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Reprimand

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Posts posted by Reprimand


  1. 1 hour ago, NotZombieBiscuit said:

    Okay, let's just allow everyone to instantly refill their weapons from a portable or machine with zero downside. I'll start spamming out the explosives en masse with no drawback.

    It doesn't have to be instant. But a little faster so people can focus on playing the objective would be nice? You're forgetting that there are players defending the objective, respawn time, driving around as well as spawn place which all naturally run down the timer. 

     

    Also, "I'll start spamming out the explosives en masse with no drawback." This is just stupid. Don't be stupid. 

     

    1 hour ago, NotZombieBiscuit said:

    APB's round timer is a set resource that you have to play around. Everything you do takes from that resource. That includes refilling ammo or switching weapons. You are spending time (resource) to allow you to either continue or adjust your playstyle for that particular moment. This also extends to everything else. Taking a flanking route that takes longer? Resource/Time. Driving between objectives? Resource/time. Etc etc etc.

    Tactics ≠ Refuelling. If I choose to change weapons, it shouldn't take up to a minute to have to quickly switch modifications, change weapons and wait for the ammo to refill. The more time players spend killing each other, the better. 


  2. 2 hours ago, NotZombieBiscuit said:

    Because you can do it anywhere.

     

    It is also there as a trade off for time refilling vs time playing the objective/killing.

    This is illogical. You don't have a choice to refill your weapons. It has to happen as a condition of playing the game. Playing the objective has to happen too. 


  3. 21 minutes ago, Sergsininia said:

    The only one I don't see as a bad suggestion, is explosive weapons banned in Asylum. Basically the OPGL, OSMAW, EOL, etc due to the cramped quarters. But otherwise, the rest of the suggestions just seem like darts thrown at a board to see whatever would stick.

     

    Like NTEC is a fairly reliable gun for most any beginner, as a fairly nice improvement over the STAR, with the added detriment to require more skill vs. the STAR.

    2 Shot burst FBW? It already has one of the fastest fire rates for a semi-auto secondary. No thanks, RFP is pretty much the fun you're looking for.

    RFP could be better. I have a Talon and I'm waiting for the red modification fix. 


  4. 2 hours ago, NotZombieBiscuit said:

    It is meant to be slow as a balancing mechanic.

    Balancing how? I get on the portable refill it will be slower but going to a machine mid match? You already have to drive across the map between objectives. 


  5. IAPB is feeling and playing much better. 

     

    On my first few games back there were a few things that still bother me:

     

    Weapon modifications: Having to clear and add the same few modifications for each weapon is tedious and time consuming. Make it so when you buy one you can apply it to every weapon, even when switched. It saves time and energy. 

     

    Ammo: Replenishing ammo when low takes a long time, even when using the portable refill. Please speed up the time it takes to do this or have it be something as simple as a button press on a machine. 

     

    Animations: Once the new slots are added, please add modifications to speed up certain animations (ladder climbing, car jacking) 

     

    These are things which slow down the game play and long out missions. 


  6. 5 hours ago, NotTheEnforcer said:

    Another shit take from the creator of really shit takes lmao. 

    Why dont we talk about your fuckin 2-shot FBW suggestion? Bahahahaha

     

    Lets see you get your account broken over something as minor as a symbol. Saw a bunch of cars driving around will full out swastikas, plenty of hentai/nude symbols (all break TOS), and nothing gets done. But yeah, "i deserved it" for having a tiny little badge on my jacket. Fuck off

    I've had my account for over a decade and I've never been banned once.

     

    You tried being an edgelord and now you're whining because you got more than you bargained for. Oh but "others are doing it why aren't they getting banned too? *crying face". Take some responsibility. 

     

    If the worst thing I do is make shitty takes, then I'm still better than you. Die mad. 😂😂😂

    • Like 4
    • Thanks 1

  7. On 2/9/2023 at 11:15 PM, FakeBungo said:

    new patch still a dead game.

     

    i am still available to become lead game designer, let me know when your ready to fix the game i will get right on it!

    as the best apb player of all time i am the only person qualified for the job.

    Shut up.

    On 2/10/2023 at 2:13 PM, Gateron said:

    Next i would advise to change the gunplay/weapons to something that would make clutching possible like more damage on the head or something to reward aiming instead of just tracking. For the people that are going to use cheaters as an argument not to do it are stupid. This would mean CSGO should remove headshots. I know most of the APB vets are going to oppose this since they don't want their game to become hard and get destroyed while grouping in a 3-4 team by a random.

     

     

     

    The player hitbox is the entire body and always has been. There is no headshot damage in this game.


  8. 55 minutes ago, LilyRain said:

    1 vs 2 scenarios in APB are all painful. Unless you get to fight enemies in relative 1v1 succession, you're going to die (unless they can't aim).

    Try being in between 2 OCAs/PMGs, shotguns, Light Machine Guns, etc. Should we remove those as well? Because they are substantially worse. Literally instantly killing. At least both O-PGLs have a fuse timer of 5 seconds, you can literally start moving when you hear them and you'll be fine.

    The issue is that players can jump fire them from a distance that is too far to counteract. Shooting at them leaves you vulnerable especially in the open. 


  9. 9 hours ago, glaciers said:

    just shoot them? also if your issue is with the opgl-cd then why nerf the opgl? Because the OGPL is just as strong if not stronger. I think the blast radius on the CD should be lowered. They are heavy weapons so you shouldn't be able to jump with them. 

     

    happy landings is definitely not a staple modification, its just the only blue character mod easily available until r195 - there's a reason decent players don't run it, the landing animation costs you fights What others do people use? 

     


  10. 8 hours ago, Hexerin said:

    Nah, heavy weapons absolutely should not be usable out windows. Weapon weights in general need a rebalance as well. There should only be two weight classes, standard and heavy. If you altered the rate of fire for in vehicle use it wouldn't make a big deal. Players already use car surf and get full range of motion with powerful guns so this doesn't change much. 

     

    Anything that is currently in the G1/RG introduced middle categories (N-SSW, SWARM, Oblivion, etc) need to be shifted down into standard, as they are pretty much universally just standard weapons given heavier weight. Meanwhile, there's a few standard weapons that need to be switched to the heavy category (like the O-PGL, for one). Agreed. Those weapons are LMG, are they not? 

     

    There's also some weapons that are standard weight, but disabled from car windows for no reasonable reason. Most shotguns, for example. These arbitrary restrictions should also be removed. I would be for shotguns as long as the spread is increased dramatically bar close range. 

     


  11. Just now, MrChan said:

    You're the one who has the problem. You git gud.

    No u. 

     

    Let me be clear. If they choose to keep it for the other two maps, the mansion should not have it. 


  12. 39 minutes ago, MrChan said:

     

    Stop.

    Git gud. 

     

    21 minutes ago, glaciers said:

    why nerf an already disadvantaged mod?

     

     

    ?

     

     

    ????????

    If you have not experienced two players spam jumping with LTL OGPL then you are unable to understand my pain. 

     

    Happy Landing is a staple modification. I don't think it should prevent 100% of fall damage. 80% at most. 


  13. 12 minutes ago, MrLek said:

    I think matchmaking should be in second place, it's a very worrying thing these days... 

    Not that the ranking issue is irrelevant, no, not at all, but matchmaking stands out. When we talk about matchmaking we are referring to the long term as well as the short term.

    When a new player enters the game and starts a game, he will have a lot of difficulty, this is the short term, something that makes an impression at first sight. This new player will not play many matches and will not return to APB, this is long term.

    The ranking problem is more linked to the long term, when a player enters a new game, he will not think about rewards, he will just want to play and waste his time having fun, only when he plays routinely will he pay attention to rewards , and playing routinely is something you earn over time.

     

    Add a two-shot fire to the Obeya FBW. ----  I don't understand that part, it doesn't seem relevant.

    I understand you completely. I think ranking should go above matchmaking because for me it seems more important. 

     

    I think adding a two shot would make it stand out among the other secondary weapons. Most players use the colt so this could balance and revitalise it. 


  14. Congratulations on the recent update. A lot of players are satisfied with the changes and I sense good things on the horizon. 

     

    This is not a suggestion, just my two cents since everybody gets their say and I would like mine. 

     

    Little Orbit need to prioritise the following changes in this order:

     

    1. Cheating / Anti-Cheat

    2. Ranking

    3. Matchmaking

    4. Weapon Balance

     

    Why? Because this is what matters to the playerbase the most.

     

    Cheaters make it difficult for legitimate players to enjoy the game.

     

    Ranking makes it harder for players to be rewarded for their efforts.

     

    Matchmaking improperly pairs high level players with the inexperienced.

     

    Weapon Balance is subjective, and always will be. However, the NTEC reigns supreme and other weapons merely live its shadow. 

     

    Here is what I want to see in coming days: 

     

    Enable tracers. 

     

    Lower rank requirement on modifications from 255 to 100.

     

    Weaken Clotting Agent. Nerf Happy Landing. 

     

    Force the healing reusables into the green modification slot. 

     

    Fix the weapons on the ARMAS Marketplace. Some of them are awaiting patches, particularly the JOKER "Talon" RFP. Any attachments which require fixing should be fixed first. 

     

    Add trails to grenades and grenade launchers. 

     

    Ban OGPL and OSMAW from Fight Club. Prevent jumping with OGPL. 

     

    Add a two-shot fire to the Obeya FBW. 

     

    Reintroduce old weapons on the Marketplace. 

     

    Thank you. 

     

     

     

    • Like 1

  15. 12 minutes ago, NotTheEnforcer said:

    Buddy, you dont understand.
    1) Literally a 5 second google search can bring up 30 different websites used for "fake" phone numbers that are constantly use for mobile authentication globally.
    2) The only way you could separate those from the "big mobile operators" is by having a partnership with said mobile operators, duh. On top of which LO would never get said partnership because they offer *nothing* for the mobile companies.

    3)An extra layer of protection would be FAR better, if it was a fuckin anticheat, not some gimmick. EAC + FairFight + an actually updated and current version of Battleye, not this 5 year old ancient shit they have now.

    They have announced an update to the anticheat which should be coming soon. 

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