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Gold_Hoe

Does anyone know what SG-21 shotgun is based upon?

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I have been somewhat able to reliably guess which gun is based upon what, however I am not sure what SG-21 heavy shotgun is based upon. My best guess is KS-23, as both guns share a naming style of two letters - two numbers, and gun description having "'Strife' can use the largest, meanest shells around." which implies larger calibre, but the gun itself doesn't really look like KS-23 at all. Does anyone know?

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They look quite similar tho guess you're right about this 

 

ks-23_4.jpg

 

icon_assaultrifle_apocalypse_war.webp

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Is there a strategy that gives an advantage to this shotgun?

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48 minutes ago, Yapopal said:

Is there a strategy that gives an advantage to this shotgun?

1-2 shots to kill I think (if you hit right)

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18 hours ago, Gold_Hoe said:

I have been somewhat able to reliably guess which gun is based upon what, however I am not sure what SG-21 heavy shotgun is based upon. My best guess is KS-23, as both guns share a naming style of two letters - two numbers, and gun description having "'Strife' can use the largest, meanest shells around." which implies larger calibre, but the gun itself doesn't really look like KS-23 at all. Does anyone know?

the ability to be a powerful shotgun with too much spread and too slow a fire rate?

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Well they suggest it is The most powerful, to be that, it'd have to be a 10 gauge.

 It looks and handles like my old Mossburg 12g. w/ 3 inch mag shells. 

However it does not do justice, its way too slow.

I find most of their guns that way, takes too many stk compared to real life.

Same with the slug shotty, takes way too many stk, does a fraction of hard damage compared 

to the jg when its a slug. 

 They are just novelties. 

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22 hours ago, Reprimand said:

the ability to be a powerful shotgun with too much spread and too slow a fire rate?

Not sure if Cooling Jacket 3 would help here. Tried it but can't really say it helped me that much tho

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5 hours ago, Ardita said:

Not sure if Cooling Jacket 3 would help here. Tried it but can't really say it helped me that much tho

I've tried every single red mod possible to fix the gun and it still doesn't work

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17 hours ago, Reprimand said:

I've tried every single red mod possible to fix the gun and it still doesn't work

Okey yeah... well then I guess there's nothing else to do :C

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On 3/10/2025 at 7:22 PM, Yapopal said:

Is there a strategy that gives an advantage to this shotgun?

Hop like bnuuy

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4 hours ago, Nagletz said:

Hop like bnuuy

Live and die by the bnuuy-hops.

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The SG-21 is basically the Colby CSG-20 Mk2’s slower, heavier-hitting cousin. The main difference between the two is that the SG-21 reloads and fires a couple of seconds slower, but it makes up for that with raw  damage... though at the cost of range. If you're the type who likes to get up close and personal, this shotgun is a solid pick. If you can land your shots, then you're dropping players in two to three hits.. Also, if their health is already low a decent shot can just one tap them. That’s been my experience with it at least. 

 

As for the inspiration of the design, it just looks like a shorter bulky version of the M1014 shotgun from the military.

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At a point it was possible to quickswitch it with a snub pistol.

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3 hours ago, Talla said:

At a point it was possible to quickswitch it with a snub pistol.

You still can do a gun switch, though I prefer using the N-FA 9 Quick Draw 

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11 hours ago, MsWolfy said:

The SG-21 is basically the Colby CSG-20 Mk2’s slower, heavier-hitting cousin. The main difference between the two is that the SG-21 reloads and fires a couple of seconds slower, but it makes up for that with raw  damage... though at the cost of range.

I really want to love Strife. It's my Shotgun of choice despite me feeling it is the weakest one, on par with NFAS really.
The added damage feels not there if you don't get the assisted-onetap. It's easy to whiff your shots (atleast for me xD) and you get punsihed SO HARD for it.

What really destroys it (but funnily enough prevents it from becoming OP) is that you HAVE to wait until you are ready for your next shot (which takes just TOO long) before you can swap to any secondaries. That is probably the case for every shotgun but stunning yourself for shooting feels really bad.

I want to like it. But I willing enter the fights with the thoughts of my weapons being far, far inferior to other weapons. If it takes 3 shots for me to kill the opponent, they should logically win that encounter. (if they have ANY sort of CQC or even mid-range combat weapon)

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a very very situational gun.. there are a very few scenarios when this gun is decent, in rest, its just bad.. jg and even csg are far better

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The SG-21, S-247, H-9, and AR-57 aren't really based on anything besides some chineseium AR platform.  SG-21 should be shooting either 10 or 8 gauge shotgun shells which would mainly be used for building demolition purposes hence their high damage output and clunkyness of the gun.

On 3/10/2025 at 7:22 AM, Yapopal said:

Is there a strategy that gives an advantage to this shotgun?

Nope, just run IR3-MP2-3PS3/Tagger and pray.  Kinda suffers from the same issue the CSG does in having too many pellets but you straight up just have to stop caring about doing good and vibe with the gun for it to be good.  The clunk of it is why its good/fun to use.

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On 3/23/2025 at 6:39 AM, SkittyM said:

The SG-21, S-247, H-9, and AR-57 aren't really based on anything besides some chineseium AR platform.  SG-21 should be shooting either 10 or 8 gauge shotgun shells which would mainly be used for building demolition purposes hence their high damage output and clunkyness of the gun.

Nope, just run IR3-MP2-3PS3/Tagger and pray.  Kinda suffers from the same issue the CSG does in having too many pellets but you straight up just have to stop caring about doing good and vibe with the gun for it to be good.  The clunk of it is why its good/fun to use.

Thanks for the reply. I like this weapon because of the idea it contains. This cannon is useless due to its performance flaws. Like all other shotguns, it is very limited in use. Even at short range, the use of shotguns is unjustified. The mechanics of shooting shotguns are too complicated, the damage is unpredictable, the particle effects are not optimized and unnecessarily strain the system. Guns like the OCA are much more profitable to use in an enclosed space than any shotgun. A shotgun lacks an advantage where it should be at short range. In my opinion, the SG 21 shotgun should kill with one shot at a distance of 5-10 meters, this really justifies its use.

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I don't think having a oneshot would be healthy for the game (looking at you OSMAW).

But I think having the damage like an HVR or even more whilst being similar to the Joker Gunworks shotgun could be a good 'powerhouse' style shotgun that is similar, but deals more damage and is slightly less controllable. A slight slower rate of fire than the JG (but with an alluring promise of 2-shotting where a JG might have needed 3 shots), a slower reload and a smaller clip. Resulting is a high risk high reward shotgun that doesn't feel outright unbeatable by other shotguns, but if you can manage ammo count and land your shots, then the SG-21 Strife should, in my opinion, be a monster.

Strife for perfection and you should be rewarded. Sadly this ain't a suggestion to stats page xD

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7 hours ago, koenyboy500 said:

I don't think having a oneshot would be healthy for the game (looking at you OSMAW).

But I think having the damage like an HVR or even more whilst being similar to the Joker Gunworks shotgun could be a good 'powerhouse' style shotgun that is similar, but deals more damage and is slightly less controllable. A slight slower rate of fire than the JG (but with an alluring promise of 2-shotting where a JG might have needed 3 shots), a slower reload and a smaller clip. Resulting is a high risk high reward shotgun that doesn't feel outright unbeatable by other shotguns, but if you can manage ammo count and land your shots, then the SG-21 Strife should, in my opinion, be a monster.

Strife for perfection and you should be rewarded. Sadly this ain't a suggestion to stats page xD

OSMAW s the only protection against "players" with a modified client and AP 45. I wonder why developers indulge such players. Some people call them "veterans." As far as I'm concerned, they're just crooks, crooks with experience. Crooks exploiting the vulnerabilities of the game and the rules. Why is this considered the norm? This is not normal.

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Justifying OSMAW because it would beat scriptkiddies and Colby .45AP users is like saying cheating is the best way to win games.

 

Not OSMAW, not scripting and NOT COLBY F'ing AP should be any of the norm. They're ALL crooked things.

Hecc, by how fast and easily the .45AP kills I'd say it basically IS a oneshot.

 

"Oh hey look a sniper who I have COMPLETELY outplayed and I am now 5m away from them with my shotgun!"
"This should be a free kill!"

*Whips out bullshoot Colby .45AP*

"Right?!?!?!?!?!?"

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