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RespectThis

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Posts posted by RespectThis


  1. 9 minutes ago, Noob_Guardian said:

     Not only that LO clearly had all the information they needed to nerf it this time.

    Just because you have the info doesn't mean you know how to use it. Its like having all the answers to a test. Doesn't mean you know how to do the operations. Also by that logic then people shouldn't be crying that the pmg hasn't been touched. Clearly its balanced if it hasn't been changed. They have the stats 5head.

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  2. 21 minutes ago, Noob_Guardian said:

    Then my intent was clearly off the mark with what was written, as I "meant" to not have HB reverted back for it to not effect NTEC because it needs the hb nerf.

     

    We can argue all day about CQC, but as I said, im not going to argue for it to be buffed. I don't want it at the same power level as it was pre-nerf. Can it be buffed to an inbetween stat, and be balanced? Absolutely, but i disagree that the NTEC was "balanced". It was too versatile, and as such, it needed a clearer weakness or less versatility. IF "cqc" is meant to be its weakness, then there certainly shouldn't be a reason to make said weakness more obvious and exploitable, let alone complain if said weakness is more pronounced than before.

     

    I was going to write a thing explaining this for the 20th time, but i'll simply counter your argument with this.

     

    If NTEC "competition" was that strong against NTEC in cqc and midrange, then we would have seen Obeya, FAR, Scout, and other weapons moreso, than NTEC to counter the NTEC. But no such "competition" are as strong as another NTEC to compete against the ntec, hence why we have not seen obeya, far, scout, and other weapons used primarily, to counter ntec.

    It was balanced. Hence why you did see a variety of weapons. Reasons why you saw ocas, pmgs, hvrs, scouts, carbines. You really going to act as if none of those guns were ever/rarely picked? Also yes its competition was strong. People just didn't play it as much because, here's a thought, they preferred the feel of the ntec. Its not "to versatile" as you so claim. If it was NO ONE would ever use smgs, rfiles, or snipers. But that clearly wasn't the case. What about the shaw? Its literally an ntec in LMG form. Same with the NSSW. Just as easy to use and just as deadly. Why do people not use that as much? Because they PREFER the ntec. I mained the ntec because it was a great feeling gun. Same reason i mained the Obeya prior to that. They both are fun and strong guns to use. Just because you don't see everyone picking an obeya doesn't negate that its a strong counter. Again, why do you think the ntec is strong in cqc? Thats such a sad and weak argument point. You can't honestly think that the ntec is stronger than the oca, atac, pmg, or jg in cqc. You had to body stuff people with the ntec to get the min ttk. Thats assuming you don't get corner popped by a shotgun or sprayed down by an smg. The ntec has awful run and gun. Hence why the cqc weapons are strong against the ntec. Because thats where its biggest weakness WAS and is now even more exaggerated for whatever reason. Dying to an ntec in cqc is the PLAYERS fault. Just because the PLAYER couldn't handle beating it doesn't make it broken. Just means you're bad. End of story.


  3. 1 hour ago, Noob_Guardian said:

    I think you misread what I said, or misinterpreted what I meant. I said i don't want it reverted/buffed back to it's previous power level, let alone the powerlevel it had before it got HB nerfed. I don't want HB's nerf to be "undone" and I certainly don't want NTEC to far outshine every other option in the game simply because "it's versatile". If they decide to go from "12 -> 30" and take it down to like "18" or so for one change, and make the shot modifier "2.0" i'm not going to complain about it. But if they go and put it back to its exact powerlevel, especially pre-g1 initial nerf barring the HB change. Then yes, i'm going to have an issue with it.

     

    I strongly disagree that the NTEC didn't warrant some rework/nerf. However, as i've said before, they may have taken this "latest" iteration a little too harshly.

    For starters i didn't misread anything bud. Maybe you should go back and reread your own post. "But I'm not going to go and make a buff thread asking for a full reversion of it, let alone a full reversion of every change back to G1's bloom rework, while leaving HB nerf intact." You realize that statement means that you DON'T want it reverted without the hb change being reverted as well. The ntec wouldn't outshine every gun in the game. I've already gone over it in my other post. You can't actually argue the ntec is stronger than cqc weapons OR that it beats all the other AR's int he game when said weapons are a majority designed for cqc. Which the ntec is very poor in cqc situations. You can make it work but when players of the same level fight each other the ntec will lose everytime due to it lacking the cqc traits that things like the atac and aces rifle have. The Ntecs competition is very strong. Such as the Obeya, Far, and the scout as a few examples.


  4. 4 hours ago, Darkzero3802 said:

    G1 said they removed 1v1 but lets be honest, G1 never did anything right back in the day. 1v1 still are a thing and still waste a match especially when matchmaking typically makes a one sided match. The few times I do show up in a reg dist ive gotten a 1v1 or several of em. LO should really go in and change it to make sure that a match doesnt start with anything less then a 2v2. With the current pop you really cant go higher then that.

    I'd rather take a 1v2 any day over not getting op. Nothing worse than sitting in a district for 30mins to not get op. Hell i'd even take 1v1's to some degree. Nothing will truly solve the matchmaking 1v1 until the pop goes up again. Which that will only really happen at the engine update. That will be their one and ONLY chance of bringing in a lot of players. Unfortunately for NA's servers at least its probably at the point that 1v1s are better than no op at all. Not that 1v1's are really ever made by choice. Just on the off chance someone in your team abandons.


  5. On 6/10/2020 at 12:32 PM, Noob_Guardian said:

    But I'm not going to go and make a buff thread asking for a full reversion of it, let alone a full reversion of every change back to G1's bloom rework, while leaving HB nerf intact.

    So you're refusing to have it reverted along with not wanting it reverted when they wouldn't revert the hb change? Sounds like an actual use of a crutch there buddy. You realize that was the ONLY justified ntec nerf. Considering the damage on the ntec was slightly to high to permit the use of hb2 with no downsides. I find it pretty laughable that you are arguing that you want that unnerfed as well if it were to be reverted.


  6. 5 hours ago, Noob_Guardian said:

    snip

    No, Flaws wasn't ranting about all of them. He replied to you talking SPECIFICALLY about the ntec. He said, "You didn't see any comments about it's CQC capabilities? What about every single noob that keept complaining about jumpshooting, you know, the main feature that was supposed to get nerfed on the N-TEC all along? Jumpshooting is a strictly CQC ability for ARs, its where all the noobs kept getting caught lacking." He was saying to you that A LOT of people complained about it. Aka he's calling you out for you inability to see whats actually happening in the game and on the forums.

     

    Lol, imagine listing overwatch pro scene. That game has been a dumpster fire since launch. With what 2 heros released over the coruse of 1 year. Ya awful game to try to use as an example. Fun fact as well Blizzard is well know for catering to casuals AND power creeping. How about League of Legends, DOTA, CS:GO, Rainbow 6: Siege. All of which adjust around the higher level players/pros.

     

    You're at fault if you can't kill someone jumpshotting. They have no control over their character. Its not like the OCA or a shotgun. Once you commit to that jumpshot there is no going back until your feet touch the ground. Plus it puts the person shooting outside off cover. There are plenty of ways to bait out the shot and force them to miss. This is where game knowledge comes into play.

     

    What period was that where it was solely shotguns, snipers, and ntecs? When the obeya and obir were nerfed for whatever reason? Ok. You seem to be forgetting carbine, oscar, oca, and pmg. Not to mention even outside of the period the obeya and obir were nerfed they were still used. Yes even in financial. Maybe you don't want to admit it but there were plenty of obeyas in financial. The obir doesn't see much gameplay because its not the most appealing gun and its burst fire so you don't have as much control over it compared to tap firing. Hence why only a handful of people play it. So don't act like "Well because ntec" when there is a laundry list of other guns that were used. as i listed in the first part of this paragraph.

     

    Yes it "outclassed" every AR lets think about that shall we.

    -Cobra: Absolutely horrid on release. RP didn't even know what to do with it. In a better place now. More mid range than the atac but not by much.

    -Misery: Same as the Cobra minus being in a better place (unless you consider being left in the locker a better place). Has the potential to be extremely strong.

    -Aces Rifle: is more of a glorified smg if anything. With the ability to tap fire for close to mid range engagements.

    -Condor/ATAC: It is a cqc designed assault rifle. It can function at mid range but its specialty is closer fights where you can full auto for quick kills.

    -Frenzy: Reskinned Ntec on release. Later made it so it was a 7 stk instead of 6. Whats the point of using that over the Ntec/Far/Star.

    -Old Glory/LCR: Old for sure. As in very slow rate of fire. Sure you get good accuracy at range as a trade off but you're better off using an obeya.

    -ISSR-A: Same as the Cobra except it never got anything good. Its still unused because its just a horrible gun. Bet most people are wondering what gun this even is.

    -Far: Takes from both the Star and Ntec to get a mixture of the two. Due to its matching ttk of the ntec it surpasses the Star and falls slightly short of the ntec.

     

    So what are the issues with the above guns i stated? They're either A. designed for very close mid range or B. They are just absolutely awful. Which B. is pretty much the case for a majority of them. They were released that way. Its not the ntecs fault. Its the developers fault. Plus out of all of them the ONLY one that even comes close to combating the ntec efficiently is the FAR. You know why that is? Because it was the only one designed with the ntec in mind. Thats why it is strong. Thats what i mean when i say "tune it around the ntec". The Cobra, Atac, Condor, and Aces rifle are ALL more cqc oriented so of course they aren't going to compete as well against the ntec. Why should they? They excel at something the ntec doesn't. So you can sit in your fantasy thinking that the Ntec is always going to outclass every AR when in reality the only ARs that you could even consider being "outclassed" by it were the Far and the Star. TL:DR a majority of AR's apart from the ntec were absolute trash.

     

    Where did i say pro players didn't complain? Nice of you to apparently make that up. There is nothing wrong with complaining about something. There is a HUGE difference between complaining about something and posting thread after thread after thread about nerfing this or that. I dont think you understand the difference between someone at a higher level playing complaining/frustration and then casuals complaining. You never see high skill level players here on the forums CREATING (keyword) threads about "nerf this" or "my friend is quitting apb because of this and im about to quit too". Most of the higher skilled players and vets like myself will usually share our thoughts on the matter. Those thoughts on said matters are never extreme. Like reducing the HVR damage.

     

    Then there are the casual kids who (i shouldn't even have to explain) come on the forums and spout their horse****. About "the frag explosion radius is to big", "Explosive weapons are to op", "The ATAC isn't balanced and needs to be nerfed", or the biggest one as of recently "the pmg is broken". When you go into those threads you know what you see? A terrible reason as to why it should be nerfed. You see their forum creation date was earlier this year or last year. They have very little game knowledge at all. Their argument usually consists of something completely flawed. For example from the atac thread "The Atac feels very cheap to use. With a damage drop off of 50 meters, it breaks the balance of close ranged weapons because of how accurate, easy to control, and fast it is. With all of those things combined alongside a mobility sling perk". This is what i mean. It doesn't disrupt any sort of cqc balance. You just lost to an atac while using an SMG. Its like dying to an ntec in cqc when you're using an oca. Doesn't disrupt the balance at all. Average and casual players THINK they know what balance is.

     

    You said as i just went and checked in the "PMG Nerf When?" thread you saying "I've played like 5-6k hours and I realized that winning means very little to me." and "You know why I don't play competitively anymore? Because I have no reason to. Between no actual competitive support for the game". So yes i don't think you truly understand how people who are investing a lot more hours than you and putting in more effort than you feel. Thats the difference borus. I'm not saying you don't have a voice at all. You just shouldn't be spouting your balancing reasons when you don't care about winning. Balancing is effecting the people who are putting in the effort more and wanting to win. Its not effecting you as much because you don't care about winning, you aren't putting in the effort, and because as you've said you consider the game casual.

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  7. 13 hours ago, Noob_Guardian said:

     

    I had people jumpshooting from corners at 25-40m to crouch fire lol, it wasn't just a cqc thing for people to jump from corners. I don't consider jumpshooting to be a "purely cqc" type thing, as multiple weapons that can jump shoot, can do so further than 10m (S1NA, SCOUT). As I said before (ages ago), im fine with the jump shooting nerf, however I feel they may have done to much with max bloom, however I won't "complain" about it either.

     

    Most other games don't pick players in the community nor competitive scene to decide balance. I don't know which games you're getting at saying "only specific skilled people i feel should have a say should have a say", but that's not reality for the majority of games out there, nor should it be. Had it been, we'd never had removed jump shooting (and yes, shooting 80m with a sniper and hitbox scanning someone is broken and unbalanced, and would have required more than G1's hitbox bandaid fix to actually fix by raising EVERY form of cover), sprint shooting (which messed with the games player determining system to make it so you didn't hit when you fired on the player), because we had many more "high skill" people advocating for such broken things to "stay" rather than be fixed. Yes, these things were fixed for very good reason. Regardless of how much of a "less fun sandboxy" game you claim that such things made APB, those "features" were broken. My issue with jumpshooting was SCOUT jump shooting, though S1NA jumpshooting is a bit borked off the wall as well.

     

    FAR doesn't play the "Same" as NTEC. STAR and FAR play much more similar to eachother than to the NTEC. "About as good" but not AS good, key difference there. STAR and FAR are almost identical in playstyle and handling. I don't get where you think FAR is an ntec, but literally look at the STATS on APBDB and you'd see you're wrong. Unless you're going to claim the STAR functions the same as an NTEC, which it doesn't, there's no reason to say the FAR is the same as the NTEC. At which point your claim would easily be refuted because STAR is clearly not the same as the NTEC. But i guess you can hold your opinions regardless of statistical fact.

     

    Your earlier pictures showed the NTEC had worse jump shooting accuracy than the other two, which seems to have been the point of the change as well as worse max bloom (which we also know the NTEC had a little bit worse than either). Simply posting a pic saying "everything is fixed look at these reticules" when it's clear that the point of the changes was in fact to make NTEC jump shooting and SPRAY "worse" doesn't indicate anything is "wrong". You can say "these weapons still jumpshoot better than ntec, why" but you also understand that both are more CQC aligned than midrange (though FAR is more accurate at midrange than STAR slightly) and the point of the change seems to have been to do exactly that. Ensure STAR/FAR are better in cqc, while NTEC is better at range but not CQC. Now, saying "well ntec was fine before" doesn't refute anything, LO and G1 had all the stats they felt they needed to change the gun. You're arguing with me showing basic bloom pictures and acting like it proves your point, when all it does is show that LO did exactly what they wanted to do. So please, provide a compelling suggestion in "game suggestions" as to why the NTEC is "bad" now, and should be reverted.

     

     

    People jumpshotting you at 25-40m with the ntec? Flaws is specificly talking about the NTEC. Yes it is PURELY cqc. Why do you keep bringing up other weapons whenever someone makes a point? What relevance does jumpshots with the scout have?

     

    A lot of competitive games are balanced around the high end/pro scene of things. More then you probably realize. As i've stated before League of Legends is a prime example of that. For example Talon (an assassin) got one of his abilities nerfed because pro players were able to sustain extremely well in lane. The reason they removed the jumpshot on the scout was because they "claimed" it was a unintended bug. Just because higher skilled players are advocating for it doesn't mean that the company was listening. Which CLEARLY they weren't.... shocker. Those features weren't broken at all borus. You can't handle tracking someone moving in an arced direction that they can't move because they're airborne? 

     

    The Far plays alot more like the ntec then you think bud. The ntec and the far share the same ttk and fire interval. Which if you want to believe it or not is what makes the ntec a strong gun. Which is why people like the far because it functions like the ntec in that sense. Just because its bloom recover isn't as good doesn't matter because it doesn't have a burst in bloom after x number of shots.

     

    Lol ok. You're really going to try and argue that the Star and the Far are more designed for cqc than mid range? Thats what you're going to fall back on now? If thats the case then why even complain about the ntec to begin with. If the Star and the far are designed according to you to be more cqc aligned then why is the ntec being punished in mid range? You realize that the ntec was nerfed more than just cqc right? Its also strange how before you didn't really care about the cqc changes now you seem like you're defending them with you life. Here we go again with the stats to huh. Yes the stats that were taken from baylan shipping yard. What weapon stands out there alot? Oh the ntec you know why that is? Because baylan is a MID RANGED map. What weapon used to excel at mid range oh the ntec thats strange. No wonder it had the highest use rate. You also realize that baylan has no obj right? So there is never a need to switch weapons for any reason other than personally wanting to. People are there to just relax and get kills. That data/statistic is extremely flawed and you're an idiot if you think otherwise. Also it sounds like you're running out of any sort of arguing point based on your last sentence. I could go and make a post there but people like you and others will start making the same arguments as always. "It outclasses every other AR" even though you just stated that the far and star are more cqc. Or the idea where the ntec had "only 2 competitors". It will just drown it out per usual.

     

    We are where we are today due to flawed and skewed testing along with people's inability to adapt to situations. You think high skill players/pros cry when they die to someone in a game and just give up? No. They learn from it and adapt. This is why games balance around the higher skilled players in competitive games because they don't go onto the forums and pout that x,y,z is so broken and needs to be nerfed and i'm not coming back till its fixed. Like i said before and i'll say it again borus. You've admitted that you're casual. You don't understand how people who truly enjoy and invest time into this game feel. You might understand if you were to stop playing other games at the same time and maybe were to actually try and win. Just because its not an E-Sport doesn't make it any less competitive. 

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  8. 33 minutes ago, Noob_Guardian said:

    I mean, you're talking about the "original" ntec with HB2 usage. So it's pretty possible they did. The SCOUT lasted 3 - 4 years? QSING HVR 5-6?

     

    I understand that not everything will play like it, however, i also understand that buffing every weapon to that strength will cause issues. We can agree to disagree on that, however every weapon that had been close to NTEC's "original" strength has been nerfed. I'm not keen on making every weapon that "powerful", as I still hold by the fact that I feel APB's gameplay and locations were meant for higher ttk combat, not lower.

     

     I've been gold since after I got it when they upped gold to the top 20%. The last time I "tried" to dethreat was during gold lock, and after losing roughly 15 matches in a row i decided it wasn't worth the effort and stopped because I was still gold (ironically i sucked so bad I couldn't dethreat). Plus my PC was a I3 laptop running sub 20FPS, and essentially just stopped running APB after all the patches kept making performance worse. Why should all AR's "focus" around the NTEC? AR's are varied drastically with their intended niches, from ATAC, COBRA, and condor, to STAR, FAR, and NTEC. AR's vary as drastically as every other weapon role. What would be important if you were to focus on NTEC is to identify the key competitors of the NTEC within the NTEC's midrange niche from all roles, and balance accordingly. Not just "AR's".

     

    STAR couldn't compete easily against most other weapons in the cqc to midrange niche, not just the NTEC. Though NTEC was the only other "AR", as such it was easier to try to reference NTEC as a basis to buff it, because it was so much bette, than the STAR was in almost every way.

     

     

    Again im not saying buff every weapon to that strength. You don't understand at all when i say "tune and adjust" it around the ntec. I didn't say buff to the ntec's levels. Weapons that had been close the the Ntecs "original" strength being what? The oh so cried about PMG that hasn't been touched? Maybe the HVR that STILL has the primary issue on it of 850 damage?

     

    Wow you're gold in APB. That holds absolutely ZERO value. The threat system in the game is a joke. Weird flex. As i said before, the ntec WAS one of the holy trinity back before the huge collapse of the  jenga tower of "balance" changes started to happen. The holy trinity is like a triangle right? The atac for example should be tuned around the ntec but also take values from the OCA. Since the weapon would fall inbetween the OCA and the Ntec on the Triangle. It still functions like an assault rifle but it has a good amount of cqc performance. Just like the Obeya and OBIR fall between the Ntec and the HVR. Or the Aces Rifle having some Ntec (Assault rifle) traits but falls closer to the OCA. Also The key competitors don't have to be weapons within the niche you know. Obeya, Obir, Scout, PMG, Carbine, Oscar, and OCA are all competitors of the Ntec.

     

    Star couldn't compete easily against most other weapons in cqc to midrange? Should take that one up with Abduct lol. Maybe he can show you some pointers 😉


  9. 35 minutes ago, Noob_Guardian said:

    I know the differences in gameplay with obeya and obir thank you.

     

    G1 would intentionally not fix broken, glitched, and overpowered weapons for several weeks, months, years, to milk money off players, it was a strategy by them. I know that you know they did so.

     

    If you were to buff "every" weapon to NTEC standard, you'd have had to rework every AR, rifle, and pointman weapon to some degree. Not that they havn't already buffed half the weapons in game to begin with. Ironically, it still wasn't "enough" because nothing still could easily compete with the NTEC.

     

    FAR was a hybrid star/ntec. It leans much closer to the STAR than the NTEC, unless you're claiming the STAR shares a lot of traits of the ntec.

     

    FAR has the same base accuracy as the STAR, .05 less marksman modifier, higher shot modifier cap, same crouch and walk modifiers, same run and jump modifiers, same recovery delay. Almost all the Accuracy modifiers are the same for the STAR and the FAR. Both the STAR and the FAR are "almost" identical. Aside from TTK and mag size (and im unsure about damage ramp)

     

    A few matches against me proves nothing when it comes to "skill" with a weapon when consistently getting 2-4v1'd all match. Not only that, but i've had plenty of  matches with ntec with 20+ kills against premade gold groups while solo queing, as i have with most other weapons in game. Getting kills with NTEC was considerably easier imo than using other weapons to do so.

     

    And you just admitted your bias, "it was our favorite gun and it felt good". Yes, people never want their favorite weapons nerfed, it's understandable. Especially when they believe the ENTIRE game should be BUILT around that specific weapon. A perception issue. A game shouldn't be "directly balanced around 1 gun". APB is balanced for example, within ranged niches from cqc-long. Most weapons are only optimal in a one them of them, but capable of doing well in other ones. That still could not be said of the NTEC which was good in every niche that it was usable in. You say "balance based on the highest skilled players". Well if all the highest skilled players only go to a certain weapon for the reason that it nets the easiest kills and has the most use across all niches, then that's reason enough to look at the weapon and see if there's enough reason or cause to re-balance it. If there's a weapon that is far too powerful within one niche, it deserves a nerf, like the C2. So why would you not nerf a weapon that is a little too powerful, across multiple niches? This is regardless of the fact that there are only 2 F2p AR's. You don't ignore game balance because there's only "2" f2p AR's, and one is drastically better than the other even after the weaker one got buffed (and the stronger one reworked and nerfed slightly), with only 3 weapons that can compete with the NTEC, and none really used over the NTEC for obvious reasons.

    I wonder.

     

    The only instance of that was the Troublemaker. You're really going to tell me they were milking the Cr-5 for 3 years before they released the VAS series? Which would have been out 2 years before the rights were given to LO. When the trouble maker lasted what? 3-4 months maybe?

     

    Why would they have to rework every weapon. Just because they tune it around the Ntec doesn't mean everything will play like it. I think you're missing that point.

     

    As i said its inbetween.

     

    A few matches. My man i've played against and with you plenty while playing with Rave. Let alone your views on weapon balancing and your own statement on how your treat the game and the way you play say it all. You're casual at your core and it clearly shows. You claim the ntec only has "2 counters" when there are plenty of counters to it. You and many others just wont go out of your way to learn and apply those techniques to help you win against the ntec. If you can do it for the HVR or someone running with an item in a vehicle why can't you do it for the ntec? Also 20+ kills in a match with a gun? What does that prove about mechanic skill of a weapon at all?

     

    Nothing wrong with saying i like the ntec? My mistake I guess I forgot I can't state something like that otherwise you'll just hold that against me as if you don't enjoy a gun. Thats like me saying "you like the star is that why you want the ntec nerfed so bad? Thats pretty bias... lol. You claim i'm bias yet I've already said i'm ok with MINOR tweaks. Like lower mag size,nerfing the jumpshoting, and lowering the damage enough to negate HB2. Never said the whole game should be built around it either. Nice assumption... again. Only Ar's should focus around the ntec. Thought that was the whole issue you had is no other AR's like your precious Star couldn't compete as you so claim. Hence the Holy Trinity. Why would Smgs and Sniper be balanced around something outside its class? You act like all high skill players only use the ntec. Thats never been the case. Carbine ring a bell? Maybe the OCA? You're also extremely dense for thinking "only 3 weapons can compete with the ntec". You're acting as if every battle was at 40-50m all the time. There are plenty of ways to close gaps and bait people out. People who use these techniques make very quick work of ntec players. Fun fact the oscar shreds the ntec. 


  10. 30 minutes ago, PingOVER9000 said:

     

    Weird question... do u really tapfire in CQC trying all bullets tracking your opponent?

    For CQC I mean at 5 m for example (shotgun smilest range).

     

    Tracking, aiming, (skill hue ) in CQC with Ntec... really?

    In past (and actually) if I wasnt jumpshotting or quickswitching, I was just put my bottom on the ground, crouch + pray and spray.

     

    Sorry for how I wrote it but really  my intention isnt for kidding you, but I guess reading it, you will come at the conclusion you are little too much biased side 😙 

     

    Bye

     

     

     

     

     

    I wasn't really asking a question.

     

    I'm not only talking about cqc gameplay. I was purely stating that losing to an ntec in cqc while you're using a shotgun is your own fault. No you don't generally tap fire in cqc. I'm talking about tapfiring while aiming and tracking at range.


  11. 55 minutes ago, Noob_Guardian said:

     

    Hmm having too large a mag size? Base Accuracy? Bloom recovery? TTK? It got reworked intially by g1, and it still ended up performing almost exactly the same as before the rework in effectiveness, aside from the hp damage nerf to effect HB.

     

    The primary original "competitors" for the NTEC originally were STAR, OBIR, OBEYA (If you can call the obir a competitor). STAR never cut it let alone competed in any capacity until it got buffed, at which point it became "slightly viable" and still took 6 YEARS to buff and an NTEC nerf and REWORK for it to happen, OBIR is almost never used unless its waterfront and really doesn't compete until 50-60+m, and OBEYA got reworked, then nerfed, then unnerfed and was the only viable option against NTEC. There was never a "great" direct competitor to the NTEC aside from obeya, and it, then nerfed, nerfed again?, then unnerfed ages later.

     

    As I said before, any weapon that could easily compete against the original NTEC got nerfed, except for the NTEC. It took forever for G1 to realize that HB was an issue on the NTEC, but i doubt it had to do with them realizing it as an issue, and more of them deciding that they preferred the NTEC to be better than anything else. NTEC probably has the most sales as a weapon in game, i doubt they willingly touched it for any rework or nerf.

     

    Star couldn't perform very well until it got buffed. A large amount of forum players agreed that it needed a buff. It wasn't until FAR (which was seen as a star/ntec hybrid) came into existence, that G1 FINALLY buffed the STAR. Even AFTER buff STAR never cut it because NTEC was still simply better and FAR was just a better option at that point.

     

    Of the new weapons FAR and ATAC were the only "AR"s that can fairly easily compete against NTEC to some degree, (even after ATAC's 1htk change and possible buffs?) whether it be more at mid-range (FAR) or CQC (ATAC). Yet you see how much hate the ATAC gets. Everyone said the FAR was balanced when it came out, less versatile then NTEC, but still fairly good, and yet here we are, people complaining about FAR? Of all things? (LEL)

     

    The "NTEC" is awful and undesirable, yet is still the most used AR? How does that work? If it's so awful of an AR, wouldn't everyone be running STAR, FAR, OBEYA, or any other cqc-midrange weapon that can now "do better"? I still see a lot of ntecs, yes, i see PMGS, and other weapons as well. But i'm positive that was the point considering every match I played had 3-4 NTECs in them and rarely any other weapons unless it was silvers or lower ranks, or a premade clan where they used 2 ntecs and a sniper/shotgun.

     

    STAR doesn't "feel" great because it doesn't have the bloom recovery nor ttk of the ntec. Nor accuracy of the FAR. Far originally was somewhat of the middleground between both STAR and NTEC until the STAR got the FAR's bloom recovery. STAR also seems to ghost shot a bit for some reason. (I'll never understand firing 20 shots into a guy standing still afk and not killing him while tap/burst firing the star)

     

    The NTEC feels "good" because it's great near pinpoint accuracy for tapfiring, mixed with faster midrange ttk from bloom recovery, and faster TTK at .7 rather than .75. It performed well from 0-65m, where the STAR, and FAR fell off at 35-50m, while the NTEC was pretty much, just as good, at jump firing, and cqc, with better midrange performance. As such, I assume LO nerfed its CQC effectiveness for that reason, as well as to give shotguns a little more room. We can say "now you just made NTEC worse and people use other guns" but shouldn't you be switching weapons based on location to begin with? If you used NTEC 95% of the time except in pure sniping situations, well uuh... yeah? Shouldn't there be more weapons being used than NTEC the majority of the time?

     

    I'm fine with opening up Condor and FAR, possibly even ATAC for new player progression, or if not full open slots from role progression, then have usable pre-modded variants from contacts with jokerstore and armas being 3 slots. I don't see why they should be locked behind yearly events like they had been (aside from ATAC which had been armas only). As I said, i'm fine with giving new players more weapon variety and i'd like them to also be viable options. I'd love for more weapons to be gained from in-game progression, I'd love for more sniper variants, lmg, and pointman variants to be placed ingame for game progression. I don't have the power to do so but I can agree that there needs to be more weapon variety for progression.

    Lol ok borus again with the mag size dude. It shares the same mag size as the Star. The same TTK as the Far. Also the Far has a faster reload speed then the Ntec to make up for the smaller mag. On top of that the current Ntec doesn't preform at all like its old pre-RP nerf.

     

    The Obeya wasn't the only viable option against the ntec. The OBIR was fine against it. Just because it didn't work for YOU doesn't mean it didn't work for everyone. Also the game isn't just standing in the street shooting at each other. You realize guns like the Obeya and OBIR strive on corner popping. Its what makes the OBIR extremely strong. In fact the OBIR was extremely deadly when played correctly. To the small population that has mastered it I take my hat off to them.

     

    The ntec has the most sales? What relevance does this even have? Also ya they've released how many Ntec reskins? Alot of people like the CR-5 look over the base version. Also there are ten ntec varients. Eleven if you count the ursus.

     

    Again as i said before the buff guns up to the ntec is fine. Clearly the Star was moving in the right direction. Doesn't even need to be a "buff" can be adjustments.

     

    Not complaining about the Far bud. Making the point that people like YOU who cry "nerf the ntec" are 100% ok with the Far even though it shares alot of the same traits as the ntec.

     

    Still the most used AR. As if AR's are even really used much now. The only reason it is more than likely being used is A. No access to other AR's or B. Nostalgia. Like i said, if you read, not everyone has access to these other guns because of either a paywall or insufficient JTs.

     

    Yes the ntec FELT not feels good because the tapfiring felt good. You were rewarded for aiming and having good tracking. If played correctly you could beat out people in cqc if it came to it. Stop acting like all these traits apply to it. Because I can say with certainty your Ntec gameplay was pretty poor borus. All these traits you're giving to it clearly proved to not help you in the slightest. So don't act like the gun is some godsend. This is again what i mean by players who can use it effectively and have mastered it. To give shotguns more room? If you're struggling against an ntec with a shotgun then that is 100% a player skill issue. Don't even try to write that off as the ntec's problem. Like i said people who played ntec 95% of the time (like me) played it because it was our favorite gun and because it felt good. There is no problem with using a weapon a majority of the time. There are plenty of missions where i use the Aces Rifle the whole time. Or you know the people who would solely use the Carbine/Oscar the whole mission. Still not an excuse for a nerf.

     


  12. 48 minutes ago, Noob_Guardian said:

    He's calling the FAR a "prenerf ntec". Like the F***? It's nothing like the NTEC and never was, its got a smaller mag, lower bloom recovery, more base accuracy, more CQC capabilities.

     

    The FAR is functionally different from the NTEC.

     

    Maybe the NTEC got nerfed to further the "difference" between NTEC and FAR/STAR in cqc? Just because "NTEC" got nerfed for something doesn't mean every other weapon is going nor should get nerfed the same way, because every weapon serves a different intended niche and range. I do agree, FAR should have leases like the STAR and NTEC built into contacts for unlock so every player can get it aside from holidays, joker store, and armas.

     

    If the FAR and STAR was so much "better" than the NTEC, it'd be like the C-9 all over again. It isn't. There's a drastic difference between the NTEC and FAR. The FAR is MUCH more like the STAR than an NTEC.

     

    I don't understand why the cqc abilities were touched on the NTEC while the midrange were left untouched. However it seems clear that the intent was to make the NTEC worse in CQC to open up the niche more for STAR/FAR while leaving NTEC better at midrange. Giving players a choice between "good at 0-40m" vs "5/10-60"m

     

    Mag size does NOT change the functionality of a weapon.

     

    What? Thats a terrible reasoning. People cried about it when both the other AR's can do it just as efficiently. Some real backwards logic. Got nerfed for something? Borus what didn't it get nerfed for?. Meanwhile the Far which actually does preform pretty close to the ntec can still do all these things. A few minor differences. Also you claim ever weapon serves a different intended niche and range. So then why did the ntec which was in the base game become the one to be constantly nerfed when new guns that were added didn't work well? Sounds more like you're trying to make niches. The Far and Star can perform well even when the ntec was at its prime. People as i said in my previous post refuse to view the ntec as anything but "OP". Why? Because they won't sit down and actually learn to play the guns. They just think that you slap the ntec on and win. 

     

    The Far more so than the Star wasn't so much better. Its a strong gun yes. But isn't very accessible. And no. It really isn't that much more like the Star. Its really more of a middle ground if anything.

     

    You really think the cqc was nerfed to make a niche for the star and far? Thats a good joke. Because players pick the Star and Far for cqc capabilities... lol. Yes lets have the ntec be a mid range weapon with its large bloom jump when you can just use any other assault rifle. This actually reduces choice by nerfing the ntec as much as it has been. As i said in my other post you aren't thinking about these new players you care about so much who really only have access to two ARs. The Ntec and the Star. The ntec in its current state is awful and undesirable. As for the Star well can't say many people particularly like it that much. It just doesn't feel that great to use. Also all these choices you're opening up is a whole lot of PMGs and Shotguns. Great choices.


  13. 1 hour ago, Resine said:

    All they did was nerf accurate weapons instead of buffing other useless weapons.

    The current state of meta is the most boring one I saw.

     

    Imagine a company with no true background on the game prior doing pretty much blind balancing and absolutely dumping a huge turd on the meta. Im not only blaming LO for this but they didnt help at all. As i've given as an example before. Weapon balancing before around the holy trinity or jenga tower as i like to put it was the most ideal. What happens when you start pulling out the pieces? It starts to collapse. From the ntec nerf, to the hvr, to the shotgun shenanigans. Its just a huge pile of pieces and LO doesnt know what to do.

    • Like 1

  14. 2 hours ago, -Niw said:

    The only other option for new players who haven't either spent money, grinded a shit ton of joker tickets or played the christmas event is the STAR.

     

    Another argument I see a lot is that people complain that everyone uses the NTEC 'so it has to be OP'. 'Because it is OP' is not the only reason to choose a weapon over the rest. The sound, looks and feel of a gun are also important when it comes to weapon choice. This is also why many people use the default NTEC instead over the reskinned versions. Another factor that determines a player's weapon choice is what weapons they like to use in games other than APB. The AK-47 is a weapon that is very popular in a wide variety games and the NTEC is most similar to it. 

    I think alot of people are out of touch with that. I've stated it before but there are only two realistic options. As of currently its the star and a wet paper bag called the ntec. Theres a reason i'm for tuning other ARs to the pre-nerfed ntec. Lets be real. At this moment in time for ARs this is the closest its been to pay to win. ATAC and Far being behind a paywall (apart from JT). Which lets be honest. No new player will have joker tickets or will be willing to pay money. Let alone current players aren't really going out of their way for them.

     

    I will never understand myself why people's first (and only) assumption is people use the ntec only because its broken. For starters it isn't broken. It was just a strong and well designed gun. It felt great to use and i feel alot of guns dont bring that to the game. Sure some are unique but nothing has or probably ever will feel as enjoyable. It was a strong gun that people who really enjoyed and mastered it made it look "broken op". As stated prior there is a difference between using a weapon efficiently and mastering it. 

    • Like 2

  15. 2 hours ago, Noob_Guardian said:

    You mean the Scoped NTEC?

    Borus dude what? Why would we be talked about the scoped ntec at all? Really? Its been about the base ntec this whole time. Like it always has been. Also why wouldn't he be using marksmen mode while jumping? What ntec player is jumpshotting without adsing? You should have known that the moment flaws pointed it out. Let alone as a "knowledgeable" player...


  16. 18 hours ago, Noob_Guardian said:

     Are those prenerf?

     

    Dunno, probably 5 years. Not that you can prove me wrong anyways. 🤥

     

     

    Lol? why would they be prenerfed?

     

    Also you were not Gold 10 for 5 years bud. Let alone 1 year (granted you're probably trolling anyway). You realize that Gold now is nothing compared to Gold 10 then.


  17. 13 minutes ago, Noob_Guardian said:

    You can't "play competitively" with solo que and no team coordination. Losing happens, you can't "win" them all, you'll lose because of civilians, civi cars, other players, and a billion other reasons. Yes, I do sometimes do runescape, or scroll through facebook and eat while playing, I've had times where I've chatted in /g or /t for several matches in a row and texted people mid match while playing, while still pulling 16/8 k/d and mvp while doing so using "underpowered weapons" against premades. Hell, i went like 9/2 earlier with NTEC and HB3 w/ snubnose and 8 balls (lel) against 2 golds near max rank golds and a higher rank silver (170+) just to be a meme.

     

    Just because I prefer  to  play casually doesn't mean I'm a bad player. It just means I don't put all my focus on winning or using "meta" and running around in a vegas/pio with carspawn and armor lol.

    First off im not sure why you're putting competitive in quotes. Second you most definitely can play competitively solo q. Hence why games have that as an option. League of Legends has a Solo Q option.

     

    Didn't say you were a bad player because you're casual. I'm saying you haven't mastered any guns based on your mentality of APB. Which is why guns like the ntec and others seem op when in reality its the players who are putting in the hours to truly master them not just be efficient with them.


  18. 14 minutes ago, Noob_Guardian said:

    Don't pretend that APB had/has a high skill ceiling. Firing an NTEC at .19 intervals isn't a difficult feat. Jump scout and QSing weren't hard, CSG prenerf wasn't hard. Firing an obeya or obir isn't hard. Most weapons aren't "hard" or even "high skill" unless they actually suck, like the ODIN's, the OSCP, the Harbinger, ltl, ISSR-a, and current Tommy gun. The holy trinity aren't hard, oscar and carbine aren't hard. I can't say that I know any weapon that isn't an actual trash tier weapon that can be "high skill"  But i guess that's because actually using them takes more effort and more skill than "meta".

     

    Lol, i spent like 2-3k on the game, own most weapons char bound and can use pretty much all of them effectively

    There is a high skill ceiling. If they had the old threat system you'd see it more clearly. There is quite a defined line between a casual player, an average player, and a high skill player. Like you said in this post just now no guns are hard to use. But you have to realize there is a difference between using a gun and mastering it. Its like League of legends. Anyone can play a character but not everyone can play it at a pro level.

     

    Yes borus you spent 2-3k hours on the game. But have stated you play casually, don't care about winning, and are playing runescape on your phone while doing missions. Therefore you aren't mastering these guns you're just using them efficiently. There is a difference. 

    • Thanks 1

  19. 42 minutes ago, Noob_Guardian said:

    You "used" to see almost no pmgs at all. Then it got buffed and you used to see so many it was overbearing. Yes you saw OCAs, yes "sometimes" you saw just as many in a district, however most of the time PMG was used more. PMG didn't gain "holytrinity" status by being equal to OCA lol.

    Not even sometimes. It was pretty balanced for a majority of APB's lifespan up until now. Honestly i'd say that the two (OCA and PMG) could be interchanged as the trinity weapon. Because good oca players are very annoying to deal with as well. Its really user preference. From personal experience i can definitely say i've struggled way more against the OCA. Just because its Holy Trinity doesn't make it op broken. Just means its the strongest in its class.

    • Like 1

  20. 4 minutes ago, Fortune Runner said:

    yes but that person mentioned specifically a car mounted weapon to add new content.

    My point more so was that car surfer kinda makes the idea rather irrelevant. Due to 1. I'm sure the hitbox collision with players dismounting a moving vehicle would be awful. Would probably also lead to alot of teamkilling due to it. 2. Car surfer is faster in mounting and dismounting. You can reload weapons and resupply with ammo boxes. I'm not saying the idea is trash. I'm just saying that car surfer makes it a pretty meh concept. Plus what car are you going to put it on? The vegas and pio are the fastest and most durable. I can't see people sacrificing that for a mounted alig when they can just car surf with one.


  21. 1 hour ago, Fortune Runner said:

    A mounted shaw/alig on the back of a truck vehicle that the car ammo mod specifically can not replenish , and has no room for obj carrying , may be balanced enough.

    those trucks are not to sturdy so it seems possible , but I am not sure. Thoughts people?

    There is car surfer.


  22. 4 hours ago, Noob_Guardian said:

    I didn't want it to be identical to the star, and quite frankly the general idea was to maintain that both AR's STAR and NTEC, being F2P, one being better in CQC - mid, the other "mid". The STAR used to have a much slower bloom recovery (was is 2.5?or 3.0?) when I originally suggested the bloom reduction to 4.0.

     

    The reason for the 4.0 would be tune it down a little in midrange for obeya/obir/snipers at 50-60m or so to do a little better. Though I will concede that 4.25 or so may be a better stat for the suggestion, rather than 4.0.

     

    I'm fine with PMG having higher damage, i don't believe that it's very overbuffed. As I said, i wouldn't mind tweaking the crouch accuracy, or range on it slightly, however any other changes I wouldn't know about because I don't want to break it and make it useless, as it was buffed along a fine line. Most suggestions i've made directly to weapons, were generally "minor", 0.05ttk increases, or minor accuracy buffs, or ttk reductions. Though recently I had suggested "iterative" buff changes where one was minor, and if it wasn't good enough, try "this" stat change instead, mostly so that hey this didn't fix it but it made the weapon "stronger" they could then tweak it a little more hopefully without it breaking it.

    And again the ntec was fine where it was after the hb2 change. The star was tweaked making it better. There were no issues there for them being f2p. But now look at it. You have 2 f2p guns the ntec being a absolute dumpster fire and the star being the star. Ya sure you can get other guns from armas from the joker store but you really think new players or players in general have the tickets for that? You can also say that the ntec is easy to use. What gun in apb isn't easy to use? They're all easy but there is a huge difference between someone who plays casually such as you (as you've admitted in other posts) and someone who plays in very coordinated teams and use guns they excel at and have mastered to win.

    Quote

    In the past they had been roughly equal

     

    22 hours ago, Noob_Guardian said:

    "Plenty of people still use OCA" but go anywhere and you'll see far more PMGs, again, it got overbuffed. 

     Which one is it? Equal or more PMGs? Regardless as i stated its not an issue people just complain about it to complain.

    • Like 1

  23. 16 hours ago, Noob_Guardian said:

    If you fire the NTEC at ~.19 or 1.14ttk interval you will fire the ntec with perfect accuracy at range (that'll never happen without a macro). My issue with it for the longest time was bloom recovery and TTK. I wanted it to be at 4.0 rather than the current 5.0 for recovery, and a ttk of .75 same as star. I thought that would balance it. CQC came up because that's what "others" and suggested, and what LO had went with, though a direct TTK change similar to star would have done the trick. I myself didn't really care for LOs CQC nerfs, but figured that if they'll never touch the bloom recovery, and settled for welp, i guess the cqc changes are "enough". The weapon is supposed to be effective midrange. Midrange weapons like the obir, obeya, and ntec have similar ttks at range when you account for human error. However, in comparison to other AR's, there's a reason why NTEC outshines them drastically because of bloom recovery. Star and far have 3.5, obeya has 2.27, NTEC has 5.0.

     

    I personally had little complaint about the CQC aspect of the NTEC, though I did find jumpshooting somewhat dumb with it and it could do well against other cqc weapons, i didn't find it too overpowering in cqc otherwise. I would have been happy with a jump shooting nerf along with reduced bloom recovery. But again, that didn't happen, so I settled with what they did, though I did say I didn't feel it was the right way to go about it initially. I just shut up about it and figured i might as well be happy they bothered to do anything.

    But why make a gun identical to the star? That takes the whole argument of weapon diversity and throws it away. As i've stated before. The ntec isn't as easy as you say it is on paper. Yes you can number crunch all you want but that doesn't mean the performance matches. So sure it had a well designed kit if people used it well. A large amount of people could use it but not to the extend of the top end players. Also if you don't care about the cqc nerfs you don't need to keep bringing it up. I've stated already that i don't have a real issue with that change. Granted i think it wasn't need because its one of those things where if you're dying to it you're at fault.

    16 hours ago, Noob_Guardian said:

    PMG was forgotten in the sense that almost no one used it because they all switched to NTEC. They also stopped mentioning it in nerf threads despite what used to be almost monthly threads on it.

    PMG was overbuffed in 2013. I know that, I used to use it prebuff. I even suggested on forums that it get buffed because the OCA was in a much better state (believe it or not i did want the original PMG buffed and never called to nerf the oca until they unnecessarily buffed it, in which i said revert it back to prebuff).

     

    After the buff it became too strong so i primarily used OCA instead and stuck with it and shotguns. It's not hard to struggle against a PMG, PMG has higher damage in comparison to the OCA. Most of the time I get tagged 2-3 hits with a pmg, think i can peak 5cm from the corner to finish a kill and die before i can blink because god knows why lol. OCA doesn't do that, the damage scales less harsh from OCA so even thinking of peaking is safer.

     

    "Plenty of people still use OCA" but go anywhere and you'll see far more PMGs, again, it got overbuffed. I don't want it hard nerfed, even if it's used a little more than OCA afterwords i'd be fine, however I feel they overbuffed it initially, and have stuck by that since 2013. Tap its range, crouch accuracy, or something slightly.

     

    pmg perc used to be the big thing several years ago as well, so nothing really changed on that end. Same ol' same ol'

    The pmg was NEVER forgotten. It has always had its place in apb. Its just more prominent now that the ntec is dead in the water after its constant nerfs. Its not as over buffed as you think it is. Its strong sure but its not OP. It sure didn't stop people from playing with the OCA either. It makes sense that the PMG has higher damage than the oca considering its RPM. Sure the OCA doesn't have as much range but thats the difference they hold. Again you dont see far more PMGs. Maybe now a days but definitely not before. 


  24. 2 hours ago, Noob_Guardian said:

    They'll jump on anyone and anything they know supported reworking/nerfing the NTEC. Even when the change was necessary, because they can't imagine that a weapon that overperformed most other weapons in the same niche was actually imbalanced.

    By "jump" you mean state my opinion. Sorry if you feel attacked by my opinion.

    Quote

    You mean the community that died because the cheaters, glitches, trash players, griefers, trolls, broken weapons, and tryhards scared away? Let me guess, I'm the "real" problem is because NTEC got nerfed. Keep calling me delusional, it's clear that you really are clueless.

     

    Nerfing the NTEC was intentional to make it so that OTHER MIDRANGE WEAPONS would be used MORE OFTEN. The literal point was to nerf it so other midrange weapons could shine a little bit more. The OBEYA, OBIR, and such really don't need a buff (though obir could use its range back)

     

    NTEC is still being used. I've still ran into teams with 2-3 of them in a group of 4, and I've played almost daily. Keep complaining and thinking that the NTEC was gutted. It wasn't. Is it good at cqc anymore? No, but that's the tradeoff of being good at midrange. It's not the "Jack of all trades" star.

     

    I've seen a number of more obeyas than obirs. Even seen a few FARs as well. I still see plenty of NTECs, as for Shotguns and PMGs? Imagine that, two weapons that used to be heavily used until shotgun nerf, and PMG got forgotten because NTEC became overused. (I can't imagine why anyone would use NTEC over PMG if the NTEC was balanced hmmm....)

     

    Yes, some people moved to the "pmg", you know, the CQC weapon that a ton of people have been calling a nerf for since it got overbuffed in 2013. But hey, best complain about the ntec nerf because NTEC kept it in check right?

     

    You think that it was balanced? You play the same game I did right? No of course you did, you just didn't care. You wanted your meta gun that was good at everything with no downsides.

     

    If you bothered to open your eyes you'd have realized the problems the NTEC's state was causing. But instead you'd rather complain about players having more midrange "options" than just ntec.

     

     

    Keep calling you delusional? I've said it once. No i don't think you're the only problem with apb. I also stated that its people like you and the op constant threads like these. Honestly i don't think cheaters were even close to the biggest issue with apb. The top issues are by far people dethreating, hit registry, and the weapon balancing. 

     

    I understand nerfing the ntec was to make other AR's more viable. But how they went about doing it was wrong and unjustified.

     

    Just because its still being used doesn't justify the changes to it. I know you play on jericho and i know the player count on there is extremely low. Chances of you going against the same people is more likely than not. You keep bringing up the cqc. When the issue is the recovery of bloom and the increased bloom. Because it hinders that weapon from what it is suppose to be.

     

    The pmg was forgotten in what sense? The sense that YOU and others want it nerfed? Ya see thats the problem. No one wants to continue playing a game where its nerf this nerf that. The pmg has never been an issue. It was just annoying. Struggling against the pmg is a player skill issue if anything. Plenty of people still used the oca over it along with the whisper and other smg varients. 

     

    Never said the ntec keeps the pmg in check. Funny you love to assume these things. Not just some people moved to it. A LOT of people did. I've been playing the past few weeks and the amount of pmgs and percs is pretty unimaginable. Not that i particularly care that people are using it nor does it change my feeling about how "op" it is.

     

    Yes i do think it was balanced borus. Yes i did play the same game as you. You were that honey dipped gold who abused quick switching to level up your sniper role. You're the guy who wants more sportsmanship yet will ride the quickswitching train because you felt it was necessary. Nothing wrong with using something in the meta by the way. I can easily admit the ntec was meta. Doesn't make it broken or unbalanced. I've already said i didn't care if they nerfed its cqc capability a bit. I didn't have an issue with that. Also i mained obeya for the longest time before ever touching the ntec and i can tell you i never ONCE felt like i was being outmatched by the ntec.

     

    Funny you think i'm "complaining" about other people having other options. I've literally stated they should have been buffing other AR's for quite sometime.

     

    My eyes are wide open borus. You yourself stated that you haven't cared about winning for a long time and you'd rather help teach the new players how to play. There is no issue with that but what you don't get is that if you don't care about winning your view on weapon balancing isn't at the level where competitive players are. Thats the issue. APB isn't GTA a game about buying all this materialistic stuff. Its about winning pvp matches. The reward is beating the other team. You realize PvP games are balanced around the pro scene. Not that APB is a E-Sport but you get my point. The people who stick with the game the longest, who dish out money for in-game things, suggest are the vets and the people who play to win. Not little johnny or timmy who log in, play 3 misisons, get stepped on by people playing their heart out, and rage quitting. So yeah. Believe it or not my eyes are open buddy.


  25. 4 minutes ago, Fortune Runner said:

    at least 50 percent of people I have played against this past month had a n tec but it looked like more people than that.

    Atleast 50% where do you come up with these numbers? So lets say you're playing on Jericho. So 50% of 40 people since the max district on NA is 1 action district. I highly doubt there are 20 people solely playing ntec.

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