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Onadan

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Everything posted by Onadan

  1. I'll agree that objectively ISSR-B is the better gun overall. However I just prefer the LCR as a weapon for a variety of reasons. And I'm willing to have it again and again until LO finally decives to sell the bloody weapon. They can make money and shut me up at the same time, what's not to like?
  2. Oh I see, I think I didn't get your point then, my bad. I would agree with you that in the current meta, it's lackluster compared to the cream of the crop weapons. However, based on my meagre personal experience, I happened to fare better with it than most weapons. Which led me to believe it was a gamestyle and affinity issue. I'd be able to form a more solid opinion if only I were able to purchase the ****ing weapon already...
  3. Well, no I didn't ``argue'' per se. I just contradicted a CLAIM (ie not an argument) that it was the worst gun in the game. If you want to have an adult discussion, you're going to have to drop the hyperboles and calm your tone. Maybe it's just not the right weapon for your gameplay is what I meant to point out. Not everyone can use every single weapon in the most optimum way ever. I'm sorry you took it the wrong way.
  4. That's not the strongest argument I've ever read. I think you're better than that. Oh right my bad. Well you can try it out for 30 mins, or 7 days for 700 joker tickets. spoiler: it's not worth it. Granted, it's been buffed so it's not as terrible as it used to be, but even after trying it post-buff on the test servers it didn't seem anywhere near viable to me.
  5. Just because an opinion is popular doesn't make it right.
  6. No disrespect, but that's purely anecdotal, you mention yourself that your sample size is lacking.
  7. I don't mind the pricing nearly as much as the lack of the ability to purchase an LCR tho...
  8. Have you considered that the weapon is viable, just not the way you're using it? 1) Use it's range to your advantage and outrange other people 2) The accuracy is top notch during sustained fire, use supression fire and not pop in pop out techniques 3) don't go solo, give cover to your teamates, take cover and don't let your enemies close in, temporise 4) don't use it close quarter unless desperate, prioritise the use of a close-ranged secondary 5) use the high damage per mag to your advantage; while lower than some other AR, it's higher than the rifles by over a thousand (which are its main competitors at this range) 6) it's good for supressing snipers when you're not outnumbered, just don't take needless risks you just need to pin them down To sum it up: use your brain, not your index. Only then it becomes a viable weapon. And if you really ``think'' the LCR is bad, I'd suggest you try the ISSR-a or ISBR lmao. But hey, I guess that "One man's trash is another man's treasure" as old guy Arlon Benjamin would say... I'd buy it from you. Granted, the locked slots kinda suck hard, I'll give you that; this restriction doesn't make sense in current meta.
  9. Lmao, a noob asking for a stronger noob tube. Yeah when I was a kid I too wanted an "I win" button. If you're gonna argue "realism" and that cars should explode in one rocket then people should die in one bullet, and grenade be at least five time more deadly... Alas, this is a game, and fun is more important than realism. If you want realism maybe try the foreign legion ?? Where is the fun in oneshotting every single vehicle? You just want to mark your territory or something idk, but there's no fun in getting OS'd. And there is no fun in OSing either, no skill needed, no competition, decision making or really anything involved. I mean yeah, the vegas is bonkers with that much health, especially since it drives better than other speed cars like the cisco, bishada, growl etc... AND it has hp and ramming? But the thing is the reason why most people use pioneer/espacio/vegas is because they don't want to be OS'd by OSMAW. At least a concussion grenade has very limited range and requires good timing, while you can just get car surfer and turn any friendly car into a death machine. Not to mention, there's armor you can put on the car to protect against LMG, which does nothing against explosive weapons AFAIK. And as far as your "civilian car" argument goes... these are not civilian cars dude, do you really think that two factions at war using assault rifles, machine guns and stuff would use any normal car and not mod the hell out of them? Reactive armor isn't even that expensive. Don't know what it is? well, google it. Also, rockets stopped being just high explosive and became shaped charge during WWII. So compared to other weapon it can be argued the OSMAW is too effective, especially against people. Well, at least as far as health damage goes, I don't mind the stamina damage being doubled though, explosive tend to damage inner tissues and stuff even if you appear unnafected, not to mention the damage done to the ears... As for the EOL, yeah it's mostly shit. Deep impact is the best because it is the most ammo efficient so less time spent reloading, only one shot so sprinting doesn't interrupt the attack and longest range (which is still only 2/3rd of the OGPL). It's good against cars, with percs it can be efficient in close combat too, but you need to shoot it on the ground and set up "traps" and use your secondary to finish off enemies because it won't 1HK. The hammer is pure shit, beyond saving. The kickback is a mixed bag, some people like it better than the deep impact, but it has a shorter range, and has fewer "shots" (deep impact has 1+8, kickback has 3 +14 so it can shoot its full magazine 5 times total, almost half of the deep impact). I'd guess it has a bigger radius, but due to the very limited magazine and range I never use mine. The windup time makes it impossible to shoot while sprinting as well! which makes it rubbish! The other problem is the cost of ammo, which makes the deep impact even more viable in comparison imo. But the limited range and weak few ammo is what really makes them sub-par. Deep impact has 8910 damage total, kickback has 8625 total, while OPGL has 16000 total, almost double. While cars have too much health, the OSMAW is too strong as well, both need to be taken down a notch; with some compensation. Something like 75% of the damage down and more ammo plus halving/removal of windup time for the OSMAW. It would also make bullet proof mod for the car more viable? Right now its only purpose is to mess with low levels who haven't unlocked explosive weapons yet ... TL;DR It's the OSMAW users' fault for making the game less fun and forcing everyone to use high health car; and if you nerf the cars, you'd also need to nerf the OSMAW. Volcano is stupidly strong though, definitely needs a nerf, and I'm saying that as someone who got one from a golden box. But hey, maybe with the new engine you'll be able to flip cars on the side with an OSMAW? Anyway I don't think you should be able to one shot every single player owned cars in a TEAM BASED game ... but that's just my opinion, right? Although I'm sure most will agree on some level.
  10. Well, the armas market looks new and shiny since ~1 hour ago, but I see no LCR yet
  11. Armas overhaul huh? Any chance of the LCR being sold again? Because frankly that's all I'm curious about for time being. Preferably without fixed mods, but hey at this point that's a luxury beyond dreams already...
  12. Bring back the LCR. This is not a question.
  13. Haven't noticed any difference with the 556. However I'm still waiting for them to sell any version of the LCR at this point, the only alternative being coughing up 700 joker tickets a week, which isn't sustainable.
  14. So, the patch just went live, and I tried the "new" ISSR-a. It's nowhere near a good alternative to the LCR, but I have to admit that I was wrong on the hard damage part, it has some uses. However, the ridiculously low bullet per magazine on the ISSR-a makes it a much worse alternative to the LCR, not to mention it has to be tap-fired if you want any accuracy. And even if that wasn't the case, the low bullet per mag just makes it a very crappy weapon that can't be used for suppression fire, which is where the LCR really shines. Aa TTK of 1.2s is hardly a too heavy disadvantage with 75m range and a 24 bullet mag. Incidently the OBIR also has 24 bullets and 1.2s TTK, well at least that's what they want you to think, it has 8 shots so you may also say that it has 8 "bullets" for all intents and purpose. There is no weapon that can compete with the LCR in its category: 75m range 4800 damage during 7.2s per magazine virtually no bloom during full auto Sure, the longer TTK and accuracy are worse than other weapon it has been compared to, but even the Obeya CR 762 to which it has been compared to incessantly in this thread only has 3675 damage per mag, so it's not an acceptable replacement. And the ISSR-a is sure as HELL not an acceptable replacement either, with only 3060 damage per mag. That's a little worse than 65% of what the LCR offers; it might seem dumb but the reload time is only 0.05s faster (so virtually identical) yet packs much less kill potential, and it's the real reason why the ISSR-a will NEVER be an acceptable substitute for the LCR. I see no single good reason not to reintroduce the LCR. We're three pages in and not one has been given. The only criticism has ben "lol it's bad there are better wepons lmao". Well isn't that a GOOD thing? or do you want armas market exclusives to be BETTER than the weapons you can get from NPCs? And there are weapons that are equally bad, or even worse than the LCR still on the market, so the "unhappy customers" reason is also not an acceptable one at this point. There's also been the criticism that it's a "noob's weapon". I don't even know where to begin with that, is there even a definition of a "noob weapon" and "pro weapon" that everybody agrees on? because if there's not then those terms don't mean much. In any event, I failt to see how that would be inherently a bad thing. In my opinion the people who advance such an argument just have no interest in / failed to see what the LCR can offer. Not every weapon is for everybody. I am still waiting for the LCR to come back. I mean come on, they even reintroduced the shotgun pistol from the friggin beta!
  15. Well looks like I had been using outdated/wrong stats, apologies. It appears that I have been proven wrong on some points. I still don't think that comparing theoretical best TTK holds much meaning, nor that hard damage matter all that much in most situations. Especially when it can never be attained due to bloom or other factors. The LCR is still the better support-fire weapon with great versatility in my opnion, even after taking into considerations all the corrections. And as far as long distance LCR vs N-TEC goes, the LCR wins hands down, thanks to the quick bloom recovery and longer damage dropoff. You get shredded in an honest mid range shootout though, but not getting caught there is on you. Sure, the LCR might be lackluster in some area compared to other weapons; but there is no replacement that is superior in every regards. In fact, there isn't even a worse yet reasonable replacement, as it is just too versatile and unique. In the end, it's down to your affinity with the weapon, your preferences, playstyle, your positioning, the enemy's positioning, lag, FPS and a lot of other factors that can hardly be all taken into account and sumed into a "x is better than y" sort of general answer. I'm just here to state that there's demands for LCR that have yet to be met, and no good reasons not to meet them.
  16. Which is almost entirely irrelevant 99.5% of the time. That just makes you seem to be desperate to be right. Higher bloom, slower bloom recovery, slower fire rate, slower TTK. All of which you conveniently left out. Highly debatable, since the dropoff starts 15m earlier. Actually 22m earlier with a sniper silencer, and I don't think a loud version exists. So it would still have a worse TTK even at longer distances. Of course, that's purely theorical but my point was that this was debatable, not wrong per se. So can the LCR, and in either case, that's what the secondary is for anyway, so hardly relevant. That's just opinions, and I'd appreciate you not deciding who needs what, thank you very much. Because I forgot to take the marskman modifier into account, an error on my part as you seem to have noticed (otherwise you wouldn't specify). So I don't take it quite well when you lie about not knowing where I got the wrong impression. Yes, I got it wrong, no need to be petty about it. That statement is vague at best, and I don't even feel the need to argue it. I rest my case either way. You can think the ISSR-B is better than the LCR all you like; in the end it's a matter of prefecences. Just don't go around thinking that your opinion is the definite truth.
  17. Since you people are bent on comparing it with the obeya CR762... The LCR has 15 more metres before damage dropoff kicks in. (60 vs 75) It also has better accuracy, as mentioned before. Combined with the slower fire rate, which means much less reticle bloom. Now I don't know how some of you equate a smaller reticle with RNG... It also has more damage per magazine What does all of this mean? well let me spell it out for you: it's a differtent weapon. One that excels in suppressive fire, but is also more versatile than a sniper rifle. Sure, it sucks against an obeya if you give them favourable conditions, but you're not supposed to do that: you're supposed to use make good use of those specs to your advantages. If you think that it's easier said than done, then this weapon is not for you, simple. Sure, it doesn't have amazing TTK to boast about but neither does the OBIR, or other weapons at the 1.2s mark or above. That's because they have something to make up for it, and wether you can make good use of that is up to you, the player. It's an informed choice to make, you don't want to, it's fine. All I'm asking is to be given the option to make that choice. An option that used to be there, so I know I'm not asking for the moon either. I'm still waiting for someone to come up with a weapon that compares to the LCR in term of damage potential per magazine, range, accuracy, full auto, with no movement impediment: N-ISSR-B and SBSR are both worse weapons, yet both are still available on the armas market, while the LCR is not. Which is the whole freaking point of the thread.
  18. Indeed. It's already sub-par due to having only two mods you can't change; thus my request for a R&D 3 version, which is the norm. (of course those tend to have a higher cost than the modded version) Though I doubt the IR3 will stay the way it is, although if it does it'll be a significant boost to the OBIR, relatively.
  19. Nice meme you've got there, but you're moving the post goals. The main criticism against the reintroduction of the LCR was that it was a completely unviable trash weapon, not that it was user friendly. He gave several good examples, and you only adressed one of them. Sure, you can hide behind your numbers: in a perfect world with no lag, where everyone hits every shot and only 1v1 to the death at the exact same time, with no terrain or positioning nor movement to take into consideration, they might be law. Except it's mostly abstract bullshoot at best. I guess, what I meant to ask is: what is your point? In a thread about giving customers the option to get the LCR, what is the point you are trying to make? That obeya is better when looking at raw numbers? Sure. So what? remove every weapon that is inferior to obeya? Because that sounds really stupid. So I ask: What is your point? Also, from a purely semantic point of view "easy to control" is exactly what "efficient" means, so I'd ask of you to think before you write.
  20. Afaik those two weapons aren't available in the OTW server. Asked a friend, who said he indeed haven't seen them either. I tripple checked the mails, no signs of them.
  21. Well, when talking about ease of use it's just down to preferences. I didn't know about the LCR until recently, and I must say I really like it. I'd buy it in a heartbeat, because 700 joker tickets per week is kinda rough... (however I'd prefer an R&D version) I'm really crappy with an Obeya yet have no trouble with an OBIR. What the OBIR doesn't have is LCR's versatility. Sure it's not as good as X weapon in X specific case, but it's useful in a lot of situations, and I've had the most fun in a long while with it. If you think the LCR is so bad, what about the EOL series then, I own all three, and they're crap compared to the OPGL. I get it, they're joker box weapons and not dirrect buy. Then how about the Colby RSA hunter? that's what I'd call a terrible weapon. I still have fun using it from time to time. Ok, you're going to tell me "but that's a secondary". Fine, let's talk about the worst primary weapon on the armas market right now (at least in my opinion): The SBSR 'Coroner', are you going to pretend that it's much better than the LCR?? how would you justify picking the SBSR over the LCR? worse bloom, worse recoil, worse TTK and the walking speed of a SR, much less damage per magazine than the LCR and ridiculous hard damage. And none of the LCR's versatility. The LCR is absolutely viable, the same can hardly be said about the SBSR, yet the LCR has been axed while the SBSR still stands. I don't want to be forced to farm joker tickets when I could just get an account lifetime LCR. Also the LCR is a counterpart of the scoped NTEC-5, isn't it? so why remove it and make it so one-sided? Besides, on a sidenote, what is worse: a premium weapon that is slightly better than the rest, or a premium weapon that is slightly worse than the rest? Of course, a perfectly balanced weapon would be ideal, but we live in reality, not in an ideal. I'd pick the slightly worse down to preferences weapon over something that could be described as P2W by slightly salty players. Sure, some people might have buyer's remorse and ask for a refund... but there'll always dumb people, and that's hardly the LCR's fault, especially when there's a joker ticket version to try it out... @MattScott I'll give you money, so sell the damn LCR. Or do you hate money and capitalism?
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