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Yapopal
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The problem is that the NTEC and AP 45 players are aiming for maximum productivity. To do this, most of them use various tricks to gain an advantage. This is getting to the point of absurdity. Twitch streams are an example of this. The most popular reviews in the Steam contain approximately the same message.: There are a lot of scammers in the game, the game is lagging, the meta weapon dominates. I am one of the 300 regular players and I can dispute these claims. But who needs it? The new player draws conclusions based on common sense. There's not much common sense in this game. As an example, I can cite jumping snipers, pistol shooters moving at supersonic speed from side to side, and so on. Over the 15 years of the project's existence, the successful experience of the game has degraded and fallen to the very bottom. At the moment, it all comes down to exploiting various loopholes, use bugs, using third-party graphics configurations and management settings. No balancing of weapon characteristics, no anti-cheat will help here.
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Golds kicks new players from mission
Yapopal replied to PonuryZniwiarz's topic in Social District (General Discussion)
Why combine gold and bronze players in one mission at all? It's like playing with kittens. It's annoying when escalation is triggered automatically. Especially at the end of a mission. The reinforcements don't even have time to reach the battlefield. The commander has to answer angry messages after the mission about not calling for reinforcements. -
Observing the regression of the project's development, I can conclude that the main type of activity in the Litle Orbit office is dwarf throwing
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08/21 MAINTENANCE ANNOUNCEMENT
Yapopal replied to MageLO's topic in Social District (General Discussion)
Server crashes have become more frequent recently. This happens for various reasons. Maybe you should create a backup server in case of new changes on the primary server? Without transmitting player progress data during downtime from server to server. -
Why doesn't the third port district appear? The other two districts are completely filled. The inter-district selection of players is working. Why doesn't the game distribute players by skill level using the new player selection system? Let's say if the number of players is 80, the game tends to fill 2 districts. If there are 100 players, the game switches to the mode of distributing players by skill level, dividing them into 3, 4, 5 districts.
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People don't like surprises. Kevlar is one of them. Something like: - Haha, I'm the great father of the game, now I'm going to kill this noob with my AP45 pistol. A noob kills the father of the game. The father of the game looks at the characteristics of the noob, trying to justify himself in losing. And here it is! Saving excuse - Kevlar 3. The father of the game is justified, the noob has heard many new words about his close relatives. Classic.
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Players pay tax from the auction, buy ammunition and supplies so that the market is not oversupplied with currency. The price of a piece of clothing is most likely not determined by anything. This function is needed to withdraw money from the game. In fact, you are outraged by the difficulties that the game creates. But it doesn't get interesting to play without difficulties. I do not support the current policy of simplifying the gameplay. All the innovations that make the game more convenient and flat kill the interest in the game. Here are examples of such simplifications: Disabling VIP missions, reducing the speed of loaded vehicles, automatically replenishing ammunition, adding respawn points to vehicles, degrading the danger level system... All these innovations are designed for a limited circle of people who worship the cult of jumping snipers and AP 45 pistols. I would call them flat-earths, or rather flat-gamers.
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08/14 MAINTENANCE ANNOUNCEMENT
Yapopal replied to MageLO's topic in Social District (General Discussion)
The repair did not help. Have you deleted any files before repair? -
15th Anniversary Launch Party
Yapopal replied to MageLO's topic in Social District (General Discussion)
Has the game improved after fixing the animation of boarding the car? I'm afraid not. This innovation is confusing because of the too large range. Why aren't developers addressing escalation issues? You created it yourself! Finish it at last! Why do we need these useless crossings to the area where the mission ended? Why do I need an automatic escalation call? Especially at the end of the mission? Why is the load transfer error ignored? This is disrupting the game! The number of interested players playing now is an indicator of the pointless efforts of the developers. STOP SPOILING THE GAME WITH YOUR DEVELOPMENTS! OR AT LEAST CLEAN UP AFTER YOURSELF! -
15th Anniversary Launch Party
Yapopal replied to MageLO's topic in Social District (General Discussion)
Hurray! There aren't two speedhack jerks in the game anymore! What a blessing! It's a pity, of course, that there are 100 smarter jerks left with other means of gaining advantage in the game. Everything is legal, everyone is happy... How annoying this stupidity is... -
Is it worth waiting for a game update that will fix bug 2427?
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I don't have the option to update windows. Please tell me is it worth waiting for a update of the game to fix error 2427?
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15th Anniversary Launch Party
Yapopal replied to MageLO's topic in Social District (General Discussion)
In the situation you described, there is a huge problem that is caused by a set of disadvantages of various game systems. A silver-level player is less aware of the various loopholes in game mechanics. He draws conclusions based on his gaming experience in other projects. Imagine an opponent with OCA Whisper, graphics configuration, automatic running. OCA Whisper does not affect the Silver player's health interface in any way. The graphics configuration removes the problem of stuttering. Automatic running allows you to change the direction of movement instantly. This gives a great advantage, but for some reason it is not a scam. How does a gold player differ from a cheater in the eyes of a silver player? Nothing. -
15th Anniversary Launch Party
Yapopal replied to MageLO's topic in Social District (General Discussion)
A typical silver with a detonator in a car appears once out of a hundred times.… Oh, yes, this is a huge problem for short-sighted idiots who know how to shoot and do not know how to think and draw conclusions. Maybe we should add a sprint delay timer after dropping a heavy object? Maybe we should add some kind of restriction when calling escalation by an idiot leader? Maybe you should limit the escalation call if the mission timer is less than 2 minutes? Maybe should I add the task points to the map before entering the area? Maybe it's worth repairing the OPGL grenade collision, and removing the stupid crutch from the game that changes the trajectory of grenades and missiles near cars. Maybe it's worth improving the characteristics of shotguns, reducing the unpredictability of damage? Maybe we should return the bullet collision to the cars of third-party players? And to combat the problem of grifers, make cars vulnerable to bullets outside of missions? Maybe it's worth changing how the Piercing modifier works? By adding a wall thickness measurement. This will make it possible not to change the collision of armored glass fences. Maybe it's worth prohibiting the use of client modifications and the use of ultra-low graphics settings? This list can be continued.… There are a lot of problems in the game that cause the WTF question!!??? These problems have not been solved for years. New problems are being added to these problems, and they also remain unresolved (hello escalation). I am sure that the leaderboards will also cause problems not only of a technical nature, but also problems of interaction between players. And these problems will also be ignored. You have been running from anti-cheat to anti-cheat for many years, each time claiming that a bright future would come. And then, in a few months, they made their own anti-cheat.… If it works, then you're fu.....ng magicians. -
07/11 EMERGENCY MAINTENANCE
Yapopal replied to MageLO's topic in Social District (General Discussion)
It's just that this month, the generous sheikh didn't transfer $200 to Matt for silence and plugging his ears. That's why the lights in Matt's garage were turned off for non-payment and the server shut down.