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Posts posted by Sniperturtle
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Apparently i am one of the few persons who does in fact enjoy the fire rate nerf on IR, not just in theory but in game as well. No need to modify this any further imho.
Shotguns are absolutely bonkers right now though, not sure if such a harsh range setting is the best thing to do i'd rather see the actual spread simulated realistically - massive range reduction could be beneficial though in making shotguns viable only for the closest encounters. -
I do think that the IR fixes are good though, making IR the diagonally opposite of CJ. The additional time is also great for bloom recovery, making it even more niche.
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I do like all the other changes especially the ones done to IR3 but the shotgun changes are destroying the game right now. Especially in financial district but just as much in asylum.
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I do tend to agree that shotguns are overly strong now, maybe the initial damage (thus the first pellets that hit) should be reduced to like say 60% (distributing the remaining 40% on the following pellets) instead of 80% (was it?). That way stuff should snap back in place.
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20 hours ago, 23k said:That is not true. You're still going to get killed if you don't use cover regardless if you have shotgun or not. -
On 7/28/2018 at 11:55 PM, Sergsininia said:Well, the post I was replying too, I thought was talking about creating 64 bit versions of the game.
and you're welcome -
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Imagine the server spasms if NPCs could do anything but be useless obstacles...
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Threat, notoriety, rank, prestige... uuh me gawd such a cumplicaited gaem...
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5 minutes ago, Lord Cashpoint said:I don't know if there's a correlation between objectives in missions offered by high tier contacts and the time needed to complete said objectives, but it wouldn't surprise me.
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My Vegas disagrees.
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It's not APB, this...what you are suggesting. Not at all.
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This right here is actually the original upload by the creator USPStyle.
Other uploads might be legit, but i sure wouldn't take the risk. -
There are few things GTA 5 does better than APB... just can't remember which...
It's an entirely different game, isn't it? -
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1. N-Tec is just N-Tec, it can be met long range with HVR, Obir, Obeya, even some LMGs - or close range with OCA, Shotgun, PMG and mostly any LMG as long as you tap-fire.
On 7/24/2018 at 2:05 AM, Vnight said:As for my final statement here, this game is by far pay2win, as the weapons you buy are more or less the worst weapons i ever tried and played with, will never donate again, unless for new car looks.
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I know it's a bit (very) expensive, but here.
Shit-ton of clothing items, Atac Patroller, VAS-C2 Tin Soldier, Charge Mikro with (badass) kit, Patriot Vegas 4x4 with Kit -
6 hours ago, BrandonBranderson said:I know you're looking for answers from the devs themselves, but I'd just like to say that after the engine upgrade, it's supposedly going to properly utilize your system's hardware. If you have more than a dual core processor, it'll currently only use two cores, but after the engine upgrade it should be able to use more of them to distribute the load a bit more, plus they said that there are a lot of optimizations that are only possible through the upgrade.
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How to get new players: Put everyone who is bronze and < Rank 60 (or some) in green district if they join from the default district select screen.
Bring more awareness to the advanced district select screen.
(In other words, flood the currently unused green districts with bambis)
As an extra bit of spice, remove players who reach silver from the district if their total account playtime is > 120 hours. Add a nice on-screen notification that within 5 minutes they will be removed from the district, and that they are welcome to return there if they get back to bronze threat, using the advanced district selection menu. -
1. Altering the game files to have a permanent crosshair is bannable.
2. Using 3rd party programs that give you a crosshair is bannable. (Overwolf users actually got banned for this on other games a while back and a crosshair plugin for Overwolf was then removed from the Store for that exact reason.)
The game was not intended or designed to have a persistent crosshair, and G1 GMs were pretty clear about that. No idea how LO sees it, but ... yeah.13 hours ago, JohnNighthawk said:Do custom crosshairs give you superpowers or something?
I mean, if your aim is bad, I doubt the crosshair will fix it, just saying. -
The felt cheater presence has indeed gone down 99%, which kinda feels good .
Add it to the pile. -
Since i spam Spotter mod i would absolutely know it is there, it is however mostly useless on Citadel when you play with randoms since you will hardly nail a proper moment to use it. Being a pure CQC mod for sub and shotty users it can give a vital advantage when trying to empty buildings and rooms - if only you get that perfect moment when your teammates are all in a position suited for breach, undiscovered, and awaiting a signal (yep, never happens).
It makes slightly more sense in a premade group or a team of players who use voice - and more in a group with TS or similar.
Maybe it does indeed need a buff like the one BXNNXD suggested, could make it a lot more interesting to use. -
He is learning C# and shared his latest breakthrough, why are you so toxic?
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Cake is awesome, ask Kemp.
You people need to stop counting the team kills
in General Discussion Archive
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