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Ellix

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Posts posted by Ellix


  1. 32 minutes ago, KyoukiDotExe said:

    Oh boy. If life were that easy, it would've solved a lot of problems.

     

    I highly doubt just dragging it in works.

     

    What happens if you drag in assets from my map into UDK for example - The buildings are there - you can setup collision but there are many lighting issues that still need fixing.

    So drag and drop works - Just nothing really interesting comes out of it..


  2. 1 hour ago, Cr0 said:

    I have a question for you actually.

    I'm curious what your initial motivation and goal was with making this impressive new district layout and if it has changed or been redirected along the way?

     

    Initially I planned this as a fan project.

    All I wanted was to try and make something that can be used in APB.

    I had no idea what to do  but wanted to try myself in level design.

    With no knowledge of any kind of 3D modeling software I tried what seemed like an easy one which was Sketchup.

    My goal was to make a fan made content - when I started it I had no idea if something made by me can actually be used but I hoped that if it's 3D - that can work

    The pipeline is more clear now and it seems like you can use the assets but still not tested in APB engine.

     

    Right now I'm still positive about just giving out the map to the devs so they can import it.

    But I'm soon running towards another issue which Sketchup - My subscription is running out and I don't know if I will renew it or not.

    It all depends of weather there is a point in keeping on working on the map.

    Actually I would really love the devs to pay for my licenses if this turns out to be something thay're willing to import into the game but right now this idea still seems to be something far..

     

    I guess my main goal was to learn a bit of level design and actually finish a big project in my life which I never seem to do. (I have so much under-worked content in my portfolio that I would love to develop more). But I guess in the end even if it's not meant to be in APB I still got a lot of experience from doing it 🙂

     

    Hope I answered your question  

     

     


  3. 7 minutes ago, Queen of Love said:

     

    3. What would your ideal mode for a new map as big as Financial would be? _____________Financial is like New York, Waterfront like Miami, why donT use an European city as ispiration for New map? I suggest Palermo,Sicily, the Mafia Historic bases, Mountain ,Beach, Metropolitan and Ancient Luxury all togheter ,there is no other one city with that strong gangster/police history background and with a great eclettic variety of ambient,

     

    Sorry Kelly but Midtown is fixed place in San Paro 🙂 No beach district nearby

     


  4. c1da21c8fa938d4ebf8b837595ff5bed.png

     

    Hi!

    So not so long ago I posted a thread about my project here on social forums but it got moved to creations pretty quickly.

     

    This is a discussion thread about my project about making a new district for APB:Reloaded.

    It's been in works since 2015 and now at a pretty good state to say that it's almost comeplete.

    If you'd like to check the details about it please click the image above or this link..

     

    I would like to discuss few things about it with you guys. I know a lot of you are players of the game!

    Some of you may not be playing at all anymore but you still visit the forums!

    Anyways if you stumbled upon this thread and you like APB I really would like to hear your opinions on the subject.

     

    The project already been aweknowlaged by @MattScott and he said that there is a chance that the map can be used in case there will be some more people playing the game..

     

    Anyways I'd like to hear the forum's community opinion on this:

     

    1. Do you really think this project is worth working on in general

    2. (If you don't play anymore ) Would you return to the game with a release of a new action district/ new map.

    3. What would your ideal mode for a new map as big as Financial would be?

     

    ---

     

    Also I'm looking for some people to help me..

    It's been very hard to work on it alone and although I got some help from @BrandonBranderson and @Queen of Love I still need help from dedicated people..

    I got the same issue with the lightmaps while importing to UE3.5 (UDK) that Matt mentioned in one of the posts about the engine update..

    If somebody is femiliar with this feeld I need help.

     

    Also if anyone of you want to help the cause by designing contacts for Red Rain and SPPD as well as symbols/graffiti..

    Maybe anyone with some sick 3D skills can help detail the map even more..

     

    This project needs your help!

     

    ---

     

    I've made a small poll about few things I'd like to know.

    And again! Thanks for everyone who's been supporting this project so far

     

    Thanks! -Nick

    • Like 16
    • Thanks 1

  5. Just needs an update I think..

     

    I haven't been working on the project lately.

    Just in a phase of my life when I don't have too much time or enenergy to waste on it anymore.

     

    I wish I had more help to finish that thing..

    In general I do have some helpers.

    Brandon and QueenOfLove been helping with some parts of it.

     

    But what I would like to have are some dedicated people to help me finish some stuff..

    It requires texture design and some unreal engine knowlage/ other methods of randering ingame enviropemebts.

     

    Everything so far looks good on paper but the project already has a need for proper scale model where you can emulate APB's physics.

     

    Just something that will look good and will have some common weapons with physics..

     

    Or the easiest way would be to import the assets to APB's new engine which is still in works..

     

    I just hope I will have some progress to show soon but so far I've just been fixing some spots on map that felt like in need of rework.

    Many of those changes are done just on paper in my free time and not are not yet on the map.Just need some free time to model them.

    Right now I reworked on the containers area (Ferrit Industries) to add some more spice and sketching new placements in the big werehouse area (Benington Storage).

     

    I also do have the graffiti from APB files but we do need an artrist for Red Rain and SPPD bunch.Speaking of which if some of you can fetch some contact designs for those just post them here 🙂

     

    At this point I'm not even sure the project will be out by 2021or even at all. 

    Still waiting on some sort of confirmation from LO that this can work.

    But overall from the last test I'm confident that it's at least possible with Udk3.5

    ...

     

    Anyways thanks to everyone who helped me with this project so far and supported it.

    Couldn't do it without you 😙

    Stay tuned. 

    Maybe something nice will come out soon

     

     

    • Like 3

  6. Update what's been going on with the project 

     

    I've been fixing the roads to be a bit more slicker and the right sizes as are ingame (Waterfront taken for reference)

    Small roads been cut by 3-4 meters to be 7.5m wide

    Big roads got a cut by 2-3 meters from 22.3 to 19m

     

    That also meant some of the buildings had to be moved or scaled accordingly.

    Some spots got a bit more sidewalk space and some buildings had been stretched but overall the district has the same size overall... 

     

    d2c3c61837e5accf04fae9bc173e2a91.png

     

    The colors of blocks mean this time:

     

    Red - Road (Not all of it accessible)

    Beige - Ready blocks that require placing of new models (As well as doors and windows)

    Pink - Buildings that need some change or be remodeled completely *mostly due too open space*

    Green - Outer bounds of the districts (We still need a bit of moving and stretching here)

    Blue - Ready buildings with new models and windows/doors placed

    Yellow - Single chunk of asphalt (road)

     

    Here is a reference of the old road setup:

     

    5176bfdcdf718da788df6a76aabfd9da.png

     

    So what's left modeling wise it to edit the outer bounds and put everything together

    After that I can start placing new models and working on doors and windows...

     

       

     

     

     

     

    • Like 5

  7. 18 minutes ago, 404 said:

    if only we had a whole forum section for stuff like this

     

    that said, i didn't like the song choice so i didn't make it all the way through the video

    It was a sneaky way of putting a video next to a thank you latter.

    Nothing special 🙂 No need to move

     

    I enjoyed the video and more I enjoy that people are coming back to this game.

    We need some old blood here as well as new players

    • Like 1

  8. Well I can't just not use this opportunity to talk about my work can I 

     

    Right now I'm working on something to make a new map something possible.

    The initial idea is to take a map that was supposed to be part of the game - Midtown

    I've been working on this project on and off for some time now and got quite far with it

     

    33685d60f020565bbb1799ad5264d297.jpg

     

    Although the main issue here will be population and Matt Scott already spoke about it 

    Unless there will be a boost in player count there is no point of releasing a new map unfortunately

    But I'm desperate to finish it so there will be a small chance if at all...

     

    Anyways you can read more about the project if you click the link in my signature

     |

     

    • Like 2
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