Creeping Vulture
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Everything posted by Creeping Vulture
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In this case, just leave, at least this forum. Why r u still here?
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Fallen earth might be returning soon
Creeping Vulture replied to YouKnowWhoo's topic in General Discussion Archive
"Classic" is a very WIDE range of definitions for this game. At the beginning it was lvl 15 cap I think, that's toooooo "classy", even for me. Then again, classic servers r opened after/while main is on, not the other way around. If u can run main first with all our items (minus acc's that wasnt active say for a year/half a year fore the shutdown to lesser the load), mounts, lvl's, skills, armor/weps and so on, while the map size is about Clinton Farm with surroundings, literally one town with some land around, that's a go, imo. Just place some clan manager there, all 4 vaults, and turn off the damn 25 day timer for guild lead change. Since, bein able to be back in that world in some form, is not the same as starting again from literally scratch - Main first, and everything else later, considering how u can spawn any npc on the map, would that be merchant with mats or event boss, map size or amount of towns becomes pretty unimportant detail on the contrary to content and achieved progress, which is IRL time, of which there's never nuff, and players can't take it back. I, for one, cannot imagine a bunch of "sunshine" folk to ditch on their 2k or 16k hours in the game, unlike some newbies with 0 on the record. Lightbrights aint that popular in this game) Or in general... Also, that "for the time bein" is rather...well, it's a worst case scenario. In other projects that's a definition of "never again". In that case me and my money would gladly depart elsewhere. However, I realize, it could be, that others might have some opposing opinions on the matter, I simply post mine, since it's a forum, pps post here, so...I encourage everyone to ignore it (and I meant u know who, "God bless em"...with some huge effing rock from the sky right in their heads, I hope), thx for ur time. P.S. - If a map would be size of some big nuff bunker bar, literally, with our loot, progress and some npcs, that's a greenlight. -
re lauch fallen earth petition
Creeping Vulture replied to Aroa Croft's topic in General Discussion Archive
Okay, gee, this is it. "I have cancer" card was played. This is getting interesting... P.S. - I'm not ur bullet sponge, nuh-uh) -
re lauch fallen earth petition
Creeping Vulture replied to Aroa Croft's topic in General Discussion Archive
Players leaved cz of the lack of new pve content, and lotsa a pvp content ~50+. That's it. No magic, no mystery. You got nothing else to do, u get bored. And then again lotsa pve goodies was cut out. End of story. That acc thingie however is not really a problem, more like affection towards the game and its mechanics. So many of them cz of the faction system, roleplay etc, and then there's a lack of storage space and next to none possibilities to get it for game currency. Thus, reward system is easily exploited for rp, since u just have to log-in once a month for ur 50. Its fubared, unfixable. No matter what u do, u can only tighten up screws, and that leads to bots. And deleting the whole thing is a nice big FU to whole players base, so...one of those catch 22 things. Rn at least u dont have to do much, just log-in. Well, didnt have to, anyway) And how come that 5 buck starter pack, say, is not an option already? At least no one points the barrel at the back of ur nut, and u have some resemblance of freedom of will. And, oh, yeah...if anyone to just relaunch FE as it was, that be cool, but, prolly would have to wait for the whole thing, or we would have only part of the map at new launch. And, considering what we saw, I say we may have another Boneclaw revamp on our hands) -
re lauch fallen earth petition
Creeping Vulture replied to Aroa Croft's topic in General Discussion Archive
No offence, but another one MMO or just any game in "Early Access" (and alot of those around) with even a 5 buck price tag, only to search for bugs, and pay for it...nah. That's not a way to invite more players to build a base, that's another one closed circuit, very bad idea. It was always the other way around, team was offering ingame stuff for bein a tester, instead of players paying irl money for such a "privilege") -
re lauch fallen earth petition
Creeping Vulture replied to Aroa Croft's topic in General Discussion Archive
I'm not sure what's the point of repeating myself, but I feel like it) The only thing we might miss at launch, is most of the map. The End. P.S. - Kinda weak, since we need OP for events, and maybe Alpha for harvies. Goin at it backwards kinda not the way things get done, so... -
re lauch fallen earth petition
Creeping Vulture replied to Aroa Croft's topic in General Discussion Archive
Shud I just leave this here? And this was after the Q&A btw. Just saying. Then again, as much as I want to be able to log in again and talk to some of u, wasting all that time spent and start from scratch...nah, not me. Never. Point is, its the state of assets, not the database. Serv is off due to state of some systems, not the db or its size. Same reason its not yet on, cz they still working on some of them. And, u r such a troll))) Any normal person would ignore me long ago. Shud I bet ya next thing is, u r goin to yell about that 99% part?))) Or not? -
re lauch fallen earth petition
Creeping Vulture replied to Aroa Croft's topic in General Discussion Archive
Man...how is that all of u still manage to miss the point by miles so much, and absolute, yet? I mean, if ur not simply trolling everyone, then ur behaviour is very logical. WE are PLAYERS. THEY are DEVS. Whatever THEY do, got absolutely nothing with PLAYERS opinions. Hence, whenever you, him (or is it irl her? is it even another human being or just multiple acc's n talking to urself? idc actually), or even me, any of us, saying anything here, yet...stating that its an 100% info, and that its GOIN TO HAPPEN, well...I will call BS on it again and again. Simple rly, isnt it? Whatever u guys say or want, doesnt mean its a most honest to God truth, k? You just cant GUARANTEE everyone what THEY WOULD DO. Cz ur not them. This is called speculation. End of story))) And, whats the point of a farewell event, with access to all this stuff, we couldnt have for a long time, marketplace stuff etc, if next step is literally wipe? Illogical, man. With the same chance they could've just wipe it, yet leave a serv running. Which didnt happen, isnt it? See...speculation, possibilities, or simply BS. And those cheaters...tell u the truth, I've no idea why u care so much. I made it all honestly, by wasting my time lvling, questing, farmin mats, crafting stuff, doin events, and selling all of that. Had more chips then I need. By simply playing. And cheaters will always be everywhere, doin everything. I've no idea how their existence in FE can affect anybody's gameplay. They arent running around in PvP with godmode to my knowledge at least, right? Best option - ignore, like I did while playing. If LO would get rid of them, fine, but...it has to be done without messing it for normal players, since certain anticheats for ex r pretty buggy, clumsy, and ineffective, gathering what I saw in other projects. Thank you for ur attention, ladies n gents. *Does a bit of a nod, and leaves the scenery* -
Any Fallen Earth Players still out there ?
Creeping Vulture replied to MatiasMyles's topic in Player Groups
Not all the games GF as Reloaded or whatever the name was drifted over to LO portfolio, so to speak. If they wouldnt need it so much, why even bother buying it in the first place? That's illogical man, ur talking nonsense, literally. -
re lauch fallen earth petition
Creeping Vulture replied to Aroa Croft's topic in General Discussion Archive
What's the point of spreading same bs in every thread? Ain't got no better things to do, instead of posting same crap about wipe n all, even though official statement says otherwise? Btw, some cosmetic crap was duped, what kind of relation to gameplay does that have? How come there's a link? VR jk was good though, man) -
re lauch fallen earth petition
Creeping Vulture replied to Aroa Croft's topic in General Discussion Archive
Well, no one is gonna give u game files worth thousandfold price of server hosting for starters, and if u want to begin anew u can create fresh acc, ignoring the existence of a prev one, instead of everyone dancing to the same tune u'd like to listen to. What I really wonder though, is what's the point of pitching same ideas over n over thru multiple acc's? Since, I'm 100% sure ain't nobody gonna fall for this bs))) -
re lauch fallen earth petition
Creeping Vulture replied to Aroa Croft's topic in General Discussion Archive
No offense, but I believe u didnt realized the magnitude of things I was talking about. When I said "money" and gave u S.T.A.L.K.E.R. team as an ex., obvi I meant BIG money, ok? It's not like their investor said "I'll give ya whole grand of US, how does that sound?"))) It's millions, okay? Both cases. I like the attitude, but this few hundred here and there aint gonna solve it. Just sayin. Vote for bigger team on FE, they r listening to this after all. That's solution, not funds. They got plenty, anything they'll need. All due respect, Creep. I want my home online too, u know. -
re lauch fallen earth petition
Creeping Vulture replied to Aroa Croft's topic in General Discussion Archive
It's not a matter of money. Look at the S.T.A.L.K.E.R. dev team. They needed money, found investor, and now its peachy. They got a big team now though (no less then a prev one), and their old engine was less clunky btw, despite certain fails anywho. Comparing to FE engine/team size vs gameworld size for ex, its easier for em. FE is less lucky on that matter. However, if LO would hire team big enough, it'd go waaaaay faster. -
FE updates from outside the forums
Creeping Vulture replied to SolomonBull's topic in General Discussion Archive
Mutas was cut cz of pvp whine, how overpowered they was. Then they said the same about GORE weps... And so on (Alpha release and having higher lvls than 55 discussion, which ended in...u know what, cz their argument was "we dont want to recalculate builds again", like they do it themselfs, instead of some game fan enthusiasts)... And so on... Every game is like that. Listening to pvp oriented whineys cuts both them and pve players content too. Option A - Diplomacy. Option B - War. Either gotta ignore them, or change dmg done to players by mutas for ex, which is hard to do by FE standarts, cz players share same group as npcs. Fail there, without some good old job done properly, by obvi, splitting players into another group (or buff for players that lowers dmg done to them?). Unimportant, since game is down currently, and this isnt a priority. And guns r a thing for some, even if u claim them as a "cliche" by ur own standarts. I do not mind them in any game. Some players too. Everyone call this having a choice. Ur Cap) -
Any Fallen Earth Players still out there ?
Creeping Vulture replied to MatiasMyles's topic in Player Groups
It's not a funding matter, its the size of FE itself. Big game, big world...enormous ambitions, achieved only partially. Req lotsa time and hands on deck just to bring it back, before adding new content. And then again, we got all that toxic dwellers from discord (for ex), spitting bile all around how slow and inept everyone but them, which doesnt help at all, and do not in any way show any actual progress made already. All they do is mud the water, makin the smoke so full of shite, its not funny. Industry standarts weign in too. Its all about makin a big bada boom with the job done, hence any news would be released only after some huge update. -
It's quite sad that logically they had to start with starter towns, and go north from there, since, with server working, there will be new chars anyway. Would've been easier with some other world parts I think. Then again, they have to go thru Overlook Ridge and Westreach areas to open this world, at least, which is not that much, despite problems they had with Boneclaw. So, as long as they go thru current armor and weps stock, mounts prolly too...that be it. Some technicalities aside, would be nuff for starters.
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Dev Update for July 2020
Creeping Vulture replied to MattScott's topic in General Discussion Archive
Well, "certain things done" is a matter of time in general, and not seasonal, hence the chance of us seeing some "2021 New Year Update" or something, depends if the team was lucky nuff to finish all the rest, like other projects, and hassle with this one, without any hiccups, like lvls geo or reflections(if my memory serves me right) goin left and right. Then again, most teams would be goin, or already have, on winter holidays for some time, specially in the eu/western world. Hence, lets hope for the best I guess, its such a time of a year after all) -
Proposal to make Fallen Earth open-source
Creeping Vulture replied to Okumoto's topic in General Discussion Archive
It really is funny, that a bunch of trolls refuse to leave a forum of, and I quote them, "dead game". Yet, they yell there's a better project, "which shall not be named". And, uh, I don't think 4-5 years is FE's deadline, told ya. Aiming a little bit too high I think. 2 years is viable "3 stage plan" nowadays) -
Proposal to make Fallen Earth open-source
Creeping Vulture replied to Okumoto's topic in General Discussion Archive
Considering, that someone spend their irl money to buy all this projects from prev team, ur "proposal", so to speak, to "release it" as is, for free, equals throwing a bunch of hard earned cash into a shitter) That's one. Two, Matt, as a company's big hat, has a say in this. If he says that its better and/or faster/cheaper to divert resources to other projects first, considering that FE wasnt the only game bought, even if whoever bought it, considered it their №1 priority over other games, bein the head of a company (cept investor), my bet he's more than responsible for his own actions on that post. Three. Welp, as u might have guessed, FE was in way worse shape than other projects, which kind of was a crucial factor. APB was almost done back in what, around 2010 I think, when crisis hit, and lotsa companies lost it. Was sold to other team, which didnt finish it properly (game was at 80-90% at a time), instead, turned it into ftp marketplace piece, though originally, it meant to be coop/mp game, like ur avg CS competitor. FE wasnt build on UE, it was indie team with their own engine, project began in what, '06-07 I think, which is alot of years for any project, and engine. UE got a team, that made market for it, and still continues to support it and upgrade it, pretty big team, btw, and they're loaded. FE team went down. Sold the project to another company, which neglected it, implementing same marketplace scenario on it, then sold it. Currently, its handled by, pretty much, another indie team, gathered around by someone's investments. So, yeah, it's kind of a helluva job to re-create this game pretty much "from scratch". Ofc it takes time. 10 years ago, project of such scale would req team of 100-250 heads, to complete it in two years (from point zero, no prev material, arts, etc), give or take. Since money is there, and they aint goin anywhere else, team is working on projects as fast as they can, to begin work on FE at full capacity, instead of yelling, praise them (and investor ofc). They doin all they can, and all u do, is yelling and suggesting pretty "awkward" stuff. Now. If, we presume that at least two years req, and, we know that 1 is already scratched out, do the math. Nobody said it be done overnight, that's for another guy, ask Him, be my guest. -
Dev Update for July 2020
Creeping Vulture replied to MattScott's topic in General Discussion Archive
Welp, gotta add that its soon to be a whole year since servers gone offline, any chance u guys can throw us a bone of new update(even if its goin to be minimal) at least? That be very appreciated by all of us, and u got a whole day to prepare for it) -
Dev Update for July 2020
Creeping Vulture replied to MattScott's topic in General Discussion Archive
Oh my, I just responded to this with some opinion and tips, and almost started some holywar shitstorm, some of u guys most def almost make me feel like I am the troll in this one. We discussed new update, and where did it ends up once again, what a coincidence... Anyway, what I actually meant, not what some of u make it look like, is that this is not some br, or cs(quake/ut/tribes if we're goin for other old names) kind of a game, its an mmo with some pve/rp lore, and not some competitive pvp shooter, though yeah, most mmo's got such content in them, just like here, as a side dish. And, uh, yeah, I got it. Some strive for this exp here and everywhere, and yet, there is pve community here too, they had theirs. The one and only pvp is in irl anywho, games r just some weak resemblance) So, even if this hitbox problem got solved (since, it does have some correlation with pve content in this game, cz some or even most of the mobs and, obvi, even bosses have pretty tricky edges literally, and hitting them where u actually meant to, might lead to a miss, as in, even mobs here have hitboxes that doesnt fit their model(s) properly, this was a topic for a long time), I believe there's bigger concerns at top-10 list here, though I got some lesser concern in mind rn. Think of it...there's a 25 day limit to a clan leadership system. And serv was off for way more then that. If it isn't turned off, when they launch the serv again, there's a very big chance some players may lose not only their clan, but their shit in its vault, that they put in there, in the first place. Plus, you know, its a name thing too. U can create another one, but the name is taken, innit?) I do get it, that there's workarounds, but my point bein is that this system is pretty useless in the very first place. Cz, the only upside it gives, is that u can steal shit from the clan vault. And clan name on top of it. Since, u can take all alive players to another clan, new one. It's one of the problems too, and...it became a pressing one, since serv is off atm. It's like...still having pvp zones, though u can flag everywhere. Which leads to only one result - pve players ganked in there under current mechanics(deleted books, no mat piles, certain mats in pvp zones only, that one's a topic for quite some time too), builds difference not giving em any chance if u will(even if it's just my imo), they're just some meat. Call it whatever u like, but naming it as is, thats griefing. If they'd wanted it, they'd flag. And, imo, that was a downfall for this project. Like for a few dozens of other ones. Pvp community throws in cash, bidding on solutions made by team, pve community leaves, no meat, pvp players leave, project dead. It happens all around the net, a bunch of games died like that, that's a fact. Just google it. Some of u might had a chance to witness this with your own eyes prolly, aside from here even. Ftp game like this lives off marketplace, and on this one I strongly believe, at least 90-95% of all marketplace stuff is pve oriented, strictly. This project wont earn any bills with pve community running outta here cz of griefers, end of story. Welp, just pointing it out, cz, it might be, there is a part of community here that holds it higher than this hitbox problem. Or zip guns in other thread. Or current skills system...and so on. Opinions, right? Was it a pve player opinion? Hell yeah it was) Doesn't make it a lie, or less truthful though. P.S. - I never wanted it to be such a long story, sry guys))) -
Dev Update for July 2020
Creeping Vulture replied to MattScott's topic in General Discussion Archive
I feel like throwing in another stone, so lets just slow down and recall that this game doesnt revolve around pvp for starters) Whichever way that problem will be solved, it's far from being one of the big ones this game have. And, on the other note, I forgot to throw in another solution, cz u can use sports team color code system, and instead use it to make hitbox both same size for everyone and visible thru everything, armor or body, this way there's no way to cover it. I, personally, wouldnt care which solution fits better, or feels less cheaty to some. Then again, if same body size buff looks as a "clunky" solution (poof - and ur bigger/smaller), u can always force respawn char in nearest pod (don't forget, that this could be potentially exploited to ft anywhere from under fire, so to speak. needs some...conditions, like not bein attacked at a moment by any creature, as usual) to make the transition seamless. -
Dev Update for July 2020
Creeping Vulture replied to MattScott's topic in General Discussion Archive
On second thought, if my memory serves me right, there's actually a quest item in deadfall that changes ur look to one of the shiva's. Hence, I think the idea is more then viable, and u can simply copy and tweak that script. -
Dev Update for July 2020
Creeping Vulture replied to MattScott's topic in General Discussion Archive
Visually the Division example above sucks, imo. As long as there are more then one human anywhere, there's gonna be opinions though. Some "phantastic" ideas from the near future? Welp, u can try something outta this place. Whenever character in a pvp zone/sports or flagged, u can "buff" him/her with medium body size/height, for everyone) Not sure how the visuals react to that though, and on which stage body params load. If game engine can just render this any given moment without goin to char screen, then its fine. -
With new system of choosing armor elem, same can be implemented to zips, so that u could simply switch between two skins to ur liking. Why making things harder than they shud be?)