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killerskull

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Posts posted by killerskull


  1. So there is a word filter that you can toggle on.

     

     

    You are allowed to make feminine features and butts as symbols.

     

     

    Whats the problem? Im guessing the OP doesnt know that he can disable the bad word filter?

     

     

    People already swear enough thru the games terrible voip system, so having the chat filter is useless anyway.


  2. 5 minutes ago, Genobee said:

     

    I don't really see why they shouldn't go for it. There are both grenade launchers and a rocket launcher available through joker boxes. Why not have the standard ones available for direct purchase at this point.

     

    Is there a suggestion thread about it anywhere or anything like that?

     

    NO idea if its been suggested. I have asked in the mega question thread. Ive also raised this subject with the previous team. Its just stupid how you, the company, wouldnt want to make money by selling already ingame weapons. CCG, OSMAW and the OPAGIGGLE need to be on armas. 


  3. 8 minutes ago, Genobee said:

    There's the 'Volcano JC' at least? Then again I totally understand if that doesn't count to you for multiple reasons.

     

    I already have that from the ingame marketplace. It just doesnt tickle me at the right spots :classic_laugh:

     

    BANNED - Ive already waited a few years. Now with a new company managing the game, the chances of them being added within the next few months or years is higher than ever. I can wait some more. But I think I will buy these things when the game has more content so theres actually someone to shoot. 

    • Like 1

  4. On 6/18/2018 at 10:15 AM, MrsHappyPenguin said:

    A few weapons stand out from their in game counterparts that I consider pay-to-win.

     

    ARMAS:

    - DMR-AV: It deals significantly more hard damage than the DMR-SD. It can destroy/disable most vehicles with 4 hits at 90M.

    - ACT 44 GM: Includes HS3, making it more accurate than the free versions. It can outshoot any other sidearm at 60M.

    - RFP-9 'Fang': An RFP-9 with IR3. This makes it viable to use at 50M. It's high accuracy and lower ttk make it better than the ACT 44 GM at this range.

    - AMG-556 'Euryale': It has less recoil and higher mobile speed than the SHAW. This kind of breaks balance of the LMG role. It makes it more viable for offense. I don't own the weapon because I'm not insane enough to spend that much money.

    - S1-TIC 'Rabid': Lower TTK than any other rifle and 50 round mag capacity. Another weapon that stretches the LMG role.

    - SG-21 'Strife': More damage and range than the other high damage shotguns. It has a much lower TTK, but leaving you with 1% HP is kind of game breaking, especially with perc and low-yield grenades.

    ...

     

     

    Wait. I thought the only weapons not available to free players were reskins. But now Im seeing this list and finding out there are unique weapons that are only available for money? That IS Pay2Win. If they were reskins and functioned same as ingame free weapons, that would be fine. But thats not the case. 

     

    Also prem with lower nos timing is also p2w, even though to a lesser extent. In a mission where you need to chase someone in the last stage, if they have prem, they have a performance advantage.

    On 6/18/2018 at 10:15 AM, MrsHappyPenguin said:

    A few weapons stand out from their in game counterparts that I consider pay-to-win.

     

    ARMAS:

    - DMR-AV: It deals significantly more hard damage than the DMR-SD. It can destroy/disable most vehicles with 4 hits at 90M.

    - ACT 44 GM: Includes HS3, making it more accurate than the free versions. It can outshoot any other sidearm at 60M.

    - RFP-9 'Fang': An RFP-9 with IR3. This makes it viable to use at 50M. It's high accuracy and lower ttk make it better than the ACT 44 GM at this range.

    - AMG-556 'Euryale': It has less recoil and higher mobile speed than the SHAW. This kind of breaks balance of the LMG role. It makes it more viable for offense. I don't own the weapon because I'm not insane enough to spend that much money.

    - S1-TIC 'Rabid': Lower TTK than any other rifle and 50 round mag capacity. Another weapon that stretches the LMG role.

    - SG-21 'Strife': More damage and range than the other high damage shotguns. It has a much lower TTK, but leaving you with 1% HP is kind of game breaking, especially with perc and low-yield grenades.

    ...

     

     

    Wait. I thought the only weapons not available to free players were reskins. But now Im seeing this list and finding out there are unique weapons that are only available for money? That IS Pay2Win. If they were reskins and functioned same as ingame free weapons, that would be fine. But thats not the case. 

     

    Also prem with lower nos timing is also p2w, even though to a lesser extent. In a mission where you need to chase someone in the last stage, if they have prem, they have a performance advantage.

    On 6/18/2018 at 10:15 AM, MrsHappyPenguin said:

    A few weapons stand out from their in game counterparts that I consider pay-to-win.

     

    ARMAS:

    - DMR-AV: It deals significantly more hard damage than the DMR-SD. It can destroy/disable most vehicles with 4 hits at 90M.

    - ACT 44 GM: Includes HS3, making it more accurate than the free versions. It can outshoot any other sidearm at 60M.

    - RFP-9 'Fang': An RFP-9 with IR3. This makes it viable to use at 50M. It's high accuracy and lower ttk make it better than the ACT 44 GM at this range.

    - AMG-556 'Euryale': It has less recoil and higher mobile speed than the SHAW. This kind of breaks balance of the LMG role. It makes it more viable for offense. I don't own the weapon because I'm not insane enough to spend that much money.

    - S1-TIC 'Rabid': Lower TTK than any other rifle and 50 round mag capacity. Another weapon that stretches the LMG role.

    - SG-21 'Strife': More damage and range than the other high damage shotguns. It has a much lower TTK, but leaving you with 1% HP is kind of game breaking, especially with perc and low-yield grenades.

    ...

     

     

    Wait. I thought the only weapons not available to free players were reskins. But now Im seeing this list and finding out there are unique weapons that are only available for money? That IS Pay2Win. If they were reskins and functioned same as ingame free weapons, that would be fine. But thats not the case. 

     

    Also prem with lower nos timing is also p2w, even though to a lesser extent. In a mission where you need to chase someone in the last stage, if they have prem, they have a performance advantage.


  5. Im sooo happy for 1st person view. I just couldnt get into Witcher because of the over the shoulder/3rd person. The world felt distanced, small, I just didnt feel immersed. 


  6. On 6/12/2018 at 11:22 PM, Trivirium said:

    ...

    - Separate the "one stop and shop" corner.

    - Spreading out the shops and make each shop unique to what it sells and style the interior accordingly?

    ...

     

    I dont like this at all. It would be sooo annoying to run to one side of social to edit my vehicle. Then if I want my char to match the colours of my vehicle, run to another side of social. Not only would it make it hard for new players to find the areas but its just not functional. I dont want to waste time running around like its frikkin Warframe. I want to get to a kiosk and get right to work. 


  7. Dam, some of these you wonder how its even possible to do ingame.

     

    Heres mine, I dont wanna offend the creativity here so Ill spoiler it. This is using premium 😂 Its the best I could do. Try not to throw up ok? 

     

    Do people make killer nude/sexual stuff too ingame? Besides the boring out of proportion anime? Anywhere you showcase that?

     

     

     


    wvpl3k.jpg
     

     

    • Like 1

  8. 12 minutes ago, Excalibur! said:

    I dont think thats a problem actually. Hunt or trying to kill a group that is camping is funny too. You are granted with granades and ammo cars, opgl, osmaw, volcano etc... you find your way to play it.

    If we are going to put excuses... fc right now is the most unbalanced game mode right now. People just switch to the winning side, and it ends in spawn genocide most of the time or just one side getting decimated. Why no one ask to remove fc? Because they are having fun.

     

    So you were fine with when they tried out Chaos district? You cant be serious, it was terrible, no one liked it because everyone was spread out. it was boring actually. Thats the reason FC is small maps, so everyone is still close by, contained. 


  9. 1 hour ago, BXNNXD said:

    without concentrated objectives the fighting in anarchy districts tends to gravitate towards spawn killing whichever faction has less people 

     

    2 hours ago, Excalibur! said:

    I meant this... not open conflict.

    Just kill, doing objectives all the time gets boring and tiring. Just skip to what it matters, killing.

     

    2 hours ago, BXNNXD said:

    i have no opinion on the thread topic, but a reworked anarchy district with actual objectives would be pretty cool imo

     

    The most fun Ive had was when missions didnt have a number cap. So you could call backup and get like 8 total guys on your team. Then the enemy team would call backup and it would end up being 16 vs 16. I loved it, usually defending side won and it broke the mission but everyone was centered around an objective area. I loved how there was a fight btw people on the roof and people on the ground. People behind cars vs people on the other side of the street behind cars. People btw buildings and walls. When I would look in the distance it was my team battling out the enemy. Not people from different missions and grey names. You dont care about other people battling it out. But when you see your screen with greens and red, its suddenly more engaging and you have that sense of war. It was actually chaotic, the type the promo videos show, actual street fire fights btw both factions. I loved it. This Chaos /d or whatever it is didnt have it. So people were spread around the entire /d and spawn camped. Which got boring quick. If there are POI around the /d people will stay close to those areas of conflict and have a proper moment. Look at Planet Side 2. Its really boring because there is so much space yet I cant find anyone to fight. But the bases are POI where everyone gathers and fights. You need something like that even if it is just a death match. 

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