Clowbber 66 Posted March 28, 2019 (edited) The game has a lot of such places behind which you can visually hide, but in fact not. Quote Video example p.s. I understand, it is difficult to keep track of every little thing in such a big game. But there is also an option that the inability to get there is planned. Then everything is fine) Edited March 28, 2019 by Clowbber Quote Share this post Link to post Share on other sites
Zolerox 564 Posted March 28, 2019 4 hours ago, Clowbber said: The game has a lot of such places behind which you can visually hide, but in fact not. Video example p.s. I understand, it is difficult to keep track of every little thing in such a big game. But there is also an option that the inability to get there is planned. Then everything is fine) I see what you mean, it "looks open" it's a collision issue not textures the hitbox is just to small to allow the player model through (if they moved it 1 cm it wouldn't). Quote Share this post Link to post Share on other sites