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Wasabi987

Hot rod and car races (Edit: 21 October)

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[20 October]

This suggestion has been remade to suit everyone. I hope that everyone will like it now. I changed the race system a little and wrote it in points to make it easier to read

(It will be useful because of my poor English) I also added many more prizes than before and redesigned Hot Rods and special modifications to them to be as balanced as possible with other vehicles.

 

{21 October}

I tried to improve the Hot Rod stats and special modifications to make them as balanced as possible. Comparing Patriot Vegas to Dolton Fresno, you can deduce that 50 Max Health of the vehicle is 0.5 m / s, with the help of this information I was able to adjust the special modifications accordingly so that by accident they were not too OP.

 

In my opinion, car racing should be added to APB as a small escape from shooting and increasing diversity.

 

Car racing:

1. A new contact should be added, the rewards of which will apply to the twentieth century, because there are people who like this age like me and APB could provide this and with whom we will earn XP for participation in races. There should be only one race contact that will be on Financial and Waterfront. Same racing contact for Criminals and Enforcer.

 

 

2. The race can be started after approaching the starting line and clicking (example - F) then the mission will automatically switch on if the second player joins the finish line, it can not be canceled anymore and the 30 sec countdown will be activated, two more players can join. When the players are already moving from the START place, you will have to wait 10 sec to set up at the Start place so that there is no crowds.

(MAX 4 players for one race)

 

3. I chose a place where there should be a racing contact and a place START, which should be on the sidelines near the contact, so as not to disturb the players who are currently carrying out the mission.

44552765_132269721076334_83695901296264444568866_132269754409664_599032005457765

 

4. The finish line should be in a random place. Financial in the distance from Start about 900-1100 meters, and at Waterfront 1050-1250 because there are fewer corners on the Waterfront

 

5. When 1 player reaches the finish place, the 30 seconds countdown is made, while other players have to get to the finish line to get rewards.


(Contact Racing):

Unlock (Contact Racing) by:
- Chiro
- Mirri Kent

Level 2 - 10000XP    1st place -  800XP 1200$
Level 3 - 10500XP    2nd place - 600XP  800$
Level 4 - 11000XP    3rd place -  400XP  400$
Level 5 - 11500XP    4th place -  400XP  400$
Level 6 - 12500XP
Level 7 - 13500XP
Level 7 - 15000XP
Level 8 - 16500XP
Level 9 - 18000XP
Level 10 -20000XP

 


 

Rewards:
Level 2
-suspenders                                   50$

 

Level 3
-Pickup Hot Rod 1slots                 280000 $  1800 JT
-Chevy Coupe Hot Rod 1slots       280000 $  1800 JT

-Small performance                       500$

 improvement            
 (special mod)

 

Level 4
-racing suit                                   2000$
-racing suit helmet                       1000$
-racing suit trousers                     1000$

 

Level 5

-vest tuxedo                                 250$

-Capacity &                                  500$

 Fast Repair                                      
 (special mod)

 

Level 6
-Pickup Hot Rod 2slots                330000 $  2300 JT
-Chevy Coupe Hot Rod 2slots      330000 $  2300 JT

 

Level 7
-New Wheels for Hot Rod             Free
-coat                                            500$
-brooklyn circus 8 panel hat         250$

 

Level 8
-Wooden Skins Weapons             400000 $  5000 JT
-Speed                                         500$
 (special mod) 

 

Level 9
-Pickup Hot Rod 3slots                380000 $  2800 JT
-Chevy Coupe Hot Rod 3slots      380000 $  2800 JT

 

Level 10
-Title (Race champion)

-Low Speed                                  500$

 & Cover

 (special mod)


Rewards Description:

 

1. suspenders

407012KS.jpg?sw=470

You can wear them only when you wear "shirt in pants" instead of a belt.

 

2. racing suit

42604159_115603779409595_376178573943242

 

3. vest tuxedo

black_wool_backless_vest_1.jpg?resize=37

 

4. New Wheels for Hot Rod
Simply skins for wheels for Pickup Hot Rod and Chevy Coupe Hot Rod

 

5. coat

101473e6979d637493051a4283e3b80fe16ab8c4

 

 

6. brooklyn circus 8 panel hat

new-picture-31.png?w=640

 

7. Wooden Skins Weapons

42622644_115603432742963_245062491794780

 

8. Hot Rods & special mod

Cost:
Hot Rod 1slots - 280000 $  1800 JT    ranks 40
Hot Rod 2slots - 335000 $  2350 JT    ranks 60
Hot Rod 3solts - 390000 $  2900 JT / Armas Marketplace   ranks 85

 

Both Hot Rods were modeled on the Patriot Vegas. The weight in this game is pretty important, but there is no information on the APB DB page about it. The weight is responsible for acceleration and grip, thanks to which the car is harder to push another car.
From the information provided by a person familiar with motorization "BrandonBranderson" we know that the weight "Patriot Vegas" is about 1.540 kg on this weight in the statistics I gave weight of designed by me Hot Rods.

 

Pickup Hot Rod

35-ford-pickup-factory-five-1001x565.jpg

hr-truck-slide-3.jpg

Statistics:

 

Vehicle:

Max Health:                    1150
Max Speed:                     23 m/s
Max Reverse Speed:        12 m/s
Max Repair Time:            20 sec
Drive type:                      RWD
Spawn Cost:                   $100
Cargo Capacity:              5
Seats:                             2
Ramming Multiplier:       2.5
Collision Multiplier:         0,8

Weight:                          1240 kg

 

Explosion:

Max Health Damage:       1,400
Max Stamina Damage:      600
Max Hard Damage:           680
Max Damage Range:         450 cm
Range:                              750 cm

 

 

Chevy Coupe Hot Rod

1937-chevy-coupe-old-school-hot-rod-rat-

1937-chevy-coupe-old-school-hot-rod-rat-

Statistics:

 

Vehicle:

Max Health:                      1250
Max Speed:                       22 m/s
Max Reverse Speed:          12 m/s
Max Repair Time:               20 sec
Drive type:                        RWD
Spawn Cost:                     $100
Cargo Capacity:                5
Seats:                               2
Ramming Multiplier:         2.5
Collision Multiplier:           0,8

Weight:                            1340 kg

 

Explosion:

Max Health Damage:        1,400
Max Stamina Damage:     600
Max Hard Damage:          680
Max Damage Range:        450 cm
Range:                             750 cm

 

 

 

All version of hot rod (slots1,slots2,slots3) will have unlock fourth upgrade slot for special modification only for hot rod.

You can only use one of these modifications at a time.

Hot Rod modifications:

                                                                                                                                    Pickup Hot Rod                                              Chevy Coupe Hot Rod

 

Small performance      +0,5 Max Speed 50 Max Health                              (Max Speed = 23,5 m/s  Max Health = 1200             (Max Speed = 22,5 m/s   Max Health = 1300

improvement:             +1 Cargo Capacity -10% Repair Time                      Cargo Capacity = 6   Max Repair Time = 18 sec        Cargo Capacity = 6   Max Repair Time = 18 sec

                                  +100 kg                                                                  Weight = 1340 kg)                                                   Weight = 1440 kg)

 

Capacity &                 +5 Cargo Capacity                                                  (Cargo Capacity = 10                                                (Cargo Capacity = 10

Fast Repair                 -30%  Repair Time                                                   Max Repair Time = 14 sec )                                       Max Repair Time = 14 sec)

 

Speed:                        +2 m/s Max Speed                                                 (Max Speed = 25 m/s)                                               (Max Speed = 24 m/s)

 

Low Acceleration        +1 m/s Max Speed +100 Max Health                     (Max Speed = 24 m/s   Max Health = 1250               (Max Speed = 23 m/s   Max Health = 1350)
& Cover:                     +200 kg                                                                 Weight = 1440 kg)                                                     Weight = 1540 kg)

 

 

color of modification (example - black)

 

I spent a lot of time over this suggestion because it is very important to me and I hope you like it and that soon what will be there will be added to APB.

 

Thank for read this to the end.

Edited by Wasabi987
Edit: 21 October
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As a car sexual guy i think these suggestions are really good in my opinion. I'd love to see racing in the game officially put in.
+1

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a nice revamp of your earlier suggestion

i kind of went through these out of order 
 

1 hour ago, Wasabi987 said:

All version of hot rod will have unlock fourth upgrade slot for special modification only for hot rod. You can use only one of these modification.

Acceleration:                  +10% Max Speed  (Max Speed  = 24,2 m/s)

Cover:                           +15% Max Health (Max Health = 1437,5 )

Low Acceleration           +5% Max Speed and + 8% Max Health 
& Cover:                       (Max Speed = 23,1 m/s Max Health = 1350)

Capacity:                       +4 Cargo Capacity (Cargo Capacity = 9)

Simple Mechanism:       -25% Repair Time and -25% Spawn Cost
                                    (Max Repair Time = 15 sec Spawn Cost= 75$)

vehicle specific mods are not a good idea imo, nor do i particularly like having the 4th mod slot essentially "locked"

you havent specified what color these mods would be, or if they are a new color altogether which could lead to some pretty broken combinations with existing vehicle mods


 
1 hour ago, Wasabi987 said:

Max Health:                 1250
Max Speed:                  22 m/s
Max Reverse Speed:     12 m/s
Max Repair Time:         20 sec
Drive type:                   RWD
Spawn Cost:                $100
Cargo Capacity:           5
Seats:                          2
Ramming Multiplier:    2.5
Collision Multiplier:     0,8

Explosion:

Max Health Damage:       1,400
Max Stamina Damage:     600
Max Hard Damage:          680.4
Max Damage Range:        450 cm
Range:                             750 cm

not sure about giving hot rods nearly the same stats as the vegas 4x4 tbh

i like the idea of an alternate way to obtain a f2p version of the 4x4, but the stats arent exactly balanced well compared to other vehicles especially with some of your proposed new mods


 
1 hour ago, Wasabi987 said:
4. Pickup Hot Rod

[image]

[image]

Cost:
Hot Rod 0slots - 325000 $  2250 JT
Hot Rod 1slots - 350000 $  2500 JT
Hot Rod 2solts - 375000 $  2750 JT
Hot Rod 3solts - Armas Marketplace
a new vehicle model is a lot of work as far as i know

if the hot rod is going to have similar stats as the vegas i think it should follow the same price model as well
  • 0slot - 40,000
  • 1slot - 80,000
  • 2slot - 200,000
  • 3slot - 400,000
  • 4slot - 1,000,000 / armas purchase

imo theres no reason to require JT to purchase something from a contact that isnt connected to the joker ticket store, and more importantly a contact who doesnt give out joker tickets as a reward

but if you're really set on it prices should still follow the vegas' lead
  • 1slot - 105,000 / 7,000 JT
  • 2slot - 120,000 / 8,000 JT
  • 3slot - 135,000 / 9,000 JT
  • 4slot - 150,000 / 10,000 JT


 
1 hour ago, Wasabi987 said:
3. Wooden Skins

[image]
 
while id also like a wooden skin set, im not sure it really fits with a racing contact

perhaps instead of a weapon skin you could unlock vehicle kit parts for the hotrod?


 
1 hour ago, Wasabi987 said:
2. Racing Suit

[image]
 
theres 2 different racing outfits available on armas, do you think those should be added as f2p rewards?


 
1 hour ago, Wasabi987 said:

1.Brooklyn Circus 8 panel hat

[image]

[image]

idk how this fits with racing either tbh, why not some alternate racing headwear?


 
1 hour ago, Wasabi987 said:

Level 2
-brooklyn circus 8 panel hat

Level 3
-Pickup Hot Rod 0slots        (unlocking the purchase) - 325000 $  2250 JT

Level 4
-racing suit        (unlocking the purchase) - 2000$
-racing suit helmet    (unlocking the purchase) - 1000$
-racing suit trousers    (unlocking the purchase) - 1000$

Level 5
- ---

Level 6
-Pickup Hot Rod 1slots       (unlocking the purchase) - 350000 $  2500 JT

Level 7
- ---

Level 8
- ---

Level 9
- Wood Skins Weapons     (unlocking the purchase) - 400000 $  5000 JT
- Pickup Hot Rod 2slots    (unlocking the purchase) - 375000 $  2750 JT

Level 10
- Title (Race champion)

space the rewards out a bit more, theres nothing worse than a level that doesnt reward you with anything imo


 
1 hour ago, Wasabi987 said:

Unlock Targo by:
- Chiro
- Mirri Kent

Level 2 - 10000XP    1st place - 1250XP 2000$
Level 3 - 10500XP    2nd place - 750XP  1250$
Level 4 - 11000XP    3rd place - 500XP  750$
Level 5 - 11500XP    4th place - 250XP  250$
Level 6 - 12500XP
Level 7 - 15000XP
Level 7 - 16000XP
Level 8 - 17000XP
Level 9 - 18000XP
Level 10- 20000XP

could probably up the required standing, i think this works out to about 100 first place wins for max level

id say let this new contact be available from the start, you just have to specifically pledge to him in order to be able to do races

would premium affect race rewards?


 
1 hour ago, Wasabi987 said:

In my opinion car racing should by added to APB.Should be add a new contact, He would be called for example "Targo". You can earn XP for him only by takin a part at races.
The races will take place at old districts such as "Waterfront" and "Financial". When you declarate to "Targo" you have to go on start line, then press "K" and you must wait for another player, when player join to race you must wait 30 sec ,at this time can join 2 another players. You can't abandon mission by "Abandon mission" command.

[image]


[image]
 

would races always be the same? i think that would get stale pretty fast - i would just make the start point and end point random like mission objectives, perhaps with the added rule that they have to be at least 500m-600m away from each other

races should be able to be started from anywhere on the map, for added variety

would races allow participants to hit each others cars?




frankly i dont think racing is a valid addition at all to apb at this point since theres really only 2 cars that would be used (3, if your hotrod is added)

everyone's vehicles are also the same because theres no "tuning" system, and the maps themselves werent made to challenge driver skill through racing like a game built around racing from the ground up, so most races would come down to who gets lucky/unlucky with traffic or whoever rams everyone else off the road first

additionally vehicle handling in general is fairly lacking, with some vehicles performing with more realistic weight physics and some with less

that said, i do like the idea of apb having something for everyone so ive tried to treat this suggestion objectively
 
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On 9/27/2018 at 11:56 PM, BXNNXD said:

a nice revamp of your earlier suggestion

i kind of went through these out of order 
 

1.vehicle specific mods are not a good idea imo, nor do i particularly like having the 4th mod slot essentially "locked"

you havent specified what color these mods would be, or if they are a new color altogether which could lead to some pretty broken combinations with existing vehicle mods


2. not sure about giving hot rods nearly the same stats as the vegas 4x4 tbh

i like the idea of an alternate way to obtain a f2p version of the 4x4, but the stats arent exactly balanced well compared to other vehicles especially with some of your proposed new mods


3. a new vehicle model is a lot of work as far as i know

if the hot rod is going to have similar stats as the vegas i think it should follow the same price model as well
  • 0slot - 40,000
  • 1slot - 80,000
  • 2slot - 200,000
  • 3slot - 400,000
  • 4slot - 1,000,000 / armas purchase

imo theres no reason to require JT to purchase something from a contact that isnt connected to the joker ticket store, and more importantly a contact who doesnt give out joker tickets as a reward

but if you're really set on it prices should still follow the vegas' lead
  • 1slot - 105,000 / 7,000 JT
  • 2slot - 120,000 / 8,000 JT
  • 3slot - 135,000 / 9,000 JT
  • 4slot - 150,000 / 10,000 JT


4. while id also like a wooden skin set, im not sure it really fits with a racing contact

perhaps instead of a weapon skin you could unlock vehicle kit parts for the hotrod?


5. theres 2 different racing outfits available on armas, do you think those should be added as f2p rewards?


6. idk how this fits with racing either tbh, why not some alternate racing headwear?


7. space the rewards out a bit more, theres nothing worse than a level that doesnt reward you with anything imo


8. could probably up the required standing, i think this works out to about 100 first place wins for max level

id say let this new contact be available from the start, you just have to specifically pledge to him in order to be able to do races

would premium affect race rewards?


9. would races always be the same? i think that would get stale pretty fast - i would just make the start point and end point random like mission objectives, perhaps with the added rule that they have to be at least 500m-600m away from each other

races should be able to be started from anywhere on the map, for added variety

would races allow participants to hit each others cars?




frankly i dont think racing is a valid addition at all to apb at this point since theres really only 2 cars that would be used (3, if your hotrod is added)

everyone's vehicles are also the same because theres no "tuning" system, and the maps themselves werent made to challenge driver skill through racing like a game built around racing from the ground up, so most races would come down to who gets lucky/unlucky with traffic or whoever rams everyone else off the road first

additionally vehicle handling in general is fairly lacking, with some vehicles performing with more realistic weight physics and some with less

that said, i do like the idea of apb having something for everyone so ive tried to treat this suggestion objectively
 
1. This mods are available i 4th slot at hot rod, they can be black for example.
I don't know why this mods can broke combo witht other mods.

2. AWD is 4x4 acceleration, I wrote RWD it is acceleration for back wheels. Hot Rod is worst then Vegas 4x4 but when u add special mod at 4th slot it become same as Vegas, u can use ONLY ONE mod at the same time.

3. New model need a lot of work. finally they add new engine, better graphic, 5 emoticons and better chat font and thats it.
Pickup Hot Rod is expensive because it will be have special mods at 4th slot thanks to which u can adjust your car to yours preferences, if u need fast car u can pick an "acceleration" mod
but if u wont carry more u can take an "capacity" mod.
To chnge these mod u have to go to car spawn and pay $250 so that changing is not widespread.

4. Is that the contact is for races does not mean it cant have enather rewards.
I want to add wooden wepon skins becouse I hate these colorfull wepons which are currently at the game. I realy want skins for hot rod but it needs much more work 🙂

5. I wasn't check "Arams Marketplace Gear" if there are skins like that they sholudn't be an reward.

6. I want that new contact add items fromfrom old years, therefore "Brooklyn Circus 8 Panel Hat" and "Pickup Hot Rod" are rewards.

7. I delete " racer uniform" and in your opinion "Brooklin Circus 8 Panel Hat" is a bed idea. I realy want to add more rewards such as  "Brooklin Circus 8 Panel Hat" but I have no idea is that make any sens

8. Exactly 113 first places i 1 4th place,I don't think to someone get first place 113 times in a row I did not want to give great demands that it would be fun and not torment.

9. You have right but in my opinion should be at shoulder to do not block road when until waiting for another players.
until races u can hit at the npc cars only.
this has already been suggested here {LINK -}

Only 2 cars? exacly 8 Bishada Rapier, Charge Cisco, Growl, Patriot V20 Jericho, Patriot Vegas, Joker Vegas 4x4, and if other  sugestion from the forum will be added it's still  Pickup Hot Rod, MX-5 MIATA {LINK - }

You wrote that all cars in the game are the samebecouse there is no tunning options.
there is no car that is in point of fact the same.
by the way tuninng, I want to add this option for "Pickup Hot Rod" as 4th mod slot.

You wrote that driving in APB is week, it does not agree with what you wrote here {MAKE APB GREAT.....FOR THE FIRST TIME: A LIST by Triksterism}.
I konw that driving in APB is banality especially because the fastest car in game cant ride mre then 100km/h, but I cant do anything , I care about it that u can do somthing else than shooting in APB.
  
 It's a bit hard for me to treat your statement objectively but I will try.

It be great if the game also came:
-Speedometer( it can be hard to add becouse cars cang go faster than 60mils/h)
-a little bit more NPC cars ( it make races harder + u can avoid bullet when u respawn at the middle of road untis shootout   
-Traffic lights should bo much solid (they are not a common obstacle, they should be more difficult to destroy)

Regarding about reawrds available at new contact, I will be happy to add them if nobody has anything to 1920-1950 years.
 
On 9/28/2018 at 5:54 PM, NotZombieBiscuit said:

Proszę, nie ma memu Racing District.

That's what I wrote in the old suggestion. In the current I wrote that the races are to take place in the old waterfront and financial districts. This is at the very beginning. You need to read more carefully. Edited by Wasabi987
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I like the idea a lot, but maybe we could also have some kit parts that can kinda convert it into a coupe as well?  The old 1937 Chevy Coupes actually had a pretty long trunk, so I don't think it would be too much of a stretch to make it fit within the truck bed's hitbox since the trucks also had some fairly short beds.  This would have to be a full body kit to make it look right though.  It'd probably have to be the cabin and trunk combined as one part, then the fenders, hood, bumpers, and grille/headlights as separate parts.

 

1937-chevy-coupe-old-school-hot-rod-rat-1937-chevy-coupe-old-school-hot-rod-rat-

 

I really like the idea though, was always a fan of hot rods and just classics in general.

Edited by BrandonBranderson
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33 minutes ago, BrandonBranderson said:

I like the idea a lot, but maybe we could also have some kit parts that can kinda convert it into a coupe as well?  The old 1937 Chevy Coupes actually had a pretty long trunk, so I don't think it would be too much of a stretch to make it fit within the truck bed's hitbox since the trucks also had some fairly short beds.  This would have to be a full body kit to make it look right though.  It'd probably have to be the cabin and trunk combined as one part, then the fenders, hood, bumpers, and grille/headlights as separate parts.

 

1937-chevy-coupe-old-school-hot-rod-rat-1937-chevy-coupe-old-school-hot-rod-rat-

 

I really like the idea though, was always a fan of hot rods and just classics in general.

 

I'm glad you like it. When it comes to "Chevy Coupe Hot Rod" it would be good if it was a separate car and not a skin for "Pickup Hot Rod" it would be an additional award for racing contact.

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Once there was an updated list of prizes. Now everything is already in the suggestion at the top.

Edited by Wasabi987

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On 9/27/2018 at 9:59 PM, Wasabi987 said:

All version of hot rod (slots1,slots2,slots3) will have unlock fourth upgrade slot for special modification only for hot rod.

You can only use one of these modifications at a time.

Hot Rod modifications:

                                                                                                                                    Pickup Hot Rod                                              Chevy Coupe Hot Rod

 

Small performance      +0,5 Max Speed 50 Max Health                              (Max Speed = 23,5 m/s  Max Health = 1200             (Max Speed = 22,5 m/s   Max Health = 1300

improvement:             +1 Cargo Capacity -10% Repair Time                      Cargo Capacity = 6   Max Repair Time = 18 sec        Cargo Capacity = 6   Max Repair Time = 18 sec

                                  +100 kg                                                                  Weight = 1340 kg)                                                   Weight = 1440 kg)

 

Capacity &                 +5 Cargo Capacity                                                  (Cargo Capacity = 10                                                (Cargo Capacity = 10

Fast Repair                 -30%  Repair Time                                                   Max Repair Time = 14 sec )                                       Max Repair Time = 14 sec)

 

Speed:                        +2 m/s Max Speed                                                 (Max Speed = 25 m/s)                                               (Max Speed = 24 m/s)

 

Low Acceleration        +1 m/s Max Speed +100 Max Health                     (Max Speed = 24 m/s   Max Health = 1250               (Max Speed = 23 m/s   Max Health = 1350)
& Cover:                     +200 kg                                                                 Weight = 1440 kg)                                                     Weight = 1540 kg

Everything is great, but why did you remove the modification that only gave (Max Health) ?

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4 hours ago, TommyGun999 said:

Everything is great, but why did you remove the modification that only gave (Max Health) ?

1. Because the main purpose of Hot Rod is speed.

2. Special Modification "Cover" gave 200 Max. Health by which "Pickup Hot Rod" had exactly the same stats as "Patriot Vegas", and "Chevy Coupe Hot Rod" had similar statistics to "Dolton Fresno" only that it was a bit faster, but it had less cargo capacity.

3. "Pickup Hot Rod" with modification "Cover" had the same statistic as "Chevy Coupe Hot Rod" with the modification "Low Acceleration & Cove" by what choice when buying one of these Hot Rods would be based primarily on the appearance of these two vehicles.

 

Therefore, the modification of "Cover" is bad and that's why I removed it from the suggestion.

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Great Idea Should allow us to change the suspension of our cars also and have more car oriented things to emphasize more of the car scene in apb

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