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Posts posted by Hexerin
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Why is there even discussion about how to fix the current overtuning of the shotguns? The solution is extremely simple. Reduce the effective range on the traditional shotguns (JG, CSG, Strife, NFAS, True Ogre) to 5m, with the dropoff bottoming out at 15m with a 0% minimum damage percentage (in other words, they can't do damage past 15m). This allows the current changes to keep them completely consistent within their intended use case (point blank CQC and corner popping), while also fixing the current range problem. Everything is solved, with no downside.
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Reiterating for the umpteenth time, these HVR changes do literally nothing to correct the actual issues the weapon brings to the game.
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6 minutes ago, BXNNXD said:doesn’t it work just like the group invite notifications? if a small green box that will go away on its own is that much of a problem you should prolly be /dnd at all times- 1
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1 hour ago, Androvald said:You can prevent getting friend / trade invitations by setting your state to do not disturb (/dnd).
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35 minutes ago, Infinito said:Hi MattScott,
Not sure if I can post it here, or should create a seperate topic.
Can we please have a queue system to join full districts?
When a district is full, you'll be thrown in a queue which allows you to automatically connect once a spot is available.
This would be even better to play somewhere with a group of 4 players -
36 minutes ago, Ignas / qsn said:that new weapon.. is it going to be a reward of JMB 21?
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6 minutes ago, Sergsininia said:Question:
If we used the advanced launcher for our graphics settings, will the OTW launcher mess with them? -
Just now, Keshi said:im suprised im getting 145fps on max.... i play on minimum on jericho and struggles to maintain 120..- 2
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Just now, KondorPL said:Are shotguns gonna be that broken for real? Or its a joke
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All I'm reading is that I'll be able to enjoy a solid 60 FPS again after ~6-7 years... at least until a smoke particle appears and the game shits itself because Unreal Engine.
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Just now, liav said:How about cancelling Marketplace TAX? It is 100% useless and profits nobody since it's not g1c. Its just frustrating to sell something and see the money dropping..
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1 minute ago, MattScott said:Yes. If you remove them, then you are automatically removed from their friends list as well. -
11 minutes ago, MattScott said:Yes. When you invite a friend, they now have to accept the request before they are added. We also now hide your exact location from friends till the entire process is complete.
Edited for clarity.- 1
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20 minutes ago, Haganu said:Can this thread die please.
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32 minutes ago, Aeronaut said:how effective do you FEEL the /report function was?
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8 minutes ago, CookiePuss said:Yukon is a terrible weapon, so I personally dont care what they do with it.
But it functions as the database says it should and it is a legendary. Ive never understood the assumption that the hipfire rof has to be different than the mm rof. -
8 minutes ago, xSagittiSx said:In November 2013. -
The more I think about it and discuss it, the more I continue to feel that the proposed shotgun change needs to be put on hold.
We've had consistent shotguns in the past, and the result of that was that shotguns pushed all other weapons out of viability because nothing could compete with a consistent two-shot with a high rate of fire (aka the CSG). Most of the objective locations in Financial are indoors or in enclosed spaces, which perfectly cater to the CQC nature of shotguns. Waterfront has more open locations, but most of them cater to "drive up and hop out" as well.
I would say to put the shotgun change on hold, wait until after the currently known and being worked on hitreg issues have been fixed. Once people have shaken out the state of shotguns from that, then you can reexamine the necessity of the proposed shotgun change. I can almost guarantee you that you'll find the change isn't actually needed.- 1
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4 hours ago, Kempington said:Snip cause long.
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Was definitely one of the best cheats in the older GTA games, would love to see something like that here. It would need to be an event or something though, not the normal behaviour.
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53 minutes ago, Yood said:thanks.
I did not link this issue to the controller -
6 hours ago, BXNNXD said:last time i used the swarm (prolly a year ago, so maybe my memory is shot), the recoil went both left and right, with no predictable pattern -
23 minutes ago, BXNNXD said:horizontal recoil is inherently uncontrollable
Perhaps a solution to APB's networking issues
in General Discussion Archive
Posted
This solution isn't feasible, as it requires an extensive existing network infrastructure (which Little Orbit obviously doesn't have). To make it happen, it would require multiple billions in expensive infrastructure setup, and it's highly unlikely that Little Orbit would make such an investment for a game that's barely scraping by on pity handouts as it is.