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DumSAS

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  1. Yeah seems like you are expriencing same issue as we do on Citadel Looks like its not only on Citadel
  2. DumSAS

    Can't open support site.

    Sry if necroposting, but I think you might find answers here:
  3. Ah yeah. Same thing. It freezes on steam login aswell for a bit, that is unusuial. And most often just crashes without error after retrying to login. I tried to check my connections via WireShark, saw many scary redlines. something up with game servers it appears. I've sent all the dump files to support but we all know it'll be month till they reach to my ticket. Lets all hope that someone from dev team notices that
  4. Just in case someone has same issue I've contacted SARD support via discord, they responded pretty quickly They told me to confirm if my SARD directory has armour.dll file in there %gamepath%\APB Reloaded\Binaries\Sard It wasnt there So long story short, they gave me a link for this exact dll and I manually downloaded it and put into SARD directory in game Link if someone needs it: https://cdn.sard.ac/armour/64/3.0.1.10/armour.dll idk if I can post it here but its official SARD domain Hope that helps anyone who is experiencing this problem
  5. Hello everyone Last time I used my laptop was for playing APB a couple days ago. Today, when I run it again, was trying to yet again play APB but after I press "play" button in launcher - nothing happens. Tried fresh reinstalling the game on another drive since I wanted to do this long time ago, but no result. After I checked game logs I found out that SARD can not initialise and game closes. Here are last log file lines: 08:38:42 - Init: APB game exe identifier: Release_USER 1-30-0_COFFEE@844857 Inst:0 08:38:42 - Init: Presizing for 200000 objects not considered by GC, pre-allocating 31457280 bytes. 08:38:42 - Init: Presizing for 400000 objects in StaticMap, pre-allocating 94371840 bytes. 08:38:42 - Init: Object subsystem initialized 08:38:43 - Error: Failed to initialize Sard. Exitting. 08:38:43 - Log: appRequestExit(0) 08:38:43 - Exit: Exiting. 08:38:43 - Log: Log file closed, 06/09/24 11:38:43 Did anyone encounter that type of errors? Is there any way to reinstall SARD? I cant find it in control panels' app list No mods or configs were used, just vanilla apb Thanks in advance
  6. What was the file tho? Was it in SARD's installation directory? Or was it random file that SARD tried to access to check? Or MAYBE it was some unnamed software that may or may not've been trying to access game files to possible give TS an in-game advantege?
  7. Escalation in current balance state is a gamble in it's purest. You basically roll the dice to see if your 2v2 mid tier silver match gives you experienced APB veteran who will absolutely dominate enemy team or poor bronze rank 20 souls who yet to figure their lefts from rights in this game. Balance tweaks are primal imo
  8. Wow thats a lot Any reason for regualr maintanence to take that long?
  9. DumSAS

    Armas wishlist

    Hello everyone I think that it would be a lovely touch for an online shop to have a wishlist or favourites tab, where you can save stuff for later purchases. Might make spending time in ARMAS a little more comfortable
  10. Actually yeah, Never thought about that but yes, that would be a great reconsideration for NHVR. Though 97-100 meters is quite small gap to be able to calculate mid-fight. I'd say 50-60+ meters would do just fine
  11. Hello everyone I am a mid-tier player, who enjoyed playing heavy sniper rifles in the past. I might aswell put a disclaimer: all I'm saying here is my point of view and I'm not claiming to have the ultimate truth Since last three NHVR nerfs imo it became close to be unplayable. Slow moving speed, slow reticle closure, damage reduction if you are not fully aiming. I saw many players using NHVR in the past but now there are none. Why use 762 if there literally is a better version? I think last nerf (overall damage reduction) was a bit overkill on that matter. I understand that some players might not use NHVR as it was intended, quickswitching to pistol after one hit, but with previous two nerfs that playstyle requiers some skill to play. But now, 770 damage dealt with one of the heaviest weapons in the game sounds like a joke, especially when a lighter version with higher mobility, and higher aiming speed deals nearly the same impact I cant see players using this weapon and I can tell why. If after all theese nerfs noone uses a gun, doesnt it mean that its not fun to play anymore? Why remove gun from the game that already has 2-3 meta guns dominating almost entire playerbase? And I cant even say it was because its not fun to play AGAINST NHVR 762. All and all nothing really changed. Players still use two-shots-to-kill sniper rifles and even are much more mobile with them I hope that you guys might reconsider all the nerfs and at least give us, heavy sniper rilfe players, our favorite weapons damage back. To me APB always was about customising and chosing the strategy that suits you and not about adapting to meta assault/sharpshooter rifles
  12. Escalation is one of the best things happened to this game! 1v1 and 2v2 are quite boring for mid-tier players like me. But making 4v4 6v6 or even 10v10 lobbies on normal maps are really fun. Sure, some missions might need rebalance considering they were made for 4 player team but overall it is a great decision, well done, team!
  13. I aswell would love to see something like that in game, but driving system needs fixes. Something like a mssion consisting of "drive top-tier civilian car from point A to B with several stops between" would be lovely dynamic fresh breath imo
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