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MageLO

Community Manager
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Everything posted by MageLO

  1. There seems to have been an issue with EAC, this has been fixed a couple of moments ago and players should be able to log in again.
  2. Hello everyone, Our standard weekly maintenance will be held this Wednesday (06/19) starting at 9 AM UTC. The game should be back up and running in 10 to 14 hours. PC CHANGES/FIXES Fixed an issue related to Open-World Crime missions. Multiple backend changes and fixes. Thank you for your patience during this period.
  3. Hello everyone, Our standard weekly maintenance will be held this Wednesday (06/19) starting at 9 AM UTC. The game should be back up and running in 10 to 14 hours. PC CHANGES/FIXES Fixed an issue related to Open-World Crime missions. Multiple backend changes and fixes. Thank you for your patience during this period.
  4. Hello everyone, Escalation has been out for some time now and we would like to hear your feedback on the System. Here are some things that we are specifically looking for feedback on: How common are Escalation missions and do you think their frequency is going to decrease over time? Are Escalation missions common enough to warrant an in-game option that lets you opt out of being called into Escalation missions via their Escalation calls? What could we do to help the attacking side as they seem to be at quite a disadvantage in those larger missions? Do you think 10vs10 is a good spot for Escalation or should we lower/increase the cap? Please provide us with all of your feedback, even if it is about things that are not listed above, we want to hear from you so we can start improving the system based on your feedback. Please compile all of your feedback into one structured post and avoid cluttering the thread with messages that aren't feedback posts and most importantly please stay respectful to other users who may not see things the way you do.
  5. Hello everyone, Our standard weekly maintenance will be held this Wednesday (06/12) starting at 9 AM UTC. The game should be back up and running in 6 to 10 hours. PC CHANGES/FIXES Fixed two rare district crashes. Fixed a rare issue that allowed the Matchmaker to pull grouped players into a mission without their group. Fixed an issue with Backup calls that could create lopsided missions. Fixed an issue related to Team Deathmatch markers for players that joined the mission via a backup/escalation call. Fixed an issue that allowed Escalation calls to exceed the limit of 10vs10. (This change was hotfixed earlier this week) Thank you for your patience during this period.
  6. Hello everyone, Our standard weekly maintenance will be held this Wednesday (06/12) starting at 9 AM UTC. The game should be back up and running in 6 to 10 hours. PC CHANGES/FIXES Fixed two rare district crashes. Fixed a rare issue that allowed the Matchmaker to pull grouped players into a mission without their group. Fixed an issue with Backup calls that could create lopsided missions. Fixed an issue related to Team Deathmatch markers for players that joined the mission via a backup/escalation call. Fixed an issue that allowed Escalation calls to exceed the limit of 10vs10. (This change was hotfixed earlier this week) Thank you for your patience during this period.
  7. Hello everyone, Our standard weekly maintenance has been postponed and will instead be held this Thursday (06/06) starting at 9 AM UTC. We expect this Maintenance period to last up to 10 hours. Thank you for your patience during this period.
  8. Hello everyone, Our standard weekly maintenance has been postponed and will instead be held this Thursday (06/06) starting at 9 AM UTC. We expect this Maintenance period to last up to 10 hours. PC CHANGES/FIXES This Patch introduces major changes to the Matchmaking system. To get the full picture of what has changed and why please read our Blogpost about it here. Matchmaking: Moved all Matchmaking services from the World server to its own dedicated server. Reintroduced Backup calls for overmatched teams. Added a new form of Backup call called “Escalation” which allows missions to expand up to 10 players on each side. Fixed multiple bugs with the Matchmaker. Thank you for your patience during this period.
  9. Hello everyone, I want to clarify that we have no plans to shut down APB: Reloaded.
  10. Hello everyone! Get ready to join us on OTW this Saturday, 06/01/2024, 6PM UTC for an hour-long matchmaking test. We need your help to put our new matchmaking code through its paces and iron out any kinks. The more of you who join, the better we can fine-tune our system. Your input is invaluable, so please log in and lend us a hand during this crucial phase. Remember to create a character on the "NA Test" World of OTW for this test! Your involvement truly counts! Let's work together to make this test a resounding success! Check out the notes for Matchmaking Improvement below: With this build, we have deployed new code based on the existing matchmaking functionality on Live. Matchmaking has been moved from the World server to operate on its own dedicated Matchmaking server. Matchmaking will only function in the same district for now. Backup is once again offered in cases in which the Matchmaker has to create an uneven Match and will add one player to each team trying to increase the overall Match quality to make it more even. In evenly matched missions both Team Leaders are now offered the option to “Escalate” the mission. If both Team leaders put in a request to escalate players will be added to both teams up to a maximum of 10 players per side. Team leaders will need to agree to Escalate the mission further each time new players are added to the mission. Fixed an issue related to Backup/Escalation calls that caused the matchmaker to be bottlenecked during the playtest on Sun. May 19. Fixed the crash issue seen during the playtest that happened on Thur. May 23. Added a new setting that lets us tweak the maximum amount of players that can be added via escalation on the fly. This value is set to 10 players per team for now. If you haven't yet! Make sure to grab the OTW client and download it ahead of time so that you can participate.
  11. Hello everyone, Our standard weekly maintenance will be held this Wednesday (05/29) starting at 9 AM UTC. The game should be back up and running in 4 to 6 hours. Thank you for your patience during this period.
  12. Hello everyone, Our standard weekly maintenance will be held this Wednesday (05/29) starting at 9 AM UTC. The game should be back up and running in 4 to 6 hours. Thank you for your patience during this period.
  13. Prepare to honor Memorial Day with an incredible sale event! From May 24th to May 28th at 9 AM UTC, we're bringing you exclusive deals on some of your favorite items in APB Reloaded. If you're looking to arm yourself with powerful weaponry, we've got you covered. Here's what's in store for you during our Memorial Sale: 15% off G1C Purchases: Stock up on G1C and enjoy a 15% discount with any vendor. OCA Nano 'Butcher': Arm yourself with the fearsome OCA Nano 'Butcher' for maximum effectiveness in any combat scenario. Colby CSG-20 Mk2: Equip yourself with the Colby CSG-20 Mk2 and dominate the streets of San Paro. Don't miss out on these incredible deals! Mark your calendars and join us from May 24th to May 28th at 9 AM UTC to take advantage of these limited-time offers. Whether you're a seasoned veteran or a newcomer to San Paro, there's something for everyone in our Memorial Sale. Thank you for being part of the APB Reloaded community, and we'll see you in-game!
  14. Attention APB:Reloaded players! Join us on OTW tomorrow, 05/23/2024, at 6 PM UTC for a crucial matchmaking test that will last for one hour. We need your participation to test our new matchmaking code and help identify any instability issues. The more players we have, the more effective our testing will be. Your involvement is essential, and we greatly appreciate your support in logging in and assisting us during this critical phase. For this test please create a Character on OTW’s “NA Test” World! Your participation makes a difference! Let's make this test a success together! Here are the notes for Matchmaking Improvement: With this build, we have deployed new code based on the existing matchmaking functionality on Live. Matchmaking has been moved from the World server to operate on its own dedicated Matchmaking server. Matchmaking will only function in the same district - at least for now. Backup is once again offered in cases in which the Matchmaker has to create an uneven Match and will add one player to each team trying to increase the overall Match quality to make it more even. In evenly matched missions both Team Leaders are now offered the option to “Escalate” the mission. If both Team leaders put in a request to escalate players will be added to both teams up to a maximum of 20 players per side. Team leaders will need to agree to Escalate the mission further each time new players are added to the mission. Fixed an issue related to Backup/Escalation calls that caused the matchmaker to be bottlenecked during the playtest on Sun. May 19. If you haven't yet! Make sure to grab the OTW client and download it ahead of time so that you can participate.
  15. Hello everyone, Our standard weekly maintenance will be held this Wednesday (05/22) starting at 9 AM UTC. The game should be back up and running in 4 to 6 hours. Thank you for your patience during this period.
  16. Hello everyone, Our standard weekly maintenance will be held this Wednesday (05/22) starting at 9 AM UTC. The game should be back up and running in 4 to 6 hours. Thank you for your patience during this period.
  17. Attention APB:Reloaded players! Join us on OTW tomorrow, 05/19/2024, at 6 PM UTC for a crucial matchmaking test that will last for one hour. We need your participation to test our new matchmaking code and help identify any instability issues. The more players we have, the more effective our testing will be. Your involvement is essential, and we greatly appreciate your support in logging in and assisting us during this critical phase. For this test please create a Character on OTW’s “NA Test” World! Your participation makes a difference! Let's make this test a success together! Here are the notes for Matchmaking Improvement: With this build, we have deployed new code based on the existing matchmaking functionality on Live. Matchmaking has been moved from the World server to operate on its own dedicated Matchmaking server. Matchmaking will only function in the same district - at least for now. Backup is once again offered in cases in which the Matchmaker has to create an uneven Match and will add one player to each team trying to increase the overall Match quality to make it more even. In evenly matched missions both Team Leaders are now offered the option to “Escalate” the mission. If both Team leaders put in a request to escalate players will be added to both teams up to a maximum of 20 players per side. Team leaders will need to agree to Escalate the mission further each time new players are added to the mission. If you haven't yet! Make sure to grab the OTW client and download it ahead of time so that you can participate.
  18. Finishing the design contest off with a bang! Running from May 15th until May 16th we want you to show off your characters that fit the following theme and description: "Show pride in your faction, whether you are an Enforcer patrolling the streets of Financial in your police cruiser or a Criminal trying to crack open a shipping crate in Waterfront’s Baylan Shipping area, this one is for you!" Show us your amazing screenshots and make sure to attach your Character name and Server when submitting your screenshots!
  19. Hello everyone, Our standard weekly maintenance will be held this Wednesday (05/15) starting at 9 AM UTC. The game should be back up and running in 4 to 6 hours. Thank you for your patience during this period.
  20. Hello everyone, Our standard weekly maintenance will be held this Wednesday (05/15) starting at 9 AM UTC. The game should be back up and running in 4 to 6 hours. Thank you for your patience during this period.
  21. Continuing our design contest with the second theme! Running from May 13th until May 14th we want you to show off your characters that fit the following theme and description: "Be creative and push the boundaries of APB, whether it is quite literally pushing the boundaries of what is possible within our design kiosks or outfits that are incredibly unique in the way they look." Show us your amazing screenshots and make sure to attach your Character name and Server when submitting your screenshots!
  22. Starting our design contest off with a bang! Running from May 10th until May 12th we want you to show off your characters that fit the following theme and description: "Street Wear - Show off your character in outfits as well as activities that show them participating in the everyday life of a San Paro citizen." Show us your amazing screenshots and make sure to attach your Character name and Server when submitting your screenshots!
  23. Hello there, We're thrilled to share our latest announcement for Little Orbit Week! From May 10th to May 16th, get ready for a week filled with GM Minigames, a thrilling design contest with a total prize pool of 50,000 Joker Tickets and an ARMAS-wide sale offering an extra 10% discount on all eligible items. Read all about it here.
  24. Hey everyone, We've just released a new News Article summarizing all the key points from Matt's recent live AMA on Twitch. If you missed the live stream, now's your opportunity to catch up on the discussion. Check out the full news post here.
  25. I'm still very much here though Arthur is better suited to make Customer Support related announcements.
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