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Darkzero3802

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Posts posted by Darkzero3802


  1. What they need to do is bring back Riot and get it working proper. APB needs a new game mode and content to bring vets back. PvE wouldnt do anything as APB isnt a game made for that plus bots are extremely predictable and ez. Everyone shit on Riot before it was even officially brought out. Yes it had problems but what we had was an alpha test.


  2. 17 hours ago, Krapler said:

    What a disappointment this is, Matt....
    We have been waiting for too long and looks like no one is capable to complete the engine update and at this point no one will be available to finish it. I think LO should consider on finding a new development team capable to finish the new engine or starts from zero with a decent team that can make it in a short time. We know how difficult is to rebuild a game and not everyone can do that, but if you think your team is not capable and at this point, we can clearly see it, recruit new members or re-establish a whole new dev team capable to finish it.

    After reading the roadmap, I also think it is a good idea to keep updating the current client until the "new engine" is done.

    No amount of engine upgrade will save Reloaded now. Matt ignored the live game way too long to save it. Nothing short of APB 2 could revive APB.

     

    Merged.

     

    On 1/29/2022 at 4:46 PM, Darkzero3802 said:

    I've been sitting on the side watching for most of 2021. I got on for Halloween and that's bout it with really no time spent on the forums either. Now onto the news https://www.gamersfirst.com/apb/news/2022/1/29/apb-2022-roadmap

    @MattScott its too little too late to bring this stuff to APB. In 2021 ppl got tired of waiting, tired of the constant hacker problems and 0 attempts from G1 to actually properly make an effort to resolve this issue. Most weapon rebalancing weren't liked by the community and drove ppl away. Lower threat and new players left in droves after desegregation because they didnt want to get rolled over by golds and by the same said hackers.. Fixing the current live server should have happened years ago when there was still a community, not now after the playerbase has already given up and left. Myself and many others were saying for years that 1.20 needed immediate attention and fixes if you wanted to see the game survive. I've been playing APB since 2011 and id like to play more but the door was shut a long time ago for any hopes of a revival.

    Ill give you credit tho for still trying to work on the game and at least showing that you care more then the prior G1 and Tiggs ever did. This roadmap is a good idea but it should have been the roadmap for 2018 or 2019. If that was the case maby the game would have a pop to survive on right now in 2022. I doubt this roadmap will bring enough players back to continue to support the game but if your going to try then these things need immediate attention.

     

    1. Active GMs and a 0 tolerance hacker policy. Get a client side and server side anti hack (that are effective) to detect and prevent ppl from cheating. Get a GM or 2 to watch over any active district to promptly deal with any cheaters that pop up during all hours of the day, NA and EU.

    2. Game flaws. Hitreg has always been a known flaw in APB and should have already been addressed years ago. The same thing for matchmaking as its also always been a problem. This goes onto weapon balancing as there's 0 chance you can properly balance a gun when shots don't register as they should. This mainly affects shotties (which you've tried to rebalance)

    3. Playerbase behavior. Another one that could have been resolved yrs ago. Dethreating leads to new players leaving the game, it makes matchmaking even worse and was as simple as actually enforcing the TOS and having GMs look for these ppl to warn them or suspend them. Griefing could also be fixed with this.

     

    4. New content. There has been no major new content in APB since 2014. Anyone like myself that has been playing the game forever and have thousands of hrs of playtime suffer some the same thing, repetitive gameplay. We need new events, new guns, a new district or 2 and new unique missions. What we don't need are the same reuse events with no new content, titles are nice and all but they only go so far when everything else the event offers you already own and have owned for several yrs already. Some events you can reuse but put in new stuff so vets have a reason to play them again.

     

    Merged.

     

    Pretty much there giving up on the engine upgrade, thats what this is. Too little too late to save the game tho. Long live Q1 2014.

    This right here sums up APB. Its got a bad rep and nothing short of a new game without these problems will do anything to bring a healthy pop back.

    • Like 2

  3. 1 hour ago, MrChan said:

    I'm willing to bet that by the time TechMech & Co. at G1 realised this wouldn't be a 3 - 6 month job (remember "60 days is a bit aggressive of an estimate"?), or even a 12 month job, they didn't have enough people to remake the game from scratch on a new engine.

    They been very blind from day 1

    • Like 2

  4. 1 minute ago, MrChan said:

    To my non developer brain, this seems to be an effective concession that the Engine Upgrade is not achievable. Ever. At least that's been finally recognised after 7 (?) years between G1 and LO. Hypothetically the game could've been completely rebuilt from scratch twice on a new engine in the time that's passed, but by the time that was realised the resources to do something like that had long gone out of reach.

     

    I'll give them something for realising that the current approach cannot work, but given APB's history I'm inclined to expect the 1.3 code to perform like arse cos the underlying system that have been around since year dot are a mess.

     

    Hope I'm wrong.

    Shoulda kept up with the current engine and had just worked on APB 2 to start fresh.

    • Like 2

  5. I've been sitting on the side watching for most of 2021. I got on for Halloween and that's bout it with really no time spent on the forums either. Now onto the news https://www.gamersfirst.com/apb/news/2022/1/29/apb-2022-roadmap

    @MattScott its too little too late to bring this stuff to APB. In 2021 ppl got tired of waiting, tired of the constant hacker problems and 0 attempts from G1 to actually properly make an effort to resolve this issue. Most weapon rebalancing weren't liked by the community and drove ppl away. Lower threat and new players left in droves after desegregation because they didnt want to get rolled over by golds and by the same said hackers.. Fixing the current live server should have happened years ago when there was still a community, not now after the playerbase has already given up and left. Myself and many others were saying for years that 1.20 needed immediate attention and fixes if you wanted to see the game survive. I've been playing APB since 2011 and id like to play more but the door was shut a long time ago for any hopes of a revival.

    Ill give you credit tho for still trying to work on the game and at least showing that you care more then the prior G1 and Tiggs ever did. This roadmap is a good idea but it should have been the roadmap for 2018 or 2019. If that was the case maby the game would have a pop to survive on right now in 2022. I doubt this roadmap will bring enough players back to continue to support the game but if your going to try then these things need immediate attention.

     

    1. Active GMs and a 0 tolerance hacker policy. Get a client side and server side anti hack (that are effective) to detect and prevent ppl from cheating. Get a GM or 2 to watch over any active district to promptly deal with any cheaters that pop up during all hours of the day, NA and EU.

    2. Game flaws. Hitreg has always been a known flaw in APB and should have already been addressed years ago. The same thing for matchmaking as its also always been a problem. This goes onto weapon balancing as there's 0 chance you can properly balance a gun when shots don't register as they should. This mainly affects shotties (which you've tried to rebalance)

    3. Playerbase behavior. Another one that could have been resolved yrs ago. Dethreating leads to new players leaving the game, it makes matchmaking even worse and was as simple as actually enforcing the TOS and having GMs look for these ppl to warn them or suspend them. Griefing could also be fixed with this.

     

    4. New content. There has been no major new content in APB since 2014. Anyone like myself that has been playing the game forever and have thousands of hrs of playtime suffer some the same thing, repetitive gameplay. We need new events, new guns, a new district or 2 and new unique missions. What we don't need are the same reuse events with no new content, titles are nice and all but they only go so far when everything else the event offers you already own and have owned for several yrs already. Some events you can reuse but put in new stuff so vets have a reason to play them again.

     

    Merged.

     

    Pretty much there giving up on the engine upgrade, thats what this is. Too little too late to save the game tho. Long live Q1 2014.

    • Like 11
    • Thanks 2

  6. G1 back in the day went with a single easy to bypass hack detection system and nothing else with no active GM over watch, which failed epically. LO since taking over has continued this practice with the same results regardless of which hack detection used. So long as the same known failed system continues to be used this problem will forever plague APB. Also so long as the community embraces hacks and cheats of any kind and doesnt shun those who are known hackers they will continue to flaunt them. We the community have a part to play in this as well.


  7. 15 hours ago, qb said:

    Are we ever gonna get any community recommended QoL changes that we've been requesting for years now?  

    It is very clear the engine upgrade beta (won't even talk about release) won't happen this year, might as well keep the current population satisfied with some proper changes.

    Ive been saying that for yrs. LO dont listen and now its too late. There is no pop.


  8. On 7/21/2021 at 5:13 AM, TzickyT said:

    i see the project being finished ... but its on 1 or 2 different ways ... 1 Closing the game and its servers 2 is finishing the project of the engine upgrade in 2022

    At this point 1 is the only way as the pop has finally moved on. Unless they focus on the current engine and revert the gun changes and make some serious QOL updates all this time and money spent is pointless, hell its pointless to even continue working on the engine any further tbh.

    • Like 1

  9. 1 hour ago, Bambola said:

    Aside from having noticeably less players online, APB hasn't changed a bit for quite some time. 

    One can still have some kicks and giggles, at least on Citadel, and yes, APB can still be entertaining enough if dosed properly. 

     

    Edit: Almost forgot, a nice video

    APB hasnt changed since 2014. How its still online today is beyond me.


  10. On 6/14/2021 at 2:38 AM, Hexerin said:

    Once again, they literally can't. LO doesn't own the rights to the IP anymore, what we currently have is the only thing they're allowed to develop.

    Well its just another thing Matt screwed up

     

    Merged.

     

    On 6/13/2021 at 4:09 PM, iRawwwN said:

    Matt bought APB yes, don't forget he also sold the IP to some random HK (chinese) company [Unit Game] that has little to no info on it. They cannot just "make" APB 2. Remaking APB with current technology and an updated Lore/Story would be great, but I don't think LO has the funds (or in-house skill) for such an undertaking.

    Well as I said above, another Matt screw up. If only he had hired ppl who knew and made the right choices maby wed still be playing right now on a new engine at least.

    • Like 1
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