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Posts posted by magik
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I actually liked Retribution's art... just wasn't really a game worth getting or playing, nor was it 'APB'... as for Vendetta, meh, cash grab promo.... At least retribution existed...
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Overlays are the only ones allowed, modifying game files outside of settings and the outlined configuration files available on the game's download page are prohibited.
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Afaik and remember, EAC was the only anti-cheat that was legitimately able to reduce the cheating to the lowest in years.
We had a dire situation when threat segregation was instanced, causing mass dethreating and matchmaking issues. What would be ideal is reimplementing a skill-matchmaker with a solid anti-cheat, and adding the instance phasing for matchmaking.
Solves the issues for: cheating, matchmaking, and matchmaking pool.
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Ideally the answer would be yes, as for it being on the roadmap and expected updating soon, likely no.
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Heads up, 1.30 != 1.3
Version numbers are not equal to math values.
'one' 'dot/point' 'thirty' versus 'one point three'
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I think its initially because accounts have the 3 day lock and somewhere - likely an integer being changed with architecture change, caused it to bug.
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5 hours ago, Thial said:That was necessary because it was a merge.Here it's not a merge. You will just be able to go to NA from EU and vice versa. The servers will remain separate as otherwise one continent would have to constantly play with crazy ping.
Final Fantasy 14 has this exact system already implemented where you can visit other servers and you have a "Wanderer" added to your name when you are on another server.
Ah, interesting - I didn't realize that the aim was to preserve servers and be able to jump around. Be neat if they just add "Visitor" or "Contractor" or something that could be explained in Lore.
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Colby + Joker merge to Jericho went off of character age and then name changes for those who had the older character.
I need no issue with reimplementing that... Especially if you're the first person to use a name then you get to keep it. And if not you're given a free name change to use.
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What even is the point of a sarcastic thread?
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On 2/22/2023 at 11:40 AM, Thial said:Trust me there are even worse screenshots floating around, 7-8 low rank bronzes and trainees vs 7-8 max rank golds.
Reminds me of a screenshot I have somewhere when I went 49-8 around 6 years ago in a 2 v 3.
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Because clans are presently useless extended friends lists with the added benefit of a non-group chat and titles you can customize to show your favorite phallic slogan.
Plus because other more important things were at stake.
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19 hours ago, NotZombieBiscuit said:Yeah, translated from Australian to English.
I thought it was British to American.
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14 hours ago, Mitne said:People fuming over sandbox part of APB will always have my laugh because that was the charm of this game.
This - I notice it when people complain about hitting other players cars in missions and it screwing up their shots or when you're dealing with multiple missions nearby.
Like would you rather play on an empty map with just your team and enemies? Or make everyone phase through each other like a forced passive mode?
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13 hours ago, Maddalic said:Another idea:
Put another threat rating in above Gold. I think if Gold was split in two, it could make MM more fair by distinguishing between low gold and high gold where the difference is a high silver is a fair fight for them vs "we need to throw multiple silvers at them".
I am sure there are human high golds or maybe not. Might be worth looking at after anti-cheat is better.Adding another threat rating will do nothing but shift the problem to another class of threat. We don't have people complaining about green and bronze threat being "high"/"low" or the same between bronze and silver.
Not to mention, we have 10 levels or categories hidden inside each threat color. In terms of matchmaking, a 10 silver is effectively the same as a 1 gold. Someone whose skills or score is highly variable will have their threat change often, as the algorithm tries to account for the variability in play. Someone who's consistently at a certain level will have a harder time changing their threat, up or down. It's why dethreaters take a while to initially lower their threat, and then really easily gain it. Their score stability lowered, and then as it figured out they're better than the threat they lowered to, it brings them back up.
What really needs to happen is an effective anti-cheat that operates both client and server side. Messing with threat and ELO ratings will have no effect on identifying and categorizing cheater.
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On 2/21/2023 at 2:42 AM, BlatMan said:How about grow some skin for once. If you're so bothered by a word that it cripples you, you need therapy. That's not other people's problem.
I'm not talking about insults, but slurs and derogatory hate speech. Putting slurs into a character name aren't appropriate - you can ignore players and not see inflammatory chat, but you can't hide a name that's there to invoke a response.
Hate speech is already banned by ToS, simply asking to implement a name filter to block that is reasonable.
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15 hours ago, BlatMan said:orange filter.
I'd rather have an orange warm filter over the cold harsh blue. The de-saturation is awful.
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58 minutes ago, MrLek said:I don't think there should be something like that. Everyone has their own understanding of what is offensive. It could happen that L.O put in the future a very rigid filter that would be annoying. For example: if I put a nickname like this -- "Yourmotherisabitch". I could have created this nickname just to joke, but I can be an honest player. But in fact there should be a filter for nicknames that refer to Nazism, ra...pe, incest, etc. These really heavy and indisputable things.
This idea of yours is good, it could be something to be discussed. In my opinion it wouldn't change much, the problem is the bad attitudes of the players, I think the nick doesn't match their attitudes.
I do mean things referring to hate, slurs, and crimes. I don't think curse words or simple insults are obligated to be blocked.
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9 minutes ago, MrLek said:whoever puts an offensive nickname, the community itself will denounce that particular player
Or we could institute a name filter... then offensive names can be blocked, at least slurs and hate speech...
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On 2/18/2023 at 1:20 AM, NotZombieBiscuit said:Okay now explain this to me in TempleOS speak.
Nah
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3 hours ago, NotZombieBiscuit said:Can you explain this to me in windows speak.
https://www.codeweavers.com/compatibility/
Basically like Proton but closed source and paid for with supposedly great app compatibility. Never used it so no comment on it exactly, but Proton has worked wonders for me on other games where they're not listed as compatible with Linux on the steam deck.
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1 hour ago, mojical said:select Proton versions in the game's properties rather than altering global settings
This is actually what I did on my Steam Deck - rather than global settings, as I have some games that need specific versions of Proton to run well on the handheld.
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On Steam Deck, game still does not launch... I did use the GE Proton 49 instead of the linked custom GE Proton, are there any notable differences between the two?
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Holy cow I need to try this, been dying to use my steam deck with APB. Additionally the one game left keeping me tied to Windows.
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36 minutes ago, Shatterbyte said:It seems to me that we all here just dream about this, about this, but for this to be realized, it takes a lot of time for such a team as it is now, a lot of time has passed since 2013 and absolutely nothing has changed in the game, oh yes ... it just got bigger cheaters, for example, I have another game and at the moment it looks very advanced compared to its 2013 version, maybe you should change the headquarters? Why do all these people sit there and just get money lol
I mean, since 2013, we've had three different anti-cheat systems... FairFight "worked" and "didn't work", BattlEye is pretty meh, and EAC worked quite well, minus the issue of backend integration and high client side cost. Presumably now that the game is operating on 64bit systems, we should see the anti-cheat be updated, especially server side. Hopefully EAC?
39 minutes ago, Shatterbyte said:maybe you should change the headquarters?
What does this even mean? Why?
40 minutes ago, Shatterbyte said:I have another game and at the moment it looks very advanced compared to its 2013 version,
Which game is that? The only 2013 game I can think of that's operating now in a 'better' state is GTA Online, and being honest, it has a plethora of issues, with just as much a hacker/cheater problem than APB, and arguably worse with the larger population in that game.
Anyone remember this banger?
in Social District (General Discussion)
Posted
I really hope some day we can have it back