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koenyboy500

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Everything posted by koenyboy500

  1. Personally I think that the NTEC-7c 'New Glory' stole all the expertise of what the Scoped NTEC-5 wanted to be. Whilst it is fair that such a dramatic change would indeed make it a 'Legendary' status, along with having a much more modular model. I do think that the NTEC-7c stole the spotlight of what could have been. As for the Scoped NTEC-5, I think the zoom could be increased alongside its effective range (+- 15m), but this would have to come with a big trade-off. Standing still for this however, is unacceptable.
  2. The Scoped NTEC-5. Nobody ever uses it, nobody ever needs to. As someone who performs extensive experimentations on a variety, if not all, weapons, I'd say that the ARMAS Scoped NTEC-5 is incredibly underpowered. It's main gimmick is that the weapon, over it's normal NTEC-5 counterpart, gains more zoom (in terms of FOV) when you aim down sights. This is a neat something, but it has minimal impact on performance as the accuracy you gain with it is almost unnoticable. Let alone if you started firing a second bullet. What does help the weapon over its normal counterpart is that it has a SLIGHTLY less severe damage drop-off when hitting targets beyond the maximum damage range. At the very best difference at 65m it takes 8 shots to kill opposed to the non-scoped NTEC-5's 10 shots. Though as for its downside, you'll get a massive penalty to your accuracy if you are moving and aiming, which is not a problem for the normal NTEC-5. In fact, it is recommended to use Mobility Sling on the NTEC-5 so you can become more nimbler with it as you are aiming. The Scoped NTEC-5 however, gets absolutely crippled when you try to move and aim. Standing still just to get a very tiny benefit of a better zoom mid-combat is suicide. The increased zoom does not help the gun in a realistic fight at the range it's meant to be in and it makes close quarter combat slightly less effective as well (though this was already a weakpoint of the NTEC-5 series). Truth be told that if both user and enemy combatant are not in their optimal weaponrange and require more shots than usual, the smaller damage reduction beyond maximum range COULD be of help. but fighting someone outside of your comfortzone is not a smart thing to do, nor is it a good gameplan (and yes, I've tested this). Other weapons emphasize on adaptibility much much better. TL:DR, the Scoped NTEC-5 wants to be more accurate and longer ranged but fails to make an impact on both ends. The downside of crippling your gun when moving is a good way to commit suicide. Nobody uses it nor do they want to. So I would like to ask here on the forum what YOU would want to see for the weapon in terms of a balancing touch-up towards the current day of APB:R. I'm not asking for it to be overpowered nor to replace the NTEC-5, but as of now it is a downgrade in almost all circumstances. Give it some specialisation that would make a player want to use this (compared to...) (and of course the emphasis should lie on the difference of it being 'scoped' in contrast of the 'nonscoped' variants.)
  3. Oh don't worry. I have very low expectations and that is even IF they tried to cook up something.
  4. Anywho, to be on-topic. I would LOVE to have a 'Set Weapon Modification' system where you can Save and Load weapons with personally preset mods when you swtich to them. Constantly re-applying reflexes, hunting sights and whatnot gets timeconsuming and sometimes fails mission-critical moments. At this point I think I've bought like over 8 Hunting Sight 3's and also a lot more duplicates from other mods, just so that the switches to my personal favourites and flexible weaponry is quick. (though I'd still like this feature one day :P)
  5. So what can I say except you're welcome? ^,^
  6. Oh my apoligies, hold on. I'll get a list of every single secondary so I can list them all for you under the label of that these weapons are not really a problem. Bar maybe the Joker-RFP then, and if you're so sure about the Nano I'll put it in the list of "These are okay secondaries" along with the rest.
  7. My guy, no one is gonna complain about a dang Mountie or PDW or N-FA. Not about FBW, not about Showstopper. People are already saying the FR0G would be a fair thing to go up against... I COULD however see people complain about the Joker-RFP or the OCA-Nano if they really went looking for something to complain on but c'mon man. We ain't petty. But .45 crosses a clear line.
  8. I hardly find myself getting tilted against someone who would use FR0G weaponry. AND I would feel like I had a big chance in beating them. Hell, if I find myself losing to that with an SMG I'll try to kill them from a longer range to make sure they need +1 extra shot.
  9. Point and case. And I'm gonna send some reports of spam as well
  10. A'ight. I'm gonna be the better man and just straight up not respond to some specific invididuals here who are CLEARLY ragebaiting and trolling. Let's make APB:R enjoyable once more. Bit by bit. An endless fight, but I am willing to fight for it.
  11. We? Who the fuck is we? WE are complaining about a weapon and I am starting to think that it is actually the majority of the people here. So you can crown yourself king with your opinion all you want and call people bad or whatever, but don't call over 50% of the pop people with 'false claims' Don't look up (the movie)- kind of pleb you are.
  12. You have all these people complaining about a singular gun: The Colby .45 AP People call it Overpowered. They're not comparing its power to other secondaries as in 'this is equal'. SURELY something has to be going on. Or do you people think that every single one of us who are complaining are some sort of cult? Goddangit people if many members of the forums take a claim to something, in thise case: Colby .45AP is too strong, then SURELY there is a reason for it. But y'all just mad and angry 'cause that would neglect my investments of either Jokertickets or G1C'. Get real. There is a problem. We ain't typing for fun.
  13. That's like saying that the Strife is OP becaues it could technicly 2-shot. Let alone the N-FAS wiith its TTK of all things. Yeah he missed, of course he lost. But when people don't. There ain't much chance. (And trust me, those Fight Club people who play every day rarely miss) (also as a sidenote dang what quality setting is that xD it looks so yikes)
  14. You know what. Next time I play APB:R and use the 'fuck you' gun. I will hit that record button.
  15. I'm just very happy that some people with brains are also taken up some action here. Nerf AP. Nothing will change except for some people crying over not having their op secondary anymore. Everyone wins. Except 'them'
  16. Fuck it. I am fucking done with this bullshoot. Congratulations, I'm gonna equip my own bullshoot get-out-of-jail-for-free Colby .45AP and never take it off. you guys are fucking killing apb
  17. what a fucking trollpost. we must not be playing the same game. I've seen League of Legends players more honourable.
  18. Loving how everyone just keeps being stubborn and wanting to keep the problem. Ooh lets add a silencer, oooh lets make it reload slower. ooh lets fucking nerf the stamina damage THE PROBLEM IS that when you corner someone and they whip out this bullshoot out of their patootie and them killing you because of it, NO MATTER how much skill would be involved, is killing the weapons who SHOULD excel at those, their own, ranges. People can aim, everyone can aim, having the AP as a 'skillgun' just does not justify this. "Random bullshoot go!" and 'coinflipping' if people carry this or not is not a viable playstyle. Imagine having a 1shot sniper that is sluggish or 'heavy' or whatever and the excuse becomes "Should have deployed character-mod barrier like eveyone else'. And 'yea but the weapon is difficult to use' arguments everywhere. It doesn't justify it existing. Not in the world of APB:R today where EVERYONE (still) invested in it is now basically a hardcore-veteran. Oh you don't use 45.AP? You deserve to lose. Fucking bullshoot. Frankly, I have no thoughts on how to 'fix' the weapon and it should be completley reworked (thinking a revolver). The only thing capable of "45AP'ing you should be people swapping to the NFA-9 and landing lots of shots. THAT is high risk high reward and only on very close ranges. If all else fails. Make this a primary weapon where in its current state it belongs.
  19. Damn, I feel sorry for OP for having this many sh*stains in their topic with the people who responded here. It's almost like you can smell the hackers and gold users by their cries here. No weapon should turn a 5meters distance engagement against a sniper into a complete and utter coinflip whether or not they carry the 'fuck you' secondary. Anyone defending Colby .45AP and not recognising it COMPLETELY disrupts any on-going balance immediately has some BIG red flags from my perspective. (Not saying it's the only gun who does that but why the fuck would people defend this weapon even)
  20. It is theoreticaly possible by just quitting before you see the "You lost" endgame results. But I SERIOUSLY doubt someone would go out of their way to constantly boot up the game and then quit the game for that many games.
  21. THIS. Also, whilst they fixed something with 'out of bounds': I literally, I kid you not, GET KILLED when I spawn in the Prentiss Tiger building in Waterfront on the south-west. I spawn in and then get killed immediately for being 'out of bounds'.... That whole building is a minefield of 'oops I have to kill you instantly now'. (Would make for a fun minigame actualy xD)
  22. As a scientist I'll just say: TL:DR with the whole dartboards and all: there is a difference between precise and 'good' results. I'm not going into any discussion today but I'll just say that CONGRATS! From the 15 meters radius you'd use a shotgun at (hopefully), then with this buff you would effectively hit 1 more pallet somewhere between 8.000 meters and 8.100 meters as difference. or something
  23. Shredder is downright OP. I never see people use it but holy moly is that overpowered. A tiny bit of trigger discipline and you will be combating things at SMG ranges easily and still come out on top. Best of all worlds: higher firerate like NFAS, reliability and damage of JokerGunworks, and range of Colby SMGs. Also people, PLEASE stop using sights on shotguns. It does not work like you think it does. As the Steam guide goes:
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