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Mitne

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Posts posted by Mitne


  1. "Hypothetically"

    Well let's see there several ways to approach it.

    You can just simply bury body in place rarely used. Middle of desert, forest or any wilderness would work. Just bury it deep.

    Burying in buildings also work if you are in hurry, you just need to make sure while you are alive, this building is at your disposal, otherwise you might find yourself faced with dirt from past.

    You can also try to disvolve it in acid and get rid of what product is left from it somehow, burn in to ashes and spread somewhere. But yeah, the best would be preventing rotting, human rotting got this stench which every other human is able to detect.

     

    But just word of advice, don't. 90% of kills happens to relatives of murderer. Family is always primary suspect and if other evidence than body will still align, you might still be framed for murder.

    Ignore and distance yourself from nuisannces, kill only in absolute self-defense.


  2. So what if they know where vehicle is?

    Take out enemy team and they can do shit about it. At best they can employ some explosives/LMG which usually only end up with them being dead, car being somewhere else as it's destroyed and attacking team having head start.

     

    But one word in defense of that guy:

    Defending team tho. shouldn't be able to damage that car if it isn't taken by opposition. Defending team often damage car badly so they either force attacking team to destroy it and relocate (and taking car spawns are bad, it can even spawn next to it or somewhere near but in position in which there is advantage for defending team) or blow it up in their faces, then defending team relocate to repeat this shit until end of mission.

     

    Also not all missions shows delivered cars to other (defending) team, unless they are object of defense - usually you need to defend place from car reaching objective where markers for cars are gone.


  3. 10 minutes ago, ShaiShai said:

    not sure if your trolling or not, but how is a low silver like myself supposed to make any kills agents high golds if we are forced to face them in the district you suggest , that's just totally unfair, but knowing its from you, i bet it was more of a troll remark then a real suggestion (and your next post / comment will be GET GUD, i can see it now troll)

    So... either way it's bad? Okey.

    (Btw. on FC you gonna be forced to fight high golds anyway)


  4. 1 hour ago, ShaiShai said:

    they need to take the gun game out of mission districts, its sad to k up for a misison then when the mission does pop u get the same opp that doesnt want to play the gun game 10 times in a row, i came to misison district to NOT play in FIGHT CLUB , but now they bring fight club into the mission district ...... not like this post is gonna be seen by the devs (or the gm's that cant do shit but just activate the stupid gun game anyway)

    You talk about bronze districts? Yeah. They should be in green instead of bronze to gather bronzes and greens together. Silvers and golds should go gold.

    • Like 1

  5. In my opinion there was zero lessons learned from Autumn Assault:

    > Whole thing should be on one of three FC maps. I think beacon would do greatly.

    > Spawns, spawns, spawns (some kind of protection so we don't spawn with 20 others players and be killed from behind)

    > Nothing yet again is done against teaming.

    > Game bleeds FPS and lags.

    > Why this event again need to be run by GM again? Especially if GMs take very passive role?

     

    There is just one plus:

    > Nothing unique locked behind first place so I could exit after trying to play it 5 times and being more pissed than in FC in Sunday.

    • Like 1
    • Thanks 1

  6. On 5/13/2020 at 4:38 PM, HiLoSilver said:

    I watched someones video last night of a really good player that used frags. I was kinda surprised that he wasn't using concs, I get why now.

    I have always used concs for cars, but now I;m going to play around with good ole frags again.

    But my favorite is still the Brick, nothing more satisfying then getting a Brick kill.

     

    Before low-yield nerfs, it was low-yields. After nerfs it's frags. And concussions can do very much damage even to player, problem is very short blast range which leads to you being forced to cook nade to second before explosion so target won't be able to just step out of where you thrown nade most of the time.

     

    On 5/12/2020 at 5:14 PM, Resine said:

    Concussion Grenade - High damage, Low range - absolutely beast when used by high skilled player, trash when used by lesser skilled players. Imho have a highest skill cap of all grenades. (Yeah, yeah sure.)

    High damage, medium range ( https://apbdb.com/items/Weapon_Grenade_Concussion ) *

    On 5/12/2020 at 5:14 PM, Resine said:

    Fragmentation grenade - High damage, High range grenade - don't you think it's kind of weird that it doesn't have any trade off it's just better option for lowly thrown grenades in spamable manner hoping to get lucky hit here and there (Nade avaliable to everyone, enough said. All others are locked behind progression.). There is no point lowering its range since it will be just weak Conc, the propose I wanted to make is to lower it's damage to around 500-600 so we can have Low damage, High range grenade and then you could make your call (You will drop it usability to zero) - You feel you are good at cooking grenades go for Concs, you think you don't do well and miss a lot - go frags, but pay a price for that. (In terms of frag vs conc, all you trade-off is a bit of range. And you act like concussion is unpopular nade, something which is contrary to truth.) Or use other alternatives. (What other alternatives? XD)

    Medium damage, high range ( https://apbdb.com/items/Weapon_Grenade_Frag ) *

     

    Also gotta love how some what I assume are APB weekend players dislike any disagreeing opinion on frags (aka. against your glorious range nerf or any nerf toward frags).

    Then there gonna be suprised pikachu face on every APB player face supporting certain nerf (after it's implementation) because you broke in-game balance. Low-yields were only nades breaking balance. Now they aren't. Nades (and frags) are fuckin balanced as of current, get over it.

    • Like 2

  7. 2 minutes ago, 404 said:

    tracers are the little bullet trails in this image:

    nyKQSnm.jpg

     

    they were broken years ago and have effectively not existed ever since

    ...

    I don't know why I though silencers hide shooters then.

    Maybe because it made sense in my head... and would make sense in-game.


  8. Meanwhile:

    LO get rid of supply box campers who used them as nade dispensors so they not gonna be abused.

    Unholy 3 nades of low-yield got nerfed because they were frags with a bit shorter range.

     

    Meanwhile, you:

    Let's kill range of 2 frag nades, which anyone with ears, eyes and a bit of game experience can easily avoid.

     

    By the way anything you do to hurt frags means people will most likely switch to percs or concussions. Both are locked behind levels of grenadier role. Your butthurt would get even bigger.

    And if explosives are such bother to you, use Flak Jacket.

    • Like 1

  9. Word of clarification.

    Silencers are not useless. They hide your presence from radar and that can confuse even veterans about your location. Sound is still produced but you need to be very close to one shooting to hear it.

    The downsides of silencers hurting weapon capability (mainly effective range) in comparsion is what make people choose unsilenced weapons. 

     

    Annnnd... this tier list needs redo.


  10. On 5/9/2020 at 7:42 PM, TzickyT said:

    i know a lot of persons who not in this list... tbf but i think what is mentioned is a decent group

     

    Half of em are annoying hackers from FFBans era.

    Some of them went away and never came back despite being big part of community (moved on from APB)

    And rest is still there although doesn't take any active part in what is happening in APB... just occasionaly post on forums, occasionaly shows up.

     

    We all eventually gonna land in this list one day with whatever smart shit we get caught up with.

    • Like 1

  11. On 5/8/2020 at 11:31 PM, Noob_Guardian said:

    Ironically a lot of the moaners also want the norsemen buffed.

    Saw recent threads. The only people mentioning Norsemen are one who are counterargumenting PMG moaners.

    Also we got some small part of community being like that which work in this manner:

    1. Moan about some gun which in their vision needs nerf (Truth be told it's in their competitive zone and they have to do more than just pew pew to defeat it)

    2. Everyone counter-arguments (in worst case LO accepts)

    3. 1 month silence after realization or not

    4. Go back to moans about the same gun (if not realized) or other gun with which they have problem (if realized)

     

    As of current, there is hardly ANY gun which needs nerf.


  12. 11 minutes ago, ReaperTheButcher said:

    Pretty sure you wont even make to this threat anyways 😁

    It was already established with how threat works as everyone who achieve gold I would and additionality to that nobody would be happy from their new color.

    And you were defeated on numerous occassions by me, so quit your bullshoot.


  13. Last time I did gold activities (and anyone know I did them a lot not far ago), know you need 20+ activities to stand in gold baylan reward. If you are at least decent player, you should do that in 5-6 hours.

    There were some times where it peaked even to 30 activites to be in 10% but it happens very rarely and only when people suddenly need JTs (like when JT became revelant when permanent weapons were put in Joker Distribution)

     

    I would also suggest you to sacrifice one whole day to do both FCs and then not bother with it for rest of week. Helps a lot for mental health.

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