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About EvaPooh

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  1. They have to advertise the ever living sh!t out of this game when the engine upgrade hits or something. It needs a huge revival event to breathe any meaningful amount of players back into it. Even I don't play anymore. Too much stress for not enough reward - as explained in my thread down below. Z z z . . .
  2. This sentence is so powerful that I bet it's going to go over the heads of most people that play this game.
  3. Week late for Valentine's, but with whatever gigantic crack pipe your smoking I'm sure it's hard to keep the dates. Therefore, I wuv you too, random Internet weirdo.
  4. Gambler's Fallacy: If I have a 1% per box, I'm going to get lucky after 100 for sure.
  5. So no sauce then? Damn. My spaghetti is ruined.
  6. You're silver then. If you dip between silver and gold, your rank in any other game would be upper silver and that's where you belong. I couldn't break into higher Diamonds on League because I belong below it. I reached my skill cap and would have to work tirelessly to improve. Flaws is right; you don't possess the qualifications to speak about intricate balancing if you don't have the skills to grasp them in the first place. It's people with this mindset that do the most damage. You think you're helping and know what's best, but you don't. You can't.
  7. I'm playing Tarkov. Tarkov game, APB:R forums. Cool.
  8. I'm under the impression your post was of a more impressive caliber, but you hesitated; cold feet? Also, out of curiosity, what's your opinion on more detailed ranks so a player can truly know where they stand within a game's ranking list?
  9. It's not that they refuse to play offense, they just prefer having an easier time on defense. Because this game had no concept of being fair when the missions were designed, offense is almost always harder and there's no half-time/alternating roles to be found in the current format except maybe one or two missions(?), but I can't remember. And even then, it's only like, one stage that switches. This is true, but I would just like to add that I would like some actual divisions to be setup instead of this stupid "GOLD, WOW!" that blankets such a wide variety of skill levels that it's effectively rendered useless because it doesn't tell you a god damn thing.
  10. My frustration with you is you did not even attempt to try. You set up a straw man argument to evade my position. This is cowardice. Absence of outcry doesn't equal no issues, but from what I've seen, plenty of people have brought it up as stupid. Why do you think they made the change in the first place? You truly believe LO just went, "Ayyy, no one mentioned disliking this feature, but let's disable it anyway!" No. It was disabled because people did say it was crap and have been for many years. It's bad for all the reasons I explained in my original post that you not-so-cleverly dodged and deserved the axe. This game has the structural capacity to be a highly dynamic game with a very strong ladder if they make the necessary steps to make that happen and foster competitive growth. One of those changes is removing the poorly implemented and shoddy concept that was "Heat 5".
  11. Wow, ok. You want to disregard and dismiss everything I wrote and evade the subject? I'd call you stupid, but your username sort of implies that regardless. If you want to spew your garbage balancing without contest, I suggest you stick to your circle of friends and echo chamber in safety, because you're just wrong.
  12. F**k the gods, I agree with Hex. The amount of rampant mission skipping until the team gets defense is super gross. Very good players constantly reentering matchmaking until they're the ones defending slows down the system and makes it frustrating to ALWAYS be on offense if you don't do this. Abandoning missions is fine in itself, but with how trash the matchmaking is in this game (for many reasons) and how intrinsically imbalanced the missions are by themselves are why this is a problem.
  13. Papa bless. It also happens in matches regardless if you're doing well or not. This argument is so ridiculous, it's like you guys haven't ever played the game. Both sides getting notoriety randomly in a high stress competitive game is not good game balance. It's literally pure RNG that can either ruin your match or be inconvenient. There are better ways to balance the game than arbitrarily punishing someone for earning too much score. The whole bounty system is an archaic Russian roulette that was never fully realized by the original creator due to constraints. So all that's left is this broken, misguided, and arbitrary system of "BaLaNcE" that continues to get steam by certain members of the community due to the fallacy that if you get punished by it you deserved it and it somehow evens things out. It's essentially launching a predator missile at a player in Call of Duty if they get above 7+ kills. How can you even presume to think that's a good idea is beyond me...
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