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Crow Bennett

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  1. oh wow. looks great! so glad to have this back in the community!
  2. Absolutely. like the time when dabu found a two headed cougar in park city.
  3. Fallen Earth Podcast w/ Crow Bennett So begins a long patootie story. Join me and maybe tell some of yours.
  4. Working on Recruitment Video, discord setup, mapping. guild progression flow, will be recruiting soon.
  5. 2 years of espionage comes to a head. Our best turncoat video. thanks for sharing yours
  6. I would really like to see an item (injector) that stops leveling. And another that enables Leveling. The reason being is that people level toons for s2 pvp, s3 pvp, and the debuffs for bringing a 55 are the reason really. a person could level to 25-35-45 and cut the XP gain, and have toons that can pvp without debuffs, and have conflict in all zones. I know a lot of people that would buy those. hell, if you wanted to you could put them on a timer, so you can constantly make some income.
  7. Event was a success. it's a pvp zone, more coming soon.
  8. Exile, Saints, and Outlaws will be Hosting 50 rothium Harvesters to All factions at Center Keep in The District (increased resource gain there) We will need about 40 players or more to set them all down. This will be a fun event and stress the server a little. PvP is encouraged, but if the keep gets flipped, I will not do another event like this, it's expensive. a Full 3 hours of FFA Loot on rothium. Everybody wants it, everybody needs it. Fight for it. Don't fight for it, claim your little spot, harvest for a while. Whatever goes just don't flip the keep and throw away 50 perfectly good harvesters that everyone will benefit from. Everyone from every faction is invited. I would like maximum participation so a Weekend is probably better, We'll tentatively set the date for Sunday June 1st at 6 p.m. Central US (time conversion) The keep will be Tech or Trav considering there are probably 50 tech/trav's that will be available to set harvs up. FORM UP: 5 p.m. Central Time (check your local time with link above) Form up will be an hour before in: Los Alamos; in the Parking Lot Crow, Gapetta, Misbee Haven, Zaraphina, Cerc: (Main Party Members) will distribute the harvesters. once we flip center, we will travel as a group to get them set up Some Fuel will be available for harvesters. Raid Leads are: Misbee Haven () Crow Bennett () Cerc () Gapetta () Zaraphina () Whitehorse () if you think this list should have your name on it. send me a tell. If we get 2 Raids, we'll split them faction wise. Raid Leads regardless of faction will be in communication. DISCORD LINK TO BE CREATED DAY OF EVENT (RESERVED) Additional Info: This is not a trap Please Encourage all levels, and your whole clan to come. ALL FACTIONS WELCOME This is not a PvP event Per Se; but it is in a pvp zone so be prepared to be killed (that's what happens in the zone) if anyone flips the keep on 50 roth harvs, you will get your lulz. and our materials vault can crank out another 50, but you'll get none of it. So relax and enjoy a sunday of farming rothium. LETS SEE WHAT 50 ROTH HARVS CAN DO! It also gives me a chance to listen to the sounds i have edited in FESM 1.7 and Record a little bit as the demo. I'm not GM, but if you start shit over getting free roth... i mean... that's just silly.
  9. have fun one two three four five six seven eight nine ten eleven twelve center haietta
  10. UPDATE 12-25-21 I have restarted development of FESM, and in looking back there was one sample that many of you liked very much, that was not non-attribution and was a licensed sound. Someone on Freesound uploaded a modified version (slightly modified, not by much) of the shotgun sound from Fallout 3... I must take this sound out, but I have already replaced it with something I think is good and can possibly be made better. I have been able to access the raw decrypted files from the game files so now I can hear what sounds are what, whereas before I had to literally guess; making the mod a sort of crap shoot development project. With this information I have begun notating all sounds and replacing ones that need freshening up to todays standards. Not all sounds will need to be replaced, as some of the game sounds are actually great! As for now this content is totally optional, but if there are sounds desired enough to use permanently, that can be addressed with LO. INFORMATION BELOW IS OUTDATED - STAND BY FOR NEW LINK AND I WILL REPLACE THESE INSTRUCTIONS WITH NEW ONES. NOTE: The mod will uninstall itself after any some server restarts, and maintenance. Repeat Steps to re-install. UPDATE 04-13-23 PLANS FOR FUTURE: 1. New NPC voices to match the spirit of the 13 years of player faction lore based on the history of the game 2. New Faction Conquer Sounds for Territory (partially complete) 3. Re-vamped UI sounds. (partially complete) 4. All new sounds for Rifle, Pistol, Melee, Heavy, Throwables, HOPES AND DREAMS: A fully voiced Graham and Elena (I have the scripts) CURRENTLY IN DEVELOPMENT FOR FESM +1 Studio to the Team 1. Much better vehicle sounds 2. #4 listed from above 3. Notation of all sounds from /sounds folder 4. Playtest and reviewing sector ambience 5. Lots of troubleshooting 6. New ability activation/casting sounds FESM 1.7 <-- Download Link (Instructions and ReadMe included)
  11. Had a blast guys. Hope it didn't get too ugly at the bar after I left.
  12. We have had a ton of donations from multiple clans for this event. Giveaways, contents, and a race to new flagstaff, duels, mounts to give away. and if we get a flagger in new flag, we will have a 5 gold chip reward for the 1st place winner, 3 for the second, and 1 for third place
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