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Uqe

CTD/Freezing - Out of Memory

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Recently, I've been getting an 'out of memory' message and my APB has been either CTD or freezing up completely, forcing me to win-tab to a new desktop and end it from there. This has started happening to me (I think) ever since I changed my pagefile size. However, I've reverted it back to its original amount and the game is still behaving the same way. Sometimes, I can start up APB and run it for hours on end with no problems and other times, I'll crash within the first 10 minutes. My PC is definitely well equipped memory-wise to run APB, with 12GB ram, a 970, and an i5 3570k. Also have a 64-bit system so this isn't related to the 3GB memory cap or whatever.

I think this recent log may provide some insight on where this problem stems from:
 

 

15:50:25 - Mem:    Memory Event: Day 0.660012  VB 4179230720  Prev 4128866304  LgDev 1  Thresh 4110065408  Dev 0069165312  LgDelta 1  Lim 0010000000  Delta 0050364416  


15:50:25 - Mem: Setting new raised memory threshold of 4160065408
15:50:25 - Log: Removing hook
15:50:25 - Log: Hooking into window 2164402
15:50:28 - Thread: Thread RenderingThread created with stack 131070 and priority 'normal'
15:50:28 - APB_StatWatch:   Stat FrameTime, trigger 780.944031, base 47.222458, numframes 2, flags 0
15:50:28 - APB_StatWatch:    Stall detected (trigger 780.944031, threshold 500.000000)
15:50:28 - APB_StatWatch:    Spike Summary (time): Day 0.660046 Con 000  LCPs 0000  LCVs 0000  OSMs 0000  TCCs 0 : FT 780.944031  FT_PrET 0.117630  _PrWT 0.333755  _Strm 0.002782  _PrTD 0.001484  _PNIx 0.000105  _TD 0.000000  _ATx 0.025194  _TT 0.658363  _UCLT 0.146995  _G11 0.012480  _TNS 0.000000  _G08 0.003224  _PWT 39.421394  _PnkB 0.000000  _GBT 0.000000  _GBA 0.000000  _GBW 0.000000  _BES 0.001270  _BER 0.000000  _BET 0.000000  _Vis 0.000000  _PFix 0.000000  _Aud 0.029450  _Hst 0.011768  _APBE 0.056537  _PET 739.593628  _FES 0.002188  _MBk 0.000000  FT_other 0.525766  
15:50:28 - APB_StatWatch:    Spike Summary (sub-tick): Day 0.660046 TT_PreAWAT 0.200810  _DuringAWAT 0.045761  _FetchRes 0.121103  _RBNotifies 0.000105  _PostAWAT 0.026811  TT_other 0.263772  TNS_STC 0.000000  TNS_STC_CA 0.000000  TNS_STC_PL 0.000000  TNS_STC_Rep 0.000000  TNS_STC_Sat 0.000000  TNS_other 0.000000  Audio_Mgr 0.010713  _Ww 0.004783  _MSM 0.001322  _Pri 0.005946  Audio_other 0.006687  Hst_WS 0.000000  Hst_AW 0.000000  Hst_AW_DL 0.000000  Hst_WS 0.000000  Hst_CD 0.000000 Hst_DS 0.000000  Hst_Mon 0.000000  Hst_Net 0.000000  Hst_Xml 0.000000  Hst_Sd 0.000000  Hst_other 0.011768  _GC 0.002604  
15:50:28 - APB_StatWatch:    Spike Summary (ren): Day 0.660046 PWT 39.421394  PrWT 0.333755  PWT_PreRV 30.429892  _RV 7.206069  _PostRV 1.782761  PWT_other 0.002674  RV_P 0.000000  _CPUren 0.000000  _UID 0.552053  _GBB 0.000000  _GBF 0.000000  RV_other 6.654016  CPUren_IV 0.241859  _D 1.530318  _B 3.457305  _SV 0.000000  _L 0.000000  _T 0.492036  _O 0.095586  _AL 0.000000  CPUren_other 0.529842  
15:50:28 - APB_StatWatch:    Spike Summary (RPC): Day 0.660046 InBytes 0  InPackets 0  TOTAL 0
15:50:28 - APB_StatWatch:    Spike Summary (Ticks): Day 0.660046 
15:50:28 - Mem:    Memory Event: Day 0.660046  VB 4195287040  Prev 4179230720  LgDev 0  Thresh 4160065408  Dev 0035221632  LgDelta 1  Lim 0010000000  Delta 0016056320  
15:50:28 - Mem:    Memory Event: Day 0.660046  VB 4208734208  Prev 4195287040  LgDev 0  Thresh 4160065408  Dev 0048668800  LgDelta 1  Lim 0010000000  Delta 0013447168  
15:50:29 - APB_StatWatch:   Stat FrameTime, trigger 480.813934, base 51.296124, numframes 1, flags 0
15:50:29 - APB_StatWatch:    Spike Summary (time): Day 0.660058 Con 000  LCPs 0000  LCVs 0000  OSMs 0000  TCCs 0 : FT 480.813934  FT_PrET 4.734295  _PrWT 0.078059  _Strm 0.004183  _PrTD 0.002696  _PNIx 0.000356  _TD 0.000000  _ATx 0.035375  _TT 0.754542  _UCLT 0.052657  _G11 0.014635  _TNS 0.000000  _G08 0.003755  _PWT 3.164295  _PnkB 0.000000  _GBT 0.000000  _GBA 0.000000  _GBW 0.000000  _BES 0.000000  _BER 0.000000  _BET 0.000000  _Vis 0.000000  _PFix 0.000000  _Aud 0.490682  _Hst 0.003556  _APBE 0.525518  _PET 0.000848  _FES 471.429382  _MBk 0.000000  FT_other -0.480927  
15:50:29 - APB_StatWatch:    Spike Summary (sub-tick): Day 0.660058 TT_PreAWAT 0.230769  _DuringAWAT 0.120667  _FetchRes 0.019470  _RBNotifies 0.000212  _PostAWAT 0.013185  TT_other 0.370238  TNS_STC 0.000000  TNS_STC_CA 0.000000  TNS_STC_PL 0.000000  TNS_STC_Rep 0.000000  TNS_STC_Sat 0.000000  TNS_other 0.000000  Audio_Mgr 0.454722  _Ww 0.018835  _MSM 0.002269  _Pri 0.007064  Audio_other 0.007792  Hst_WS 0.000000  Hst_AW 0.000000  Hst_AW_DL 0.000000  Hst_WS 0.000000  Hst_CD 0.000000 Hst_DS 0.000000  Hst_Mon 0.000000  Hst_Net 0.000000  Hst_Xml 0.000000  Hst_Sd 0.000000  Hst_other 0.003556  _GC 0.003039  
15:50:29 - APB_StatWatch:    Spike Summary (ren): Day 0.660058 PWT 3.164295  PrWT 0.078059  PWT_PreRV 0.255952  _RV 0.161664  _PostRV 2.744180  PWT_other 0.002499  RV_P 0.000000  _CPUren 0.000000  _UID 0.088415  _GBB 0.000000  _GBF 0.000000  RV_other 0.073249  CPUren_IV 0.000000  _D 0.000000  _B 0.000000  _SV 0.000000  _L 0.000000  _T 0.000000  _O 0.000000  _AL 0.000000  CPUren_other 0.000000  
15:50:29 - APB_StatWatch:    Spike Summary (RPC): Day 0.660058 InBytes 0  InPackets 0  TOTAL 0
15:50:29 - APB_StatWatch:    Spike Summary (Ticks): Day 0.660058 
15:50:29 - Mem:    Memory Event: Day 0.660058  VB 4224606208  Prev 4208734208  LgDev 1  Thresh 4160065408  Dev 0064540800  LgDelta 1  Lim 0010000000  Delta 0015872000  
15:50:29 - Mem: Setting new raised memory threshold of 4210065408
15:50:30 - APB_IGABF: Request cCharacterRequest_0 switched to the mesh generation stage.
15:50:30 - APB_StatWatch:   Stat FrameTime, trigger 42.017929, base 23.649189, numframes 1, flags 0
15:50:30 - APB_StatWatch:    Spike Summary (time): Day 0.660069 Con 000  LCPs 0000  LCVs 0000  OSMs 0000  TCCs 0 : FT 42.017929  FT_PrET 4.754281  _PrWT 0.053958  _Strm 0.002980  _PrTD 0.001137  _PNIx 0.000219  _TD 0.000000  _ATx 0.028169  _TT 0.780776  _UCLT 0.300641  _G11 0.014572  _TNS 0.000000  _G08 0.003652  _PWT 35.320972  _PnkB 0.000000  _GBT 0.000000  _GBA 0.000000  _GBW 0.000000  _BES 0.000000  _BER 0.000000  _BET 0.000000  _Vis 0.000000  _PFix 0.000000  _Aud 0.032370  _Hst 0.003254  _APBE 0.063642  _PET 0.000602  _FES 0.001677  _MBk 0.000000  FT_other 0.655031  
15:50:30 - APB_StatWatch:    Spike Summary (sub-tick): Day 0.660069 TT_PreAWAT 0.376395  _DuringAWAT 0.044546  _FetchRes 0.030943  _RBNotifies 0.000151  _PostAWAT 0.009689  TT_other 0.319053  TNS_STC 0.000000  TNS_STC_CA 0.000000  TNS_STC_PL 0.000000  TNS_STC_Rep 0.000000  TNS_STC_Sat 0.000000  TNS_other 0.000000  Audio_Mgr 0.012015  _Ww 0.005035  _MSM 0.001559  _Pri 0.006616  Audio_other 0.007146  Hst_WS 0.000000  Hst_AW 0.000000  Hst_AW_DL 0.000000  Hst_WS 0.000000  Hst_CD 0.000000 Hst_DS 0.000000  Hst_Mon 0.000000  Hst_Net 0.000000  Hst_Xml 0.000000  Hst_Sd 0.000000  Hst_other 0.003254  _GC 0.002966  
15:50:30 - APB_StatWatch:    Spike Summary (ren): Day 0.660069 PWT 35.320972  PrWT 0.053958  PWT_PreRV 32.997749  _RV 0.150171  _PostRV 2.170396  PWT_other 0.002659  RV_P 0.000000  _CPUren 0.000000  _UID 0.095151  _GBB 0.000000  _GBF 0.000000  RV_other 0.055020  CPUren_IV 0.000000  _D 0.000000  _B 0.000000  _SV 0.000000  _L 0.000000  _T 0.000000  _O 0.000000  _AL 0.000000  CPUren_other 0.000000  
15:50:30 - APB_StatWatch:    Spike Summary (RPC): Day 0.660069 InBytes 0  InPackets 0  TOTAL 0
15:50:30 - APB_StatWatch:    Spike Summary (Ticks): Day 0.660069 
15:50:30 - APB_IGABF: Request cCharacterRequest_0 switched to the texture generation stage.
15:50:30 - Error: FMallocWindows: direct allocation failed. LastError = 8
15:50:30 - Error: Allocating from OS (aligned): 4194304
15:50:30 - Error: User-requested size (non-aligned): 4194304
15:50:30 - Critical: appError called: Out of memory!

15:50:30 - Critical: Windows GetLastError: Not enough memory resources are available to process this command. (8)
15:50:30 - Log: Exception handler starts.
15:50:30 - Log: Main thread is suspended.
15:50:30 - Log: UE3 memory allocator is unlocked.
15:50:30 - Log: Memory freed for exception handler.
15:50:30 - Log: ErrorCode : 0x766CDDC2
15:50:30 - Log: Create minidump.
15:50:30 - Log: Create internal minidump: C:\Program Files (x86)\Steam\steamapps\common\APB Reloaded\Binaries\..\APBGame\Logs\2018.07.31-10.42.02-6436.dmp
15:50:30 - Log: Create an empty file for the internal minidump.
15:50:30 - Log: Generate internal minidump with MiniDumpWriteDump.
15:50:30 - Log: MiniDumpWriteDump for internal minidump failed! GetLastError: -2147024865
15:50:30 - Log: Generate external dump file name.
15:50:30 - Log: Create external minidump: C:\Program Files (x86)\Steam\steamapps\common\APB Reloaded\Binaries\..\APBGame\Logs\2018.07.31-10.42.02-6436_Catcher.dmp 
15:50:30 - Log: Copy the exception info to shared memory
15:50:30 - Log: Wake up APB_Catcher.
15:50:30 - Log: Wait for APB_Catcher to finish.
15:50:30 - Log: APB_Catcher failed!
15:50:30 - Log: Creating external mini-dump failed!
15:50:30 - Log: Process mindump file: C:\Program Files (x86)\Steam\steamapps\common\APB Reloaded\Binaries\..\APBGame\Logs\2018.07.31-10.42.02-6436.dmp
15:50:30 - Log: kdprogram -z C:\Program Files (x86)\Steam\steamapps\common\APB Reloaded\Binaries\..\APBGame\Logs\2018.07.31-10.42.02-6436.dmp -y "Lib/Release_USER;Symbols/Release_USER" -c ".ecxr;.lines -e;k 50;q"
15:50:30 - Log: Executable not found!
15:50:30 - Log: RunAppProc failed!
15:50:30 - Log: ProcessMiniDump failed!
15:50:30 - Log: Search for callstack text.
15:50:30 - Log: Callstack text not found.
15:50:30 - Log: 
15:50:30 - Log: Exception: Sending CrashReport callback event...
15:50:30 - Log: Client crash report
15:50:30 - Log: Map APBLoginLevel
15:50:30 - Log: PlayerController location 10.2 -16.2 -42.0
15:50:30 - Log: Exception: Calling HandleError()...
15:50:30 - Log: === Critical error: ===
Out of memory!

Edit: Just realized that throughout the entire log, my memory threshold is consistently raised, probably is related
Edit2: This sounds very related: https://support.microsoft.com/en-us/help/4055223/memory-allocation-errors-can-be-caused-by-slow-page-file-growth Edited by Uqe

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it is a bug from UE3 in game settings, one of setting not compatible with your os or os settings. I had out of memory caused if filtering in game more than x4. 
out of memory modern games got for corrupted game coding or user attempting violate it over mods. exe not able to unload unused files -/flush
*in a past made tests with corrupted exe, no matter what u set ur pagefile or what side of RAM u have It will eat all of it, test made on 128GB RAM and 192GB pagefile = out of memory .) even monitoring was shown 100% drained all reserves .)

Edited by Dahel

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I don't use filtering. I run a config for high fps

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This bug keeps happening regardless how many alterations to virtual memory. I even tried lowering filter and turning it off with same issue occurring.

Edited by WoRkMaGiC

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must be a reason for it, set ur graphic card settings to default, at a game change settings to mid, apply restart a game, chk what is going on, if still a same I would change in game setting one by one and see difference, UE 3.0 is buggy.

Edited by Dahel

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