1) As for me, it is necessary to nerf the secondary weapon, it should be significantly inferior to the main one. Now this does not happen, and there are a huge number of cases when pistols shoot Assault Rifles, and even more stupidly when machine guns shoot down submachine guns.
2) I disagree about the reduction in the number of civilian cars. We must improve the game, and this, on the contrary, will cut its quality.
3) In general, I would like to increase the amount of online in areas with tasks. And focus on making more people participate in the average mission, the game becomes damn cool and exciting when about 10 people run on one task from each side and we must strive to increase the number of players on tasks. Can we raise the maximum online on the server?
4)Increasing the speed of liaison leveling is a good idea. I have been playing apb since my school days, which is about 7 years old, and during this time I just reached the final liaisons not long ago. This is stupid, at the moment the game is not sweet compared to new games and cutting or by making the content too long, we are pushing away the small number of people who would like to join the community.
5)One of the big problems is games with lack of balance. There are constant fights between bronze players and gold and bronze and silver players, such missions lose their meaning and are a waste of time.
Once I brought 5 friends into the game, we went in and played two missions, gold players came across against us and killed moss friends. After that, all five said that the game was unbalanced and they all left the game, 5 PEOPLE, just took it and left. That is, in total, I brought 7 people to the game, of which 5 did not play because of the balance. We need to solve problems with the balance. The system with a division into gold and bronze servers worked well, it would be better to return it or think of something working.