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XXXXXXXXXXX

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Everything posted by XXXXXXXXXXX

  1. You can't be serious? This automatically removes all your big shot programmer credibility. you’ve had about zero people agree with you in this thread, maybe you should rethink which one of us is going against the grain here A lot of people would agree with me if you counted the whole game community not just forums.
  2. No thanks to you. Go and no thank yourself elsewhere if you're going take this in a laughing matter. We need fair combat i drop all the right solutions for the most problems that this game has. Snipers will have scope so it wouldn't be that easy to use them at close ranges also LO could downgrade no scope accuracy to further balance out the weapon at close ranges. If every gun is op nobody will cry about it plain and simple. You'll have to adapt. There is no love, It's nothing nice about this game this game is business this game is about you hit or you be hit, deal with it.
  3. this is some premium logic, i can’t even imagine having such a large cognitive disconnect that whatever i say is right just because i said it lmao So you want to talk to me like i'm silly? Bottom line is you're trying to go against the grain and that is something you just don't.
  4. Listen this is just as important as adding headshots, adding the abilty to deliver a lethal shot to each other while in combat basically you both land your shots if it happens to be lethal you both die. I've had quite few encounters where i had the enemy in my sight we both had low health i needed one shot to finsih him, i heard that shot going out of my gun i now i manged to pull the trigger but since the other player landed first he killed me that's the problem it should of been double murder i should of killed him and took him to grave with me that's the thing that really sits on my mind it should be fixed.  Can't stress you enough on how important this is.
  5. In the previous post i already said that recoil would have to have few touch ups in the process of reworking the game. Put headshots in APB then we'll see if they're easy or not. I don't have an agenda all i got is the truth on my mind truth cannot be silenced. If headshots wouldn't work in APB i wouldn't have made this thread in the first place.
  6. In the previous post i already said that recoil would have to have few touch ups in the process of reworking the game. Put headshots in APB then we'll see if they're easy or not. I don't have an agenda all i got is the truth on my mind truth cannot be silenced. If headshots wouldn't work in APB i wouldn't have made this thread in the first place.
  7. Can't take you seriously you sound like BXNNXD just on another account. It won't break the game go read above i already answered everything that you just said.
  8. Listen another thing is adding the abilty to deliver a lethal shot to each other while in combat basically you both land your shots if it happens to be lethal you both die. I've had quite few encounters where i had the enemy in my sight we both had low health i needed one shot to finsih him, i heard that shot going out of my gun i now i manged to pull the trigger but since the other player landed first he killed me that's the problem it should of been double murder i should of killed him and took him to grave with me that's the thing that really sits on my mind it should be fixed.  Does that make sense? what part of the game is that? you can't be serious nobody got enough balls to face these problems everybody are just trolling with their bs.
  9. Cat ears are the first thing that has to go.
  10. You can't be serious... A player wont be able to gun you down if you use nades, nades will one kill them they'll have no choice but to move on top of that your mates could just blast the corner that the enemy is in the meantime you move in. Again you pretend that you're the victim you act like every player is going insta kill you in every signle corner that's bs and you know you're being ignorant. Kevlar and flack jacket? you're really going to pretend that majority of people use those mods? pretty much nobody uses kevlar if they do they'll just get bashed in the chat... Flak Jacket is another mod that is rarely used but lets say Kevlar would still work on body shots and it could give you extra chance to surive a nade if you move away from it that means the nade radius wouldn't affect you as much as a player without kevlar or flak. Again you act like everybody will be headshot machines when in reality they will not always aim for the head because it's not the easiet thing do to. Every single argument of yours is everyone will just insta lock on your little head and hs you all the time do you even read your own bs on top of that you even believe in your own bs? APB has fast elusive movements it's not going to be easy to hit a clean head shot most of the time stop pushing your one sided bs agenda.
  11. First of all you did was post your weak arguments with no real weight behind it. Game needs to be reworked either way the hit box system was always a joke. I'm pretty much the only one who has balls and talks about facts the rest of you act like sheep that follow their own bs, you're afraid to change the game for the better.
  12. I know it will take some time but the end result will be worth it.
  13. You and Cookie are the ones trolling you are the ones trying to derail the thread. All i'm doing is giving solutions for a better game. People are afraid of a change their minds think only the negative, but we got to add headshots to this it will attract new players to the game it will remove "pay2win" arguments and in general it will be more player friendly on top of that it will excel APB to new heights as far as combat goes plain and simple, i can't comprehend how the old players can't acknowledge that fact, it's ludicrous.
  14. I'm not saying APB is like CSGO, i'm saying adding headshots to APB would make sense simply of how APB combat is played out. APB has faster movements than CSGO it's completely different ball game but the headshots would work nice with it, it would make the combat a lot more fun as well as more challenging plain and simple.
  15. A player's skill should not have an contributing luck factor aside from them flicking their mouse, and getting the two rounds to hit. Deal with it, it will make the combat less predictable and it will give the new players more of fighting chance if you got skill then it wont be a problem to you. The game's mechanics fully rely on cover. but getting one shot killed in any mission just from leaving cover would hurt the meta, and be damaging to the gameplay. That's where your mates come in they can distract the enemy by cover shooting while you move through. no it doesn't. Firefights in this game take long enough sometimes because players have to knock down each other's health. headshots would radically change that. Again it depends on the players and the movements of the players. Do you even know what you're saying now? headshots, at least how you have stated would be a one hit kill. That makes say, a group of 4, require a minimum of 4 bullets to kill. If you're playing APB now, depending on the gun, that can require .... say... 24 minimum with an N-TEC. See the difference?... That's combat for you, you think most of the time you'll be able to land all 4 hs while the enemies are moving all over the place and shooting at you? you got to be kidding me, 4 players will still maintain the advantage unless you get lucky and the players are low rank.Even then a low rank could get lucky and blast you so it it's unpredictable that's what makes it interesting you can't predict it. It spices up the gameplay. APB requires you to take cover. However with objectives, you're vulnerable, and thanks to the third person camera, you can't even react if a player hidden sees you, and 1 shots you. Really? that's the best you can come up with it just sounds that you want an easy games that's it...You act like you can't 1 shot him as well the fact is it goes both ways is what you seem to forget always you put yourself as the victim that is going to get owned not matter what. In combat everything can happen that's why it will make it more interesting. This shows you little you know about the game. If a player is hiding behind a corner, and you're in the street, or moving to more cover, they can see you because of the camera angle...You can't see them. That's your fault if you run in the open and that happens. You take risks and you have to deal with it. Same thing happens in APB regardless of headshots if you're running in the open right now sniper would still take you out regardless if the headshots exist or not. Here you're trying to balance out your idea with more Call of Duty, CS:GO, Rainbow Six ideas that all take from the fact the game is First Person. APB isn't. The games do not need to be more run of the mill generic copy paste shooter idea. Having real scopes would make a lot more sense than having a silly little crosshair also it would become harder to quickswitch and it would limit your view on other players and your surroundings while you're in scoped mode so it would have pros in long range and cons in CQC. Why would the game even have a scope on the gun model if it's not usable? it makes as much sense as your counter arguments to my posts.
  16. I didn't insult Kempigton i called him by his tag. Other than that everything that you wrote holds no real value it's all your speculations they're not based on facts. they're just your opinons the same thing that you say about my post having no real logic or point or value applies even more to your posts. Bottom line is you leave the player alone with the game and it will sort itself out adding headshots wont be game breaking players will adapt to it since everybody will have to go through the same process of adaptation.
  17. forcing twitch aim and reaction time based combat makes the game more challenging for the the right reason. Bad aim players are bad aim players regardless of headshots but it will actually benefit them because they will have that luck factor. theres no point in being able to move fast because everyone will just be sitting on corners. Nades can be thrown to flush them on top of that people already camp on roof and corners headshots wont change that, campers will always exist in every game. First you say there is no cover and you'll get killed in the open now you're saying everybody is going corner camp make up your mind bottom line players will adapt to it and will learn to counter everything over time and apply the right strategy to the right situation. firefights will be over instantly, that depends on the players that play. this is not something that should be made easier. It's still going to be hard you have less chance to pull it off but having that possibility floating over you head makes it more interesting. Having a chance taking on multiple enemies still opens new plays to the game. all it will do is force people to camp on corners and in cars even more than they already do. Again at first you said there is no where to hide now you're saying everyone is going to camp... Players will handle that there are rockets, nades, and other tricks to take care of it players will always find a way. this isnt csgo where if people can see you, you can see them - anyone rushing is going to be cut down before they even have time to react. Actually in APB it's alot easier to see your surroundings, spotting your enemies wont be a problem. We also have mods and a gun for that. any gun that has any rng will instantly become useless because theres a chance it will miss that first shot on the head - long range guns will be used almost exclusively because the longer ttk they have is negated by headshots and they have perfect acccuracy from 0m-100m that's why you need to add real scopes to long range weapons and again players will always find away to get close to their targets that's not a problem.
  18. Alright man child, headshots will make the game more skill based more challenging you'll recieve higher rewards from hitting headshots the game still will be fast simply because of the movements that you can perform in this game the crouch option is one way to counter head shots at certain times the gameplay will become more intense and realistic you'll have higher chance to pull upsest kills like killing multiple enemies for the player it will open new opportunities to perform new unique situtations in combat new tactics all open up new way of thinking, new mindset if you rush you'll take a higher chance of getting smoked but at same time you could still perfrom good while rushing if you manage to land those shots first. Your mind will have to be on point to perform some certain situations while trying not to get smoked. On top of that every gun will be a lot more usable it will remove the conversations of "op" and "pay2win" guns, because it would all fall down to your skills.
  19. APB has much faster gameplay compared to CSGO with or with out headshots if it had headshots it would surpass CSGO in terms of combat there would be no crying about guns being op it would come down to your aim. I give you real solid solutions to solve some of the game problems you on the other hand just write and pull random s*** out of your a** with no real arguments. The game would be real good if it had headshots most players would know how to handle themselves the new players will adapt to it as well.
  20. The thing that should be the main number 1 priority is adding the abilty to deliver a lethal shot to each other while in combat basically you both land your shots if it happens to be lethal you both die. I've had quite few encounters where i had the enemy in my sight we both had low health i needed one shot to finsih him, i heard that shot going out of my gun i now i manged to pull the trigger but since the other player landed first he killed me that's the problem it should of been double murder i should of killed him and took him to grave with me that's the thing that really sits on my mind it should be fixed. Read above i already posted the reason why it would work and should be implemented.
  21. it would slow the game down to ridiculous levels which is the opposite of what apb was designed for, if you want to play csgo go play csgo It won't slow down it would excel the combat to another level with smarter play styles. You got no valid arguments, only thing i get from you is you're scared of more advanced combat.
  22. You see the problem is that you think everyone will kill you, it's not like that it comes down to you how you play the game you can prevent from being smoked and you can outplay your adversary where there's a will, there's a way, No matter the circumstances players will find a way to out play one another that in itself makes the combat a lot more interesting. It would still remain APB but it would become better. Why not that could work. This is only applies if you're playing with zombies, real players would not face this problem.
  23. Every pro was once a noob. Headshots won't ruin the game it will spice it up plain and simple. Another thing is adding the abilty to deliver a lethal shot to each other while in combat basically you both land your shots if it happens to be lethal you both die. I've had quite few encounters where i had the enemy in my sight we both had low health i needed one shot to finsih him, i heard that shot going out of my gun i now i manged to pull the trigger but since the other player landed first he killed me that's the problem it should of been double murder i should of killed him and took him to grave with me that's the thing that really sits on my mind it should be fixed. 
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