Jump to content

RespectThis

Members
  • Content Count

    1078
  • Joined

  • Last visited

Posts posted by RespectThis


  1. 4 minutes ago, EvaPooh said:

    It's both. Also, they compete in Olympics because it's their passion AND they get paid for it. AKA they are rewarded for working at it. Kind of a weak example.

     

    Because most people are decent and honorable human beings. It's the rewards and lack of recognition combined. Their only recognition and reward for aiming so high is a gold threat symbol. If there was some ranked seasonal rewards or, well, anything beyond that? You'd see fewer dethreaters.

     

    You can keep calling me blind and wrong, but humans aim to profit from their work and get rewarded for a job well done, à la reaping what you sow. I truly believe that if the game had some kind of prestigious rewards for people who are really good and work hard to be good, you'd see less dethreating all around.

    As you said, they do it for the passion. Hence why I used it as an example. What makes you think people don't play PvP games to win because they're passionate about them? The reward is being a good player and winning matches. There doesn't have to be a cash intensive.

     

    There is plenty of recognition of players within the community. Maybe you just don't notice it.

     

    Ya humans aim to profit. You think playing a game and winning isn't a reward? That is the reward. You put in the effort and come out with a victory against another group of players. Just because there are prestigious rewards won't change people's incentive. People who are intentionally dethreating now aren't going to have a change of heart just because they add some rewards. They will continue to dethreat and play in bronze districts and slowly obtain the rewards while avoiding players who are better.


  2. 23 minutes ago, EvaPooh said:

    Those aren't rewards for striving to be the best you can be. They're working towards those right now as they pulverize new players while we're talkin'.

     

    Yes, it is, but you know my stance on the subject as you've read my mentality thread.

    Then why do people compete in the Olympics? Its a show case of the best in the world. Just how in your other thread you said how you were grinding to diamond. For what reward? To show that you as a player are good enough to climb to that rank. Just because there is no MMR system doesn't mean players aren't know for being good. The community is pretty vocal about it when there are players that are really good.

     

    Also why aren't they good rewards? A skin doesn't change any sort of gameplay in league. Atleast in APB weapons you can buy with ingame money and joker tickets change your gameplay.

     

    If that was the reason why doesn't everyone dethreat? You're blind if you actually think people dethreat because of rewards. People don't intentionally dethreat due to "lack of rewards".


  3. 34 minutes ago, EvaPooh said:

    Yes, that's exactly what I said. Everyone in the entire world is doing it for a skin. Sigh.

    I was stating that there's actual rewards you can work towards unlike APB so the pain can be worth it if the satisfaction of winning isn't cutting it in ranked. I'm talking about strictly the competitive side of things here. Normals, ARAMs, those are for fun too. Ranked can be fun, but if the game is kind of a mess balance-wise then there needs to be other incentives for trying to win. There's literally no reason to want to be high gold. Just makes the opp harder and more frustrating for the EXACT same amount of 'rewards' that they get when they dethreat. That is why they dethreat, cause the game doesn't feel rewarding enough to work at it.

    I'm aware not everyone only plays ranked. There are actual rewards you can work towards in APB as well. Like i stated the joker ticket store has and is still being revamped. Also saving up money to buy that legendary weapon you really want. Normals and Arams are competitive by the way. PvP games are competitive by nature. Hence why people play to win. You can have fun and still be competitive.  Using "for fun" as your reasoning to not be competitive is already an issue. Not even going to go into that non-sense. 

     

    Its not a matter of being high gold or not its being good at the game. People don't dethreat because the game isn't rewarding. Its because they DON'T want to go against people who play well or people they think cheat. Then they can go to the bronze district and spam rockets and other tactics they can't use against ACTUAL gold players. When they beat up new players/low level players they get that rush of feeling good.

    34 minutes ago, EvaPooh said:

    In the mission districts? Not really. Those require tickets which you only get in a meaningful amount from FC and that caps out really fast.

    I didn't misread or overlook what he wrote. I'm saying it flat out doesn't matter. He's saying it would make an impact. >.>

    I literally stated both sides...


  4. 23 minutes ago, EvaPooh said:

    Uhm, the satisfaction of playing a balanced game against a wide variety of players? Also, you get a ranked skin for doing well at the end of a season and there's objectives with rewards (orbs, skins, etc.) You don't get anything in APB except 3 tickets and a fistful of APB dollars, yet I feel APB is a more fatiguing game to play.

    Yes because everyone in the world who plays league of legends only plays ranked in league of legends for a skin they know nothing about until the season gets close to ending. What about Draft, Normals, whatever the party mode is, and Arams? People are playing to win? No one is playing for orbs, skins, and w.e else that pops up ever month or so? A orb that generally has a skin shard which isn't actually a skin which you have to grind out more for a "fistful" of orange essence. A majority of people are playing to win in any game mode. If people generally want skins they'll just buy it.

     

    Also you do realize the Joker tickets have been reworked and allows you to buy a wide variety of armas weapons? Also they aren't just going to give you a million joker tickets. Its suppose to be a grind. They aren't just handing out skins or orbs in league of legends. 

    Quote

    Ya, you did. You said it would be a good thing for the game and then talked about dethreating. I said it wouldn't do anything.

     

    Wasn't that it was a private convo, it was that you came in and just wrote a snide and facetious comment that could've easily been applied to any of us, not sure why you can't see that.

    I said it would be Good AND Bad. Go back and read it. I even highlighted it for you.

     

    I quoted cookie with that comment then specifically said "In regards to the op". So no it wasn't to "any of us" it was specifically Cookie for the sarcastic comment and the OP for the second part.


  5. 2 hours ago, EvaPooh said:

    Gee, you really scolded those dethreaters into playing in their proper bracket, they'll listen for sure! You quoted my thread and sniped at me, so I'm going to presume you have the common courtesy to have actually read it, in which I explain why you verbally spanking their butts isn't going to solve it. You can't tell them to "man up" and have it happen; the game has no intrinsic value for playing-to-win other than satisfaction, which doesn't mean a whole lot if the cost of victory is a sweatband and a broken keyboard.

     

    Removing visible threat is meaningless. It doesn't solve anything. The community is so small and the districts sizes are so limited that I know 90% of the people I play against, their play style, and how good they are. It won't take someone long to figure it out and more importantly, they're still going to hate themselves and the game when they go 0 - 12. They don't care what color of threat the guy or gal has that did it to them, all they know is that APB is garbage and uninstall it. I've gotten a few whispers already from people asking for advice and venting their frustration. Threat colours don't even play into it.

     

    The issue wasn't complexity... It was the textual medium itself and you using it to try and convey nasty looking 'sarcasm' about something we were talking about between us out of nowhere. Then basically ranted about how people don't like having to try so hard to win in a PvP game with other players.

     

    I don't care if you think I'm exaggerating, it was absolutely annoying - that's my view. I used to solo queue a lot (I have a few max level characters) and premades using scouts obliterated my random teams. Getting tagged as soon as we spawn and them being able to jump around a corner at 60m and do the damage that a scout does with such precision and mobility isn't good for the game. I had my jump scouting phase too, but it was removed for a reason. It was a lot of fun, and I'm glad it's gone.

    Gee, you really think I made that post to scold dethreaters? No... I was making a point to the OP as to the reason the gold servers are dead. Because people dethreat and go to bronze districts. Therefore golds HAVE to go to silver districts to actually get any sort of opposition at all.

     

    Also winning is the satisfaction in every pvp game like apb? League of Legends what do you get out of winning the game? There is no trophy or prize pool. Its the satisfaction of winning. So not sure what you think people who play pvp games are playing for.

     

    Never said removing threat would solve anything. Ya no one likes going 0-12. You know what else people don't like? Joining a game and getting curb stopped by people who dethreat to avoid vets in gold district by fleeing to bronze districts.

     

    Oh sorry didn't realize this was a private forum my mistake lol... I wasn't ranting either bud. I was stating that dethreaters is one of the issues/reasons we have empty districts and low population. 

     

    I don't care if you care or not I was just making a observational statement based off my extensive apb experience. It was removed because it was "bugged" as they claimed. That's the reason. As I said, I really dont think its as bad as you're making out to be. 


  6. 22 hours ago, EvaPooh said:

    Hahahahahahahaha... Lol what?

     

    Facing 4 people jump scouting was actually not fun and was annoying. I have no idea what else you're blathering about.

    I was being sarcastic towards Cookie. Since he can actually handle it and seems to have a pretty good understanding of where people stand in terms of likes and dislikes (actual dislikes not just baby rage). Because people on the forums and in game just whine whine whine about Ntec, Low Yields, Frag explosive range, etc etc.

     

    Sorry that jumpshots with the scout was such an issue for you? But I think you're exaggerating how annoying it actually was. You have zero control once your feet leave the ground. All you as a player has to do is capitalize on that. Its not that difficult to do. You do "fancy yourself as a fairly strong player". 🙂

     

    If you don't understand what I'm "blathering about" i'll simplify it for you. Dethreating reduces gold district pop. Golds go to silver district to find opposition. Gold districts are empty. The Gold servers serve no purpose because of dethreaters and lack of population in general. 


  7. On 7/30/2020 at 9:30 AM, CookiePuss said:

    Lol... I dont see it ever coming back. Still fun to think about tho.

    Whoa cookie wanting something fun in APB? You're in the wrong neighborhood my friend. Here on the APB forums we're about anti fun everythng. We only like our PMGs and Percs. No jumpshots of any kind (ntec or scouts). Weapon diversity? Nope. Shame on you for even having such an idea.

     

    In regards to the OP, because there was a time when the game was populated enough that it made sense to have them. Now the game is so dead it requires you to go to the lower level districts. Along with other factors such as:

    -Dethreaters

    -How the game recommends servers in district select (if you have recommended selected. On by default.)

    -What servers are full when people log on

     

    Removing threat would get rid of the threat aspect of the game which is good and bad. Good because people wouldn't freak out when they saw gold players. Bad because people actually like having their rank displayed in games to show what they've achieved. Sure its not huge in APB but its still bragging rights to a degree. Adding penalties to districts wouldn't change a thing. People don't care about the reward reduction if they can actually play the game. Also shouldn't penalize people for wanting to play the game?

     

    As I've said before and I know I'm already going to get bashed for it but, people need to man up actually fight people of their threat level. Dethreating ONLY hurts the game. People lose to people and instantly refuse to show up to mission or will sandbag to go down to districts to harass (not play against) newer players so they feel better about themselves. Its a pvp game and that alone makes it competitive whether you want to believe it or not. 

     

    Once people stop dethreating maybe you'll see an increase in the gold servers and an increase in the game over all imo.


  8. 3 hours ago, NotZombieBiscuit said:

    Bring back movement mechanics to APB, keep them, and add more to maintain the pace of the game.

     

    Examples: Jumpshooting, Sprint shooting, Removal of HVR Accuracy changes.

    With the current state of the community can't see this one going over well. Way to many people think the removal of said things was "balancing". Jumpshots being the main contender. People seem to forget this is an arcade shooter.


  9. 13 hours ago, PingOVER9000 said:

    But the fact it is "actually" since ages, It's harder, underpowered and especially less versatile than CA3 XD

     

    CA3 make you less susceptible to some weapons such as scout and in certain way weapons without big overdamage/ burst  such as Ursus, Oscar, stac etc...

     

    Of course, I am not telling CA3 is owerpowered, but I dont see enough goodsides for switching to Fragile, unless you are a troll player  and like to swag a taunt fart+ healing spry after kill or arrest (worth it with some toxic tryhards, a hug to them XD ).

     

    About Flak Jacket... healing spray+ low yield grenade (please LO balance a little its damage radius, sometimes is just so incosistent ) / brick or 8ball + healing spray make it  at least worth as a situational mode, I can't really tell the same about Fragile.

     

    Nope

    Fragile falls under the same catagory as Hard Landings imo. They're both oddball mods. Sure they don't give you the benefit of CA3 but thats the idea of them. Fragile is for more speed and Hard Landings is for no fall recovery. They're both mods that the user has to be aware of at all times along with using situations to their advantage. I wouldn't really say low yields as much anymore considering the nerf they got. Even with medspray its on a 45 sec cooldown? 45secs is a very long time in APB. I wouldn't say that Fragile is a "combat mod" as in something you would pick for cqc engagements. Its more of a flanking mod and repositioning one. You're faster than normal and allows you to catch your opposition by surprise at a quicker rate. Where as Flak Jacket is clearly designed around being able to take more grenade damage than normal.

    3 hours ago, Todesklinge said:

    The Problem of every PvP game is, Meta.

    Every game have this problem, but no game fix this... they are only Buff/Nerf and this is wrong.

     

    It is impossible to make every Weapon balanced with each other. There are more stronger and weaker weapons, also give the weaker weapons more benefits in the game.

     

    Benefits like better explosive weapons.

    Maybe OSMAW and/or OPGL for using weaker primary and secondary weapons.

    That means you can support your team better with thw explosives, but if you get focused by the enemy team, your team need to help you more.

     

    This game mechanic gives bonuses and weakness for the team and this helps to give the team more tactics, if you can understand what i mean. More variants of team gameplay.

     

     

     

    Right know the tactic in current APB game is, all of the team take the strongest weapon and destroy/stomp the opponent side and this is monoton and boring!

    Most of weapons are getting ignored, why also add weapons to the game if no one takes it, because you can have weapons like Urus 7 that is dealing super damage on every distance.

    Yes i get killed many times (me with soft sniper versus Urus 7 enemy on about 70m distance). I am faster dead with Kevlar 3 before i can shot the second shot. This is very unbalanced if a sniper rifle is weaker on distance as like an assault rifle.

    No, Metas in games are not a problem. There are plenty of games with metas that don't cause the games to be bad at all. APB's issue is the balancing of weapons is terrible as it is currently. 85% of the game revolves around cqc weapons now. Where as back in 2011-2017 you had a much wider variety of guns you could play with ease. What makes weapons "OP" in this game are the players who use them. If you as a player can excel at a weapon better than your opponent then you will always win. No, there shouldn't be bonuses and weaknesses to players. The team tactics come into play from you as a player. If YOU can't preform as a team with your teammates then thats on you. 

     

    You also need to stop with these over exaggerated claims like "ursus 7 dealing super damage on every distance". It has the same range as the ntec. If you're dying to an ursus at 70m that is your fault and your fault alone. Maybe try not sitting in the middle of the street and sniping? If you're sniping someone you should be using cover (which you clearly aren't if you're dying at 70m). The ursus isn't and never has been unbalanced. Stop trying to have guns nerfed and learn to play against them correctly. This is why the game is in the state it is now. People crying about x gun being broken and then it gets nerfed. Then the next one and the next one. 

     

    Also the fact that you think the nano is broken is pretty insane. A majority of people use the FBW or the Colby 45.


  10. 56 minutes ago, PingOVER9000 said:

    Tested yesterday:

    I tried to make 10 matchs with fragile one time, other 10 ones with fragile (+ healing spray), both with premade team.

     

    With fragile a die a lot of more times (a little more of  + 1/3 deaths than with CA3),  unfortunately not just shotguns (pmg or other cqc weapons users didnt give a lot of trouble strangely ) but also explosive weapons (OPGL/ Osnaw etc),  nades, some scout users gave me really a bad time XD.

     

    missions with 6/8+ players I feel it harder than with CA3, but I noted I perfomed a lot better in mission 2 vs 2 or 3 vs 3  than with CA3.

     

    CA3 seem still superior, but probabily I need to change something about playstyle, after some thoughts and behaviour change It's not so bad playing with fragile, 

     

    Self note: PIG+ Fragile is freaking awesome XD

    Try not to confuse something being harder to use with being underpowered. It is harder because you are lowering your own health therefore making it easier to kill you. Being able to take one less bullet makes all the difference in APB. That's why you have to adapt around that. Its like using Flak Jacket. Sure you can take more nade damage but it also means you have slower recovery time so you're more vulnerable to being killed due to your decreased recover time compared to CA2/3. Ya larger matches will make it much harder due to the number of people who can hit you at a time. 

    52 minutes ago, Todesklinge said:

    You are become immortal with Clotting Agent 3, thats why the mod is the most used in the game, it is overpowered.

    Not even close to immortal. Its the most used because its strong against longer ranged engagements/chip damage. Also because people don't want to damper their movement speed or decrease their overall health pool. You do realize that CA actually does have a downside. CA3 your health regen starts very quickly but the amount you heal is very minimal. Its not very good against extremely hard hitting weapons. Just because its picked more doesn't make it overpowered in the slightest.


  11. 4 hours ago, PingOVER9000 said:

     

    Kinda agreed into thick lines with your thoughts.

     

    So what is your suggestion for making fragile a competitive mod, reminding you in past fragile was op, especially in close ranges and ages ago with the possibility to shoot while sprinting ?

     

    I would like to hear it 😶.

     

    I still think it is a competitive mod. As I said mods don't need to drastically stand out. Its a playstyle choice. Nothing about fragile has changed. Its the shift in weapon usage and nerfs/buffs that would be effecting it more. With the meta right now being more pmgs and shotguns its harder to live with fragile due to sacrificing a percent of your health pool. Where as before it was more mid range combat so you weren't always facing predominantly cqc weapons. Which is probably why it seems worse now than it may have been in the past. But ya, I don't think its in need of any buff. You're gambling your health for the extra movement speed. For flanking objectives faster or being quicker in combat. Just the risk of lowering your own health pool.


  12. On 7/21/2020 at 2:09 AM, PingOVER9000 said:

    I am not certainly a game developer but if u may look/ played at  other fps games where there are classes or several characters choice,  generally you may see there are some speeder character but with lower health, they may have better accuracy/ precision than a more tanky classes, that's because I guess they have to make count each bullet they fire for arriving closer possible to the ideal ttk and cause of course, they havent the luxury than a tanky class to miss so much shots.

     

    I dont retain it so awful, as I told before certainly it need a (heavy) painstaking work... so better tell not so functional with that loose team  is balancing the weapons in game 

    Well the problem with this idea is that APB has never been a class based shooter. Which is why changes to things like accuracy for things like fragile would be a terrible idea. The core game mechanics for APB are in place already. Its an arcade shooter. Which is why I will never understand the dislike for so many of the retro like aspects of it that people keep wanting removed. Jumpshots for example. Anyway mods in APB are there to slightly tweak character stats or weapon functionality. Hence the one pro and one con that all mods present you with. When you start to turn it into a class based shooter you start to create a larger divide between whats good and bad. As it stands now every mod in APB is player preference because they are all pretty evened out and allow for players to pick them based on their preference. The moment you start adding increased accuracy or bonus damage onto mods you start creating very meta mods. Which doing so will only hurt APB's freedom of mod choice. 

    • Like 1

  13. 4 hours ago, Noob_Guardian said:

    Crzq4hr.png

    Oh we're doing meme tier lists now? I too believe the osmaw (or any explosive) is S-tier. Lol.... Also situational weapons? So every explosive weapon in the game? Also the odin in C-tier what? That gun is a train wreak of a weapon.


  14. 2 minutes ago, yood said:

    I've been reading this nonsense for nine years . behind your excuses is simple trolling .

    If you truly think my intent is to troll then clearly you're the one actually trying to troll. If you really think what i stated about gold rush isn't true then clearly you haven't been "reading" for nine years. Golds shouldn't be locked to districts that can be filled by other players its just silly. Dethreating into bronze districts and picking on actual new players is ACTUALLY the major issue. But hey believe me if you want. I couldn't care less.


  15. 13 hours ago, yood said:

    why don't I see the Golden dogs playing in the Golden arena  ?

    Maybe because there is zero intensive to go there. A majority of players go to districts that have population. Most people don't know you can display ALL districts from the district select menu so they only see silver districts so thats what they choose. Golds being in silver districts doesn't change anything. We all saw what happened when golds were locked in gold districts (gold rush event). It was awful because they couldn't join districts because other threats, even trainees,  would join the districts forcing golds to have to wait in social or the district select menu.


  16. 2 hours ago, DeadPixels said:

    There isn't really that many cheaters in the game as most players claim. I agree dethreating is not the way and should be stopped. Yes the only way to get better is to play against better players, but you must understand not every person has a good pc and internet connection. I for one have a decent pc, as far as i can see my fps is around 120 to 144 fps but i get crazy stutters and i die all the time because of them (yes i do have SSD). I pretty much all the time play solo because i am not an active player and all the people i played with don't play anymore. Often get a silver on my team, playing on Citadel server.

    By "gold cheaters" i mean players are under the impression that people cheat. I've been called a cheater time and time again in whispers. Its not an uncommon thing for high threat gold players to have happen.  
     

    Internet connection and rig aren't a good excuse for not wanting to face better players. Yeah it sucks but thats more on the player not the devs/game.

     

    Ya generally soloing will get you silver teammates or op since it only has to match you. 


  17. 1 hour ago, DeadPixels said:

    And why do players dethreate? Gold threat is to easy to achieve. The gap between high gold and low gold players is way too big! Matchmaking puts high premade group against random low gold and silver groups. Of course better team always easily wins and goes on a win streak of 20... So yeah i do believe with a proper matchmaking dethreaters wouldn't exist

    A variety of reasons. Because of "gold cheaters" is one of them. Dethreating to go to bronze district is no excuse for not wanting to verse better and more coordinated players. Only way to get better is to verse better players anyway. Even with a reworked system i guarantee you people will still dethreat.  Going against low gold and silver groups only really happens often when the games population is low like it currently is. Even in a group of 2-3 its hard to find opposition for me and my buddies. There still seems to be a hidden threat system behind the bronze, silver, gold. At the end of the day you have to take the training wheels off at some point. Can't just hide in bronze forever. 


  18. 2 minutes ago, CookiePuss said:

    Is this a joke?
    I don't want to be mean if its a joke, but the FAR is on a completely different level than the STAR and I don't know how you could be unaware of this.

    Cookie, I've already tried to explain it my man and its like yelling at a wall. Borus for some reason refuses to accept that its different than the star. Even though it very much is.

    • Thanks 1

  19. 5 hours ago, DeadPixels said:

    What are you talking about, engine upgrade has a lot to do with how the game is right now. The company decided to put everything on hold and focus only on the new engine. Bugs were piling up and never got fixed, a lot of things like matchmaking never got addressed, nothing new was added (except for some weapons so the money was flowing). Sure APB was never perfect, but before we actually got some updates, then it stopped completely...

    Im talking about APB as a whole. Even "right now" i don't think its the reason for a majority of people quitting. Bugs will always be an issue even with 3.5. Matchmaking is pretty low on the priorities imo. Biggest issues with matchmaking is all the dethreaters going down to the bronze district. What new do you want added? New weapons, vehicles, and clothes are the best things they can add. Apart from that its just events really. But realistically how long will people play modes like snowball fight or the BR mode (blanking on the name). Probably not very long considering how fast those districts emptied out in the past. 
     

    Anyway, i honestly don't find the engine upgrade to be the biggest of issues. I doubt a majority of people are quitting over the engine upgrade. There is a laundry list of things before that. Such as weapon balancing and how stale the weapon choices are meta wise currently. The switching of anti cheats and cheaters in general. Alot of dethreaters. Or people have lost interest in the game. To name a few.


  20. On 6/20/2020 at 1:31 PM, Resine said:

    Thanks for suggestions, I will try FAR next year or so when I will get 10k JK from getting 3 JT each mission.

    I'd suggest the obeya if the Far is out of reach (like it is for most people). The obeya has always been a strong gun. Even out classes the old ntec at mid range. Even in cqc a shot or two before switching to your pistol gives huge advantages. The red mod is up to you between cj3 and ir3. Apart from that i personally like mob-sling on it. Makes cornering a little easier and leaves you less susceptible to being shot while peaking due to the extra movement. If not that then 3 point sling. I personally recommend HS3, CJ3, and mob-sling.

     

    There is the shaw as well. I'm not the best at it but my friend put alot of hours into it. Its definitely good. Don't use muzzle break though. Alot of people run it when its really not needed. Its more for if you're lazy. Cooling jacket is strong for bursting. You can also not run a red mod and go with mag pull. The shaw is pretty versitile when it comes to mods like the ntec. So you may find that enjoyable.

     

    If you wanted something more ntec then the FAR would be your go to. Its pretty much a pre G1/RP nerfed ntec. But as you stated no JTs so obviously not an option.

     

    Hope this helps.


  21. The engine update has very little to do with the decrease in player population imo. Its how the game has aged in terms of weapon balancing, added content, and terrible interaction with the community from the moderators. Its poor and lack luster. Irawn also makes a great point about how the console version was released before any sort of forward motion on PC. Pretty crazy to focus on console when your ENTIRE player base is on PC.  

    • Like 2

  22. 4 hours ago, PingOVER9000 said:

    That's because you are just making the pretender and unconsistent crybaby all the time, so yep here the reason of my precedent conclusion:

     It's a waste of time.

     

    Bye

     

    Um what? He's not wrong to call you out. You were testing the guns with different mods. For testing purposes it DOES make a difference. The amount of movement you get with mob sling is quite alot. For an accurate test you should have matching mods. Its that simple. Thats the reason he called out your test. Any well informed ABP player can tell you how good the benefits of mob sling are. To NOT be using it on both invalidates your data. With my 9 years of experience and way more hours than i want to admit i can assure you that the difference between mob sling and 3ps is VERY noticeable.


  23. 48 minutes ago, Noob_Guardian said:

     

    If you can prove how calling me bad, casual, and how saying that only competitive skilled players should have a voice, refutes any information and statistics i've given, then maybe you'd have a point. I asked for statistics, and the only person who shared statistics recently aside from me was Flaws, in regards to how the "ntec is the same as the far", of which I refuted showing the obvious differences and also gave him the missing information that he didn't know in regards to the NTEC change. The images only gave a reference point for discussion, they didn't prove anything.

     

    I then suggested the information be used for an actual balance topic in suggestions. Of which is being ignored.

     

    The change happened MONTHS ago, and not a single NTEC Reversion topic has popped up in suggestions?? What? I thought it destroyed the NTEC? If the NTEC mattered that much and the change was that drastic, wouldn't there be.. you know, at least "1" suggestion in suggestions to revert the NTEC AFTER the reversion happened? Why is it the same people who care about the NTEC, seem so intent just to argue and bicker amd haven't done the "1" thing that's asked of anyone with in-game suggestions?

     

    Not only that but the only two people who were providing any discussion was/is Flaws and Respect, not you, who seem solely intent on name calling and complaining.

    Again Borus i have already stated why competitive skilled players voices should be louder. Not saying casuals shouldn't have a voice. But do you understand who is going to stay playing this game. Who is going to keep the game afloat. Who actually play to win and compete. I don't care if you want to voice your opinion. At the same time though you have stated how you feel about APB as a whole and your motivation towards it. Which doesn't really make your arguments seem very wholehearted when you're only halfheartedly playing. What if a game you really enjoyed, played for years, and invested alot of time into was trashed by casual players. Its not enjoyable to see. Especially when these casual players cry about things. Like the ntec for example being to strong. When in reality it isn't. People are better and know how to play the gun. Same with the Atac. It ONLY seems op now because everything in terms of balancing is in the trash. Yes Flaws is the only one who has shown images. I have stated to you in this thread the similarities of the far to the ntec. I have looked through the DB and compared the star, far, and ntec. Again though numbers are only a part of the whole equation. I've been playing this game for 9 years and i can say with a hell of a lot of ntec under my belt that it is no where near as op as people think it is. I know its strengths and limitations. What match ups suck and which ones are easy. When to push and when to jumpshot. These aren't things numbers and casual players show/do. 

     

    That's the thing. Abduct and i have played the game together for the longest time. I'm sure Flaws has played his far share as well. None of us like the idea of casuals/LO who have very little knowledge of the game's history/background/gameplay are trying to argue changes. Sure they have the data thats great. What does it actually mean to them though? Are they actually experienced apb players? Do they know how each weapon preforms at its best and worst? I'm not claiming they don't know anything. Though i find it VERY unlikely they have anywhere near as much experience as Abduct, Flaws, other invested players, and myself. Or even average day players to a degree. On top of that the changes with Reloaded Productions was just a one and done. Very little testing in an extremely unfair testing location with a very biased community towards the ntec already. As in they, the community, didn't even test it they just said "ya lets go with the worst option because fk that gun".

     

    Yes I could go and make a suggestion thread. I may very well at some point. At the same time though Abduct isn't wrong in regards to coming into this thread to argue you. The ntec was brought up in other threads before such as the ATAC one and was halted. Now we're here and he's free to argue you however he feels. Back to the suggestion thread. I have considered it many times now. Thing is though people, like yourself, and many others will more than likely just go on that thread and drown it out with troll, unreasonable, and nonsensical comments. Along with "Its to OP". Thats the thing. The people who DO care about the ntec have been showing up in this thread. We dont need a suggestion to express our thoughts and opinions on the matter. Maybe we just dislike seeing people commenting with stupid ideas or ones that don't work. Especially when it impacts us more than them. Flaws is right when he said alot of people have been quitting the game due to the changes to weapons. Its one of the reasons my play time has decreased. Its not only just regarding the ntec either. They are sucking the fun out of the game and don't know a lick about balance. Hats off to them for trying but look at when APB was popular. Hint it was back in 2013. 

     

    Just saying don't just say "make a suggestion thread" to express how we feel about it. When we are literally in an ntec thread telling you. We do care hence why we're here and have been having this conversation. I'm not doing it for the fun of it and i don't think anyone else really is. We just don't want to see a game we all enjoy(ed) continue down the path that will be the end of APB. 

    • Like 1
×
×
  • Create New...