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TheCorruptedVoid's Achievements
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Going to Windows 11 home from pro and same error, but did notice that only crashed after updating AMD board drivers. Turned off the software and will update after a few days if it fixes it or If I'll remove it and go from there.
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Windows 11 Pro 4090 Tuf 24GB 64gig 6400 (locked at 2400, profile turned off) M.2 Samsung 990 Evo 4tb M.2 Samsung 990 Evo 4tb HDD 8tb HDD 16tb MSI 870E Carbon Wifi AMD 9900x3D Anyone have any ideas on what's going on?
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Setting apps for Launcher/apb.exe as admin in propitiates -Didn't work Doing memory leak fixes -Didn't work DX Fixes -Didn't work GFAC fixes -Didn't work Default settings set in game files -Didn't work Everything Updated -Didn't work Closed all programs in background -Didn't work Deleted AppDatas -Didn't work No over clocks of any type (gpu, amp/xmp, cpu) still reset anyway -Didn't work Game repair -Didn't work New install of game (deleting apb reg, appcashe, and so on - so it's a clean install) -Didn't work Hard Drive scan to see if it's failing -GOOD C++ repair and installed (tried both) -Didn't work .Net frame work repaired/installed (did both) -Didn't work Memory test to see if ram is failing -GOOD Windows scan to see if it's Corrupted -GOOD ran the repair anyway -Didn't work Restarted after every step/repair/re-install. -Didn't work Throwing crap at the wall and seeing what sticks -Didn't work
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sfc /scannow - DISM /Online /Cleanup-Image /RestoreHealth Didn't work.
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23:51:22 - Log: Exception handler starts. 23:51:22 - Log: Main thread is suspended. 23:51:22 - Log: UE3 memory allocator is unlocked. 23:51:22 - Log: Memory freed for exception handler. 23:51:22 - Log: ErrorCode : 0xC0000005 23:51:22 - Log: ErrorLocation : 0xC0000005 23:51:22 - Log: Create minidump. Found in the dump, working on fix. It's APB_Audio: cAudioEngine.
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https://imgur.com/a/UWgr9Vz Launching from steam or ExE. No error pops up. 23:51:22 - Log: Log file open, 25/10/26 19:51:22, PID 6400. 23:51:22 - hosting: BugReport.exe -url "http://apb.crashreport.gamersfirst.com" -type "crash" -reporter "Client" -summary "General protection fault: " -showbugreference -log "D:\Steam\steamapps\common\APB Reloaded\APBGame\Logs\2026.10.25-19.51.20-6400.log" -file "D:\Steam\steamapps\common\APB Reloaded\Binaries\..\APBGame\Logs\2026.10.25-19.51.20-6400_Catcher.dmp" -dxdiag -errorcode "0xC0000005" -user 23:51:22 - Exit: Executing UObject::StaticShutdownAfterError 23:51:22 - DevNet: Closing connection Default__NetConnection due to shutdownaftererror 23:51:22 - DevNet: Closing connection Default__ChildConnection due to shutdownaftererror 23:51:22 - DevNet: Closing connection Default__TcpipConnection due to shutdownaftererror 23:51:22 - Exit: Executing UWindowsClient::ShutdownAfterError 23:51:22 - Exit: Executing UWindowsClient::ShutdownAfterError 23:51:22 - Log: Exception: Starting StaticShutdownAfterError()... 23:51:22 - Exit: Exiting. 23:51:24 - APB_Steam: EOS shutdown completed 23:51:24 - Log: Log file closed, 25/10/26 19:51:24 GFAC initilization started! GFAC DLL module succesfully found! GFAC Initialize function found! GFAC Initializion completed! GFAC DLL file found! GFAC Finalize function found! GFAC Finalization completed! [ELEVATION] CheckElevation() called! [ELEVATION] CheckElevation: IsProcessElevated() = 1 [ELEVATION] CheckElevation: IsRunAsAdmin() = 1 [ELEVATION] CheckElevation: passed -> returning 0 [ELEVATION] RequestPrivilege() called! Priv: 20 [ELEVATION] CheckElevation() called! [ELEVATION] CheckElevation: IsProcessElevated() = 1 [ELEVATION] CheckElevation: IsRunAsAdmin() = 1 [ELEVATION] CheckElevation: passed -> returning 0 Finalize routine started! Error: 0 InitRet: 1 [FINAL] Finalization completed!
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Cool, thank you for clearing this up.
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Purchased: Aug 14 @ 9:10pm 1,100 G1C - $12.00 Subtotal $12.00 Tax $0.87 Total $12.87 Purchased: Jul 2 @ 5:42pm 4,560 G1C - $40.00 Subtotal $40.00 Tax $2.90 Total $42.90
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So it did change, It's $12USD for 1,100 G1C now. Looked at past order history on Steam. 1.1 Cent per 1 G1C
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Was there a price change on G1C?
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PC specs? Also a lot of errors in the past were fixed with dx9 install from microsoft website.
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TheCorruptedVoid started following MattScott
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Should try to run repair and see if it happens again that way it can install BattleEye again, maybe it just was a bad install. If it happens again it's best to tell support about it in a ticket and get a clear answer from them.
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Thanks Little Orbit
TheCorruptedVoid replied to IGeertI's topic in Social District (General Discussion)
I would say "yes" It's getting better but it's going to take time. Give it a try and see if it's doing better for you. My game hasn't crashed AT ALL from x64 update. There are hitches and server lag still but no where near the amount it was before. It goes without saying there are problems also, BUT most of them are fixable by just updating DX9 drivers from Microsoft website. This is many for GPUs that came out the past 6 years to now. -
Thanks Little Orbit
TheCorruptedVoid replied to IGeertI's topic in Social District (General Discussion)
I'm glad that you've taken the time to read the forums. It shows that you've been following the players and what we think/feel about the update. As for 2.x, I still think it could have worked. The way you guys were going about it was time/resource consuming. I guess I'll take you up on the offer and message you after a month or 2 when people stop blowing up your inbox. I'll help anyway I can and we'll go from there. -
Had this issue in the past, not saying it'll solve it but worth a try. -get the latest DX9 from Microsoft website. DX9 install below Make a folder called DX9. Run the DX9 you got from Microsoft website. It'll ask for you to set a location to extract to. Use the folder you made. Go to folder, in folder you extracted to. Right click DXSETUP and run as admin.
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