Jump to content

Rade

Members
  • Content Count

    908
  • Joined

  • Last visited

Posts posted by Rade


  1. OP, interesting post. Thanks for sharing.

     

    I'm going to share something which might be useful to anyone who is unhappy with their life situation but it might be a concept difficult to grasp.

     

    A lot of unhappiness in this world is created because people refuse to accept the now and live in the present moment. I.e. Present moment denial.

     

    They do two things; 

     

    - constantly think about the past, comparing it to their present situation and finding fault.

    - compare their present situation to some false made up sense of the future where things are better.

     

    If you are always doing that, you are never living in the present and will always be unhappy regardless of your current situation, good or bad.

     

    So if you are unhappy the first step is to live in the present moment by fully accepting it for what it is. Only then will you be able to move forward because you have freed you mind from the internal prison you have created for it, a prison in which you will never be happy.

     

     


  2. No surprise to see the same comments on another cheating thread.

     

    You're a silver ..... Don't know what you're talking about......

     

    I vote for the option not on the poll, there should be the ability to buy a cheat from ARMAS directly. Lets face it, throughout its existence every single anti cheat has failed so perhaps rather than anti-cheat we need a cheat instead. I think I'm onto something here, Matt said he feels cheating is a failure on his part so if he gives us the option to buy a cheat on ARMAS then we can all reward him for his failure in cash and make him feel much richer for it.

     

    Seriously though, I think the problem is more to do with effectiveness. Their practices, other factors such as the game engine, how BE integrates with the game etc need to improve and realistically I think that will happen after the engine upgrade.

     

    We just have to put up with it for now.


  3. Before I become old and senile it would be great if APB allowed the user to select their client port from a range/list of predefined ports, and if the game client was UPnP compatible.

     

    Reasons for above:

     

    1) This would help multiple users who play APB on the same modem IP to setup independant ports for port forwarding

    2) UPnP allows the automatic opening/closing of ports in routers / firewalls

    3) Because Warframe has had this for centuries

     

    Thanks for reading!


  4. The thing with statistical based anti cheats is they are very capable (and the way forward, analysing behaviour is better and avoids the cat and mouse game) but you got to use the right variables, in the right way.

     

    Creating any algorithm to detect snapping would be wrong becuase you can mimick this normally.

     

    FF was very capable of detecting trigger bots, so much so that some cheat vendors adapted by adding ranomised fire delays to their trigger bots. However, realistically any random value that goes below a certain threshold would be flagged immediately. So if you are going to randomise the delay you might add a condition so values are above FF's thresholds, the point of a triggerbot becomes less favourable the higher you go above the threshold. Even then, if profiling the data, over time it will stand out.

     

    It is impossible to get away using a triggerbot with a stat based anti cheat, and if an aimbot is also firing instantly without delay when it identifies the hitbox, an algorithm detecting trigger bots would pick this up given the behaviour is no different.

     

    If Little Orbit are working on incorporating cheat protection into APB, they would be foolish not to have some form of stat/behavioural based detection.

     

     

     

    • Like 1

  5. Really? C'mon just accept you misread everything I said. Putting a different spin on it to suit yourself is extremely low.

     

    Btw Little Orbit do not ban based on player reports, that is completely false information. They only ban if cheating is detected by their anti-cheat.

     

    I think we are done here.

    22 minutes ago, BXNNXD said:

    it’s the same thing - if it’s impossible then he’s cheating, if it’s possible then he’s not (as far as this evidence is concerned)

     

    the only difference is you’re asking random players with no connection to prove he’s not cheating 

     

    this whole thread is a great example of why bans based on player reports are risky at best

    Merged.

     

    @Darkzero3802

     

    I understand the point you make.


  6. 1 minute ago, BXNNXD said:

    congratulations on arriving at the polar opposite from the point of my post, it was pretty clear the 50+ part was intended to show how ridiculous it is to expect someone to prove that they aren’t cheating

     

    if it was up to darkwolf you’d just be instabanned as anything over 35 kills is “quite obvious”

     

    Read my posts, all of them again.

     

    I am not asking for the guy who got 76/15 to prove he/she isn't cheating.

     

    I am asking for anyone who claims 76/15 is genuinely possible to prove it.


  7. 34 minutes ago, BXNNXD said:

    you said you’ve gone 50+ kills before, if i say that’s cheating and you don’t provide video evidence backing up your innocense should you be banned?

     

    should everyone have to go around proving they aren’t cheating?

    because quitting apb since i don’t have several dozen spare hard drives to store every minute of gameplay footage on sounds pretty gay

     

    my wording was intended, it’s ridiculous to imply that one random player’s performance disproves another random player’s

     

    Right, so on that basis you believe 50+ is a suspicious score.

     

    That is my point about 76/15, it is suspicious, and yes I do not believe anyone can acheive it genuinely. Sure I could be wrong but there isn't anyone willing to prove "me" wrong. So I'll just stick to my view.


  8. 23 minutes ago, BXNNXD said:

    obviously not, as is nearly always the case most of the really good players don’t frequent the forums

     

    the burden of proof is on those of you hackusating anyway, why not show us that it’s impossible to achieve legitimately?

     

    make sure to record ur proof in 1080p @60fps

     

     

     

    Why isn't the burden of proof on anyone claiming 76-15 is possible? Why your way and not my way?

     

    Why not show us that it’s impossible to achieve legitimately? ---> Did you word that right? I can show you a video of myself in FC getting owned, would that suffice?

     

     


  9. 1 hour ago, BXNNXD said:

    “why don’t you go do it?” seems like a stupid argument, why are you implying that any random player could achieve the same performance?

     

     

    Ok so you're not up to the challange, either.

     

    8 minutes ago, Fortune Runner said:

    Even I have done in the 40s before so I must be a cheater because you and OP say so?

    Seriously wth .....

    Am I misunderstanding? Is that the logic of this thread to say BattleEye does not work because I must be a cheater because it is possible  to get 40 kills ???

     

    Here we go the attempt to twist everything has begun.

     

    76 kills / 15 deaths was the score in question.

     

    And btw I've done 50+ before.

    • Like 1

  10. 7 minutes ago, Halelulia said:

    Do you want to tell me it is not possible as a legit player?

     

    Please record yourself getting a similar score, 1080P @ 60FPS at decent video quality. Then upload the clip to youtube unedited.

     

    *Anyone who wants to take that challenge don't run the game at a potato resolution and upscale it, and alter the FPS. Play at 1080P 60FPS min, record at 1080P 60FPS decent quality, and upload the raw footage.

     

     

    • Like 2

  11. On 1/8/2019 at 10:37 PM, Kempington said:

    I like when these threads show up. It's a good indicator of how comfortable people are playing against meta weapons, but when suddenly another weapon is used effectively by someone that they're not used to, it's a problem and needs to be "fixed".

     

    Brilliant statement, reminds me of a time when a guy was using a shaw with CJ3 and handling it perfectly well on stream. But then someone made a comment because he found that odd, so this guy replaced CJ3 with MB. In essence fixing something that was not a problem.


  12. 10 hours ago, Yood said:

    why can't I see cheaters ?

     

    Truth is no genuine player can see another player cheating (unless rage cheating) , we only suspect based on personal beliefs. And that there is an issue in itself because we all have different beliefs and what others might suspect to be signs of cheating someone else may not, and vice versa.

     

    For example, if I were to list "some" general beliefs players have;

     

    1. Using weapons beyond their normal charactersitcs
    2. Never missing a shot
    3. Always in the right place at the right time
    4. Can never be flanked
    5. Always homing in on you
    6. Has a habit to strike the moment your FOV is not on them
    7. Has god like reactions
    8. Destroys the opposition in FC 45+ kills with little deaths of their own

    Ask yourself how much of that can I relate to? Do I understand what is meant be each? Literally apart from 8, every single one is dependant on your personal beliefs that have been created by your experience, perception, game sense, intelligence...etc

     

    Going through each point, every single one is possible to achieve by the genuine player but not consistently over and over again.

     

    Player traits + their consistency  + your own beliefs = I think someone is cheating. Which is an opinion not fact.

    • Like 3

  13. @CookiePuss

     

    We already exchanged responses in the main thread and I made it clear what my issues were. But for your benefit I'll summarise again.

     

    There is no misundrestanding on my part, I do not like the language in the Dec 2018 statement used by Matt because it has an ambiguous nature to it and contradicts past statements. You already know this since you read all my replies in that thread. You also know I fully accept I might be wrong. You also know in absence of confirmation from Little Orbit I will not make any assumptions based on past statements or accept the view of anyone else including you.


  14. The problem with APB is cheating has never been dealt with properly. G1's past was ban waves followed by mass unban waves, selective banning by GMs, inefficient implementation of FF.

     

    Little Orbit's approach, unban every single past ban because we don't know the reasons behind some and have evidence of false positives, I have no issue with this.

     

    But Little Orbit's policy going forward concerns me. They will not ban cheaters permanently in the first instance (neither did G1), but after reading Matt's Dec 2018 statement it seems they won't ban any cheaters permanently. If you are caught cheating again it is another temp ban, and so on (I accept I might be wrong here but the ambiguous wording by Matt needs clarification).

     

    I'm still waiting for @MattScott to clarify his statement in addition to some practical aspects of the ban policy. For example how long are the temp bans for, are permanent bans still on the table and if so when etc...

     

    I've posted my concerns in the main cheating thread below.

     

     

    Another gripe I have with Little Orbit is they will not publish permanent ban statistics for cheating. Matt says it encourages toxic behaviour......I say it inspires confidence in the player base that cheating will not be tolerated and will encourage more players to play fairly and past players to come back. 

     

    Trying to brush the long standing cheater issue in APB under the carpet won't change public perception Matt, only good actions with good intentions will help you. If you provide clarification and confirm you are banning cheaters on a permanent basis, it would be good if you could back it up with some real and believable statistics.


  15. Unfortunately not.

     

    APB's match making is broken and going on what has been said in the below thread I think Little Orbit won't be addressing this anytime soon.

     

    https://forums.gamersfirst.com/topic/6213-matchmaking-and-threat/


  16. Yes I am, and it is intentional.

     

    I very well know I could be totally wrong but equally I am not willing to make assumptions based on past statements. Going forward LO is either going soft on cheating or not.

     

    1 minute ago, BXNNXD said:

    you’re overthinking this really hard my dude


  17. If its dated before the December 2018 statement dont bother. Understand my concern.

     

    1 minute ago, CookiePuss said:

    Give me a sec... I'll link the quote where Matt says that so far, 100% of cheating bans have been made permanent. 


  18. What some of you don't grasp is what was said in the past about permanent bans is being contradicted by December's 2018 statement.

     

    When I read this;

     

    We do temp ban for a window long enough that my staff can review the data and then decide whether to extend the ban or remove it.

     

     

    That doesn't explicitly state or imply bans for cheating are permanent. There are only 2 options here, remove or extend.

     

    All I'm asking for is clarification.

     

    @MattScott

     

    Will cheating ever result in a permanent ban and under what conditions? Eg 1st ban temp, 2nd ban temp, 3rd ban perm?

     

    On 12/30/2018 at 4:12 PM, Fortune Runner said:

    Matt said on a different thread somewhere that Little Orbit does permanent bans when appropriate for the situation.

    They do not just drop a ban hammer just because they can but review case by case.

    Does this help you any?

    if everyone holds up a liquor store then it must not be holding up a liquor store its just shopping right?

    • Like 1

  19. It might be a good idea to look at things from the point of any old player first, then consider what it might be like for a new player.

     

    I join any full district, silver given golds are empty. I press K, I wait, and wait, more waiting. A mission starts unopposed with other team members. Half or all quit straight away. Then opposition arrives, players on either side quit / afk because they are losing, some are dethreaters so they don't play seriously. Mission ends. Rinse and repeat.

     

    New players get the same thing with added benefits, abused for being a trainee, bronze, silver, kicked for accidental TKs, abusive team chat, stomped by too difficult opposition / dethreaters preying on newbies.

     

    Let's be honest about the situation, the player experience is frankly quite shit at present, made even worse by the match making system, threat levels and the toxic behaviour it fosters, the poor graphics, the choppy server performance.

     

    Getting new players to stick around and bump up the average daily player count is simply not going to happen with APB the way it is.

     

    There needs to be real focus on making the player experience a positive one.

     

    https://forums.gamersfirst.com/topic/6213-matchmaking-and-threat/

     

    My view is it all boils down to the match making / threat system in APB and I hope something is done before the engine upgrade or very soon after. If not, well, a polished turd springs to mind...

    • Thanks 1
×
×
  • Create New...