enough. The current system is, especially with a useless green rank, is bloated. Little Orbit should seriously consider removing threat segregation and instead consider adding a casual district, a competetive district, and a tutorial district. The tutorial district would be for actual new players who are below a certain rank AND threat level. Once one of those thresholds is broken they go to a higher district. Casual is how the current districts are but without threat segregation. The competetive districts offer higher rewards for winning and maybe include joker tickets as a reward. That way there is more incentive to actually go to the comp district.