I'd like to see more original type missions created by the new management. Like for example a mission where a team of crims are tasked with robbing a bank that is filled with npcs and the enforcers have to stop them while taking out as few citizens as possible. Citizens taken out by the crims doesn't count against them. The more money the crims steal after the timer is up, the more money they get after the match. The better crim to civilian kill ratio means more pay for the enforcer. Like 8 crims and only 1 civ would give that enforcer a good payday. Thus is why it would not be in the crims best interest to kill civs either, because less civs for the enforcers to avoid means less meat shields for you to use. Plus by taking out all the civs for the enforcer you will just be giving those enforcers a bigger payday after the mission, win or lose.