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Creeping Vulture

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Everything posted by Creeping Vulture

  1. Creeping Vulture

    Oasis repeatable bankers quest

    Since im playing with some hiatus here and there, i can't recall everything sometimes. And this time, i found only 1 repeatable quest for bankers rep, which is in Oasis. It's useful for achievement hunters mostly i guess, since u can't earn 180k rep thru the game. Problem is, it requires to gather unique mats from local nodes and lizards. And drop rate from darn lizards is...not very good, lets say. Each quest gives only +100 rep, which makes whole process a pain in the...pain train for weeks i guess. My simple suggestion is this: 1st) Either change repeatable quest mats requirement from unique mats to common one. U can buy usual lizard hide and weak geo chem all around. Or... 2nd) Add this bs mats to local Oasis vendors for price of original mats, since this is their substitute anyway. 3rd) Worst case scenario - change req amount of mats from 5 and 10 to 1 and 1. It'll simplify the process drastically. Either way it takes less then an hour to change it, even by the worst case scenario. Thanks in advance. The End.
  2. Creeping Vulture

    Google links.

    Nah, i was talking bout my history of "conversation" with stated above trolls mostly in global BEFORE any of said events happened. Oh, and a...guess what. I came here to tell them my "told ya" that im kinda deserved, i believe. Since Halloween event was officially released after all (yes, another convo with those trolls) End of transmission, out.
  3. Creeping Vulture

    look im just wondering but

    I do understand that this thread is already old a bit, but...welp, first things first. Stop listen to and spread rumors sown by anyone cept for LO team and forum staff. Next - not everything that Matt or anyone else said is 100% info, some of it is still "food for thought" or "suggestions" technically. No wipe was yet confirmed by team, until then its all bs. That "new server" info - well, with population around ~50-100 players a day, nobody sane nuff will create another server (which costs money anyway, and if u dont rent it, it cost way more cash to buy equipment, which is pricey as always) for anyone at all. Since, u actually have to think about some sort of "return of investments" as Drake said, and we r in ftp game i gotta notice, this means that said population that joins it should either spend money on marketplace, or they r never gonna see that server. Thats the only logic anyway u look at it. And, however said above sound (i dont care anyways), i just gonna put this piece of statistics here - usually adding a server means that pouplation on all others or this one should be somewhere around 2k players at least. Maybe in between of 1-2k, as much as i know. Hence...it looks like u got nothing to worry about yet))) P.S. - As i stated above all this is "imo", and not an official statement or anything else then "imo" at all)
  4. Creeping Vulture

    Halloween event. yes? no? maybe?

    Techically Vday event was reworked, in a very short period of time, with what team and resources they had at the moment. It was half a year, nuff time for preparations. Diff version of a xmas event is...very much possible id say.
  5. Creeping Vulture

    Google links.

    No wolfes here on behalf of LO, only ever hungry trolls from community. And who cares bout last ones? Look at this from my point of view: Fore xmas event all community was like: Nothing goin to happen, G1 doesnt care, there will be no xmas event. I was the one telling u that there will be n xmas event this year. Community respond - We dont believe u. And the next thing? Xmas event, right. Then its ended, same old song - Nothing goin to happen, G1 doesnt care, there will be no vday event. And i was the one telling u same thing - there will be n event. Same respond. And...well, it was, right? Then its ended, for the third time same thing happens. Nothing goin to change, G1 doesnt care. And i was like - Hey. Game got new owner and dev. And community - We dont believe u. Guess what? Matt post on forum. So...what i see, is same old song for the 4th time. Im talking bout changes, and u r same non-believers. My point is, that there's a...axiom i'll say, in certain circles...statin, that 1 could be rnd, but 4 times in a row is a constant. Btw, there's always high hopes. Point is, u may have heard Matt - Frame fore everything else. So yeah, first things first. Never said "days" or "fast". All of this will take up to 3 years in total. Foundation, unreleased stuff, fixes, new content. 3 years in plans at least. That was "the beans".
  6. Creeping Vulture

    When are we going to get stack splitting back?

    Thanks for caring, but...ur "shirt case" will prolly take like...5 minutes or so. Just saying.
  7. Creeping Vulture

    DT Gain

    I'll just add that its not the only thing thats goin to change, but im not gonna comment further prolly, cause i dont wanna add so much info atm as a comment. Maybe i'll spill some beans later.
  8. Creeping Vulture

    Google links.

    I dont think that it matters, as long as its true. What, never saw how "info leak" works? Besides, its easy to proof - wait for it to be implemented in the game with some of the upcoming patches. Simple, aye?
  9. Creeping Vulture

    Unused structures.

    Well... Quest book rework - right now its quite limited. 30 quests (if my memory serves me well) and only one tab for all types of quests, which is pretty hard for newbies...and even some higher lvl players. For ex. u might recall S1 quest for Bankers...move a book thru S1 to Oasis. And this thing will stuck in ur book for a whole sector+u got -1slot in inv for alotta time. And, there's alot of this types of quests in early Sectors specially. Long chains, many quests, some of whom r hard, due to lvl of char etc. Solution is a diff tabs for a quest book. Standart tab goes to 50 cap/faction tab for 30-50 quests/repeatable tab/main quest line tab, which is quests like ATV chain/GlobalTech chain etc. Though, due to requests, inv would have 2 new tabs, which is like...say, a diff inv mostly. 1 for quest items (added by tags, easy to do)/2nd for market items (though this one is uncertain atm, still). Npc interaction - In the early development, there was n idea (alot of them actually, some didnt make it) to use special item, that u acquire as one of ur first steps in the game world, and that would be portable radio. It would allow u to interact with npcs from afar, say...talk to npc with a quest from...another town for ex. That would help alot with quests actually, since running back n forth from town to outskirts is annoying as hell Kills me every time. Problem with that idea was the way function works, and dist to npc...which is actually solvable atm, but...welp, at that moment idea simply died. That possibilty is quite intended for the idea im talking bout, overall. Map rework - Atm map is mainly a simple art with some objects added on top of it. Yet, with the addition of the said ideas, afterall map will look like this - quests tag may be added as obj too. That means, u would be able to see every availible quest u have on a map. Color system will tell u which type it is. Usual/repeatable/faction/unavaliable (due to lvl/not nuff rep, etc). Said features will help u to see all quests u have left, and interact with them from a dist (well, here is a bit of uncertainty too...but, probably, the dist will be almost inf...well, nuff to interact from every corner of a game). I think thats what i meant. Some clarity might be added further if needed, since i can explain more precisely, how that would work/look (i didnt explained all of this from every point yet).
  10. Creeping Vulture

    Remove "spread" modifier from weapon skill.

    Well...say...if...LO got n idea to raise lvl cap to 75, ur skills cap will be 256...which is partially a solution, aight? So yeah...more answers in "List of Changes".
  11. Creeping Vulture

    Remove "spread" modifier from weapon skill.

    Work in progress. Some skills system "solution" is at hands. Yet, the very possibility for spread...its more annoying, then a part of pseudo-realism, that makes us all goes "Yaaaay!". So yeah, spread will be reduced...alot. U know, overall.
  12. Creeping Vulture

    QOL Suggestions

    Tell u the truth, some of that is doable. Expand all button? Possibly. Follow button for mounts(cept vehicles course, that would be soooo much fun to watch though...) - easy. Gathering mats, while on mount/on-in vehicle...welp, that problem is pretty much known. Its making process so slow, ik, personally as a crafter/seasonal grinder. Gathering while using mount is mostly out of the question...but, if that would become fastest/easiest solution, it will be done. Height/Angle...well, actually...adjusting it most likely let anyone to climb any mountain easy as...u know what. Maybe, something will be done bout that.
  13. Creeping Vulture

    Rebalance of in game rewards.

    Its a problem that is hard to solve. For those who did said quests long ago, diff reward means nothing, since, likely, ur not getting it again(only, if team send em thru mail after patch...there r other ways though, nonetheless its not a top priority...partially). Some work r in progress though. And that "work" is a...way to storage ur rewards, without using ur vaults. Though, im talking bout trinkets and unique skin items, that could be used as a wardrobe part. Vehicle box? Unlikely. Only if u dont need a key for it, and it contains rnd craftable mount, except for Dome/OP books keys...and no faction vehicles too. That would make sense. Higher drop and better/new items for mass killers/grinders? Depends. Its only one way of looking at it. More like, u want everything for free. Not gonna happen. Something will be done, yet...it doesnt mean ur gonna have market items as ingame drop though. Some "key system" rework is in progress though.
  14. Creeping Vulture

    DT Gain

    Prev owner cared to much bout PvP content, and look where it lead us...so yeah, there will be a price reduction/other methods to acquire said weps. Some PvP zones rework too. Likely, zones will give DT bonus(compared to outside world), and PvP will be reduced to flag - u want it, flag urself, and PvP all around. No - well, gather mats as PvE even inside the zone, its a free world.
  15. Creeping Vulture

    Unused structures.

    K, look...thru the time some things was changed, true...yet, some was...abandonded, simply. Alot of content wasnt released, not finished mostly. So...at some point all of that will be back anyway, but its gonna take time. To clarify - most of those places was...parts of the quests...was intended, anyway. So, to release all that, quests should be reintegrated/made anew, from scratch sometimes...thats a very hard job to do. Yet, fore all that, quest book/map rework should be made(and some of those quests r faction related, so faction rep rework first too), or there's chance u may simple walk past those quests. Work in progress. P.S. - I can clarify further, if needed.
  16. Creeping Vulture

    When are we going to get stack splitting back?

    Nobody EVER goin to do such a thing...thats...pointless, trust me. Never ever saw that implemented anywhere, btw. To sum it up - NO WIPE. Mkay? LO not goin to wipe anything...massively. Like, server-wide...everything, and for everyone. Cheaters accs will be del from database likely, aside from that...nah, nothing else. There is a way for everything to work perfectly...its "under construction". The end. P.S. - Almost. Dracio, forgot to ask - did u buy that shirt personally from market, or elsewhere? If that was "market case", logs saved for a pretty long time, and likely all info is still safe. U can create a ticket even now, if u care.
  17. Creeping Vulture

    When are we going to get stack splitting back?

    Should've del duplicate, and live free. Its the same solution, as if anyone from team dealt with it Bout duped items...welp, actually they're tagged...so, its not hard to find em...all of em. LO concern is (ofc, since they care bout players that have nothing to do with dupe), that some of them was more then legally sold to many players...del all, and u got a riot. And they will be right. Its not their problem. They paid for it, and fore grind chips, all fair and square. Its no matter, if dupers got items on hands, if their accs are all banned. No access - no more items to dupe. Works both ways. Besides, dupers accs will likely to be del from the base at all, not simply banned. And if u noticed, less rare items in chat and ah appear in last month or so, bit more even...like few weeks, then split was off'ed (imo at least). Some lag happens rarely, ik. Either way, work in progress. No notify? Well, u cant solve it...nobody telling u anything. Pretty logical to me. Now...last piece of puzzle. Dracio, ur item (original) was deleted cuz of this - part of this "tag" i talked bout, is a special unique number every item have (not the only one though). Simple counter, nothing much. But...then dupe created, same unique number persists, and then both items have it. SAME NUMBER. Anomaly, that is impossible otherwise. Ur item was del by that number, that caused both items to vanish. What i know, is that dupes created by lag, should all be affected by this "tag"...though, other methods of dupe - other "tags" to find dupes, btw. At the same time, there is a diff between original and dupe (other "tags"), so...why item was deleted by that tag is a mystery to me, since it was possible to see which one is original. Either its only a part of the story, or someone doin their job messy. Who knows
  18. Creeping Vulture

    Old items made available to new players

    So, since its a Dracio thread, that should be ur decision - should i spill some beans now, or would all of ya wait for this and other info till roadmap/list of changes release? Its heavily connected to the other info though, so it may be alot of answers at the same time. Rare items, factions rep, new quests...mostly.
  19. Creeping Vulture

    Google links.

    There's a work in progress bout that issue - massive data base ingame will be added at some point (lets hope it will be simple nuff for them to use it).
  20. Creeping Vulture

    When are we going to get stack splitting back?

    Then there is a doubt, i'll bring clarity. P.S. - Guess what? Never ever tried to. So yeah, talking bout prejudice... Btw, that's the purpose of this place - pps talking to each other etc, or what - i can't comment ur comment for whatever reason? Nice try
  21. Wrong forum? Its FE, not APB. Though i'll try to answer...wasnt playing in it for a very long time, but if u dont(didnt if u tried to) choose a char when buying it, when its acc-wide. Should be. I dont think its locked to any server for whatever reason. Better wait for someone elses answer(the one who knows or sure on 100%) in case if im wrong, which is unlikely though.
  22. Creeping Vulture

    When are we going to get stack splitting back?

    Fine, i'll throw a word or two... ...First of all, where do u guys take that "100% info" bout "they gonna delete clan vault to fix dupe" for example? Just cuz u saw it in random comment, or maketh it urself doesnt means its true. Ask official to clarify, instead of spreading it like "Extra! Extra! Read all about it!". It sounds just like that, yes Ok, now... Nobody goin to do that, mkay? Vaults (clan or not) stays, split stays. Simple. Removing weight limit is out of the question, as much as i know. It benefits dupe imo(easier to carry stacks of mats?), and all of us make it thru this years without it...or to be precise, with it (weight limit). So, im 99%(1% is always a statistical discrepancy, nothing in common with accuracy of my info or how i got it) sure it stays, the end. Regarding LO state of "this problem" and their fix - u may not know, but, technically, the day then Matt told ya all, on already old forum, bout LO buyout of G1 etc, is not the actual date, then they became an owner(more like a "hired gun" actually, btw). Its just a regular day on a job, then he told ya all. LO had FE for some time already, so it was them switching split off. Okay? Not goin to quote, just look up and recognize ur own comment(s) The end?
  23. Creeping Vulture

    When are we going to get stack splitting back?

    Actually, point is, that split is already works like that - u click, enter amount, bam! Removing ability to split while holding shift+drag item would solve only part of the problem though. Yet, there was no need to deactivate all split, from that point of view...but, its a side effect actually. The very option to split (create another item, while having original intact) is why split was disabled. Split while dragging could be disabled, yet its not goin to solve "split dupe" problem, since split option will work itself. Team is working, give em time. There is a few options how to solve that, and all we should do is wait. Simple job, aint it?
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