Jump to content

Recommended Posts

Posted (edited)

Not sure if this is the correct place to post this, if not sorry.

 

I recently got tired of tediously having to switch between APB installs containing different configurations and wrote a simple application with the goal of making the process easier without requiring multiple installations of APB. My application accomplishes this by turning the APBGame/Config directory into a symbolic link which points towards different variations of the configuration files (all of which are edited only using APB Advanced Launcher).

 

Since my application technically modifies a game directory by turning it into a symbolic link, even if the content of the directory remains unmodified by anything except APB Adv. Launcher, I am unsure if it is "legal" in practice?

Edited by xeela
Posted

This is a supported use case and you can do the same with the AssetCache folder. Although, there's an ini setting that turns the disk cache off and makes the game use RAM instead for the asset cache.

  • Like 1
Posted
20 hours ago, Sophiie said:

This is a supported use case and you can do the same with the AssetCache folder. Although, there's an ini setting that turns the disk cache off and makes the game use RAM instead for the asset cache.

Perfect, thank you!

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...