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Everything posted by Auroch
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The new company LO inherited the game and also inherited all the old tickets from when G1 stopped caring, they are backed up. Either make another ticket, contact a forum mod, or make a new character. They are trying to revamp the game so everything is a little slow administration-wise...
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Not quite my idea, just something a few were talking about in chat a week ago; trophies. PvP is certainly something that can play a big part in this game, its not really my thing, so a few player talked about being able to take trophies from kills. Fingers, ears, scalps, noses, real grisly stuff that could have the name of the victim tied to it. Could certainly be a fun/silly thing for bragging but also a chance to expand on roleplay. The roleplay is where I got the idea to make it a nature skill that applies to NPCs and players. Have five different players fingers? Craft them into a necklace, bleached Blight Wolf skull attached to a helmet, scalps hanging from your belt. It could make crafting a lil more fun and PvP a lil more fun.
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Wow, a chance to play a self redeeming Shiva, that would be some classic RP fun! The idea on the mutations is interesting,they could be completely visual or actually affect you some how, regardless they could easy edit some basic models. Certainly just something different, could include a whole mini-faction to it like your examples. Just a thought while pondering racial options in the game, there weren't any really. They could expand off into something of a "ranger" class, like the Vistas but understanding mutated animals and plants in a different way. Anything from unique mounts to special level options come to mind all maybe at a cost, like being shit with guns or leveling slower....dunno.
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That hit the nail right on the head dude!
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I get you, mostly it looks like some editing will be involved, take away the hose, shrink some of the spots on the face, and bam, majority of the face armor fits. I am proposing that the bodies stay stock clone, but if you have seen the CHOTA running around with the spikes coming out of a bloody arm then that would look cool AND be interesting even clipping through armor alond with some of the other hings that can be done, there is a lot can can be added purely for RP.
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So here I was wondering today just out of the blue at work, why arent there any post apocalyptic games out there that allow you to be a mutant? Like I dont even mean multi limbed chaos monsters from another plane of existence, just clones irreversibly messed up from whatever that you could even be slightly better at Muts. Would not be all that hard, customization could be as simple as just letting you choose from a selection of Shiva Follower head models, maybe a couple of the crazy NPC stuff like the CHOTA have, and bam, something new and jarring compared to what anyone else has thrown out. RP could be fun, could have some factions react to you differently in dialogue and quests, and mutie "horde" clans could be fun.
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Don't spam help, do the tutorial, try to have fun, and enjoy it regardless of the future.
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You know, as Sharkdog was talking about with the currency was interesting and the idea of factions not being as important anymore is another major issue. Maybe there is a way to help both issues. Make the currency system split, no more chips, instead there are three different currencies that tie to two factions each in their territory. You can use other factions currency in the wrong territory but at a severe mark up. Some RP elements and a helpful fix for the chip problem, split an old toons chips into the three types of currencies. The items that are special to players however is going to be a coding issue.
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For me, and this is my opinion I speak for no one else, the simple fact that you state the game needs more than a new coat of paint puts you leagues ahead of any game company that has tried to work on anything in the last three years. The endless list of failure would take forever at the games but the reason is simple every time; they REFUSE to listen to the fan base. If this actually goes further than talk is to be seen but I know I am hopeful, especially with you guys trying to not just make one group happy but as many as you can. Some will leave and that is a fact, it cant be helped. I will be sticking around and getting a sub to help support this.
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So, I have been a play a long time now on and off since before gore was introduced and came back at the news of the new owners. After reading the forums a bit and talking with some players ingame it seems that players who have spent the most time and money on this see no good end for them. Multiple alts with so many chips and real money invested, hours of gameplay they see as wasted. Most seem content with just leaving and never coming back out of frustration. I mean, I get it, they are entitled to their opinion but its really sad to me. So I thought I'd share an idea I had; giving two options for transitioning to the new FE. The first would be as simple as starting over with maximum cosmetics and other bonuses, which is the going idea and what frustrates some. Another option would be to find a way to covert the old games currency to the new game, if it changes or not, based on how wealthy the old character was. I have no idea ow that would work but it simply came to me, let them retain some wealth and maybe even a boast by providing starting AP after transition. Another option would be one that alot of old MMOs have done, set up another server dedicated to the old FE and call it FE Classic. This is more based off the idea that it will be "Fallen Earth 2".
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Been gone for a long time and finding out about the new owner and company actually improving the game, I returned a couple weeks ago. Seeing the the invite to all I came on the idea to do some crafting but ended up having even more fun than I first thought. Made a couple new friends and some encouragement to keep playing. It was really great and I thank you for the time.