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Showing results for tags 'ai'.
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Сегодня PVE: TO BE OR NOT TO BE? Today I went to the Waterfront, I need to play there to raise the level and open up modifications and clothes. The problem is that after 3 hours of waiting, I never got the mission (I was ready). In the Financial District, I have no more contacts. Now I am waiting for 3 hours one mission in the area in which only I and another player, does not give me any mission. I managed to watch several films, and a couple of TV series, having waited more than 3 hours, I went out. Therefore it is worth adding PVE, since: 1) Bad players will be able to get a little pleasure from the game. 2) AI can be both difficult and simple, they can use weapons from both Armas and available to all players. 3) It will revive the game a bit, as players who play poorly against other players will be able to enjoy the game and invest money in the game, thereby developing APB Reloaded. 4) Players performing tasks against AI may not receive a “role” pumping by killing AI. There may be some additional roles associated with AI. 5) Bosses - each MMO has bosses, creating a boss in PvE mode can add the ability of players from different factions to work together. (A great way for friends from different factions to play together) P.S. Yes, everyone has their own opinion, someone will say that the AI is bad idea, someone will support this idea. BUT, THIS SHOULD BE DEDICATED TO SEPARATE AREAS WITH A SIGNATURE "PVE".
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Hey everyone! This post is about suggesting new behaviors for Traffic AI logic, including sidewalk pedestrians, and AI drivers' logic. I will start first! 1. New hostile Pedestrian behavior: When AI is antagonized or being shot at (not hearing gunshots) AI proceeds to throw 8-balls or bricks at the shooter (or any possible way to fight back) against the shooter. 2. Driver Random Emergency Response: AI traffic always gets stuck when someone collides with them, or shoots directly at their vehicles. In this case, AI needs to have a timer to make a decision, one of their random decisions should be: A. Get the hell out of here ASAP (Floor it!) B. Get out of the vehicle and run away! C. Stay in the vehicle and Panic for a bit! (Like they usually do, but not stay there forever!). D. Run over the shooter, and escape! After the timer checks if it is okay to return to normal driving behavior, then AI will continue driving normally, Or go to the despawner (Underground parking zone). 3. AI Criminal Behavior: AI will very rarely steal items from the stores, only Enforcers will be able to arrest them. On the other hand, Criminals will be able to use Criminal AI to assist them in moving heavy items, bags etc. to make missions a bit easier, this tactic may not work on all Peds!. I think that's all what AI needs. This may sound too much, but it won't hurt someone to make some suggestions! Bring yours below!
- 9 replies
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- ai
- pedestrians
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