I am very happy to see and test new mm system since last week i was out of town, it is great to see something new and get some news. Excited to try it on larger scale when there will be full on cross district mm.
I would just like to ask some questions or say some of my opinions.
Does this mean that thread may not be visible in final version of new matchmaking system?
I know lot of people complain that being gold is one of the reasons that people start cheating but i do not really see this as valid reason since i feel like getting to gold is quiet easy, also i like to see rank and color to know what can be expected from opponent or team mate, if he is skilled or not, you can even spot tryhard based on thread, rank and weapon of choice and equip to it accordingly. Or play more relaxed if you got matched with some new players. i understand this issue might get completely solved by new mm system and you will always try to play your best but still it helps with reading of next actions of your opponent. For example i see someone unskilled and i know i can try to get them straight on with just gunplay, on the other hand if i see some very skilled player i should first find good cover and angle to get as much advantage as possible (usually too lazy to do it like that).
Will this be in final version too? Sometimes i am not even mad to do solo mission sometimes it is interesting too and you can learn map better and try random things while you are not under pressure.
Same as before... will this be in final version too? Maybe it would make calling backup unnecessarily. So are teams gonna be always equal sizes in final version? And will there be larger teams than 4 as of now we can make nice and large chaotic missions.