Jump to content

Yapopal

Members
  • Content Count

    408
  • Joined

  • Last visited

Community Reputation

185 Excellent

About Yapopal

  • Rank
    Yapopal

Recent Profile Visitors

5819 profile views
  1. Is this an official forum or a troll pen? Where is the information!? I read the news about the game everywhere, but not here! Why do you publish information that you are not sure about? Why are you telling me everything you don't know? We don't know what Friday the game will start, we were deceived, we don't control our own game, we were hoping for someone, but we were just dumped. This behavior is irritating. You promised to share the news with us. Thank you, you're doing it. But think about what you are writing about and what kind of reaction it will cause!
  2. Thanks for the information. If the server remains in Los Angeles then this means to me that it is better not to enter the game.
  3. Your question will lead to a predictable dialogue. The game will launch and you will find out about it fairly quickly. I advise you to take a break from waiting and think about why this information is so important to you.
  4. Adding advanced graphics configurations to a game without eliminating the cause is an extremely destructive step. The game will become even more miserable. It is necessary to eliminate the reason why players resort to graphics configs. Lags, teleports, a long server response, and other charms have nothing to do with graphics settings. Graphics configs are the only tool (stick-crutch) for correcting the situation in the hands of ordinary players. If developers have nothing to offer but a crutch, then these are not developers, but simple amateurs.
  5. The storytellers' arguments about old PCs are complete nonsense. The frame rate in this game is very important. The gameplay is very dynamic. But the game is not able to provide it. This is the root of the problem. I think that any modification of the game files should be prohibited. But before that, you need to roll out a patch that somehow miraculously solves a bunch of performance problems, removes stuttering, bugs related to high FPS, and optimizes particle effects. If this is not possible in the current state of the developer studio, then you can go the other way. Just double the kill time. This will give a lot of extra time for the player to react. Now this time is being consumed by the shortcomings of the game and the server.
  6. Matt, pay attention to the point of view of this community member. This is the point of view formed by the players who just come into play. They don't know about the Flavs configs, the mouse settings, the stretched screen, and other fraudulent client modifications that YOU HAVE ALLOWED. These modifications are essentially cheating.
  7. I suggest adding a feature for the SG-21 Strife weapon. One-shot murder at point-blank range.
  8. I am pleased with the news about the change in the system of interaction with the car and objects. At critical points in the mission, transportation and delivery related deficiencies in these functions caused a loss. It was very annoying. I hope the innovations will work well.
  9. Yapopal

    8 Ball OPGL

    Is it possible to add an analog of the HO HO OPGL grenade launcher shooting billiard balls to the game? For example, as a reward for leveling up the role of a bomber.
  10. I totally agree with you. To clarify my comment above, I will reply. The game has a lot of questionable decisions and flaws that form a distorted opinion among the players. I will list some of them.: Poor server or client performance and the associated delay affect the exchange of information between players. An excellent example of this problem is the topic dedicated to correcting the characteristics of the AP 45. The player takes critical damage without knowing it. Questionable game design decisions. Developers solve the problem of one game system by changing another system. This works on the principle of a plaster covering the current pipe with a new layer of plaster. As an example, I can suggest the deviating trajectory of grenades near cars. Or ghost cars of third-party players. In the eyes of new players, such decisions seem absurd. I agree with them. These are low-grade crutches. I agree with you on the issue of loyalty to the players changed by the game client. In my opinion, this is a clear sign of indifference. The developers demonstrate this all the time. They are engaged in the project as a hobby, not pursuing any commercial interests.
  11. I think that such an opinion about the game is formed due to the large number of negative aspects present in the game. Cheaters play a secondary role here.
  12. The sound of the gunshot is confusing.
  13. perhaps this limitation is related to the work of the anti-cheat?
  14. I was hoping that inter-district matchmaking didn't involve a loading screen. The loading screen may be removed. They may fix the garbage problem. But I can't believe it - they often sabotage themselves. I think it's worth allowing players to cancel a match in another area, but at the same time the player should receive a message that he will not wait for the mission, and if he does, it will be unbalanced. The quality of the matches has improved, and I enjoy the fact that the opponent is my equal in strength. The matches are exciting and interesting. But it doesn't always happen that way. I believe that gold and bronze players should not meet in the same match. It's just genocide. The matchmaking system should also assign players to districts based on the player's abilities. The number of players in the district should not be a priority, because often the player gets the same opponent from mission to mission. It is important to break down the players by skill level. This will avoid frequent district changes. In general, the new matchmaking is really something new and promising to develop. You should avoid taking long breaks between improvements to this system, otherwise all efforts will come to naught. The anti-cheat is working really well, the game is not as stuffy as before. I'm worried about players with a modified client. Yes, the game works better, but they get the advantage. Such players can be easily identified by their playing style, character movement, and other details. I believe that self-respecting developers should not allow such things. As a compromise, it is necessary to modify the graphics settings menu, and then block any client changes outside the game menu. The game was released 15 years ago, any arguments related to the state of your PC are inappropriate and ridiculous.
×
×
  • Create New...