Spudinskes 41 Posted June 18, 2018 Currently the only way of opening doors without getting destroyed during the animation is to do a flying glitch kick sideways. It would be a nice feature for satchel charges to also open doors. 5 Quote Share this post Link to post Share on other sites
Dopefish 248 Posted June 18, 2018 I'm not entirely convinced we should even keep consumables, but this is a really good suggestion if we do. It can be used to more safely open doors, or feinting the enemies with a delayed door opening as you approach from a separate direction. Quote Share this post Link to post Share on other sites
SLICKIEM 118 Posted June 18, 2018 Yeah, that would be a cool idea. Quote Share this post Link to post Share on other sites
ScarecrowXIII 27 Posted June 20, 2018 So I have a 2nd use for my charges, nice. Quote Share this post Link to post Share on other sites
ZoriaDunne 327 Posted June 23, 2018 (edited) I would love to be able to open doors while you sprint so you don't need to stop moving at all. That way you could charge in really fast. Edited June 23, 2018 by TheKeanuReeves Quote Share this post Link to post Share on other sites