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MattScott

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Posts posted by MattScott


  1. Hi everyone,

     

    It's both - a batch of Decals and a batch of new primitives.

    I realize these aren't as sexy as some other items, but we wanted to explore some reward categories that hadn't been touched in a while.

     

    Here are some samples from the new decal rewards:

     

    decals.png

     

    And here are some samples from the new primitive rewards:

     

    primitives.png

    Thanks,
    Matt

    • Like 11
    • Thanks 2

  2. Hi guys,

     

    We will be making changes / tweaks as we go.

    I'm guessing the player count was left high by accident. The team will check it.

     

    NOTE: We're also on mitigation right now, so the server performance should be better once the DDoS attacks stop.

    Apparently someone has no Halloween Spirit.

     

    Thanks,
    Matt

    • Like 8

  3. Hi everyone,

     

    We're hard at work bringing Fallen Earth into a new engine, but in the meantime we thought we would have a little Halloween fun.

    The team dug into the archives and unearthed some older events that we have pushed live.

     

    Here is a quick rundown.

     

    Event #1 - Devoured:

     

    The Skittering Broodmother has resurfaced, and now is a rare opportunity to kill her! Speak with Dr Medford and get the events appropriate for your level and it will appear in mission list.

     

    Kaibab Forest: 6529390 5217131

    Northfields: 4546171 4999155

    Plateau: 4508085 3937390

    Deadfall: 5522419 5120507

    Outpost: 6288767 3549462

     

    "From Beneath You" - Bring 15 ganglion mass items collected from invading insects on given locations. Rewards with 1 AP and 1000 Chips and a Trick-o Treat Bag.

     

    Kaibab Forest: 6244322 4763120 and 6253350 4785350
    Northfields: 4206390 5084203 and 4209199 5099007
    Plateau: 4722455 4040136 and 4736064 4040363
    Deadfall: 5685928 5108185 and 5699074 5088365
    Outpost: 6519760 3402486 and 6343067 3534247 and 6538725 3398799

     

    "Devoured!" - Kill the skittering broodmother. Though it will be much harder to spot and will rarely make herself seen. Rewards with 800 Chips and a Trick-o Treat bag.

     

    Kaibab Forest: 6252968 4784902
    Northfields: 4213666 5088675
    Plateau: 4722455 4050108
    Deadfall: 5716779 5095801
    Outpost: 6344850 3530048

     

     

    Event #2 - Days of the Dead:

     

    It's been years since the dead were restless, but once again corpses have started to rise and spread disease over the canyon fields. Some of the locals have tried hunting them down, but they need your help.

     

    daysofthedead2018.jpg

     
    The popular Days of the Dead event from 2009 is back! However a large chunk of the data for the event was missing, so we had to fill in the pieces to make quests function.

    The changed portions of the event are as follows:

     

    Bankers mission:
    Bankers will be rewarding you with a weapon to use against zombies - a Skullshot One, a Sawn off Skullblaster One or a Little Crunch. The zombie kills in a given sector will count towards mission objective. 


    Banker’s are located at:
    4245007, 3229536
    6540884, 5216315
    3958037, 3080608
    6107440, 5689866
    4546591, 5000529
    4479757, 5517888
    4507824, 3935792

     

    LightBearer missions:
    In this mission you get a blood sample kit, and you'll be asked to get blood samples from zombies. To complete this objective you'll need to find zombies at the following locations (others wont work).

     

    Pine Valley : 6606741 4857701 
    Eastern Rim : 4427332, 3374285
    Westreach : 4023742, 3117936

     

    In second step you will be asked to bring an Impure Disease Treatment and a Weak Healing Accelerant to help with the battle. You will be rewarded with Exp and a Brain Rot Cure.

     

    Lightbearer’s questors are at:
    6524797, 5213622
    4505155, 3936472
    4542810, 4991285
    6104488, 5697755
    3955256, 3083752
    4246043, 3236375
    4514020, 5495732

     

    Tech missions:
    Techs want you to gather them pieces of Common Copper, Salvaged Gears and Salvaged Silver. In return you will get Collared Scarecrow assembly kit.

     

    Tech questors are at:
    6099383, 5686844
    4243180, 3219164
    4510389, 5493996
    3951465, 3079683
    4535870, 4992816
    6526248, 5206392
    4507158, 3936643

     

    Traveler missions:

    Travelers will ask you to gather Rotten Pumpkins, Treated Wood and Average Cotton. In exchange you will get more collared scarecrow assembly kits. The problem with this mission is the absence of rotten pumpkins from the game.

     

    Instead we made sure that you may buy them from cooking merchants and some trainers as they have them available for very low prices.

    One of them is at 4508200 3937705


    Traveler questors are at:
    6103839, 5680225
    4242869, 3225698
    4480317, 5494068
    3945352, 3083345
    4544825, 4993899
    6542813, 5217377
    4507702, 3934549

     

    fe-image.png

     

    A full list of zombie locations are as follows:

    TETRAX Shard 3 6076433 5447982
    TETRAX Shard 2 6650809 5149917
    TETRAX Shard 1 4497066 3904580
    TETRAX Shard 4027859 3117451
    TETRAX Shard 4027859 3117451 

     

    Zombies Lv 45 (5) 4428422 3381774
    Zombies Lv 45 (5) 4427851 3378403
    Zombies Lv 45 (5) 4428757 3372826
    Zombies Lv 45 (5) 4431356 3374157
    Zombies Lv 45 (5) 4432796 3374611
    Zombies Lv 45 (5) 4433593 3373424
    Zombies Lv 45 (5) 4427616 3374265
    Zombies Lv 45 (5) 4428719 3373836
    Zombies Lv 45 (5) 4428822 3373160
    Zombies Lv 45 (1) 4431051 3373786
    Zombies Lv 45 (1) 4429944 3373021
    Zombies Lv 45 (1) 4424194 3375416
    Zombies Lv 40 (5) 4425106 3375214
    Zombies Lv 40 (5) 4410031 4068240
    Zombies Lv 40 (5) 4404031 4067783
    Zombies Lv 40 (5) 4403288 4066468
    Zombies Lv 40 (5) 4410431 4063554
    Zombies Lv 40 (5) 4408831 4062583
    Zombies Lv 40 (5) 4407060 4065784
    Zombies Lv 40 (5) 4412031 4068984
    Zombies Lv 40 (5) 4410660 4067841
    Zombies Lv 40 (1) 4409231 4071499
    Zombies Lv 40 (1) 4410317 4071441
    Zombies Lv 40 (1) 4404203 4065556
    Zombies Lv 35 (5) 4409118 4067099
    Zombies Lv 35 (5) 4407575 4067956
    Zombies Lv 35 (5) 4406375 4067899
    Zombies Lv 35 (5) 4407289 4068699
    Zombies Lv 35 (5) 4408203 4068641
    Zombies Lv 35 (5) 4404603 4064641
    Zombies Lv 35 (5) 4404660 4065499
    Zombies Lv 35 (5) 4405460 4066470
    Zombies Lv 35 (5) 4409517 4066699
    Zombies Lv 35 (1) 4407460 4068184
    Zombies Lv 35 (1) 4405175 4066241
    Zombies Lv 35 (1) 4406089 4067384
    Zombies Lv 30 (5) 6650809 5148030
    Zombies Lv 30 (5) 6649552 5155173
    Zombies Lv 30 (5) 6653609 5157116
    Zombies Lv 30 (5) 6659495 5153630
    Zombies Lv 30 (5) 6657323 5158030
    Zombies Lv 30 (5) 6658009 5151802
    Zombies Lv 30 (5) 6656237 5149116
    Zombies Lv 30 (5) 6653323 5147802
    Zombies Lv 30 (5) 6651437 5146831
    Zombies Lv 30 (1) 6648980 5149688
    Zombies Lv 30 (1) 6648980 5149688
    Zombies Lv 30 (1) 6648180 5151059
    Zombies Lv 25 (5) 6623685 4767396
    Zombies Lv 25 (5) 6619343 4767911
    Zombies Lv 25 (5) 6617743 4769225
    Zombies Lv 25 (5) 6615914 4771053
    Zombies Lv 25 (5) 6615343 4772767
    Zombies Lv 25 (5) 6615686 4775225
    Zombies Lv 25 (5) 6615400 4776425
    Zombies Lv 25 (5) 6619343 4779682
    Zombies Lv 25 (5) 6623286 4778368
    Zombies Lv 25 (1) 6621629 4775454
    Zombies Lv 25 (1) 6619515 4774711
    Zombies Lv 25 (1) 6618939 4777754
    Zombies Lv 20 (5) 6609366 4857529
    Zombies Lv 20 (5) 6607938 4861586
    Zombies Lv 20 (5) 6609766 4865129
    Zombies Lv 20 (5) 6613195 4865986
    Zombies Lv 20 (5) 6616109 4863243
    Zombies Lv 20 (5) 6617366 4860329
    Zombies Lv 20 (5) 6615023 4858557
    Zombies Lv 20 (5) 6612623 4857243
    Zombies Lv 20 (5) 6611081 4862672
    Zombies Lv 20 (1) 6613652 4863586
    Zombies Lv 20 (1) 6610109 4861415
    Zombies Lv 20 (1) 6613366 4864615
    Zombies Lv 15 (5) 4491687 3905250
    Zombies Lv 15 (5) 4491401 3908793
    Zombies Lv 15 (5) 4491115 3911707
    Zombies Lv 15 (5) 4494829 3909879
    Zombies Lv 15 (5) 4500087 3907593
    Zombies Lv 15 (5) 4496772 3905364
    Zombies Lv 15 (5) 4498658 3901993
    Zombies Lv 15 (5) 4498430 3906222
    Zombies Lv 15 (5) 4495001 3904736
    Zombies Lv 15 (1) 4497801 3904565
    Zombies Lv 15 (1) 4500258 3905765
    Zombies Lv 15 (1) 4498201 3906565
    Zombies Lv 10 (5) 4269618 3207844
    Zombies Lv 10 (5) 4267618 3210816
    Zombies Lv 10 (5) 4265161 3212987
    Zombies Lv 10 (5) 4265561 3215959
    Zombies Lv 10 (5) 4266361 3218473
    Zombies Lv 10 (5) 4272932 3214816
    Zombies Lv 10 (5) 4275275 3208359
    Zombies Lv 10 (5) 4268132 3211331
    Zombies Lv 10 (5) 4272075 3213273
    Zombies Lv 10 (1) 4275103 3214930
    Zombies Lv 10 (1) 4270418 3215445
    Zombies Lv 10 (1) 4270112 3215579
    Zombies Lv 5 (5) 4030248 3114696
    Zombies Lv 5 (5) 4032249 3117643
    Zombies Lv 5 (5) 4036130 3108671
    Zombies Lv 5 (5) 4033844 3107453
    Zombies Lv 5 (5) 4031935 3105007
    Zombies Lv 5 (5) 4028307 3113935
    Zombies Lv 5 (5) 4025266 3119044
    Zombies Lv 5 (5) 4029229 3116980
    Zombies Lv 5 (5) 4028307 3113935
    Zombies Lv 5 (1) 4022192 3088785
    Zombies Lv 5 (1) 4018346 3088184
    Zombies Lv 5 (1) 4022241 3086454 


    Zombies lvl 20-30 6608516 4858028
    Zombies lvl 20-30 6609227 4857471
    Zombies lvl 20-30 6608683 4856828
    Zombies lvl 20-30 6607338 4856948
    Zombies lvl 20-30 6606741 4857701
    Zombies lvl 20-30 6606840 4858731
    Zombies lvl 20-30 6606939 4859709
    Zombies lvl 20-30 6608231 4859668
    Zombies lvl 20-30 6609019 4858895
    Zombies lvl 35-45 4429542 3373096
    Zombies lvl 35-45 4428382 3373421
    Zombies lvl 35-45 4427332 3374285
    Zombies lvl 35-45 4427005 3375134
    Zombies lvl 35-45 4426183 3375670
    Zombies lvl 35-45 4424480 3375524
    Zombies lvl 35-45 4423888 3375558
    Zombies lvl 35-45 4421903 3375853
    Zombies lvl 35-45 4421124 3375863
    Zombies lvl 5-15 4026312 3119464
    Zombies lvl 5-15 4026003 3118744
    Zombies lvl 5-15 4025677 3118152
    Zombies lvl 5-15 4025194 3117710
    Zombies lvl 5-15 4024297 3117616
    Zombies lvl 5-15 4023742 3117936
    Zombies lvl 5-15 4023415 3118506
    Zombies lvl 5-15 4023220 3119288
    Zombies lvl 5-15 4023691 3120032

    • Like 1
    • Thanks 5

  4. Hi everyone,

     

    Epidemic is here!

     

    And with it comes a nefarious plot to poison San Paro's Residents and turn them Evil! Having discovered a dangerous contagion that will turn citizens into mindless zombies, an evil corporation has paid our players to spread it amongst the masses. Unbeknownst to them however, two other corporations have had the exact same plan, and are preparing to release their own pathogens.

     

    Meet the three Epidemic teams:

     

    logos.png

     

     

    Here are some details and a quick rundown of how Epidemic works.

     

     

    Epidemic Daily Activities:

     

    We've created daily activities and rewards which will be randomly assigned once a day when entering this event.

    Complete these side tasks to gain extra rewards!

     

     

    Start of the Game:

     

    When you select the Epidemic district, there are three beginning territories (Top, bottom left, and bottom right) that your character will randomly get assigned to and these are the different infection teams: Undedox, Zombicine, and Necrocites. Your team's color is in the team icon at the top of your HUD and there will be the same colored toxic gas surrounding you. Don't worry! Your team's toxin can't harm you.

     

    starting-locations.png

     

    Game Goals:

     

    1) Transportation of Toxin Barrels:

     

    These are immediately available in your team's starting zone and need to be transported to neutral areas in order to spread your team's infection. Be warned: these barrels are filled with corrosive chemicals and can only temporarily carry the your team's virus. Once you pick up the barrel, it will slowly degrade and then eventually explode. They will take time to fully infect a neutral territory and they can also be destroyed by gunfire, which makes them vulnerable to attack. More barrels will spawn in captured territories, which will help you take your virus to even further places across the map. These barrels will be visible on your map as barrel icons.

     

    goal01.png

     

    2) Conquer Neutral Territories:

     

    When the game starts there will be neutral territories that spawn and noted on your map as task checkpoints (shaped like a baseball diamond). Also, their borders will be blue. To start, there will be six neutral zones that need to be captured by placing your toxin barrel within its boundaries. As the teams increase their infection percentages, more neutral areas will become available for you to infect. The more areas your team controls the faster you'll reach 100% infection.

     

    goal02.png


    3) Protect or Destroy Captured Territories:

     

    As soon as a toxin barrel is placed down inside a territory, the  borders will change to the color of the team who is currently infecting it. Every captured territory will spawn a large barrel bundle somewhere within its borders and they keep the area infected. Once this bundle is destroyed, the territory will become neutral again and available for other teams to capture. These bundles are built with stronger materials and do not degrade over time. They are difficult to destroy and they are surrounded by toxic gas that will harm enemy players.

     

    goal03.png

     

    End Game:


    1) The fight to control Havalynd Central Memorial Park:

     

    The first team to reach 100% infection will spawn the territory that needs to be infected to win. In order for your team to win Epidemic,  they must reach 100% infection and capture the park.

     

    2) Reached 100% infection:

     

    If the park is still neutral, then all you have to do is lay down a small barrel and wait for it to complete it's infection timer to win. If the park is captured by an enemy team that's not at 100% infection, you must make the park neutral again before capturing it to win.

     

    If your team is not at 100% infection yet, don't give up. Your team can still capture the territory, forcing the enemy teams to make it neutral again. Protect the captured territory to buy your team time to reach 100% infection and have a shot at stealing the win!

     

    endgame.png

     

    Here are some of the rewards available for this event. They include some of last year's rewards along with some new ones.

     

    Clothing (Backpacks and Head gear) rewards:

    clothing.png

     

    Gun skin rewards:

    skins.png

     

    A sample of some of the new primitive rewards:

    primitives.png

     

    And a sample of some of the new decal rewards:

     

    decals.png

     

    Thanks,

    Matt

    • Like 19

  5. Hi everyone,

     

    First, I see lots of good feedback here that the web team can digest.

    Specifically I like the comments around:

    - Modifications to the Loyalty Area / arrow down confusion

    - Premium days left were trimmed for space, but we can find a way to add it back in

     

    Second, I also see lots of comments on pricing.

    I'll start by saying this effort was already complete and being implemented before I started the Developer Discussion thread. I'm sure many players will have there opinions on how this "could have" or "should have" been done. Please bear in mind that we are investing into APB in so many areas, so giving any discount on pricing flies in the face of convention wisdom. I'm doing it because (a) I believe it's the right thing to do, and (b) I committed to it in the Q&A.

     

    These prices were literally all over the place before, so it was a bit trickier to organize in a way that would insure every single weapon got a reduction.

    However I saw very few guns go up in price, and nothing that I'm aware of more than around 7%.

    The vast majority of weapons dropped by 15-50%, with the biggest drop on Account Bound pricing.

     

    We created 7 tiers for weapons that reflect the "Character Bound" price:

    Tier 0 = 3499 - is reserved for "Just Released Weapons"

    Tier 1 = 2999

    Tier 2 = 2799

    Tier 3 = 2599

    Tier 4 = 2399

    Tier 5 = 2199

    Tier 6 = 1999 - lowest price

     

    Our designers looked at each category and assigned a Base Pricing Tier.

    Assault Rifles = 1

    LMG = 4

    Pistol = 5

    Shotgun = 3

    SMG = 2

    SniperRifle = 2

     

    Each locked slot drops that item down a tier from its base (with the exception of Pistols that have a fixed tier).

    Then we did some hand adjusting in some cases to pull weapons down a tier or two more if it made sense.

    Account Bound weapons are now +200G1C on top of the Character Bound price across the board.

     

    So as an example, the COBR-A "Venom" is an Assault Rifle. It's original price was 3299 for Character Bound and 3999 for Account Bound.

    Remember, before the G1C adjustment, 3999 = $49.99. Now that is simply $39.99.

    The new system starts that gun in Tier 1, which is 2999. It has all three slots so there is now reduction, but we adjusted this gun to Tier 2 to drop the price a little, which makes the new Character Bound cost 2799.

    +200 makes the Account Bound cost 2999, which now = $29.99.

     

    In this case there is a small decrease for the Character Bound version (500 G1C) but a larger decrease for the Account Bound version (1000 G1C).

     

    Also, we have not yet adjusted packs that have weapon in them, so those prices will still be a little wonky.

     

    I hope that helps.

     

    Thanks,
    Matt

    • Like 4
    • Thanks 6

  6. Hi everyone,

     

    The first phase of the new ARMAS Store has been rolled out, so I wanted to take a moment a let you know about it. 

     

    new-armas.jpg

     

    Our initial focus has been on readability and discoverability for a more enjoyable browsing experience.

    You also will notice the main (featured) page has been redesigned and modernized with the following changes: 
     

    • Featured Carousel - We now have featured items rotating atop the main page to highlight the new and cool items available. 
    • Larger Item Cards - In addition to being bigger, items on the main page are now categorized and scrollable for better browsing. 
    • Streamlined Navigation - The navigation bar as been updated to reflect how users search, grouping similar categories. 
    • Weekly Discounted Items – Check back each week, because we have started featuring selected items with a limited time discount. 
    • Overall Price Drops – We took the time to review the first batch of our pricing and have standardized in a number of categories, bringing down the overall cost by as much as 20-50%! 

     

    More is coming in the weeks ahead. We will be refreshing the individual item pages in addition to the presentation of the items themselves so stay tuned.

    We hope you enjoy this and continue to look forward to making ARMAS that best place to get all your APB gear. 

     

    Thanks,
    Matt

    • Like 17
    • Thanks 4

  7. Hi all,

     

    As much as Selali came out and took responsibility for this, we are also seeing the ‘cost’ of a changed policy. 

     

    Coming from kids games, my initial reaction in the Q&A was that I didn’t want to see nudity in the game. On a personal level, I’m not bothered by nudity in the slightest. But I still believe that it doesn’t add value here. Players aren’t given agency on seeing nudity or the questionable symbols other players sometimes use. Consent is the key - not the actual content.

     

    However, after that stream it became clear that policing nipples was not a good use of our time.  It is after all an 18+ M rated game. There is a warning label on the game that should properly set expectations, so we went back to G1’s long standing rules.

     

    Those types of changes (which I believe was the right thing to do) still have a cost. Now I try to go back and edit posts so that later visitors get the full context and ‘final word’. It’s my attempt to prevent confusion and this exact situation in the future. 

     

    Honestly, we (not the GM in question) deserve a little chiding on this. 

     

    My advice to the community is to keep watching and see if we keep making the same mistakes... you’re seeing how the sausage is made in realtime. Lots of growth and learning happening across the entire team. That’s inexperience.

     

    If we keep making the same mistakes, then we’re incompetent.

     

    Thanks,

    Matt

    • Like 7
    • Thanks 6

  8. I’m curious why threat calculation hasnt been adjusted to fallback to asymmetrical matches. 

     

    For instance, I wonder if we could match 3 medium threat with 2 slightly higher threat to make it more even. Or 3 vs 4.

    • Like 2
    • Thanks 2
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