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About Sykc

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  1. to g1c times I had on Citadel Latency 25ms (without ddos) I do not know what you do Little Orbit but now I have to play with 60ms! Whenever I hide behind a wall I die. Maybe my hitbox is bigger than an elephant or it is because of the delay. I know others still have a much higher ping but it annoys extremely!
  2. why you delet my post from the Cheat forum ... @Mina_ ? These were important insights for you LO and for the community to see what the attackers are planning!! The community needs to know that there are working hacks that are as easy to find as a recipe for a roast chicken!!!
  3. if you read through the cheat forums you feel the storm is coming. many, many hacks are back in circulation, can be that one is quickly banished but that's the cheaters I guess do not care.
  4. its monday relax and wait until it is evening
  5. okey thanks you Matt for the answer, then the topic can be CLOSED
  6. server are good ? the server crash today again for all dude, nothing is good
  7. that so unfair, now all people with Overpowered PC get better and better. damn LO buy me a gaming pc please.
  8. @Sergsininia I do not believe that, when my whole clan is teleporting. except for one player. and we have no idea why the game is so broke that other people have laggs and the other one can play normaly Maybe she should change the server provider for the EU or for all. but that make no sense, other people suffer under the shity laggs.
  9. how is this possible Kempington can play apb and we can not, he say on his stream he have no laggs an the servers are fine WTF, fix this shit !! i want to play apb
  10. Everyone only longs for a playable game, and Lo is as the name suggests too little
  11. they still believe in ddos ? ahahhaha
  12. The good news is that today we again set new records for beta players in the game, and the bad news is that during the beta phase there are some limits on network capacity, with increased capacity originally scheduled to be ramped up over time (which of course - given the response for the game, will now be sped up - a lot). To give you some inside stats (we can call this the exclusive blog post "stat scoop") even though I will not expect to normally share many (if any) realtime stats. But given the week we have had I will certainly share some of that; at peak today, after only six (6!) days in Open Beta, we had just under 24,000 peak concurrent players connecting to the game globally (aka "Peak CCU") with a somewhat larger number of players logging in to the game in Europe than in the US, with more than four times that number of unique players logging in to the game during the last 24 hours, each player with an average playtime well over 3 hours per game session (average!). This load also meant the system automatically fired up over 200 district server instances around the globe to handle the load from the gamers. To put that in some perspective with some of the great games out there (some F2P, some subscription); Eve Online announced back in 2007 that they had reached 35,000 peak CCU, which was 4 years after the game was released. World of Tanks announced in April this year that their PCCU reached 25,000 after a year of Beta testing. Nexon announced that Combat Arms beta had reached 12,000 PCCU in Europe in their open beta running for 10 months from December 2008 to September 2009. So for us to get to 24,000 PCCU in six days (and WELL over 12,000 PCCU in Europe) is certainly a very good start, especially when you consider its still only Beta, and it has not yet been a week (and we have now also capped our servers to boot) the servers had to endure much more in the past but today not even 600 players can play at the same time soooo sad apb is a big trashcan
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