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MageLO

Community Manager
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Everything posted by MageLO

  1. Hello everyone, we have just started testing on OTW, if you would like to help us test please head over to the OTW Networking Test forum thread. See you there!
  2. Hello everyone, we have just started testing on OTW, if you would like to help us test please head over to the OTW Networking Test forum thread. See you there!
  3. Hello everybody, The OTW Test Server is now back online, currently hosting NA West servers, which means testing starts NOW! We're looking for feedback on stability issues, such as District or World server crashes, as well as the connection quality for our NA players. Let us know if you experience changes in latency to NA West, increased packet loss, or any new issues. We're also working on adding EU Districts soon to gather similar feedback from our EU players. If you'd like to download OTW and help with testing, you can do so via the following link: OTW Installer Use your usual login credentials to access OTW and make sure to create your characters on the NA Test World. See you there!
  4. Hello everyone, Apologies for the lack of updates on the forums. Matt has been sharing daily updates on Twitter and the Little Orbit Discord, but we wanted to wait for significant progress before posting here. As of last night, our datacenter provider completed and brought the Los Angeles circuit online. Now, we're focused on configuring the servers and implementing our new Anti-DDoS solution. With no more dependencies on third parties, the remaining tasks are fully in our hands, which should speed things up. We'll keep you updated as we make progress. For real-time updates, feel free to join our Discord: discord.gg/littleorbit Thank you for your continued patience!
  5. Hello everyone, first of all we would like to apologize for the extended downtime we have experienced over the last month. We have ran into an issue with our server provider which meant that many of our services including our games have been put offline. This period was devastating and is something we hoped to be resolved quickly but was largely out of our hands - We're sorry and never want to go through an extended downtime period like this again so we're taking the necessary steps to prevent this in the future. To make up for the extended downtime we're going to run a two week long login campaign which will award each character you log in with with the following items via an In-Game Mail: Viper Weapon Skin Lost the Path Title Touched Grass Title Cut The Wrong Wire Title Valentines Quiver Backpack In addition to the login reward is a new Role called "Back In The Streets" which requires players to play Missions on Mission Districts or Fightclubs and awards the following: 1 Mission (Total) : 500 JT + Back In The Streets Title 4 Missions (Total) : 500 JT + Connecting to World Server Title 7 Missions (Total) : 500 JT + Back Online Title 10 Missions (Total) : 500 JT + 404 Aim Not Found Title 30 Missions (Total) : 500 JT + Certified SPiN Technician Title Read more about the Back in the Streets event including new and returning ARMAS items and a bonus G1c campaign in our Blogpost and Thank you for your support. Valentines Day 2025 Event Better late than never! This patch reintroduces a set of Valentines Day Event roles from previous years as well as a couple of new Valentines day themed titles which can be awarded by logging in throughout the Valentines Day 2025 Event period! This year's Valentines Day Event is going to be a little smaller than usual as we wanted to focus our efforts on improving the game as a whole rather than keep adding to an already rather stacked seasonal event, because of this we sat down and have made many meaningful changes to our maps as well introducing long awaited settings such as Hold Crouch or Toggle Sprint more on that below! Re-enabled Valentine's Week Massacre Role. Re-enabled Someone's Favourite Role. Re-enabled Snubby Love Role. Added 7 New V-Day themed Titles. Vehicle changes Bishada Rapier & Variants Significantly increased the grip of the vehicle. Dev note: Last patch we have increased the weight of the vehicle and while it has made the vehicle harder to bully we have also heard your concerns about how easy it is to spin out or oversteer when going into sharper turns now. To offset this we have increased the grip of the vehicle. District changes This patch ships a ton of mission district changes, primarily focusing on Waterfront to create more cover around spawns, more access points to difficult objectives, moving objectives out of direct line of sight of spawn areas as well as some other minor fixes. Please refer to the following two pictures to understand which block is where on each of the maps. Miscellaneous changes and additions Added Viper Weapon Skin. Added Connoisseur Weapon Skin. Adds Downtime Survivor Titles. Adds Downtime Survivor Package & Login Reward. Added Hold Crouch & Auto Sprint keybinding options. Fixed hand positioning on the ATAC Mercenary and Bodyguard variants. Fixed hand positioning on the N-TEC 7 Folded Stock variants. Fixed an error in the description for the Broadwing Hot Response RX-II Bars stating they're for the T-25. The V20 Jericho 'Street Krew Lookout' and Bishada Rapier 'Shadowstrike Interceptor' are now equipped with a Mobile Supply Unit instead of Mobile Radar tower. Their descriptions have been updated to match this change. Increased the open slot count for the ISSR-B Sniper Rifles by 1. Fixed an issue causing many Marksman weapons to not use the correct Muzzleflash effect when using the Nutcracker weapon skin. Fixed an issue causing the Nutcracker skin to show up as one of the Casino skins when applied to the SWARM. Fixed an issue causing the Short Circuit skins to not apply correctly to the Colby .45 AP. Fixed an issue causing the Short Circuit skins to change the model of the Scoped N-tec 5 to that of the regular N-tec 5 when applied. Fixed an issue causing the Short Circuit skins to change the model of the ACT-44 'Last Stand' to that of the regular ACT-44 when applied. Fixed an issue causing the Short Circuit skins to change the model of the RSA to that of the ACT-44 when applied. Fixed an issue causing the Short Circuit Green skin causing the Showstopper to use the Showstopper 'Thunder' model. Fixed an issue causing the Short Circuit skins to change the model of the Colby SNR to that of the Colby .45 AP. Fixed an issue causing the Yakuza skin to change the model of the ISSR-A 'Artemis' to that of the ISSR-B 'Wisp'. Fixed an issue causing the Yakuza skin to change the model of the Stac-10 to that of the Stac-10 Stock. Fixed an issue causing the PSR's to use the N-HVR 762 sound when using the Spain skin. Fixed an issue with the Occult Demoness skin not applying correctly to the OCA 'Whisper'. Fixed an issue causing the N-HVR 243-SD 'Reaper' to use the wrong Muzzleflash when using its base skin. Fixed an issue causing the Dragon skin to change the model of the N-tec 5 Stock to that of the regular N-tec 5. Fixed an issue causing the Dragon skin to change the model of the C9S to that of the regular C9. Added a mission district version of the Blast from the Past Gungame. Updated Localization. Thank you for your continued patience! See you all in San Paro.
  6. Hello everyone, Our standard weekly maintenance will be held this Wednesday (01/29) starting at 9 AM UTC. The game should be back up and running in 4 to 8 hours. Thank you for your patience during this period.
  7. Hello again and sorry for the delays, without further ado here are the winners of the 2024 Ugly Sweater contest: 1st Place: @agamessaad 2nd Place: @Yapopal 3rd Place: @TzickyT Congratulations! Please check your Forum inbox over the coming days for your rewards!
  8. Hello everyone, Our standard weekly maintenance will be held this Wednesday (01/22) starting at 9 AM UTC. The game should be back up and running in 6 to 8 hours. Patchnotes This weeks patch features more game balance as well as some changes in interaction priorities. Balance VBR 'Enchantress' Minimum Damage % increased from 30% to 45%. Dev note: This is a slight increase to its 2 shot range (2 meters) but makes it so it is a little better at poking outside of its effective range, allowing it to kill in 5 shots within 100m. DOW Shotgun RaySpreadAt10m reduced from 80 to 70. NFAS-12 RaySpreadAt10m reduced from 150 to 110. NFAS-12 'True Ogre' RaySpreadAt10m reduced from 150 to 110. Low-Yield Fragmentation Grenade Max damage radius increased from 2 meters to 3.5 meters. Maximum Stamina Damage increased from 295 to 365. Maximum Hard Damage increased from 375.95 to 434.66. Dev note: A lot has changed since the Low-Yield meta that we addressed many years ago so we feel like we can now bring those grenades back up in power without causing another meta that is dominated by this grenade type. Bishada Rapier & Kissaki Weight increased from 1.5 to 2.5. Chassis Torque Factor lowered from 0.08 to 0.04. Suspension Stiffness increased from 60 to 100. Health Increased from 1150 to 1300. Dev note: The Bishada has been pretty easy to push around or even flip due to its low weight. We have increased its weight and adjusted the amount its chassis moves as well as its suspension to be able to support the increase in weight. Our goal with this change is to keep the Bishada handle roughly the same as before so please let us know if you encounter any sort of strange behavior in the way the vehicle drives after this change. Patriot V20 Jericho & Nightrider Health Increased from 1150 to 1300. Charge Mikro & Raptor - Packer Vaquero & Toreador Max Speed increased from 20.5m/s to 21.8m/s Gameplay Interaction Priorities Interacting with the Cargo/Trunk of a vehicle no longer takes priority over entering the vehicle, instead it now prioritizes the action the player is looking at. Dev note: This is an experimental change to make the interaction system more intuitive as well as fixing many cases in which a player carrying a medium item would want to enter a car but would instead put the item they were holding into the trunk of the vehicle, this issue was particularly common on smaller vehicles such as the Charge Mikro or Packer Vaquero. Decreased the priority of breaking into vehicles to avoid cases in which players prioritize breaking into vehicles over picking up task items next to it. Decreased the priority of opening gift boxes to prevent item cheesing. Miscellaneous changes The following two weapons are now skinable: CSG-20 "Country Gent" Colby RSA "Hunter" Thank you for your patience during this period.
  9. Hello, we're aware of an issue related to subsequent logins and are working on a fix.
  10. Hello everyone, Our standard weekly maintenance will be held this Wednesday (01/15) starting at 9 AM UTC. The game should be back up and running in 6 to 10 hours. Thank you for your patience during this period.
  11. Hello - This issue should now be resolved.
  12. Hello, we are currently looking into making it so Cross-District Matchmaking does not work between two different regions such as NA East and NA West.
  13. Thank you all for these awesome submissions! We're going to be announcing the Winners of the contest over the coming days and distribute the awards!
  14. Hello everyone, Our standard weekly maintenance will be held this Wednesday (01/08) starting at 9 AM UTC. The game should be back up and running in 6 to 8 hours. Patchnotes This weeks patch marks the end of the 2024 Holiday season - We hope that all of you enjoyed the festivities and had a great start into the new year! Additionally, this patch features an experimental change to two vehicles, many changes to Missions, particularly focusing on missions that ask the attacking side to deliver vehicles as well as changes to missions that had stage timers that were too short. Vehicle Balance: Nulander Pioneer: Health increased from 1350 to 1500. Seiyo Espacio: Health increased from 1350 to 1500. Dev note: The health of these two vehicles was drastically lowered a couple of years ago to combat the effectiveness of "car gameplay" and the ability to use them as "portable cover". This patch we're increasing the health back up to 1500 (was 1600) to make it so these vehicles are once again a compelling choice to transport multiple items or using their large Health Pool to help get an objective out of a tricky location. We will be monitoring the effectiveness of these two vehicles closely and if this experiment goes well we will also be increasing the Health of vehicles such as the Patriot T-25 or Dolton Montane so they continue being an option players may choose without feeling like there are much better options available. Mission Balance The following missions will no longer show the defenders the whereabouts of the attacking teams vehicles once the attacking team has successfully entered the vehicle once: BANKROLL COLLECTION ALWAYS USE PROTECTION POLITICAL FAVOR PICKUP PICK-UP FREIGHT EXPECTATIONS SPARE WHEELS SKIDMARKS REPO RACERS MAH-JONG MONEY Dev note: Vehicle missions are notoriously hard for attacking teams to complete due to the ability for defenders to pre-damage the cars, some missions made this even easier by showing the defending team where the car is at all times allowing them to pre-damage the vehicle and be ready to immediately move to its new spawn location to pre-damage it again which resulted in an incredibly boring and also frustrating gameplay loop for attackers. MAH-JONG MONEY Players will now need to deliver Dolton Fresno's instead of Macchina Calabria's. SKIDMARKS Players will now need to deliver Charge Cisco's / Patriot V20 Vegas' instead of Macchina Calabria's IMMIGRANT STORY Reduced the time it takes to Seize the vehicles in Stage 3 from 25 seconds to 10 seconds. The following missions had some of their stage timers increased from 240 seconds to 300 seconds. CAUGHT 'NAPPIN (Stage 4 & 5) DELIVER THE LIVER (Stage 2 & 3) THE PRICE OF FAME (Stage 2 & 4) CLEANING UP CONTROVERSY (Stage 2 & 4) SEEK AND DEFUSE (Stage 3) FORT KNOX HARD KNOCKS (Stage 2, 3 & 4) ONE NIGHT IN SOFIA (Stage 3) DOUGH FOR THE DOORMAN (Stage 3) DEALER BUSTS (Stage 4 & 5) JUMP THE FENCE (Stage 4 & 5) The following missions had some of their stage timers increased from 360 seconds to 420 seconds. NOT IN MY BACKYARD (Stage 2 & 4) The following missions had some of their stage timers increased from 360 seconds to 480 seconds. ANTI-SOCIAL NETWORKING (Stage 3) BANG FOR YOUR BUCK (Stage 6) Miscellaneous changes The FFA R&D III now uses the correct damage values. Lowered the Rank requirement for Rank 3 Vehicle mods from R85 to R60. Disabled the Holiday 2024 Event. Dumptrucks are no longer festive. Disabled HohohOPGL & Snowballs. Fixed hand positioning on the VAS-R2 'Crown' on both male and female characters. Fixed hand positioning on the DOW Stock on both male and female characters. The Chrome weapon skin on the DOW Stock now has the correct unlock requirement. Players in the rear seat of the Mirage are now seated higher. Fixed various typos in item names and descriptions. Thank you for your patience during this period.
  15. Hello everyone and Happy New Year, Our standard weekly maintenance will be held this Thursday (01/02) starting at 9 AM UTC. The game should be back up and running in 4 to 8 hours. Thank you for your patience during this period.
  16. Hello, please open a Customer Support Ticket at the following link: https://www.gamersfirst.com/apb/submit-ticket In the form it will ask you for an Email address - This is how you and our Customer Support team will communicate back and forth so please submit an Email address that you currently have access to. Additionally, in the description please state the Email address associated to the account that you no longer have access to so our Customer Support team knows which account you're trying to recover. Thank you, Mage
  17. Hello everyone, Our standard weekly maintenance will be held this Thursday (12/26) starting at 9 AM UTC. The game should be back up and running in 4 to 8 hours. Thank you for your patience during this period.
  18. Hello everyone, first of all thank you all for the awesome submissions so far! Second, if you find that your image is showing up as a string of letters please make sure to resubmit it by editing your post with an imgur link to the outfit. Thank you and Happy Holidays!
  19. APB Reloaded: Ugly Sweater Contest Get ready to showcase your style—or lack thereof! The Ugly Sweater Contest is here, and we want to see the most hilariously hideous creations in San Paro. Rules: Your sweater must have long sleeves. No ToS violations—keep it fun and respectful! Avoid using any copyrighted symbols or designs. Rewards: 1st Place 3000 G1c Has the Ugliest Sweater Title Ugly and Proud Title Ugly by Design Title 2nd Place 2000 G1c Ugly and Proud Title Ugly by Design Title 3rd Place 1000 G1c Ugly by Design Title Bring your A-game (or your worst!) and let the sweaters do the talking. Think you’ve got the ugliest sweater in town? Prove it by submitting your design in this thread by January 8th 2025!
  20. Hello, could you go into more details about the error as well as what Anti-Virus you are using?
  21. Hello, we have identified the cause of these server crashes and will be running Emergency Maintenance in around an hour to resolve these crashes.
  22. Hello everyone, we're going to be performing Emergency maintenance this Friday (12/20) at 4:00 PM UTC to address some stability issues ahead of the Weekend. Thank you for your patience during this period.
  23. Hello everyone, we're going to be performing Emergency maintenance this Thursday (12/19) at 0:45 AM UTC. Bugfixes: Fixed a World Server crash. The Elfin' Around role now has its 6th and final level available. Fixed an issue with the Basic skin on the Raptor 45 'Condor'. Added a Basic skin to the VBR 'Enchantress' Fixed an issue which allowed the Minigame versions of the Snowballs and HohohoPGL to be used on mission districts. Thank you for your patience during this period.
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