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Posts posted by Viscera
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5 hours ago, Auroch said:So here I was wondering today just out of the blue at work, why arent there any post apocalyptic games out there that allow you to be a mutant? Like I dont even mean multi limbed chaos monsters from another plane of existence, just clones irreversibly messed up from whatever that you could even be slightly better at Muts. Would not be all that hard, customization could be as simple as just letting you choose from a selection of Shiva Follower head models, maybe a couple of the crazy NPC stuff like the CHOTA have, and bam, something new and jarring compared to what anyone else has thrown out. RP could be fun, could have some factions react to you differently in dialogue and quests, and mutie "horde" clans could be fun.
+1 For this suggestion, Tbh i always wanted to play as a Shiva follower lol, But the Clones are already mutants themselves,So Just like most of the games thesedays, it would be great to have different skins for your clones. Some shiva skin examples:
Female skin:
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15 hours ago, Aroa Croft said:I think you misunderstand the concept in which my idea is aimed, that's why I asked nysek opinion. My idea goes in the sense of sociability, which has lost the game and what made it a super addictive game. I refer to past times where there were great clans and although the simple belonging to a faction "was worth something, giving you a role" and the troll to your faction gave you KOS, for me it is the strongest point of the game. In my point of view, your point 1 (mute) is worthless, your point 2 would be discriminatory and your point 3 could not be made since there are clans that do not pvp or do not pve.
My suggestion that the faction leader can "control it from beginning to end" is given by the experience that there are cheaters who move when they are discovered and if there were 6 people responsible as leader of each faction, problems like "players banned that return "and several problems such as cheats / dupes, since every faction player would have a reference and a role within it(How is this supposed to work? explain me), making a more honest community in general. The problem in all this would be, who to choose? but this happens now with the gms. The difference is that a GM does not play (or that's what you can believe) and a faction leader does.
It is clear that a field player and in permanent contact with his community does a thousand times more help than a GM ( "WOT?!" )
You clearly don't understand what i was saying , But yes i know that you have mentioned before that you are lacking in english a lot, (Btw, If you copy-paste everything what i type on google translate, it doesn't translate everything properly)
How would muting players be worthless?, It's definitly a better solution then kicking players from the faction as you mentioned before. Also another important thing about GMs, i have been playing FE lately now, i can tell you that the GMs in 2019 are doing a far better job then we all have expected compared to the old ones, I can see them online almost everday and they are helping players regularly now, also i heard they are active in events aswell, which is a good thing!
2. is discriminatory?!, Whaaaat... (Explain pls)
3. Weren't we discussing about the FACTIONS, when did we talk about clans?!
Not every player is in a clan.
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13 hours ago, Aroa Croft said:about faction leader I think it's one thing that would help control everything, you know what I mean, you know well that there are people who use different characters in different factions and that for pvp is not good at all and if well this could put the cheats in a "no faction" being this a punishment enough to be able to expel those people from the game. The faction leaders could control the chat corresponding to their faction and expel from the faction. I think this would make a social role that would trap the player and fit him in his faction and give a reason to his belonging, being more than a game a way of life making it more addictive.
What do you think about it?
That's sounds like a ridiculous suggestion to me, because of the current state. But i like the Faction leader concept, everything else you just mentioned seems pointless. When there is a cheater ingame, it's not the Faction leader's job to kick the player out of the faction(What's the benefit?), The player should be removed immediately from the game by the GMs or if there aren't any online report it to LO support. These are the only few things the faction leader could probably do:
1. Temporary mute (atleast for 5 min) players who are misbehaving in faction chat, if they keep going after they were muted. it should be reported. (Kicking makes no sense, players could change the name and join the same faction again or do have more toons on the same faction)
2. When a player becomes a Faction leader, The leader will have access to buff/auras which could benefit in pvp and crafting on a team with the players from the same faction. (Only in "open world" and not in Bloodsports.)
3. Allied Faction leaders chat channel: Where the faction leader can communicate with other faction leader's who are allied to the faction. Examples : for arranging stuff, request reinforcements etc.
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I vote for the blightwolf, love the art
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1 hour ago, Dracio said:Limit chips to 10y. Can't hold more than max amount of chips, can't expect to have the economy currently in game. You can't see past 9y99r99b99w anyway so just cap it.
Not ideal but would stop those that have dupped chips from being the wealthy few ruining the game economy.
Agree, keep the chip limit to 10y (If you have more chips, you would be able to put them in your clan vaults anyways or maybe in the future in your own private vaults aswell.), and if it possible keep all the attuned items (items that can't be traded) and everything else could be removed , for example : Mats, consumables, tradeable (equipments), Parts, etc
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16 hours ago, Candyrose said:When looking at the clan list after a member just logs out the list shows they last logged out 5 hours ago. This needs to be more accurate.
Yes, that bug has been around for years now. Haven't seen anyone mentioning about it till now.
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On 12/25/2018 at 3:53 PM, Hella Ella said:Hey guys,
I just got a new Windows 10 HP slimline laptop from Santa Claus himself, and I'm already having an awful lot of trouble. The laptop itself runs perfectly, the web browser is extremely snappy and buttery smooth. I've also watched two YouTube videos currently that told me to go through the settings and uncheck useless stuff, terminate and disable certain useless programs, and set some settings such as High Performance mode. However, when I boot up FE, it runs 10 times worse than the 2012 dinosaur that I've been using since my last personal system decided to die.
I'm wondering if there's any tech-wizards or knowledgeable folk out there who can give me some insight into what I can do to fix this?
Here's my system specs:
- Processor: Intel(R) Core(TM) i3-7100U CPU @2.40GHz
- RAM: 4.00 GB
- System type: 64-bit, x64-based processor
- Hard-drive: 1TB (not solid-state, whatever that means)
I really appreciate any help I can get. Feel free to comment, or contact me on Discord (Hella Ella#8763).
Thank you and Happy Holidays!
Hey Ella,
I wouldn't recommend to run FE on high settings, instead run it on Lowest. 4GB ram is enough to run FE since it requires only 2 GB RAM(But, It's better to have 8GB, cuz of the current state of FE).
- Try to run the game on "Compatibility Mode” and set it on: XP SP3, Vista SP1 or Windows 7 (Windowed fullscreen/v-sync off)
If that doesn't help you then, it has definitly to do with your graphic card.
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This bug isn't new, It was mentioned numerous times in the older Fallen Earth forum, not sure if it was posted here aswell, but i am sure LO will fix this issue, definitly on the new server when the remastered version of FE is out.
- While pvping, this bug can cause FPS drops.
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@MattScottYou and your team are doing a great job and I am looking forward to it, Can't wait to set foot on the wasteland again!
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18 hours ago, slerk said:I understand that the removal of the clan vaults was some time ago and I would come back to play but what killed the game for me is when they removed the clan vaults. It might not seem like much but the fact is I had a lot of stuff I bought off the Marketplace(real money stuff) that is now gone. They should think before acting.
There could be few reasons why you have no longer acces to your clan vaults:
1- :You didn't invite anyone to your clan, you need atleast 10 members. if not then it will expire in a couple of days.
2- :You Got 'Bamboozled', by your own clanmates, they took your stuff and kicked you out from your own clan, cuz you were inactive for 30 days.
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3-: Don't bring up bullshoot in forums, do your research before you even post anything.
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** AiNsLeY InTeNsIFiEs **
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1 hour ago, Aroa Croft said:event seems nice and a very good work for " halloween event " ( finally game have a real profesional event), but still game have some issues as lag, dupe items, cheaters, easy crafting and other issues wich makes for me no interesting to play as priority game.
we need " the halloween wipe server event" hehe
You'll never going to play FE , even when the new engine is finished. only thing you do is make excuses and blame everything you hate for no reason. stop making up stuff and play the game if you are a true FE fan.
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18 minutes ago, Aroa Croft said:Do not you see that the events do not work? Do not you see that giving free premium for a few days does not work? Do not you see that even taking the change a company does not work in the long run if there are no significant changes? (When I saw the change of company for the first time I thought, oh something big and good is going to happen, there could be a new change from 0, and that's what people are waiting for and not continue playing the same with the same lag
While some players say "if there is a reset I will not be" other players say "I do not play this if there is no reset or change" (I include myself in this second group)
you can call it propaganda, I call it steam charts
https://steamcharts.com/app/113420
Biggest downfall was banning a lot of players, including veterans.. who were responsible for organizing events like that and the lack of new content and horrible lag, which made a lot of ppl quit FE. You kinda dissapoint me Aroa for someone who has good intentions. -
29 minutes ago, MICFILLER said:
No I called you a derp because you are a derp. You had good intentions but you were a slow acting poison for new people. Never have been able to respect hackusators. Purely because all they are doing is damaging their own side for the sake of their own ego. Plus you picked the worst method of teaching people(at least in regards to groups) so most of them stagnated. You also had a poor grasp of how the game worked so I can't imagine you being a great teacher. You brought more pvp, but you did little for the overall environment. Also I couldn't care less if you had cheaters, bad players or any of that personally it was your own actions that I disliked.
Yeah this was my reply to that post:
https://forums-old.gamersfirst.com/topic/370902-syds-address/#entry3905627
Feel free to educate me more if you so choose.
Enfo Harvesting/Crafting event for PVP and PVE players
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13 minutes ago, CorbinBarret said:
I don't know about faction history in the game ( except that Enfos are widly hated ), but i know that 3-faction war is easier to balance than 2-faction or 4+. So, what i said is more in the lines of making everything a bit easier on the devs and on pop to avoid one faction having too much power. I can't speak for Aroa, but believe me, i don't agree with a lot of what she says.
But i want to leave a small note here: Whatever you people trying to say that a fresh server would be more damaging and that "FE cannot be compared to other games" is a REALLY weak argument. FE is a MMO. You want to draw different lines but no matter, it still has a LOT of stuff that is just familiar to those who play. A fresh server, when well marketed, WILL attract new players. I don't think it should be done now, but it should be done somewhere down the road when the devs actually get the game functional. What you CAN'T do, is pretend that bandaid-fixing the game for years straight is a good idea. It isn't.
It's nice that you guys feel like veterans and want to support the game, but honestly, drop the throne. We all want FE to thrive, and for that, we need something new, that attract pop. There's nothing wrong with a fresh server if you get your convenience transfered. If any of you kept tabs on fresh servers on WoW pservers, you would know how huge a fresh server is.
What i don't want is LO foregoing quality in name of pop, we had years for G1 doing this crap already. But i also won't pretend that FE in it's actual state is in any way, shape or form, thriving. You guys are not enough.
What FE has right now, is not enough.
they better should focus on important things where people always were asking to change.(No need to explain, cuz ya know)
So, If you dont know about the faction history in this game, then what in the world do you claim that enforcers are widely hated faction.. Smh. It's obviously you, that is hating on them, maybe some enfos might have bullied you in the past, Things like that can happen. Ugh..Rippingcones...Ugh poor dude has been a victim by crafter travs and techs recently. xD -
2 hours ago, Aroa Croft said:i am agree about all you say about new server ( i am saying this having every weapons/ every equip/ alot of chips/ alot of chars level 55/ alot of game play)
I am agree about lock a certain time ( not two moths of not 6 moths at least) sector 2 as cap, and mix factions ( lets say my all final game play was pvp oriented and from my point of view i see " useless" to have 6 faction choices, faction wars always had 3 main factions as travellers, lightbearers and chotas, the other 3 faction were always not much populated and they were suporting the others, changing sides
Did you just say that travelers, chotas and lightbears are the only populated factions in the game?(Non of the factions are populated right now, they all dead ASF! they were all equally populated at some point before. Stop spreading utter bullshoot in the forums... I know that you like to make propaganda for 3 these factions, cuz allof your toons are in them.
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17 hours ago, MICFILLER said:The fact Tiggs made a pvp forum and kept mods away from it was probably the 1 thing that g1 accomplished without completely screwing it up. Typical apb mods were screwups who tried to step in but got sorted out. Can we go back to that with only putting the hammer down when it get's batshit crazy? It's a forum meant for banter so it doesn't burn every active thread down around it(well if pvp ever starts breathing again). When pvp rivalries start it's better to contain the shitshow in a quarantine(this area) than to let it go around and burn threads down forcing mass cleaning/anal temp bans.
2011-2018 Attitude Era: R.I.P
2018-present PG Era:
Tiggs warned people before if they entered the pvp forum, Don't think she was really into the pvp shit-talk, i might be wrong. -
Did you tried to disable V-sync mode and run the game on full screen-windowed mode?, if that doesn't work let me know.
Here is also a topic by Nysek that can help you improve fps:This Topic is actually recommend for pvpers, but it should help you out too.
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19 hours ago, Vít Eliášek said:Well, with changes like that i think a rework PvP zone debuff is in order, instead of flat skill, hp and gamma regen reduction (or in the case of extreme debuf complete disabling) it should be changed in such way that would merely balance the high level player stats to the low level ones. As in, giving players in level 15 PvP zone a fighting chance against lvl 55, while still enabling the high level player to use mutations and gear (not reducing all stats to 0).
That way people would not be forced into PvP zones they dont like (or ones that are flat out broken or bugged out *erhm*AlphaCoutry*erhm*) and they wouldn´t need to have alt-chars/ accounts for low(er) level zones.
Though I have no idea what kind of system could do this, while keeping everything balanced and without giving programmers a headache.
Lvling a toon to lvl 35 won't take long if you are a veteran ,so why is that even a issue? i have like 8 pvp toons and 3 of those are low lvls made for s2 and s3 pvp zones. -
I don't wanna know how many times you have been repeating the same things again here "JEEEEZ!!", but if there was a planned date for that ,it should have been announced at the livestream few days ago or forums, FB, Twitter etc.
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Patience dude, have some patience. You waited 3 days, while i waited years, for a clear response from G1 when they were in charge before. but since LO is here now things go much smoother. They are setting things up and doing a lot recently, so give them some time. You know it's not only about FE here, also APB.
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7 hours ago, Nysek said:This has been an on-going topic for many of those who aren't truthfully fully PVP where "faction doesn't matter. Since I already know it'll be a shit-show let me cover the basics now...
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Disable the ability to heal outside of your faction during "/pvp" or within PVP zones, regardless of team/raid status.
- This one is kinda sad as it also means you won't be able to make a mistake fighting an enemy and not selecting yourself (or an ally) for heals.
- Leave friendly fire available to promote risk during teamfights, also to avoid Heavy Weapon cancer....
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Add trinkets to further provide boosts
- Obviously clone trinkets that benefit all, (Scav boost trav/vista can get is stronk) but definitely at least ones with special effects... currently only CHOTA and LB have activated trinkets worth using.
- Add "AP" weapons to each faction (CHOTA/LB : Melee, Tech/Trav : Pistol, and Vista/Enforcer : Rifle)
- Add "GT" tier faction armors, no change in stats but a new look for each faction would be nice.
- Attempt to make a "council" system to help control "griefers" within their faction which would be selected by the staff rather than vote... this is due to potential abuse via mass-voting on multiple accounts.
Nothing would change when it comes to character build tho, simply restrictions to help police some of the trolling within factions. I don't expect this to be a thing, but would definitely be a solid step in the right direction to avoid further confusion for newer players... especially considering most games with 'factions' have far more limitations than this.+1 totally agree on this one
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Disable the ability to heal outside of your faction during "/pvp" or within PVP zones, regardless of team/raid status.
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Great suggestion Kink, I think most people out here loves to see more variations of AP weapons, That steel blades and AK would be dope to have it as an AP weapon.
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