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illgot

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Posts posted by illgot


  1. The bounty system is there to balance missions.

     

    If one person or group is doing too well the bounty system opens them up during missions to interference to allow the lower skilled team a chance to complete an objective.

     

    Without it, a lot of lower skilled teams would never have the chance to advance and honestly the game would become pretty boring and predictable.

     

    The randomness of N5/P5s makes the game more chaotic.  But if you really wish, you can always drop your Notoriety/Prestige by talking to a contact between each mission.  If you are the type of player who can go N5/P5 in a single mission... well the bounty system was built to balance players like you.


  2. I'm a vet but have horrid aim.  The only reason I can win missions is because I know the map and I can play smart.  I'm also not above using Remote Detonation, my Volcano, or just constantly pushing a car that the enemy is trying to unlock until they blow me and the target car up (then I repeat until the timer runs out).

     

    The only thing I am above is running with an item. I'm a horrible player but I draw the line at running.


  3. would be cooler if Legendary weapons also came with a unique skin which could only be used as long as you have that legendary in your inventory.

     

    I don't mind not being able to reskin my legendary weapons but it would be nice to have the option as I really only use my Golden Skin.


  4. 2 minutes ago, Lign said:

    Why use oca/pmg/jg/CSG if nfas does full damage in time as shaw. The problem with nfas as it has too fast ttk for a gun with 3stk. Low amount of shots that requires for a kill with that firerate makes the gun so forgivable and no skill ceiling at all.

     

    The reason why I made that comparison between pre nerfed hvr and nfas because it both takes a lot of effort to beat it. Nading, outsmarting etc. you have to try so hard to kill these two weapons while their users can casually and lazily performing good with that weapons. Don’t you notice that the most popular guns among newbies are nfas and hvr?

    10 meters.  Have I not stated that enough.


  5. unless you have access to an explosive weapon without renting, the OSMAW is your best choice.

     

    It gives you an anti vehicle weapon, it gives you a weapon you can use against campers, it also gives you AOE damage which no other weapon in the JT store offers.

     

    All the other weapons are hit scan so they basically work just like every free weapon in the game.  Nothing in the JT store will offer your tool box a diversity boost like pulling out an OSMAW without spending 30k every 10 days to rent one.


  6. 11 hours ago, Lign said:

    Just take oca or nfas and come closer to hvr and minttk it, was it so hard or bait him for a shot to make him miss and push him afterwards, was it so hard either? I think you're just hypocritic at this point, it's okay to nerf one op gun even if it's possible to outplay it but it's not okay to nerf another op gun

    I didn't have issues with HVR users even before the nerf.  Quick swapping ones were annoying but not impossible to overcome.  The only issue with the HVR was the ability to quick swap made other sniper weapons obsolete, especially since you could quick scope/quick swap before any of the changes.  Why use the DMR, Scout, etc if the HVR did full damage with quick swapping.

     

    The overtuned the HVR was that it was a decent in CQC  if you played right through 100 meters.  That is basically no range limit, something that the NFAS, no matter how powerful, has considering it's limited range of 10 meters. 

     

    So comparing the nerf of the HVR to a possible nerf of the NFAS shows how little you understand the two weapons and why one needed balance while the other is only good in a very niche environment and fine.

     

    The NFAS does not make other shotguns obsolete (at least it wouldn't if hit reg wasn't an issue for shotguns right now).


  7. 12 hours ago, TheJellyGoo said:

    I'm saying a broken weapon is a broken weapon no matter what category it is (didn't say they should be equal?)!

    In return could you answer my question? Why did the Yukon need a nerf? Secondary or not - just don't get close, right?

    it was broken from release and the developers admitted it worked better than it should have.  Hence broken, and even if it wasn't broken, no secondary should work as good as a primary.


  8. 2 hours ago, Lign said:

    It doesn’t matter, if it was possible to outplay like you said then it shouldn’t get nerfed

    Thinking that a 10 meter limit on range is equivalent to a 100 meter range displays how simplistic your thought process is and explains how it is impossible for you to counter an nfas.

    1 hour ago, TheJellyGoo said:

    Yukon was just as much of a facehugging weapon yet would you say it was totally balanced since it was arguably even easier to "outplay"?

    The range argument isn't a get free card when the game is based around objectives that force you to engage.

    So you think a broken secondary should be equal to a cqc primary...


  9. 1 hour ago, TheJellyGoo said:

    How does the option in being able to tactically outplay others transfer to the direct performance of a weapon?
    Sure you can outplay some potatoes... but we shouldn't balance weapons around potatoes should we? What if you meet someone who has an actual brain and uses the nfas?

    Otherwise the answer to every weapon complain would be to just not get hit - would solve all the issues.

     

    Not saying that the things you mentioned shouldn't be considered in the broader scope but before all that you need to take a look at the weapons raw performance.

    Raw performance with in 10 meters, with in a niche environment and only against people who refuse to change their tactics.  There are plenty of tools available at max rank (and they should be available to lower ranks) to counter an NFAS and if it is impossible then you may want to look more inward.

     

    The NFAS is fine for a shotgun with a range of 10 meters.

    1 hour ago, Lign said:

    By your logic hvr shouldn’t get nerfed and qs was just fine. Just hide when the opponent attempts to qs you

    HVR is not a shotgun limited to 10 meters.


  10. 10 hours ago, Lign said:

    I like how some people suggest to stay away from effective range of nfas, and they don’t realize that most cqc situations happen below 10m and each popular cqc weapon has a problem fighting 0.56ttk nfas. It’s the same if I would say to stay away from the ntec effective range and take long range weapon if you can’t win it in its niche because it can’t beat long range guns

    I like how some people refuse to use any tools other than their primary then complain that a weapon with a limit of 10 meters is OP.

     

    Do you flare a hallway and toss grenades?

     

    Do you use radar, do you block off an exit with your car and use rockets or OPGLs?

     

    You have all been here long enough to max out multiple characters but refuse to use basic anti-camper tactics and think rushing the point from the same direction solo is the reason the NFAS is killing you.

     

    I'm a horrible player when it comes to out shooting players, but I can out play others because I use more than just my primary.


  11. 18 hours ago, Kitty Yekaterina said:

    Why should nfas be changed? Its easily countered as any other weapon.  This cryings for nerf wont pass...you ruined ntec...u ruined oca...u ruined yukon... every wep got ruined because hand full of people couldnt handle training with that weapon so tehy have to go cry spam to ruin it for all others.

    Learn to play with it..end of discussion.

    because lower skilled players can't counter the NFAS even though it has an effective range of 10 meters and can be countered with explosives, grenades, staying 10 meters from the enemy, a secondary weapon, even an LTL Stabba.

     

    The NFAS has one advantage, if you use cover it is great to pop out and kill people that get with in 10 meters of you.  Other than that you are SOL if caught out in the open or more than 10 meters from the objective or targets.

     

    I counter the NFAS with my FBW or even Colby Commander (favorite secondary).  I also toss grenades then charge the person after they get hit and take them out in CQC with my FBW.  I consider myself medium skilled so the people asking for the NFAS nerf have to be lower silvers to bronze skilled.


  12. On 11/7/2019 at 3:49 PM, Lign said:

    Nothing is possible to fix with the current threat system, just wait for cross district matchmaking, it's the best and the only solution to fix that mess

    could by default, place bronze and trainee players in the trainee district instead of placing bronze players in the bronze district.  Keep the threat restriction in place for the trainee district.

     

    Then remove the threat listing/restrictions for the rest of the districts and just hide people's threat.

     

    On Jericho we barely have enough to fill 2 districts (not counting the trainee district) during prime time so we certainly do not need 1 threat rating of every Waterfront/Financial open at all times.


  13. 7 hours ago, Lign said:

    We had trainee districts before and even in time years ago when apb had the highest population it was so dead and you want trainee districts back when the population 5 times less

    it's just to try and give bronze/trainee players a place to learn without being put against silvers and golds.

     

    we need a way to retain players long enough for them to enjoy the game instead of being rank 15 going against a fully equipped rank 255.

    • Thanks 1

  14. 5 hours ago, FakeBungo said:

    the way to fix dethreating is to remove threats

    I wish they would hide threats and take away threat restrictions on all districts but the trainee district.  Our population is too small to have 1 of every threat segregating the population.

     

    Put all Bronze and Trainees in the trainee district by default and keep them there until they turn silver.


  15. On 10/31/2019 at 1:54 PM, N3wMarty said:

    Halloween knocks on our doors, finally.


    - While people obviously go with the flow of the mainstream, Halloween parties, funny horror shows, they don't know or don't care about what kind of symbols they play around with and sometimes it's even better they don't know much about their meaning, at all.

    Well, anyhow, with that sexy 'Pentagram outfit' it's the first time I see any symbol attached to armas-clothes (or am I wrong?) and even it's related to Halloween, I am wondering where this goes to...


    - While the pentagram's origin and usage is different, by today's mainstream the >inverted pentagram< is mostly known aligned to Satanism,

    for example combined with a goat in the middle it's the main-logo of 'The Church of Satan' in the U.S.:

     

    Baphosimb.gif

     

    Satanism is by the mainstream mostly known for
    - black mass
    - blood rituals with animal and human sacrifices
    - Antichrist, demons, evil, and so on and so on...

    To mention also the Nazi-league already used to have satanic circles and celebrating occultism, not because black and red was also their favourite colour, lol


    So I am wondering, what comes next, at the Christmas event?
    'Fundamental Christians outfit' or 'The Holy Pope outfit' covered with 'Holy Cross' symbols?


    I am asking Little Orbit:
    Why didn't you design the outfit itself demon-ish in its form or style which would be easily possible without any symbol instead? For example with some small extensions like the little claws at the Devil-Wings, to make em look devilish...


    I am asking Little Orbit:
    Is it in future really necessary to place any controversy, any religious, or any kind of symbols -at all- on certain clothing parts?


    And about Christmas event I have a suggestion already: as a counterpart to Halloween why don't you make a sexy latex/leather Angel-Suit (without any symbol) to complete the existing Angel-Wings/Angel-Halo as a set?


    Please think about it,

    Happy Halloween

    Satanism by mainstream... you mean the same "mainstream" that blames violence in America on video games?

    • Like 1

  16. would love to have a body suit as an option in game.  Allow it to be considered "underwear" and wearable under all clothing.  No wrinkles or bulging so very little sculpting.

     

    Basically this clothing item is like a full body spandex minus the head.  This would allow players to create any number of outfits like full body tattoos, superhero outfits, or just supplemental to blend in with existing clothing.

     

    You can sell the same suit multiple times by selling different textures like matte, shiny or leathery.  Even sell different versions; one a full body covering even the head and face, one exposing only the face, another exposing the head, hands, and feet.

     

    • Like 5

  17. 5 hours ago, Ohshii said:

    Wow, lots of actual good strats on this thread. Like sincerely good strats on this thread.

     

    I only got 1 question; why is it when my teams fight the people in this thread in missions, almost all of them either instantly AFK, hackusate, both or quit the match? 😞

     

    People seem to know how to play, I guess afking is just easier to do? I dunno, never afk'd or quit in a match before lol. But i have hackusated! 😛

     

     

    because our population is small and shoves people of low skill against people of high skill.  It looks like cheating to lower skilled players and they give up.

     

    Plus the game runs like crap.


  18. Those aren't real gold threat players in the bronze districts.  Those are silver threat players who are only gold threat when they go against easier opponents such as bronze or low threat silvers.

     

    Because our population is so small it is hard to have a balanced game in 2 districts so silvers often gain gold threat in the bronze district because they are facing easy opponents and drop back down to silver when faced with others silver and gold threat players.

     

    Real gold players are never found in the bronze district because they don't lose their gold threat nor do they have to dethreat and join the bronze district to win games.

     

     

    • Like 2

  19. 3 hours ago, Farbon Ciber said:

    We need to stop changing weapons that people have purchased with rl money over a year after they are released. It is not fair to those people. I would like to see LO commit to     a no change rule once a weapon is released for purchase. That means they will need to test the weapon better and insure it is dialed in before releasing it. The only exception might be if for some reason and exploit was found.

    You end up with a power creep that is harder to fix than just balancing all weapons.  This is coming from a person who has been around since the release of the Whisper and CSG

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