TheHidden-Tember 142 Posted August 9, 2018 So, you decided to change Improved Rifling 3 so that it incrases fire interval AND burst interval. I want a new mod for my FFA 3 slot now, so could you change Cooling Jacket accordingly, in a way that makes it decrease fire interval AND burst interval? Share this post Link to post Share on other sites
Uqe 17 Posted August 9, 2018 ur essentially advocating for it to have double of an effect on burst rifles... Share this post Link to post Share on other sites
CookiePuss 5379 Posted August 9, 2018 (edited) Thats not a bad idea, would match the IR change and finally make CJ viable for burst fire weapons. #makeallredmodsthesame Edited August 9, 2018 by CookiePuss 1 Share this post Link to post Share on other sites
TheHidden-Tember 142 Posted August 9, 2018 (edited) 2 minutes ago, Uqe said: ur essentially advocating for it to have double of an effect on burst rifles... Well not really, what I'm advocating for is make both of those mods coherent with each other. Cooling jacket 3 could decrease fire interval on regular guns and decrease burst interval on burst guns as far as I'm concerned. If one mod destroys burst-weapons, I want another mod that improves them. Edited August 9, 2018 by TheHidden-Tember added info. Share this post Link to post Share on other sites
Uqe 17 Posted August 9, 2018 2 minutes ago, TheHidden-Tember said: Well not really, what I'm advocating for is make both of those mods coherent with each other. Cooling jacket 3 could decrease fire interval on regular guns and decrease burst interval on burst guns as far as I'm concerned. If one mod destroys burst-weapons, I want another mod that improves them. Does IR3 actually increase the burst interval now? If so, that was a stupid decision Share this post Link to post Share on other sites
TheHidden-Tember 142 Posted August 9, 2018 Just now, Uqe said: 4 minutes ago, TheHidden-Tember said: Well not really, what I'm advocating for is make both of those mods coherent with each other. Cooling jacket 3 could decrease fire interval on regular guns and decrease burst interval on burst guns as far as I'm concerned. If one mod destroys burst-weapons, I want another mod that improves them. Does IR3 actually increase the burst interval now? If so, that was a stupid decision It does (bye bye OBIR) and IMO it's not a stupid decision (coz IR3 never had any drawback) just not a very coherent one. If they change CJ3, it will become coherent again. Share this post Link to post Share on other sites
Uqe 17 Posted August 9, 2018 Just now, TheHidden-Tember said: It does (bye bye OBIR) and IMO it's not a stupid decision (coz IR3 never had any drawback) just not a very coherent one. If they change CJ3, it will become coherent again. lmao, if this is the direction theyre taking with the game, people are just gonna start using unmodded weapons Share this post Link to post Share on other sites
Keshi 436 Posted August 9, 2018 9 minutes ago, CookiePuss said: Thats not a bad idea, would match the IR change and finally make CJ viable for burst fire weapons. #makeallredmodsthesame #makeallredmodsthesame 1 Share this post Link to post Share on other sites
Captain Teemo 19 Posted August 9, 2018 i disagree. the weapons are still fine with the change (its such a small difference because the burst interval was already very low). and the weapons are perfect without IR. CJ would put it on the yukon trail..but for range. I dont think people realize how small the interval is already. Share this post Link to post Share on other sites
TheHidden-Tember 142 Posted August 9, 2018 13 minutes ago, Captain Teemo said: i disagree. the weapons are still fine with the change (its such a small difference because the burst interval was already very low). and the weapons are perfect without IR. CJ would put it on the yukon trail..but for range. I dont think people realize how small the interval is already. Eh no. The burst interval is super high on OBIR, and having IR3 on it makes it REALLY slow and bad. Share this post Link to post Share on other sites
Highpants 0 Posted August 20, 2018 Reviving this because it should be addressed. OP has the right idea, just should have worded it like an adult instead of a privileged complaint. Move to suggestions forum possibly? Burst Interval/ROF increase on IR3 should be mirrored by a Burst Interval/ROF decrease on CJ3, or the two should only focus on ROF and leave burst interval out. For consistency. Share this post Link to post Share on other sites
vsb 6171 Posted August 20, 2018 isn’t this exactly what cj3 does on the otw servers atm? someone threw a fit over it already so it must be in the game somewhere Share this post Link to post Share on other sites
CookiePuss 5379 Posted August 20, 2018 3 hours ago, Highpants said: Burst Interval/ROF increase on IR3 should be mirrored by a Burst Interval/ROF decrease on CJ3, or the two should only focus on ROF and leave burst interval out. For consistency. It does. Its on OTW right now. Share this post Link to post Share on other sites